^^ What Hcapt said.. I usually always fire off a Dragon Pulse first, just to be safe.
Isn't HP Ice more useful?
The point of dragon pulse is that it is only resisted by steel types, and not many steels stay in against a heatran. While hp Ice may be more powerful against some dragons, it's not as effective against water types, and I want an attack that has maximum coverage as my "safe" option.
Although I would have to playtest hp ice to be sure.
Look up their usage statistics, they're barely there for a reason. And it doesn't even matter - neither one of them actually counter Salamence. They can only come in after something else has died and by then Salamence has done his job. On top of that, what's preventing me from switching my dragon out of your Ice Shard? Weavile's CB Pursuit? Sure, I'll just set up half the world on you if you don't mind. Not to mention your so-called counters both get raped by the most used move on most used pokemon in Standard.
The question is not "which metagame do I like better." It is "Does Salamence meet any of the characteristics of an Uber." This discussion should be about whether the characteristics of an Uber fit Salamence and not about ones own personal preferences. Stating ones personal preferences in regards to metagames does not promote discussion and is nothing more than an opinion.
A Pokemon's effect on the centralization of the metagame does not affect whether that Pokemon is broken. If a Pokemon is balanced in a metagame, it can still gain very high usage and have a huge influence on that metagame. I doubt many people would support banning Scizor, even though it has been used on around one third of teams for many months. The reverse is true as well; on the Official Server during the Wobbuffet test, Wobbuffet was only ranked 44th in usage. The extent to which a Pokemon causes or prevents centralization has no bearing on its Uber status. Also, we don't even know if the metagame is more centralized with Salamence gone - we will have to wait for usage statistics to see if it is or not.
Heatran isn't remotely centralizing. It's just useful. Also, Heatran has a majorly usable 100% counter. His name is Scarfed Flygon. He laughs at all fire moves, comes out on Earth Power just to flaunt his manly jiggly bits, and swallows almost every other filler move whole.
Creativity breeds more creativity. With no obvious threat to centralize to this metagame doesn't have to shape itself to a select core of usable pokemon. It can actually stay as diverse at it is.
The 'banning' of Salamence has led to 3 or 4 pokemon becoming extremely popular, with little incentive to remove them. Is this a cause of centralisation? Possibly, but it to me it seems like a reverse way of doing so. Once these 3 or 4 pokemon become standard, people will change their teams just to beat them. A good example would be Dugtrio, of which I saw at least 2 of yesterday. The main reason for this would to be revenge kill Heatran and Breloom. I doubt you'd ever see Dugtrio in a game full of Scizor.Not overcentralising as such, but it does show that some things are clearly dominant than others
Shuckle @ Leftovers
Bold | Gluttony
252 HP/ 252 DEF/ 6 Sp. D
~ Toxic
~ Encore
~ Rest
~ Knock Off
Download Shoddy Battle and connect to Smogon University and select Suspect under the "Find" tab.Also, since I'm kinda new here, I'd like to know how to play on this suspect ladder. Just to see what Mence-free feels like. Could someone please help me? Thanks.
I never said that you wanted to ban Heatran, and was only referring to Salamence in my post. Your main argument for Salamence staying OU is that the metagame is more centralized with Salamence gone, but that is not a good argument against a Pokemon being Uber. None of the characteristics of Ubers mention centralization. Just like how a Pokemon is not necessarily Uber if it centralizes a metagame, a Pokemon is not necessarily OU if it decentralizes a metagame. Going by X-Act's centralization statistics for late 2008, the centralization of OU actually went down when Shaymin-S was introduced into the metagame, and we can mostly agree at this point that Shaymin-S should be Uber. So stating that a Pokemon is OU because it reduces centralization is not a valid argument.In regards to your second paragraph, I'm not saying to ban Heatran. It can be countered and does have checks, but it will be front face of OU (for now anyway, but I don't see it moving) if Salamence is banned. If Salamence has a negative impact on the metagame once it leaves, but does break a characteristic, then it's up to us to find somewhere in the middle that satisfies both 'parties'.
So, most people think Salamence is overcentralizing the metagame. This is a point that is true, but only to an extent.
