Voted Electric.
Electric is the only type in the poll that benefits Togekiss offensively. Electric adds an attack type Togekiss does not often access and guarantees a plethora of paralysis inducing moves to support it. Electric also resists one of its weaknesses without opening it up to any of the other two.
Ground is quite frankly a windfall for everything but Togekiss. Gyarados appreciates an electric immunity to switch around too much more, especially if this falls off track and becomes a Colossoil II Spinner.
Ground has no offensive synergy with Togekiss. Starmie scares it out, Rotom-A, Gengar, and Zapdos are immune to it, it will need substantial attack to deal with Blissey using Earthquake or a boosting move.
Fighting is worse though. Fighting's "synergy" with Togekiss is literally "resists SR." Togekiss already utilizes Aura Sphere and can Roost off the Stone Edges of paralyzed opponents. Fighting does not guarantee any sort of move that any other type would be denied, either, as all the important Ground and Rock moves are TMs and Tutors.
Steel is basically Fighting except with no redeeming offensive characteristics. "Resists SR!" "Lots of resistances!" These would all be excellent points for a defensive core, but Steel is one of the worst offensive types. I need not go through the litany again, but Zapdos, Rotom-A, and Starmie wall Steel too. Those three either wall or counter all 3 of the "resists SR!" types, so I'm going with Electric, since it least it can take out Starmie and at least hit Zapdos for neutral, and reisists Zapdos and Rotom's stronger STAB move.
But from the looks of it this will be a battle between choosing "Ground CAP #3" or "Fighting CAP #4."
Electric is the only type in the poll that benefits Togekiss offensively. Electric adds an attack type Togekiss does not often access and guarantees a plethora of paralysis inducing moves to support it. Electric also resists one of its weaknesses without opening it up to any of the other two.
Ground is quite frankly a windfall for everything but Togekiss. Gyarados appreciates an electric immunity to switch around too much more, especially if this falls off track and becomes a Colossoil II Spinner.
Ground has no offensive synergy with Togekiss. Starmie scares it out, Rotom-A, Gengar, and Zapdos are immune to it, it will need substantial attack to deal with Blissey using Earthquake or a boosting move.
Fighting is worse though. Fighting's "synergy" with Togekiss is literally "resists SR." Togekiss already utilizes Aura Sphere and can Roost off the Stone Edges of paralyzed opponents. Fighting does not guarantee any sort of move that any other type would be denied, either, as all the important Ground and Rock moves are TMs and Tutors.
Steel is basically Fighting except with no redeeming offensive characteristics. "Resists SR!" "Lots of resistances!" These would all be excellent points for a defensive core, but Steel is one of the worst offensive types. I need not go through the litany again, but Zapdos, Rotom-A, and Starmie wall Steel too. Those three either wall or counter all 3 of the "resists SR!" types, so I'm going with Electric, since it least it can take out Starmie and at least hit Zapdos for neutral, and reisists Zapdos and Rotom's stronger STAB move.
But from the looks of it this will be a battle between choosing "Ground CAP #3" or "Fighting CAP #4."