Seaking has at least won some tournaments, put some god name respect on there name.Seel and Seaking are the objectively worst gen 1 pokemon. Every other gen 1 Pokemon is at least somewhat iconic. Seel and Seaking though, man fuck em
Seaking has at least won some tournaments, put some god name respect on there name.Seel and Seaking are the objectively worst gen 1 pokemon. Every other gen 1 Pokemon is at least somewhat iconic. Seel and Seaking though, man fuck em
May I introduce you to VenonatSeel and Seaking are the objectively worst gen 1 pokemon. Every other gen 1 Pokemon is at least somewhat iconic. Seel and Seaking though, man fuck em
Venonat is the goat. And venonat had a lot of hype around it going into SV. Also koga and his bajillion venonats in Pokemon Yellow and it was even feautered in the anime.May I introduce you to Venonat
Seel and the very intentionally similar Spheal feels like the definition of “So glad I grew up with this, but da** this is better”The clear answer by far is seel, just like its name, its not much. Everything else has something, whether it be tourney wins or just being iconic.
In general TMs had the issue of giving the player batshit insane TMs right out of the gate. While return is the obvious choice I'd also like to give credit to SM/USUM's pre-totem brick break TM (literally found in the same room as the totem fight lol) which is also a perfectly usable move on the traded hawlucha that carries you through the first like half of the game (even more so in speedruns)A good number of issues with reusable TMs being too strong can be avoided by not giving the player TM27 Return, the best global TM for casual Pokemon, before gym 2. Which happened twice by the way.
I have to disagree. Maybe Smeargle isn't any good at representing visual art as a creative medium, but I find it works quite well at being a central focus for creative expression. As someone whose main creative medium is game mechanics, "just give me everything, even if it's not optimal" is a pretty decent first-order approximation. While I have a tendency to hang around with competitive-oriented groups because they tolerate the complexity I thrive on, it's far from the last word in terms of what creativity is valid. Even so, I still think there are some interesting picks for the Smeargle sets in-between the standard Sticky Web and Spore. Imprison/Transform in 1v1 stands out, but it's also the place for forgotten signature moves (both because the regular mon doesn't show up much, such as with Toxic Thread or Silk Trap, or because the mon is too busy with another role, as often seems to happen with Burning Bulwark in Singles). When it comes to doing very nonstandard things with the battle system, getting creative with it if you will, Smeargle is vital. I remember enjoying some puzzles on niche interactions a while back, and they would have been a nightmare to set up and test without it.Time for another late night Pokémon hot take. Well, maybe it’s closer to mild rather than searing hot, but knowing how much I tend to glaze the Johto region in my spare time away from Smogon, this take could be seen as a two-for-one special. That’s because I really don’t think the Johto region has that many poorly designed Pokémon for what they were designed for and are trying to accomplish. Almost all of Johto’s Pokémon, probably as much as any other region aside from maybe Unova, and even then that’s only because Black & White 1 forced you into using new Pokémon during the main story meaning the developers had to actually try more than usual.
Notice how I said “almost”, though. There are a very small, select handful of Johto Pokémon I dislike, actually, and seeing that Johto’s up there with Ranger’s Oblivia, the Orre region, and the core series’s Hoenn, Unova, and Alola as one of my top favorite regions in Pokémon period- in fact if it wasn’t for Oblivia Johto might actually take the top spot entirely- I’ve often given some thought to what I think my least favorite Pokémon from my favorite selection is, similarly to how I’ve also given thought to what Pokémon I like from regions I dislike noticeably moreor in Galar’s case, regions I actively mock and ridicule on a weekly basis but that’s beside the point. And over the last year or so, I think I’ve settled on Smeargle as my pick for my least favorite Johto Pokémon, at least for now.