Salamence is one of the top 5 used Pokemon, according to the shoddy stats. However, is it really overcentralizing the metagame as much as everyone is saying it is?
Let's take a look at Garchomp. One of the prime suspects back in the premiere days of D/P. Garchomp was eventually banned to Ubers, and this was because it REALLY overcentralized the metagame. Yache Chomp and Scarf Chomp were top tier threats, and this was great and all, but eventually Chomp was in the position in which Salamence finds itself now, suspect testing, and possibly going Uber in a few months.
Garchomp was a threat which overcentralized the metagame WAY more than Salamence is now. I mean, back then, the reason everyone was pro-Uber for Garchomp was because almost everyone's team was forced to pack a Weavile with Ice Shard, a Mamoswine with Ice Shard, Choice Scarf Starmie, etc. Sometimes, said Ice type moves wouldn't even OHKO the x4 weak Dragon/Ground shark (which was another reason why Garchomp was so hated in OU). Literally everyone who played OU was expecting to see Garchomp in every single battle. Now, everyone sure does expect a Salamence on most OU teams now a days, but is it really that much bulkier than Garchomp was? Yache Berry on Salamence is at most a gimmick, because Salamance isn't nearly as bulky enough as Garchomp was to survive an Ice Shard or Ice Beam, even with said berry. (Don't bust me if it is though, because almost nobody uses Yache Berry on Mence).
Another point, if Salamence is supposedly overcentralizing the metagame as much as Garchomp (who deserved Uber status), then why isn't every team packing a Weavile, Mamoswine, Scarf Starmie, etc.? Weavile and Mamoswine are receiving fairly low usage in OU, with the now-and-then Mamoswine lead. As it's been said in this very thread, these Pokemon aren't used in OU that often. So if Salamence is such a threat to everyone, then why isn't everyone packing one of these said Pokemon in their teams?
And Salamence is weak to SR (another reason why Garchomp was sent to Ubers - it took minimal damage on switch ins), AND even takes damage from Sandstorm. As an added plus (although I'm not sure if this is positive or not), Salamence almost ALWAYS carries Life Orb (67% according to the latest stats), so that's even more residual damage that Salamence is going to take.
Common statement: "But Salamence only needs one or two turns to get its job done, so your statement regarding residual damage is invalid".
I'm expecting some of that ^ But, does Mence really even have time to set up with DD when its health has been suddenly sapped of 25%? And when a Sandstorm is possibly going on? The fact is, Mence goes down, and he goes down FAST.
Mence isn't overcentralizing the metagame, in my opinion, and residual damage (which is present on almost every team) greatly hinders Mence from lasting as long as it should.
Is Salamence Uber? -No
Is Salamence just a really strong OU Pokemon who deserves to stay in its current tier? -Yes
The 'banning' of Salamence has led to 3 or 4 pokemon becoming extremely popular, with little incentive to remove them. Is this a cause of centralisation? Possibly, but it to me it seems like a reverse way of doing so. Once these 3 or 4 pokemon become standard, people will change their teams just to beat them. A good example would be Dugtrio, of which I saw at least 2 of yesterday. The main reason for this would to be revenge kill Heatran and Breloom. I doubt you'd ever see Dugtrio in a game full of Scizor.
It's not overcentralision, it's more so "these handful of pokemon are the best at what they do and I have no reason to switch them around or try anything else", which is why most suspect teams have a standard Heatran/Water/Celebi, Shaymin or Breloom core, and I doubt there's any reason to change.
I never said that you wanted to ban Heatran, and was only referring to Salamence in my post. Your main argument for Salamence staying OU is that the metagame is more centralized with Salamence gone, but that is not a good argument against a Pokemon being Uber. None of the characteristics of Ubers mention centralization. Just like how a Pokemon is not necessarily Uber if it centralizes a metagame, a Pokemon is not necessarily OU if it decentralizes a metagame. Going by X-Act's centralization statistics for late 2008, the centralization of OU actually went down when Shaymin-S was introduced into the metagame, and we can mostly agree at this point that Shaymin-S should be Uber. So stating that a Pokemon is OU because it reduces centralization is not a valid argument.
