Post new creative movesets/EV spreads here:

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Sleep Talk Dialga eats him up, so no.

thank you for your opinion, with no facts or explanations to back it up. I'm not sure if you really paly ubers, but if you do, you probably know that sleep talk dialga is very easy to counter. Lugia, groudon, other dailga, shedinja and latios (with good prediction) are all counters to sleep talk dialga. Sleep talk dialga is a horrible lead, and i would be quite happy if i used hynposis and then the lead dialga used sleep talk.

I am trying to promote uber battling as I am often the only person on the uber tier and saying crappy useless posts is not helping
 

Touché! Although I play a lot of Doubles in Stadium Mode, I play very little with 'Ubers', so I'm guessing your analysis holds significantly more water than mine. I can see how a Blissey would be dead weight in such an environment.

If the metagame is as fast-paced as all that, though, aren't you burning valuable turns by using a two-turn attack like Shadow Force? Could you give me a specific scenario in which you use it with a Choice Scarf like you mention?

I knew a little bit about JAA, but I thought it was a one-time event. I did not realize it happened so frequently. Thanks for the time-limit info, too. Where can I go to find more information about past and upcoming JAAs? Also, how many so far have been D/P (as opposed to Advance)?
 
First Post woo! >.>


togekiss.png


Togekiss @Leftovers / Lum
Bold Nature
252Hp/252def/4Sdef

-Aura Sphere
-Roost
-Encore
-Mirror Move

It looks Gimmicky. It is Gimmicky. It works very well though (for me). Uhm, I cannot give exact damage calcs but here's a list of typical damage.

Gengar T-Bolt = ~ 40% dmg tops (iirc)
-Mirror Moved T-Bolt = ~50%+

Starmie T-Bolt = ~ 40% dmg
-Mirror Move T-Bolt = ~70% in return

Non-Banded T-tar Stone Edge = ~70%+
- Aura Sphere = ~70%. But, generally Togekiss is faster and easily 2hits.

Weavile cant 1 hit even with Swords Dance with shard or punch. Aura Sphere 1 hits of course.

Non-Banded Garchomp Outrage = 73~ dmg.

Of course It's not intended to out punch any pokes. Use Mirror Move Spikes, Stealth Rock, ... the Rapid Spin that follows (lol), Wish and w/e you want. It's almost like having a seventh pokemon. Really the moves are self explanitory. If I did this wrong please correct me. Thank You.
 
Here's something I tried out yesterday with good success.

Toxicroak @ Life Orb
Ability: Dry Skin
Nature: Modest
EVs: 56 HP / 200 Spe / 252 Sp Atk
*Sludge Bomb
*Hidden Power [Water]
*Vacuum Wave
*Nasty Plot

This was a very fun set to use, since I was doing so with rain. Could be effective in UU, except it's walled by itself. Anyway Sludge Bomb is his most powerful RELIABLE attack, and fuck that shit about poor type coverage. Hidden Power Water was an odd choice, but I was using it with rain to abuse Dry Skin, and this essentially grants him 3 STABs. It's neutrality to steel is nice, as I did 80% to Forry after a Nasty Plot, and utterly raped the initial Gliscor switch in. Vacuum Wave is a cool cool cool move that makes him a P-Sweeper woot! I can see Hidden Power Water having some nice uses in UU to at least deal with Nidoqueen, but I know little of that tier.
 
Here's something I tried out yesterday with good success.

Toxicroak @ Life Orb
Ability: Dry Skin
Nature: Modest
EVs: 56 HP / 200 Spe / 252 Sp Atk
*Sludge Bomb
*Hidden Power [Water]
*Vacuum Wave
*Nasty Plot

This was a very fun set to use, since I was doing so with rain. Could be effective in UU, except it's walled by itself. Anyway Sludge Bomb is his most powerful RELIABLE attack, and fuck that shit about poor type coverage. Hidden Power Water was an odd choice, but I was using it with rain to abuse Dry Skin, and this essentially grants him 3 STABs. It's neutrality to steel is nice, as I did 80% to Forry after a Nasty Plot, and utterly raped the initial Gliscor switch in. Vacuum Wave is a cool cool cool move that makes him a P-Sweeper woot! I can see Hidden Power Water having some nice uses in UU to at least deal with Nidoqueen, but I know little of that tier.

Would this be usable in OU?
 
Pokemon:Gengar
Name:Bondgar
Move 1:Thunderbolt
Move 2: Shadow ball
Move 3: Destiny Bond
Move 4:Hypnosis

Item:Fokus Sash
Nature:Timid
Ev´s:252 Sp.attk / 252 Spe. / 6 Hp

It´s in my team..
(Is hypnosis illegal?Oô)
 
First off... you should check if it is illegal before posting it

Second of all.... it is Focus sash, not Fokus Slash

and Thunderbolt, not thunderbold
 
Jumpluff @ Focus Sash
Chlorophyll
Jolly
252 Atk / 4 Def / 252 Speed
- Sleep Powder
- U-Turn
- Encore
- Memento

This is my lead in UU. It looks odd and frail and utterly disposable, right? Yet somehow it comes out on top 75% of the time. Most of my battles, this thing is surprisingly alive at the end of the battle still, oftentimes with 100% HP.