My word, they missed the ball with this one. Smeargle’s most prominent… anything in the Pokémon franchise has arguably been the amount of controversy it’s caused in multiplayer battle settings alongside other controversial staples like Ninjask and the occasional Mythical Pokémon (specifically DPP Jirachi and USUM Magearna in their respective OU metas), and while competitive play wasn’t nearly as popular back in Gen 2’s heyday as it is nowadays with the Internet and VGC both being a mainstream thing, Smeargle in its most optimized form(s) missed the point of the Pokémon in question maybe more than any other Pokémon because of how poorly thought out this thing is.
Let’s look at Smeargle step by step. At first glance, Smeargle’s one of the more unique ideas of a gimmick Pokémon we saw during the first handful of generations. The idea of something being super weak statistically being balanced out by the promise of endless customization isn’t unique to Pokémon as a franchise at all, though, and because the setting of Pokémon battles requires you the player to think about stats just as much as Types and, you know, the moves you’re using, that promise that Smeargle can do anything like a sort of “diet Mew” for the lower tiers gets completely lost in translation since almost every Smeargle set you’re going to see ends up using almost the same collection of the most broken status moves in the game almost every single time. Smeargle is a Pokémon meant to represent the creativity of the medium of art, and I don’t know about you, but there’s not much of that theme shown off when this thing’s spamming the daylights out of Spore (and Dark Void prior to the nerf), entry hazards, Baton Pass… you get the picture. But at the same time, what else is it supposed to do? This thing is a pure Normal-Type that doesn’t get much use outside of its Abilities outside of its non-Moody choices, and its attacking stats were purposely made so low to help “balance” this Pokémon out. I almost wonder if Smeargle having better attacking stats would have made this thing more balanced and varied than what we ended up with!
Visually, Smeargle isn’t very strong either, I’m afraid. It definitely looks like a generic Normal-Type especially in its 3D model, and while I like what they were going for with the paintbrush tail and the sort of “painter’s hat” it’s got going on with the body and head shapes, nothing here really sticks out to me as saying “this is a creature meant to inspire the versatility of the Normal-Type’s adaptability” either. To Smeargle’s credit, I do think some of these issues are in part because it was designed with the Game Boy Color’s hardware in mind- Johto Pokémon and the Shiny versions of them tend to stick out in a “memorable yet unremarkable” way, and thanks to hardware limitations they wouldn’t have been able to do anything such as, say, have Smeargle use different colors of paint for different things, for example. The color choices Smeargle does end up with feel plain and almost a little bit boring especially compared to what other Normal-Types before and especially after it would receive, and when Pokémon did finally transition to 3D, the fact that the move Sketch doesn’t make use of Smeargle’s anatomy at all similar to the infamous Blastoise cannons situation and instead just lazily has that animation with the pencil or whatever felt like the final nail in the coffin that was laid to rest early as 1999-2000.
Ultimately, Smeargle feels like a slap in the face to me and makes me feel genuine pity for artists and creative workers around the world. In such a fast paced, busy world, creativity and art should be encouraged and recognized, but it all gets ignored a lot of the time in favor of what’s the most minimalist and practical for the situation at hand. Smeargle’s abject failure to represent its own design philosophy is extremely ironic when you consider the cynical corporate nature of companies like The Pokémon Company, Game Freak, and even Nintendo themselves. There are a lot of creative people that work for them and infinitely more that like to work on things like fanfiction, fan art, fan games, et cetera. But how often do these people get to actually display their craft in fear of getting shunned by the community or, in an employee’s case, risking losing their job because some corporate CEO dirtbag doesn’t appreciate the creative arts? It makes you think, doesn’t it? That’s why Smeargle is my least favorite Johto Pokémon. This gets more depressing the more I think about it.