No there isn't much reason to change, but there are some basic pokemon that tear down F/W/G cores with some basic prediction skills. So it's not that big of a deal if people want to use cores like that.
Calling bullshit on this argument because there are way too many Pokemon in OU that take pitiful damage from both U-turn and Bullet Punch for that to even come close to a credible argument. Weavile and Mamo will have to switch out like basically everything else in the tier that has a counter and when they do, I'm pretty confident Rotom or Zapdos can just wall the shit out of it.
While we're at it, let's highlight why using random superlatives to strengthen your argument is stupid:
"Weavile gets a guaranteed kill on two of the most used sets of one of the most used Pokemon in the Suspect metagame regardless of which move it uses." (Starmie lol)
Yeah, that sounds swell before you consider that SR has to be gone, and Weavile can still get set up on by something that resists said move. Same with Scizor: getting a free U-turn on a wall that resists it doesn't do shit.
He meant Earthquake, dude. Not BP and U-turn.
Once again, not U-turn, Bullet Punch.Scizor.
U-turn.
Please learn to read.
If you're only going to revenge kill me, then I've done my job and you couldn't do shit to stop me. Also, I wasn't referring to you about the counters part, I was referring the the dude who actually said they were counters.Please do not put words in my mouth, because I never once said that Mamo or Weavile were counters to Salamence.
People seem to think that for any Pokemon to be fair it has to have a "perfect counter" but the game sometimes just doesn't work out like that. What's to keep me from switching from your ice shard? The Outrage I threw off 1 turn ago. The fact is that Salamence is easily killable - but maybe not so easily counterable. But what the hell, why counter it when you can kill it and get it out of the way for good?
With Stealth Rocks, Sandstorm, and Life Orb factored in, Salamence still has a max of 5 attacks, which based on the numbers given throughout this thread, is more than enough to take out at least 1-2 of your opponents pokemon.
This man is absolutely correct. The problem with having this decision be made by 30 or so elitists is that they'll be voting for what metagame they prefer.The problem lies in that Salamence is the first suspect test where it has started off in OU and we're seeing what a metagame is without it, and that we must use the Characteristics of an Uber to accompany that decision. When Garchomp and Deoxys-S were being tested the first time, there were no real Characteristics of an Uber and people voted largely on what metagame they found more enjoyable.
It's hard to talk about Salamence breaking the offensive characteristic in a metagame where is there no Salamence, which is why people in this thread have been generally talking about which metagame they prefer instead.
It is a big deal when eventually things will settle down, and there is very little reason not to run a Heatran/Water/Grass core, unless you are running something that beats F/W/G cores strictly and nothing else.
I get the sense that Suspect is for comparison to OU. OU does let us see whether Mence breaks a characteristic or not.It's hard to talk about Salamence breaking the offensive characteristic in a metagame where is there no Salamence, which is why people in this thread have been generally talking about which metagame they prefer instead.
Yeah, I would imagine this test will be more about interlinking the two experiences and talking about the positives and negatives of each before coming to a conclusion, rather than just stating what you think about the Suspect ladder and making a decision on that.I get the sense that Suspect is for comparison to OU. OU does let us see whether Mence breaks a characteristic or not.
So if Salamence is such a threat to everyone, then why isn't everyone packing one of these said Pokemon in their teams?
Scizor got bullet punch.
Also having to carry stealth rock, sandstorm, hail, and priority for Salamence is just as bad as having to carry two ice type priority moves for Garchomp imo.
Ok, well I think it's been said that Scizor isn't really a counter to Mence in this thread. Even with BP, it sometimes doesn't KO it. Although, I'm pro-OU for Mence so whatever, lol,
Sandstorm is very common in OU with TTar everywhere...
And SR is pretty much on every team.
Salamence used Fire Blast!BP checks Salamence. It doesn't always KO it, but with SR damage factored in it knocks Salamence down to a few attacks.
SR is a great move, however Salamence makes it almost necessary.
BP checks Salamence. It doesn't always KO it, but with SR damage factored in it knocks Salamence down to a few attacks.