Pokemon Black & White, aka Gen 5. Coming to Japan in Fall 2010.

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Zoroak is most likely the newest Lucario/Arcanine monster of 5th Gen. I'd bet there are lots of others who agree with me.


Errr... Arcanine?

And while I would say it is the "Lucario" of this gen, considering it's confirmed as "event only", I wouldn't really draw that comparison anymore. Though it will probably have a similar BST and evolution method, such as evolving by Friendship at night (they keep promising to tell us this but they never do!).

On that note, does anyone know what Night Burst's base power is? Is it even known to have a base power? I know it lowers's the opponent's accuracy but that's it...
 
Errr... Arcanine?

And while I would say it is the "Lucario" of this gen, considering it's confirmed as "event only", I wouldn't really draw that comparison anymore. Though it will probably have a similar BST and evolution method, such as evolving by Friendship at night (they keep promising to tell us this but they never do!).

Similar BST number and distribution, canine in appearance, both have one evolution each...

Being event only is a good move on a business level, bad move for us fans! I can only hope it doesn't turn out to be completely true in the end.
 
Zorua and Zoroark aren't really that unfriendly, though...

I didn't know Arcanine had the same BST as Lucario. Interesting. But still, Arcanine is paired with Ninetales (or was that only in GS/HGSS?), so I think that would be enough to differentiate the two. It's also not bipedal.
 
One nitpick I have about Zoroark (sp?) is its ability. It sounds cool, but I fear that the game mechanics will make it pretty stupid. I assume it's something like a Ditto, where it copies the other Pokemon's stats, but keeps the same moveset. Which, imo, is stupid unless you switch it into some 680 BST Pokemon and take all of its stats from it. Hopefully the actual logistics behind Illusion don't make it a crappy ability, because there is a lot of potential there.
 
One nitpick I have about Zoroark (sp?) is its ability. It sounds cool, but I fear that the game mechanics will make it pretty stupid. I assume it's something like a Ditto, where it copies the other Pokemon's stats, but keeps the same moveset. Which, imo, is stupid unless you switch it into some 680 BST Pokemon and take all of its stats from it. Hopefully the actual logistics behind Illusion don't make it a crappy ability, because there is a lot of potential there.

My interpretation was that everything about Zoroark stayed the same except the sprite would change to whatever Pokemon it was making an illusion of. Which would let you pass it off as another Pokemon then surprise something when it resists something or uses a SE move. It sounds like a cool gimmick in theory, to me.
 
@Kurai
I see what you mean, like a power between 95-120 special normal attack. Hyper beam is best for porygon-z(kinda like horn drill if it's ability is adaptability) I sometimes use hyper beam with modest blissey for a surprise Ko LoL!

Hyper Beam just sucks in today's metagame though. It's basically giving your opponent a free turn, and with today's Sword's Dance/Dragon Dance/Nasty Plot/Weather running rampant.

You might as well lower your pants and bend over.
 
About Metagross/Salamence: Salamence is the 3rd Gen pseudo-legend, because it's the only of the two that's native to Hoenn. We still do not know where Beldum is originary from; Steven gave us one of them in RSE and said it was from a "distant place" or whatever, and they only appear as Swarms in DPPt. We still have to see one game where they are catchable on the wild. For now, it's the only "alien" pokémon (fuck, Deoxys can be caught, even if it is on an event-only island...).

Is Acid Rain present on Smogon's Shoddy Battle server? I don't believe it is, and if our programmers figured out how to fix this glitch, surely the professionals at GameFreak can. I have to agree with Kurai on this one - GF knows how to get rid of Acid Rain, but couldn't do it for any of the other fourth gen games after DP because it would probably cause all sorts of glitches.

That's the problem. The glitch didn't exist in D/P, and Shoddy's code was based on D/P's battle system. Platinum (and HGSS) had the glitch, but Smogon Staff preferred to not add it on Shoddy at first. It's not a matter of "our programmers figuring out how to fix it", but "how the fuck Game Freak screwed their own finalized code, jesus hovering christ".