This thing is designed to set up sweeps. With 110 base speed, it is the third fastest sleeper in UU, behind Persian and Purugly (both of whom I'd switch out of anyway due to Fake Out). Early game it sleeps and U-Turns out - not a rare tactic, but most people expect a subseeder. If they happen to keep their guy in, you can send out whatever sweeper you want to set up (Belly Drum Linoone for example). If they switch out, you get to pick a counter.

Encore allows him to come in mid-game against anyone slower who sets up. Predict any stat-boosting move (besides Speed boosts), Sub, Roost, Leech Seed, Protect, Rain Dance, Trick, any offensive Ground or Grass move, you name it. Switch to Jumpluff on that turn and Encore, and then U-turn as they either switch (counter!) or get greedy and stay in (sweeper!). Of course I don't have to tell you how Encore works, but I'm just trying to emphasize the benefits of having the second-fastest Encore in the game (fastest in UU).

Memento rounds out the list as the last utility move (literally the last one you'll ever use, haha). When all else fails, sap the strength of a tankish Poke with decent-but-not-great offenses and give your sweeper a free switch-in.

As for the EVs, I saw no point in giving Jumpluff any HP or defences - it's gonna die in 2 unresisted hits anyway. Instead I decided to power up that wimpy U-Turn, which can deal a good 30-40% to Grumpig or Hypno.
 
Pokemon:Gengar
Name:Bondgar
Move 1:Thunderbold
Move 2: Shadow ball
Move 3: Destiny Bond
Move 4:Hypnosis

Item:Fokus Slash
Nature:Timid
Ev´s:252 Sp.attk / 252 Spe. / 6 Hp

It´s in my team..
(Is hypnosis illegal?Oô)

Just to let you know, that set is basically the Focus Sash Gengar from the analysis (but without Counter). It doesn't look very unique.
 
Jumpluff @ Focus Sash
Chlorophyll
Jolly
252 Atk / 4 Def / 252 Speed
- Sleep Powder
- U-Turn
- Encore
- Memento

this is the EXACT jumpluff i used last week on my kamikaze team... after 3 explosions (and a scarf tar in case of gengar) i slept someone, used memento, then killed the remaing 2-4 pokemon with crocune.

props man
 
And now, completely unrelated, do you think this would work?

PorygonZ @ Life Orb
Download
Hasty
252 Atk/252 Spe/4 S.Atk
Return
Aerial Ace
Ice Beam
Thunderbolt

It's basically a mixed sweeper abusing Download. AA for Heracross and Machamp, Bolt-Beam, Return for STAB. Haven't tested it but it looks OK...
 
im not all over pokenalysis, so hopefully this is not already discovered, but how about:
dusknoir@lefties
careful
252 HP / 76 Def / 180 SpD
-mean look
-curse
-shadow sneak/punch of choice
-protect

i dont use shoddy, so has not yet been tested (currently breeding for it) but in theory, the idea is to trap something that wont be 2HKOing it, curse it, protect for lefties gain/curse killing and shadow sneak/any punch that may benefit your team for some damage if protect is not viable, or if something needs to be taken care of b4 the set up begins. obviously, some sweepers will stop this thing b4 it starts, but cmon, everything has counters. great for blissey killing
 
I present to you two sets, both currently works in progress:

First, the mixed sweeping Gyarados, or MS DOS (yes, I am aware of the horrible pun)!

Gyarados
Mild
@Life Orb
252Sp.Atk/55 Atk/200 Speed
Waterfall
Ice Beam/Blizzard
Thunder/Bolt
Earthquake

..Like I say, it's a work in progress. Help would be greatly appreciated.

And.... Mixed Fearow!

Fearow
Mild
@Life Orb
252Sp.Atk/55 Atk/200 Speed
Drill Peck
Return/Pursuit/Faint Attack/Steel Wing/U-Turn
Tri-Attack
Hidden Power Ground

Drill Peck and Tri-Attack for STAB. Hidden Power Ground for those Steel-types you all thought Fearow couldn't take out anymore. Need help on that second move.

And while I'm making this post...

SpecsDos!
Gyarados
Modest
@Choice Specs
252Sp.Atk/252 Speed/6 HP
Surf/Hydro Pump
Ice Beam/Blizzard
Thunder/Bolt
Flamethrower/Fire Blast

Really, it's up to you- go for power, or accuracy?

