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Double Battle Metagame.

But they already do, the Lati@s Twins were never banned from Doubles play as long as they didn't have Soul Dew and while it is true that both dragons are being tested, it's for a completely different metagame. In doubles we really aren't out to create a new metagame to play with but to decide whether we want to stay with Nintendo's Rules as the staple or go for 6vs6. Latias is probably the fastest and sturdiest Safequard user in Doubles.
 
Really? Well, perhaps it's just because I don't have PBR and only play on GFAQs and Smogon under standard clauses that I don't get this kinda stuff...
 
You should really consider investing in PBR. I find that it is the most efficient way to keep up with the 'metagame' of Doubles.

Speaking of which, I've been seeing a number of teams using not-fully-evolved Pokemon. They're cute but I feel so bad when I beat them. lol.
Anyway, I've considered creating my own NFE team. It seems fun.
 
When I was testing for Showdown back in June, I came across a team with NFE and UU and nearly lost to it; the team failed to item clause though because Life Orb was on three things, but still, almost losing to a NFE team is pretty pathetic. IIRC It was Meowth, Murkrow, Pikachu, and one other. I had Togekiss and Dusknior out at the time. I forgot what happened but it scared me. :P
 
You should really consider investing in PBR. I find that it is the most efficient way to keep up with the 'metagame' of Doubles.

Speaking of which, I've been seeing a number of teams using not-fully-evolved Pokemon. They're cute but I feel so bad when I beat them. lol.
Anyway, I've considered creating my own NFE team. It seems fun.

I try, when I can get some money and figure out how to hack pokemon to pass the filter...
 
Do yourself a favor and don't get PBR. The battling part is incredibly easy if you just EV train and the online part has no clauses whatsoever. I could keep going but that should be enough
 
If someone is serious about double battles, I advise them to get PBR. The reason being is that, if anything, you get a real look at the more experienced Japanese trainers; they play when it is night in America because of the time difference. They know their stuff most of the time and one just getting into doubles can see real strategies from real people. Yes, there is the occasional n00b who uses Groudon/Mewtwo/Lugia/Ho-oh/Palkia/Rayquaza, but chances are they are either terrible or just don't care.

Just breeze through the colosseum battling part to unlock the outfits, passes, etc, since they aren't really that important anyways. The Japanese and other respected double battlers follow Showdown-esque clauses, and the people who use Ubers aren't good anyways. And if you run into a team that has say 6 Darkrai, you can just give in and find a different match.


And don't hack pokemon. :|
 
Legal hacks. I'm way too lazy to actually breed stuff or take the time to SR or trade for legendaries with the IVs I want (plus, I like nicknaming them).
 
I should get back to Random Wi-Fi battles on PBR... anyway, on Random Wi-Fi have there been Platinum tutor moves running amok yet?, I need to start refining my team for the showdown, though I'm unlikely to change much besides Ice Punch or Thunder Punch on Lucario and Fire Punch for Dusknoir... again...
 
If someone is serious about double battles, I advise them to get PBR. The reason being is that, if anything, you get a real look at the more experienced Japanese trainers; they play when it is night in America because of the time difference. They know their stuff most of the time and one just getting into doubles can see real strategies from real people. Yes, there is the occasional n00b who uses Groudon/Mewtwo/Lugia/Ho-oh/Palkia/Rayquaza, but chances are they are either terrible or just don't care.

Just breeze through the colosseum battling part to unlock the outfits, passes, etc, since they aren't really that important anyways. The Japanese and other respected double battlers follow Showdown-esque clauses, and the people who use Ubers aren't good anyways. And if you run into a team that has say 6 Darkrai, you can just give in and find a different match.


And don't hack pokemon. :|
Does PBR know if a pokemon is hacked? And if it does, how does it determine if a Pokemon is hacked? A incorrect IV combination?
 
Legal hacks. I'm way too lazy to actually breed stuff or take the time to SR or trade for legendaries with the IVs I want (plus, I like nicknaming them).
lol...Don't get PBB started on hacking :P

Howie: Yeah, people have started using Pt. moves on PBR Wi-Fi. In fact I've run into several BP Scizors the last time I revisited the game.

TheFourthChaser: PBR doesn't really have a complex hack blocking system. I think someone said that it only "allows" instead of disallowing Pokemon. So it will only allow Pokemon that have no more than 510 EVs, have legitmate moves IVs, natures, etc.
 
lol...Don't get PBB started on hacking :P

Howie: Yeah, people have started using Pt. moves on PBR Wi-Fi. In fact I've run into several BP Scizors the last time I revisited the game.

TheFourthChaser: PBR doesn't really have a complex hack blocking system. I think someone said that it only "allows" instead of disallowing Pokemon. So it will only allow Pokemon that have no more than 510 EVs, have legitmate moves IVs, natures, etc.
So legal hacks will still work?
 