On the next episode, you'll get to find out what Pokémon I finally pick to be my concensus favorite from my objective least favorite region, basically making it the polar opposite of this post. I hate Galar and especially its games noticeably more than I hate Smeargle, so that should be a real fun one…
At the same time, I've been feeling that they can't even do that reliably nowadays. The last time we actually got cool new ship designs that I might consider getting merch of front and center in a space battle was in TLJ and it had the one thing that's ever broken my casual scifi immersion.Is "Star Wars is overhyped and honestly kinda dogshit and is only popular because the average moviegoer has about five functioning brain cells that space battles and laser swords manage to perfectly stimulate" even a hot take anymore? I'm making it either way.
reading this post to the tune of Welcome to the Black ParadeWhen I was a young lad I never found star wars super interesting. Albeit a huge part of that was just not being a fan of action movies but I blame it on my dad's complete lack of understanding of what "r-rated" means and being raised on comedy films probably not meant for an elementary school student. Even now that I'm a bigger fan of action movies I still find star wars to be an abject snoozefest ngl
I've been beefing with Randall Munroe ever since I read this one, personally. I never have actively followed his new releases, opting instead to absorb his greatest hits via links elsewhere online, but it's not surprising to me that he's been hit-or-miss as of late.xkcd, at least in its current form, is similar to garfield for dorks.
I say this mostly with love, as a dork who had xkcd and garfield phases, but I also do just think its quality is overrated, at least these days.
It sometimes cooks, and even when it doesn't it can net a smile from me, but the jokes are often pretty basic and/or tortured. I don't think its tremendously good or high effort, or maybe he's trying real hard but running out of ideas and time, which like I get, he's busier now and has made a zillion of these. I value xkcd for what it has done, and even for what it actively does to an extent.
I'll go over some in the past month and explain why I think they're weak or strong.
Some I Think Are Not Great
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"Lol pointless wifi connection on household device" has been done to death, and this one isn't particularly interesting among them. MoistCr1TiKaL did the seminal joke here with his Juicero vid 8 years ago.
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This is just such basic observational humor. For most standard units, 1 of it is reasonable, but for capacitance, 1 of it isn't reasonable. It's fine I guess, but not really a knee slapper.
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The basic premise here is how painful it is to have an inaccessible electronic device play an annoying name. Compare it to this past comic with a similar pretence. It has buildup / escalation, it uses the darkness and text sizes of the medium for storytelling, and it has a much more natural text flow that isn't just clogging a brick paragraph at the bottom. Also this past comic with better execution was 10 years ago.
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This punchline is very unearned to me. Like, "Archaea has finally started harming humans" kind of kills in isolation, but it's so stilted to have the girl be so esoterically aggro on archaea, and then for a fairly stale "they're also in the room but unnoticed" setup.
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The joke is that you add one to things. Not a killer I think.
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So much text. Gobs and gobs of text. And ammonium hydroxide being the most crucial ingredient for... statistical methodology... is just so forced. "How did this get on the list?????" Is not super funny when you're the one who put it on the list for no reason, besides setting up that reaction, in a hypothetical no-stakes comic. All this text and forcing for a punchline of "good science is working a layer below what you actually think the issue is," which again, he already did much more snappily and deftly in the past. (I'm still not sure how much I like the comic below, I still think it's too cutesy and trying too hard to be counter-intuitive, but the delivery is definitely much stronger.)
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Some I Think Are Good
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This recent one also a clumpy bottom text block, but I think it's great. The relatively straightforward visuals and text are used to help the joke land, deadpan delivering this blatant energy theft as if it was a perfectly normal energy solution. The text even mimics real descriptions of heating systems with the "cool in the summer and warm in the winter" phrasing. The only weakness I think is the phrase "covertly-installed", which weakens the "as if normal" deadpan delivery by revealing the (author's knowledge of) the antisociality behind this energy theft.
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This is a considerably stronger observational bit than the farad one to me. Here, he hammers in just how weird it is to have "modern" epochal nomenclature, showing 5 different periods that all somehow share this one issue. I view this as considerably defter than selling the weirdness by having the oc's react a bit alarmed. I'd flinch a bit at blaming historians for this, but whatever.
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This is fun. It starts in a pretty nerdy, text-heavy delivery typical of xkcd, and then cuts to something pretty unexpected that both subverts the pure text of the initial delivery, and subverts its spirit too. And it's just fun and funny to imagine a cat jumping up at a plane to knock it out of the sky. I try not to be insatiably pretentious. A thing can just be silly and fun.