And I'd not be surprised if the glitch passed on to B/W. Seriously.
 
My interpretation was that everything about Zoroark stayed the same except the sprite would change to whatever Pokemon it was making an illusion of. Which would let you pass it off as another Pokemon then surprise something when it resists something or uses a SE move. It sounds like a cool gimmick in theory, to me.

about that issue, i believe thekillernacho from youtube said something that seems to make lot's of sense about how the ability will probably work:
"the sprite of zoruark would transform as soon as he enters the battle into the one of yours pokes and that the choice would be completely random and after taking damage it would return to theur original sprite",
it seems to make the most sense... but then again let's just wait and see.
 
Has anyone else been thinking of awsome names for attacks? Sometimes I get a name without an effect and it just sticks in my head.
Burst Stream
Flash Shot
Fire Cracker
Cosmic Pressure
Razor Fin
Breach(like a whale)
Twisted Look

Urgh... I should stop before it gets out of hand...

Bad Moon.

I don't have any idea on how it could work (maybe a field effect causing "Despair" or random effects for both sides), but it's a move I'd love to see. Or at least more moon-related moves.
 
I've always wanted moves called "Eclipse" and "Showdown". No idea how they'd fit those in, but maybe these could work...

Eclipse
Special Dark
120 BP
85% ACC
10 PP
No Effect

Showdown
Support Dark
- BP
100% ACC
5 PP
Increases both yours and your opponent's attack by 4 stages. Works for all Pokemon in Doubles.
 
Hey, on the friendship evolve on zorua, its called "evil fox" pokemon, so yeah it seems like something else would do the trick. What if it ran into ditto? lol.

Zap Kick, same as blaze kick except with electric typing, and freeze kick like the rest etc.
Inner Pain: Releases all pain in body upon foe. If attack > sp.attack, it is fighting and physical. If Sp.attack > attack, it is psychic and special. If they are even, goes typeless with whatever stat is lower on the other pokemon (def=atk, sp.d=sp.a) and power doubles and your typing becomes dark (permanent), also with curse affect on you (permanent, from a ghost, the status effect). The power is 50 + (damage/2) with 100 accuracy. Ex. Alakazam uses it with 100 out of 300 hp left, so the power is 150 and is psychic + STAB making it 225 power. Pretty sweet, eh? Alakazam would be the new Salamence!!!
 
They very likely rewrote the battle code since this is a new generation with new moves and mechanics, so the glitch still being present is very unlikely.

I'm inclined to agree with this. Only reason it was present in HG/SS after Platinum is because of basic laziness. However we can already see now that they have made a 'new' battle system as opposed to porting.

Besides, with the new weather indicator we may not even see weather moves in between turns anymore. No weather animation, no glitch.
 
Arcanine has the 2nd highest base stats of any Pokemon that isnt legendary. I say 2nd because Dragonite, Tyranitar, Salamence, Metagross, and Garchomp all have exactly 600.

The next highest is Togekiss who has a base stat of 545 and is a 3rd stage evolution. Blissey, Electivire, Gyarados, Kingra, Magmortar, Milotic, and Snorlax all follow and have a total of 540.

You could say that Gyarados and Milotic are "special" Pokemon who have relatively useless pre-evolutions with strong evolutions. Since it skipped a generation you could believe there will be a Pokemon following the pattern this gen.
 
They very likely rewrote the battle code since this is a new generation with new moves and mechanics, so the glitch still being present is very unlikely.

Back in Advance, there was a glitch involving Pursuit where, were it the first move used by a Choice Band pokémon, and at the same turn, the target switched out (thus activating Pursuit's effect), the user would not be locked on Pursuit the next turn. This glitch passed on to Japanese D/P, and was fixed only at the US version's release, seven months later.

This time, we have a glitch that happened in the middle of generation, was fully documented and even then is almost two years old and has appeared in EIGHT different versions (JP/US/EUR/Korea Platinum/HGSS).


So yeah.

