What should I breed for on my LONG car-ride to florida this week?(two day ride) I want something that's not common what so ever, yet still has potential.
Breed a shiny flawless super luck absol...
Anyone knows if Machamp can has fake out?
Thanks ;)
Just a quick question, but who's the best starter of the Johto region? You know how certain starters are simply used the most or are favored more than others... like Swampert from Advance and Infernape from DP. I was just wondering, out of the three johto starters, who is the most effective in competitive play?
No, it's not permanent. If you take the item off, the Speed returns to normal in battle.Okay, the power items you get with BP points that helps give you more EVs. It says it lowers your speed. I was wanting to know if it lowers your speed stat overall? Or lowers your speed just in battle?
Meganium can be taught Frenzy Plant in DP. Besides, Power Herb doesn't work like that, it only eliminates charge-up time, like SolarBeam.If you can get XD I would suggest get a chikorita from that and keep frenzy plant. Then, give it a power herb and some other moves- check the moveset stuff- and build a moveset around that.
if you don't have access to that, I would go with Eruption scarfer Typhlosion
What's something that could be bred in Emerald for the tutor moves?
Next, I'm working on choice band scizor, built on the fact that a slow u-turn coming from something sturdy enough to do it more than once is probably a tremendous asset in switching a team around freely. That being the case, my question is this:
Should I try and run something close to the standard, with an adamant nature and healthy (for a scizor) speed?
OR
Perhaps a Brave nature, a low Speed IV, and a couple attacks that don't factor speed in at all, namely Quick Attack and Pursuit?
It'd look like this:
Brave @ Choice Band, Technician
U-turn
Brick Break (for coverage, and bonus anti-screen utility)
Quick Attack
Pursuit
What I'm trying to ask is, is there some benefit I'm missing to having some speed behind this guy's u-turns and brick breaks? Or even if there is, would the utility of the slow u-turn outweigh it?
Does Cherrim boost its Attack or Special Attack in the sun with Solar Power. I know it boosts its Special Defense by 50%, but I'm unsure which attacking stat.