What Sony did here is a massive fuck up. For context I am a digital buyer, and I feel confident in my bought games on console or PC.
Except I'll never be confident on Sony again. They have proven in just a week that they do not give a fuck about respecting your purchases.
For one, the implication/leaks basically say there will be no disc drive option for the PS6, which means your physical games library? Not gonna be bringing them forward, better keep your PS5.
Secondly, they also removed a bunch of movies that people bought and paid for digitally.
This is unique. Xbox respects your library with as much backwards compatibility as *legally* possible. They even have initiatives to let you bring your digital library to other systems with Xbox purchased games, letting you use ones that use the program on a PC for no extra charge.
Nintendo, despite controversy for shutting down the stores, only shuts down purchasing. You can go and reinstall the Wii Shop Channel games you bought nearly two decades ago.
I actually own a delisted game: The first version of Minecraft: Nintendo Switch version. Essentially, they released the old style of console Minecraft, and then updated every version to work on the same fundamentals and made that a separate listing. I did not lose that original version of Minecraft, instead I actually have two different versions of Minecraft for the Switch in my eShop library.
Game Key Cards are super controversial, but despite what people claim they're actually (mostly) pro consumer. The nature of cartridges is they are expensive as shit. The estimates are each cart is around $13-15, and then there are other cuts and middlemen taken from the actual price you're paying for. Third party publishers would've just not done it.
GKC allow you to resell, trade and give away the cartridge. In fact, in most ways it's effectively the same system as most modern disc releases where the disc itself is just a DRM stick you use to verify you own the software you download onto your system. The only difference is that instead of that storage being from the card, it's using a server- not the eShop server, to be clear, but a separate one.
Recently someone was shipped a Game Key Card before the game officially released via Amazon. With a digital game, this would simply not work. Digital games on the Switch/2 require a patch key from the eShop (released when the game releases in your region) to unlock the software. That didn't happen, they were able to just install the game since it ignores the eShop.
Now, all of this ranting is for one major thing: Well, why do Xbox and Nintendo respect your library nowadays? Because it's mutually beneficial:
-You get to keep using your old software which makes the system more convenient.
-You have more reason to continue down the same hardware lineage when the next system comes out. If you are going to upgrade your hardware, there is only one that will have that library.
This is also true for PC, by the way. The Switch 2 in a lot of ways is the best handheld on the market for its price and performance, but it's harder for PC owners to justify over PC options because they get to keep using their library.
Sony has made a massive blunder or thinks that the future of consoles is solely the affluent buyer: they are making everyone upset at them and giving less reason for people to continue with the PS6 as their library or a portion of it will not be joining it.
PCs are infinitely better for preservation and last longer since PCs have practical uses outside of gaming. DRM free options (primarily GOG) exists and there is actual competition compared to Playstation Store where they can just never put anything on sale and the consumers are cooked. The advantage consoles had was your ability to share media you owned around with friends and with that gone there is no reason to get one. They are likely not even being subsidized anymore so the next consoles won't be too different than building a PC from scratch.
I want to say that this is majorly exaggerated.
Like, a few things:
-No that wasn't the appeal/advantage of consoles. The point was price/performance and plug in play nature. Most people do not want to make decisions on hardware, they buy a few games a year and want to just get it and play it on a whim.
-There actually is a reason to get consoles, the PS5 just has the least reason. now.
The Xbox Series S even at its much higher price is still the best bang for your buck gaming w/ Game Pass.
The Switch 2 is essentially the cheapest mainstream hardware on the market that will play basically any game you want + exclusives. By the end of the year it will have COD alongside the many sports games, 60fps Fortnite, all the Nintendo games, most indie titles, etc. For me I own a gaming PC but since I love handheld play it's honestly becoming my main hardware, since it just does the job. I can pick up the system and within like 10 seconds be playing Cyberpunk/Mario Kart/Persona 3 Reload/whatever. Another advantage the Switch 2 has over other consoles is while the online is unfortunately paid, it's extremely cheap in comparison while still providing value. $20/year is literally an hour's wage in America and you do actually get a good amount of stuff to play with it.
hypocrisy probably isn't the intent, but people are hypocrites, so idk. my main guess is the idea that, if a console is just a box with a digital storefront, then there is no point in a console as opposed to a PC. the advantages of a console to a PC are generally ease of use, second-hand games, and upfront cost, but the latter two are being wiped out by the manufacturer and more people are prepared to bite the bullet on building and/or maintenance; if this is the case, then the console is redundant. PC doesn't have to pay for online (which alone will likely wipe out most or all of your cost savings within the year), PC has more games + far more freebies + more than one marketplace (including buying, or otherwise "acquiring", DRM-free games to supplant physical media as "the games you own"), PC isn't locked down, PC can do non-gaming stuff, etc.. Sony's move to ditch physical is probably just enough of a kick in the teeth to get people to open their eyes and start looking for alternatives elsewhere, regardless of whether that happens to be due to the loss of physical media itself or due to the message the ditching sends.
I think the traditional "make an extremely powerful box" console model will probably lose to PC over time, but I think systems like the Switch 2 or more budget consoles can be extremely successful long-term.
I think people always say "console doing a bad thing will lead to PC dominance" because, well, most of them are PC gamers that want it to be the mainstream and for consoles to die.
But that isn't really the reality, at least with Ninty and the PS5. The Switch 2 is currently putting on Lebron numbers and at least until 2027, the PS5 will do
fine. It's the PS6 that is worrying for them.