I'm inclined to agree with this. Only reason it was present in HG/SS after Platinum is because of basic laziness. However we can already see now that they have made a 'new' battle system as opposed to porting.

And the reason the glitch appeared in Platinum while D/P didn't have it is...

Besides, with the new weather indicator we may not even see weather moves in between turns anymore. No weather animation, no glitch.

Huh. It isn't the animation that activates the glitch. It's even possible to activate it ingame (although REALLY difficult as lol the opponent needs to switch out the turn you Pursuit them).
 
Arcanine has the 2nd highest base stats of any Pokemon that isnt legendary. I say 2nd because Dragonite, Tyranitar, Salamence, Metagross, and Garchomp all have exactly 600.

The next highest is Togekiss who has a base stat of 545 and is a 3rd stage evolution. Blissey, Electivire, Gyarados, Kingra, Magmortar, Milotic, and Snorlax all follow and have a total of 540.

You could say that Gyarados and Milotic are "special" Pokemon who have relatively useless pre-evolutions with strong evolutions. Since it skipped a generation you could believe there will be a Pokemon following the pattern this gen.

Just a nitpick, but technically that makes Arcanine 6th highest ;)

The psuedo legend definitely will be based off of some monster. 90% sure it will be part Dragon, just which type this time. Seems as though GF likes to keep Dragons for the most part quad weak to ice to prevent them from being too powerful. Perhaps we'll finally get our Grass/Dragon?
 
And the reason the glitch appeared in Platinum while D/P didn't have it is...

Wizards did it, I dunno. A minute change in the battle system that ended up having a butterfly effect. Certain animations were sped up/altered, formes were added that could possibly change in battle (Shaymin only, IIRC, unless Girtatina can as well), back sprites were enhanced.

Even with these things turned off to the player, they are still in the system itself and without proper testing a glitch could form and go unchecked. Anyway, those little changes were present between DP and Plat so it is my theory that this is where the glitch formed and since, to my observation, nothing changed between Plat and HGSS, the glitch continued. It is possible that GF didn't know about it in time, or it is possible that they did not care. In either case I find it very hard to believe that something so ridiculous could have been intensional.

Huh. It isn't the animation that activates the glitch. It's even possible to activate it ingame (although REALLY difficult as lol the opponent needs to switch out the turn you Pursuit them).

My mistake.

Anyway, my point in my original post was that we have seen changes in the battle system between Gen 4 and Gen 5 to go so far as to suggest that the program has been rewritten as opposed to coded on top of.
 
Arcanine has the 2nd highest base stats of any Pokemon that isnt legendary. I say 2nd because Dragonite, Tyranitar, Salamence, Metagross, and Garchomp all have exactly 600.

The next highest is Togekiss who has a base stat of 545 and is a 3rd stage evolution. Blissey, Electivire, Gyarados, Kingra, Magmortar, Milotic, and Snorlax all follow and have a total of 540.

You could say that Gyarados and Milotic are "special" Pokemon who have relatively useless pre-evolutions with strong evolutions. Since it skipped a generation you could believe there will be a Pokemon following the pattern this gen.

No love for slaking? but yeah, amazingly, arcanine has the highest non legendary/pseudo legendary/slaking BST there is. just goes to show how poor BST is in determining how good a pokemon is
 
No love for slaking? but yeah, amazingly, arcanine has the highest non legendary/pseudo legendary/slaking BST there is. just goes to show how poor BST is in determining how good a pokemon is

Arcanine is a top tier UU though. Just goes to show how powerful SR is in determining how good a pokemon is
 
My mistake.

Anyway, my point in my original post was that we have seen changes in the battle system between Gen 4 and Gen 5 to go so far as to suggest that the program has been rewritten as opposed to coded on top of.

But that was for two different systems, whereas this is still for the DS. It also appears to use the same animations for attacks, but we probably haven't seen enough yet to make that judgement. And we don't know what big change to the battle system, if any (I would think we would know about it by now, but you never know), is. I'd bet money they simply "coded on top of it" for BW.
 
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