We really can't let this thing have Tailwind. Whirlwind is fine, but if this thing has Tailwind then we might as well be giving it to Hariyama and Starmie, too. Sheesh.
I also really don't think it makes sense at all for this thing to have U-Turn. While I can picture it doing many things, but making a 180-degree turn perfectly swiftly is not one of them. It'd just fall over its hands!
We could have voted for the Smog Imp, and then Tailwind would have a shot, but we didn't, and now it can't get it. We could have voted for Zantimonius's Texas Horned Devil, and then U-Turn would be a shoe-in, but we didn't. We voted for the Daddy Long Legs. It was the most awesome design, but that doesn't mean that it can get every move. You can't just vote for whatever art you want and then just expect it to be able to get all of the moves you wanted it to. This goes back to what I was saying when I first got to that I really don't think it's fair to force flavor to stretch itself thin to breaking just to meet up with all the mechanics you want to stuff into this thing! Let's keep it real, folks.
\ Just that, there's no magical design that's going to make sense with every single move you want to give it, and that has to be accepted. If this Pokémon gets every utility move in the book, (because really, if you draw the line at Tailwind, then there's not much it can't get,) then it'll get just as much bad press as Syclant does.
What I'm saying is, if there's a voice in the back of your head telling you, "Yeah, I really think this is a stretch," then please don't support it. That's really all I can say.
Thank you. Hopefully people will be considering the movepool they want more the next time around when they're deciding what type and design they vote for.
What matters is "Is giving this Pokemon this move going to
a) Prove to be "broken" (for lack of a less subjective term)
I don't think any of the moves seriously discussed would make this Pokemon broken.
b) Open us to ridicule due to being extremely stupid (Aqua Ring, etc)
Tailwind. Definitely, absolutely. We're talking about a Spider that hides underground.
And people are honestly discussing giving it the ability to control the wind. Not
create wind, like a Gust or Whirlind attack. Those work differently. They originate at the Pokemon and move towards what the Pokemon aims for. Tailwind is different. It comes from behind the Pokemon. Thus controlling the wind, essentially the opposite element of this guy's type, is needed.
Frankly, to me, its like giving a grass Pokemon Flamethrower.
c) Cause a current OU Pokemon to become completly obselete"
We've been dancing around Forretress's move pool, but as long as we avoid Explosion, I think we're ok.
Moves that need more discussion:
Spikes
Toxic Spikes
Wish
U-Turn
Taunt
Heal Block
Counter/Mirror Coat
Based on in-game patterns:
Spikes and Toxic Spikes - Yes. All you need for those are spiking protrusions on the body, and a Poison type for Toxic Spikes. We've got the elbow spikes and the typing.
Wish - No. It's not a Fairy/Elemental type cute thing that's necessary.
U-Turn - Yes. The Pokemon that get U-Turn are either fliers, or extremely nimble. I know a lot of people perceive the DLL as clumsy, but with all that speed we gave him, I've been seeing it move more as a weird Hitmontop/gymnastic/breakdancing type of battle movement; spinning, handstands, jumping around, that kind of thing (at least when he's above ground) and I think U-Turn works in that.
Taunt - Yes. Definitely. It has the hands. And in battle, I'm sure it'll come down to taunt or be taunted often enough. It'll be neccessary for it to do what it does.
Heal Block - No. This is reserved for extremely supernatural Pokemon.
Counter - Yes. Like I said, I've been kinda seeing him as a Hitmontop type guy, so this works for me.
Mirror Coat - No. He's neither shiny nor does he has fur, so I don't see this working.