The Xbox Helix will probably be DOA because it's trying to be a super powerful machine but idk Xbox has basically been dead since forever. Some other company can just copy the Series S model and it'd be a banger IMO.
Also want to note while here:
The idea that PC has significantly better deals than consoles is outdated unless you live in a country where the consoles aren't doing regional pricing. Like it's actually a complete fabrication in 2026.
You can go between platforms and 95% of the time the games will be the exact same price when on sale. You just don't hear about those sales because Steam is the only one that is good at marketing them.
Companies wisened up to the fact that PC isn't a smaller platform anymore, and you know what that means? You don't get the privilege of companies doing anything they can to fight for your dollar anymore, because the stereotype of PC ports sucking etc. isn't there anymore.
Some games even reversed their deep sales on Steam in the last couple years. They used to go on deeper discount but no longer do, and have the same price on PS/Xbox/Switch 2 if applicable.
The small advantage is alternative Steam key stores but honestly I don't think that outweighs physical which still exists on consoles, even if soon it might just be "console" with Nintendo.
A big reason I'm doing this post is because whenever any console manufacturer does something dumb any thread online will become a "PC masterrace" circlejerk, consoles are dead, PC will win etc.
And I do think PC is massive (Steam and Sony have similar MAU) but people always forget the elephant in the room that is Nintendo (the Switch 1 is on track to be the best selling console ever btw) and act like consoles have never had bad moments, or competition will never be there.
PC has a lot of traits that will always make it a harder sell for a lot of people in countries that consoles are targeting, and Nintendo and Sony have also been venturing to support more territories with translations of their software/games, regional pricing and more, in the last few years.
A lot of people don't care about how easy it is to buy 20 indie games because they simply don't care about them. You could offer them 10,000 games for $80 but they'd rather buy GTA6. For a lot of people, games are just a hobby.
Frankly, if consoles did die, while many would go to PC, a lot of people would also just stop gaming. This thread is forgetting that it costs literally $1,000+ to get an adequate PC. And even if it can do other stuff, almost all of that is stuff most would rather do on a phone, or don't care about.
I am personally a Nintendo/PC person, but I feel like if consoles trend more like the Switch 2 towards being about form factors the PC can't emulate for a right price they'd have a better identity. I can play Cyberpunk on my PC, but I can't do it anywhere in the house, or on the go, and it will take a bit to set it up, so the Switch 2 is taking up more of my gaming time outside of just Nintendo.
If I were to predict some things:
-I think the PS6 caps out at around 80m units sold, 40m floor. 60m likely.
-I think the Xbox Helix as a pseudo-PC kinda flops, but their real goal is to revitalizes Windows as a good OS for gaming, and the Xbox launcher is already tested on Windows 11. This is moreso Microsoft pre-emptively fighting SteamOS, I think, and I believe they have a good shot at that.
-PC will have some growth of course; a little bit from the console audience, but mostly from the other audiences that have been getting into gaming. A lot of PC gaming's growth is from markets where consoles were never super relevant anyways, and I still think that will be the bulk of its growth.
-Nintendo Switch 2 will be the ultimate winner: This is a bit controversial, because in online spaces we are basically told no one buys third party games on the Nintendo's unless it's an indie game, which is mostly true. But considering the stagnation of high power systems, the Switch 2 has enough power to probably play any/most of the next decade's games in 30FPS. Early reports have GTA6 having a 60fps mode on the PS5, and almost any game that can do that will run on the Switch 2 at 30fps with upscaling and be fine. Sometimes it even has superior image quality to the PS5 version, though that's rare. But ultimately, I do not think the Switch 2 will go past $600 (it's still not even raised its price until September as is), and IMO the gap in pricing will stay this way. It'll be the cheapest hardware that will have ports for like all the modern upcoming titles, most indies, and the exclusives.
-Mobile gaming will be the ultimate ultimate winner. It's responsible for most of the growth in the industry anyways (it was almost 50% of gaming revenue in the USA last year, and we're one of the smaller regions for mobile gaming!) and it'll be the most accessible way to game, especially as phones are powerful and more titles made for it have real budgets.
Thank you for reading my TED Talk, and I think Sony is deserving what is coming to them next gen. This post isn't meant to be hate towards PC, I love PC gaming, people on the line are just always way more biased towards it since most hardcore gamers are PC gamers, and they make up most of these kinds of conversations.
I am also biased since I believe the Switch 2 is pretty good, but I think there is solid reasoning behind my argument towards it thriving in the near future.
Edit: I don't think I made it clear that, to be honest, the PS5 is the worst of the offerings of the consoles right now, and that is part of why I think judging it as The Console Experience is not correct. The Xbox Series S plays games like 90% the same with a fine UI, and has extra convenience features the PS5 doesn't. You can stop playing a game to play another, go back and it'll still be at the place you quit last time, for instance. While Xbox Game Pass is expensive, the basic tier is significantly better compared to PS+ which is insanely expensive for what little they offer you. Sony has consistently had the worst backwards compatibility support and Has No Games this gen really. The Switch 2 has tons of exclusives, is the best bang for your buck for a handheld right now, and the online is ultimately really cheap. For the price of comparatively powerful PC handheld options you could buy many many games and pay NSO for several years and it'll still be cheaper, for instance. whereas PS+ costs so much that you will almost always naturally spend the same amount over time.
The PS6 will likely be a much lesser success and I think Sony will have deserved it. The PS5's success was mostly on the goodwill of the PS4 being excellent, and they keep making dumb and bad decisions to the point if someone asked me what hardware to get that isn't a PC it would probably be the third best at best.