Comments? Help? Anyone?
 
im not all over pokenalysis, so hopefully this is not already discovered, but how about:
dusknoir@lefties
careful
252 HP / 76 Def / 180 SpD
-mean look
-curse
-shadow sneak/punch of choice
-protect

i dont use shoddy, so has not yet been tested (currently breeding for it) but in theory, the idea is to trap something that wont be 2HKOing it, curse it, protect for lefties gain/curse killing and shadow sneak/any punch that may benefit your team for some damage if protect is not viable, or if something needs to be taken care of b4 the set up begins. obviously, some sweepers will stop this thing b4 it starts, but cmon, everything has counters. great for blissey killing

yes the set exists. the problem is see with this set is trapping what you want in the first place. if you switched into my blissey with your dusknoir, i would be expecting focus punch and switch out to a counter such as heatran. you'll be forced to switch out.

furthermore, this strategy takes quite a few turns to work. mean look it, curse up and 3 more turns after that. that's 5 turns for one kill. you'll be able to protect on half those turns but you'll get a big hurting in between. i would at least consider pain split as the last move. personally, i think it'll kill one threat at most and be rendered useless for the rest of the game. i would prefer a poke with more 'upside'.
 
now that were on the subject of ubers...

mew @choice scarf
252Atk/252Spd/4Hp -Adamant

u-turn
hypnosis
ice punch
explosion

this is my lead in ubers which actually pisses of almost everyone i ever play. most common leads in ubers are as follows:

Kyogre: mew has three options on kyogre: u turn to blissey/latias to eat up incoming water spout. hypnosis kyogre and laugh as opponent gets their (usually) choice scarf kyogre put to sleep or explode if you really dont like kyogre

Darkrai: too lazy for damage calculators, but a u-turn does over 50% to darkrai. switch out to a sleep talker to absord inevitable dark void. mew could also use hypnosis on darkrai, but u-turn is a better option

Deoxys-f: mew is faster than any deoxys without 493 speed, which im pretty sure no deoxys in the world would carry. u turn is obviously a OHKO

Dialga: dialga leads fear mew because most mews use hypnosis first turn. you could either sleep dialga with hypnosis or predict a switch and use u-turn

Mewtwo: eats a u-turn for over 40% damage. You could also use hypnosis, but u-turns massive amount of damage is appealing.

*mew also outspeeds any rayquaza after one DD and OHKO's with ice punch. Explosion also OHKO's many uber pokemon, excluding ghost, steels, groudon and lugia (OHKOs lugia after SR damage)
i battled a set like this on shoddy. It Hypnosised my Kygore lead early in the game, and came back in on a switch after my Palkia died. The problem with it after something is asleep is that it cant escape Scizor/ Metagross/ Tyranitars Pursuit, and thats exactly the problem. Quoting i believe Great Sage, all choice locked pokemon are a liability to Pursuit
 
yes the set exists. the problem is see with this set is trapping what you want in the first place. if you switched into my blissey with your dusknoir, i would be expecting focus punch and switch out to a counter such as heatran. you'll be forced to switch out.

furthermore, this strategy takes quite a few turns to work. mean look it, curse up and 3 more turns after that. that's 5 turns for one kill. you'll be able to protect on half those turns but you'll get a big hurting in between. i would at least consider pain split as the last move. personally, i think it'll kill one threat at most and be rendered useless for the rest of the game. i would prefer a poke with more 'upside'.

very true. but how about trapping w/ umbreon, baton pass to this guy, and replace mean look w/ another punch or WoW. I dont see pain split as really crucial on this set, as it will only really give u a small hp boost if used early, and the boltbeam combo is always welcome in my opinion
 
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Swellow @ Burn Orb
Nature: Adamant
Ability: Guts
EV's: 252Atk, 252Spe, 6Hp
~ Facade
~ Brave Bird
~ Fling
~ U-Turn/Quick Attack/Pursuit/Recycle

Looks novelty at best, huh? I haven't actually tried this yet, but it looks like it could work in principle. Swellow is capable of putting massive holes in any team; as anyone who has ever faced one of these will know. It's 2HKOing Gliscor, that's the sheer power this thing holds. The main problem he has, the reason he isn't top-tier OU, is that he's walled stupid by any Normal/Flying resist. This set attempts to remedy that.

Flinging a Burn Orb actually screws over the vast majority of his counters. Hippowdon gets his attack halved, and with Burn Orb recoil taken into account, can be 2HKO'd by Facade. You still can't touch Skarmory, but it won't like the burn. Bronzong, Metagross, Forretress and Tyranitar, all otherwise decent counters (Well, T-Tar fears U-Turn) are all screwed up by it too. Obviously, Heatran still comes in for free and steamrollers you, but that can't be helped.