While it may seem like an odd thing, Friend Passes are great if you get one from a good player since you get to see just how they build their team minus EVs. I ran into a similar NFE team that ran a TR set up to ensure that not only would they outspeed the competition but take it down aswell. Its pretty interesting too since PBR adversly promotes LC Double Battles as well. Some legal hacks might work but not all.
 
StarmanXL, my legal hacks work online. If you want, just PM and I'll send you a link to a 'model' hack file for Pokesav.
And please don't flame me for hacking. lol. I'm with StarmanXL on the fact that I'm much too lazy, nor do I have the time, to breed and train. When I get some time, however, I will start breeding 'legit' Pokemon.

And yeah, I run some Platinum Tutor Pokemon online. But they're not completely common online yet (at least not for me).
 
I suppose I will leave my anti-hacking rant for another thread. :P I don't like any form of it in the slightest.


I really only play the Japanese at night, and they use Platinum moves a lot. It's mostly Zapdos, Salamence, and a few others thing knowing Heat Wave, or Uxie with Helping Hand. though in three months I will have access to all of the tutors anyways, so I guess I only have to put up with it for three months.
 
HOLY SHIT!

Smeargle @ Focus Sash
Timid
252 spe 252HP, 6whatever

-Sheer Cold
-Skill Swap
-Fissure
-Horn Drill

with

Machamp @ Leftovers
Adamant
252 attack 252spD, 6 HP

-Bullet Punch
-ThunderPunch
-Ice Punch
-Dynamic Punch

This strategy would be awesome for the tornument being OHKO moves aloud. With no guard smeargle sheer colding the opponent your in for one unlucky game. I might actually use this for the tornument myself!
 
Why would you want to Skill Swap the ability Guts to a Smeargle....?_?


Next time when posting teams, be sure to list any applicable abilities, no matter how obvious it may seem. ;)


You would need only Sheer Cold for the OHKO move, since Ice hits every type; Dark Void or something would be much beter for the other two spots. IIRC There was a discussion about this strategy earlier on in the thread, but I don't recall when exactly. Basically the premise is that when you skill swap, hail/fake out/other things that are faster will just kill smeargle while he is setting up. Things like rain or hail or trick room(the three strategies you are most likely to see in a double battle) will be set up and then they have their combo going before you even have the chance to use Sheer Cold against anything. Machamp puts huge dents into things, but it's really slow; and what prevents machamp dying before it is skill swapped?
 
I knew he meant No Guard; without it, his entire strategy would be ruined. That is why I said make sure to list any applicable abilities when he is posting team ideas.


The main problem is that when you are skill swapping/enduring, the opponent is probably setting up their combo (rain, trick room, etc), and when they have it going after you have skill swapped, they are probably going to kill either the smeargle or both the smeargle and the machamp. Then half of your team is gone and they have two pokes churning out powerful attacks. You probably wouldn't want to endure again because of the success rate dropping 50%, but it would be your only hope in the first place. Bullet Punch would do a good amount of damage yes; but to one poke, and then you are hoping they don't Protect the one you are targeting. Then their other guy would kill the Machamp.


@above post = You probably won't last more than 4 turns as it is, so I really see no need for other OHKO attacks. But if your strategy has it lasting for more than 4 turns + other two pokes, go for it. :)
 
But their strategy gets executed as well, and it will most likely be more powerful than yours, especially weather because of the attack/speed boosts.


Plus, unless you know the opponent's strategy ahead of time which in most competitions you don't, you don't know whether to have the fast Smeargle on your team or the slow one.

I am not saying it won't work, it's just you have to watch out for when the opponent will set up their attacks while you are setting up yours because you have to pick off the opponent one at a time with Sheer Cold and hope they don't protect. Chances are Machamp will be dead by the end of the second turn as it is.
 
Yeah this strategy was just an idea, I'm not gonna use it for the torny especially since smeargle is so diverse everyone is going to be fighting it.
 
I even plan to fke out smeargle and heat wave them both. Fake out Zong is so pointless. The two most common pokes in doubles that benefit from TR are metagross and smear.
 
well there's a bit more of better OHKO thing, I thought of the base strategy, but a Japanese guy beat me to making the team itself >_>
anyway it involves a Smeargle paired up with Mr. Mime or something for Fake Out

Mr. Mime opens by Fake Outting something that threatens Smeargle with Speed, then Smeargle Dark Voids both foes. Mr. Mime switches out for Machamp while Smeargle attempts a Sheer Cold, Machamp then uses Mimic on Smeargle while Smeargle Role Play's Machamp's No Guard, and now you have two No Guard Sheer Colders :D and I believe Machamp is Scarfed
 
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