I have to disagree with you on this. Garchomp may not have many resistances, but it does have solid defense stats, so it can be switched in on a lot of things, especially when you take SR resistance and SS immunity into things.
And although Sand Veil doesn't always work, it still makes it that much tougher considering how one missed move can lose you the entire game against YacheChomp.
And lets not forget the destructive power that CB Chomp possesses. It takes out virtually everything with a brilliant dual STAB combination of Dragon and Ground moves that Salamence or Gyarados can't use as effectively.
Switched in on things? The only things it's coming in safely on in OU is Thunderbolt/Wave, Fire Blast (possible burn) and Stone Edge which is only really used on Tyranitar. It's not even coming in on Heatran, as that can carry Dragon Pulse. Garchomp, unlike Salamence and Gyarados is affected by Spikes and Toxic Spikes, and although not common on offensive teams, is on most stall teams, and Garchomp won't be using Sand Veil to avoid that.
I've used alot of CB Garchomp over the past few weeks/months. Both Adamant and Jolly versions, and I find while it to be good mid-game, it just isn't "uber". Choiced Ground is one of the worst things to lock yourself into, straight away making one of Garchomp's STABs not as effective as it could be. I don't think anyone would agree that giving Latias/Salamence/Gyarados a free switch-in is a good thing.. It also doesn't help that everything is about speed and it's not Garchomp whose causing it. Adamant versions are outsped by Jolly Jirachi and Timid Manaphy. Jolly just doesn't get the job done. The sacrifice in power for a little bit of speed in a metagame where Scizor and Latias are everywhere and still outspeed (or priority kill) just doesn't cut it.
I don't really have the heart to make a full on statement right now.. And it seems like whatever points I make, it fails to get through to people that are set about being Garchomp OU.
I think Garchomp will be the most split opinion Pokemon for the eternity of DPP. So whatever point either side makes, there will never be 100% happiness.
Fair does, that's a nice record, although I doubt every one of your matches was all down to who is the better Garchomp player. Latias isn't the only way to stop Garchomp, seeing as there's very few top used pokemon that let Garchomp have a free switch-in, and that Outrage on Scarf versions is pretty much only able to be used after their steel or two (maybe even 3) are gone.But I have made three different teams on three different accounts. All of them has Garchomp, 2 of them Yache Berries with SD/Dragon Claw/EQ/Fire Fang, 1 Scarfed, none of them have sandstream. All of the teams also have a way to stop Latias easily, allowing Garchomp to do as much damage as possible. 2 of them are on the top 30 with around a 1680-1720/50-55 deviation and the other team I am still testing that hasn't lost yet out of 7 battles in about a 3 hour period (yea suspect is pretty lonely) against some decent and top players in suspect ladder. In almost all of my matches, Garchomp proved to be threatening mid-game and extremely threatening late-game.
I agree that there's nothing to truly replace Garchomp, although that could be because no other dragon in OU learns Swords Dance (free Rayquaza?). Garchomp can't single-handedly take out 1 Pokemon, and if it does, it'll be thanks to your team of Garchomp + 5 Pokemon, not Garchomp by itself.Yea, I haven't been swept by Garchomp yet, but I had to make almost perfect switches by prediction to get around it. They haven't swept me, but I definitely have swept them by my team's overall presence or strategy. It always seem to take out at least 1 Pokemon per match and forces many switches allowing me to SD with ease or damage a crucial part of their team with Dragon Claw, Earthquake, or Fire Fang. If I was to put a Pokemon on my team that is threatening like Gyarados, Salamence, or Lucario, it just won't work. Garchomp doesn't have the stealth rock weakness, is much faster, is overall bulkier, and doesn't have a "textbook" counter once I got rid of their Latias.
Alot of top players voted Latias uber in Stage 3.1, a metagame where it was outclassed by Latios and hardly ever used. I'm not doubting top players' skills however, as quite a few have kicked my ass, but there sure is a lot of people who are pretty good who wouldn't mind Garchomp in OU aswell.This is just my experience. Point me wrong all you want, but many players I have spoken to including the top players have experienced the "uber" presence of Garchomp.
Choice set for Garchomp is not the set that makes it Uber.
Good point. I don't think choice versions of Garchomp should be uber as they never have even considered it, even throughout 2007 where YacheChomp was a myth and ScarfChomp was the most popular set. Yet, roughly 35%~ of Garchomp used Swords Dance in Stage 3.1 in July 2009, the move that supposedly made Garchomp uber.