As for the last slot, there's three standard options; Pursuit is good for fleeing Pokes, a priority move is invaluable, and U-Turn allows you to escape a counter after burning them. Recycle is probably the least valuable move out of all of them, and is certainly 'gimmicky' at best, but it still deserves a mention, as it's the only way Swellow stands a chance of getting past teams with multiple Normal/Flying resists, and being able to fling out more than one burn could come in useful.
 
This set may look extremely risky and dangerous, but it does a lot;
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GutsYama@Flame Orb
Guts
Adamant
90HP/252Atk/168Spe
Belly Drum
Bullet Punch
Cross Chop/Brick Break
Stone Edge/Rock Slide

Using Belly Drum, Hari's phyiscal Attack is boosted by X4 and at the end of that turn you get Flame Orb (or as you switch in) activated which activates guts to boost your attack by X6 (to result a monstrous 2232 physical Attack). 168 Speed EVs gives you 178 Speed with that you can outrun Skarmory with 4Spe EVs (177). If you're going to just pass Agility/Speed Boosts then just run 252HP/252Atk. Before you say this fails with 50%HP and losing 12%HP every turn because of Flame Orb see the calculations below;

Note that the EVs are for HP/Def
To 252/96 Forretress;
181.64% - 213.56% (Cross Chop)
To 252/252 Weezing;
129.04% - 151.80% (Stone Edge)
To 252/252 Hippowdon;
155.48% - 183.10% (Cross Chop)
To 252/252 Skarmory;
173.05% - 203.89% (Cross Chop)
To 252/108 Bold Cresselia;
108.33% - 127.48% (Stone Edge)
To 252/252 Donphan;
168.23% - 197.92% (Cross Chop)
To 124/64 Mamoswine;
154.59% - 182.14% (Bullet Punch)
To 36/0 Azelf;
121.67% - 143.00% (Bullet Punch)
To 108/0 Gengar;
142.71% - 168.06% (Bullet Punch)
To 4/0 Porygon-Z;
116.99% - 137.50% (Bullet Punch)
To 252/68 Porygon2;
73.80% - 86.90% (Bullet Punch..just use Cross Chop)
To 56/200 Sceptile;
101.02% - 118.64% (Bullet Punch)
To 120/0 Salamence (factoring Intimidate);
45.71% - 53.74% (Bullet Punch)
To 4/0 Alakazam;
201.59% - 237.30%

So you switch in something say Blissey (predicting Softboiled/Wish/Protect), Flame Orb activates, use Belly Drum, and OHKO almost all the physical walls in the OU. As well as, OH KOing all fast sweepers with Bullet Punch (not named Lucario, Garchomp and Scarf Heracross who are OHKOed by Cross Chop and Stone Edge(Heracross) anyway). You can replace Cross Chop/Stone Edge with Brick Break/Rock Slide if you are worried about them missing.
 
That's a pretty interesting Hariyama! If it gets an Agility passed to, I don't think there's anything that can stop it, besides Cross Chop's and Stone Edge's accuracy.
 
I was sifting through stuff and found interesting info on jirachi and doom desire. Apparently, if you use doom desire on a poke with low def, the damage is set. This could lead to very interesting things regarding the 2nd(?) most used poke, thats right Blissey! Blissey has crap def. This gives dd massive power. You can finally punish your foe for using the pink whore! Basically goes like this

Jirachi@leftovers
252 atk 252 hp 4 spd
Adamant/lonely/impish
Doom desire
Wish
Protect/sub
Psychic/zen headbutt/body slam


You come in on blissey, and sub up. with 101 hp subs, blissey won't dream of killing you. Then, you dd. This sets damage very high. Then switch to a sure blissey counter, such as hariyama or machamp. This then forces blissey out. They are forced to either get an atking poke killed or lose their physical wall due to the very high set power of doom desire.

Exploitable blissey? heck yeah.

EDIT: lol just realized that this works really well in tandem with the hariyama posted 2 posts up. That would make one heck of a duo.
 
A Blissey I can always use in competitive.

Nature:Timid

Ability:Serene Grace

EVs:4 HP, 252 SpAtk, 52 SpDef, 200 Speed

Moveset:
Ice Beam
Seismic Toss
Softboiled
Aromatherapy

Blissey already has low defense, so there is no real point wasting EVs on it, when its max Defense can only be 130. Its HP also serves enough already. 200 EVs are given to Speed so Blissey can outspeed another Blissey, and freeze it quickly with Ice Beam Serene Grace. Aromatherapy makes up for Natural Cure, and also gets rid of any threats to your team. Do not get fooled and try to OHKO a Salamence with Ice Beam, it will just OHKO Blissey itself. A physical wall is recommended in the same team, namely Donphan. Seismic Toss is for Shuckles and other defensive buggers. Of course Softboiled is an instant need for Blissey. 52 EVs are given for SpDef because a Speced Moltres can 2HKO a normal Blissey with Fire Blast. 52 EVs reduces the damage just up to a 3HKO
 
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