Most likely, yes. I myself haven't gotten 6.11 yet, but I should.Okay. So i just need to go re-download it again or what?
First 2 possible frames I attempted was with an old rod (thinking seaking was on super rod) before I attempting super rod in a 24 frame.
After each failed attempt, I turned around while surfing then opened the journal a few times as necessary.
This was all before the changes in 6.11
I have read the first page numerous times, but I still cannot hit a consistent delay(about 1 in 40 tries)and it is really frustrating is there anything that I am missing that is not on the first page?
I apologise everyone but I need one of you to tell me again how to do the coin trick when wild pokemon RNGing.. you copy the seed of your target frame, and leave it in what method?
In computing spreads with Wichu's PokeRNG, and setting all of the min and max to default (0,0,0,0), I keep obtaining
(Seed: 00000000 Frame: 3388894149)
This seed does not work in RNGReporter. How might I obtain the proper Target Time, Delay, and Date for this capture? Thanks!
stuff
Something odd is happening. Currently, I am trying to hit a delay of 698 for the year 2008 on RNG Reporter. The problem is, on 2008 I can't hit an even delay. I've tried putting in a GBA game, but that doesn't seem to work. Does anyone know what might be going on here.
When looking for a spread, what does the '!==' mean?
I thought it meant 'must equal' but that doesn't appear to be the case.
I'm having an issue calibrating. For some reason my IV checker code doesnt work after I soft reset, so I have to find a different way to IV check or catch 50+ pokemon. The second being far easier. So I have one question: Is there a place where every pokemon I fight will be 50+? Where I am currently fighting, only 1/4th of the pokemon end up 50+, making it quite difficult to calibrate.