Deoxys-D

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DEOXYS-D

This thread is dedicated to the discussion of the Pokemon competitively, not whether it will or will not be banned. Keep that in mind.​

Type: Psychic
Ability: Pressure
Base Stats: 50/70/160/70/160/90
Movepool

Possible Sets:

Lead
Deoxys-D @ Leftovers
Timid
252 HP, 252 Spe, 4 Def
~ Spikes/Stealth Rock
~ Taunt/Magic Coat/Spikes/Recover
~ Thunder Wave
~ Thunder/Ice Beam/Psychic

Double Screener
Deoxys-D @ Light Clay
Bold
252 HP, 252 Def, 4 SpD
~ Light Screen
~ Reflect
~ Recover
~ Thunder/Ice Beam/Psychic

Physically Based Wall
Deoxys-D @ Leftovers
Bold
252 HP, 252 Def, 4 SpA
~ Recover
~ Thunder Wave
~ Ice Beam
~ Thunder/Psychic

Calm Mind
Deoxys-D @ Leftovers
Bold
252 HP, 252 Def, 4 SpA
~ Calm Mind
~ Recover/Substitute
~ Thunder/Psychic
~ Ice Beam

Toxic Stall
Deoxys-D @ Leftovers
Calm
252 HP, 148 Speed, 108 SpDef
~ Taunt/Ice Beam
~ Toxic
~ Recover
~ Agility

Pseudo Hazer
Deoxys-D @ Red Card
Bold
252 HP, 204 Def, 52 SpD
~ Recycle
~ Recover
~ Calm Mind
~ Ice Beam

TrickScarf Lead
Deoxys-D @ Choice Scarf
Bold
252 HP, 188 Spe, 64 Def
~ Trick
~ Thunder Wave
~ Stealth Rock
~ Spikes/Ice Beam/Recover​

Sub Cosmic Power
Deoxys-D @ Leftovers
Bold
252 HP, 252 Def, 4 Speed
~ Taunt
~ Cosmic Power
~ Recover
~ Substitute
 
i dont get the stall breaker, surely mischievous heart just ruins the purpose of agility?

all the rest seem to be fine, has there really been no additions to threats or moves,

sazando and fire/bug may make it move into OU, you could be right, but im pretty sure it just outclasses cressilia
 
The physically based wall and Calm Minder are both outclassed by Porygon2. With the Evolution Stone, Porygon2 is more defensive than Deoxys-D. Pory2 also has higher Special Attack, better abilities, and better typing. Deoxys-D's real niche in the OU metagame will be setting up hazards and Dual Screens. Deoxys-D can also capitalize on Taunt, a move not available to Porygon2.
 
The physically based wall and Calm Minder are both outclassed by Porygon2. With the Evolution Stone, Porygon2 is more defensive than Deoxys-D.

I lol'd.

Anyway, Deoxys-D seems to have literally gotten nothing at all. I honestly think that its sets won't change at all... It's still setup fodder as far as I understand due to its crap attack.

Out of curiosity, was Deoxys D the least used Uber? Or was that Manaphy?
 
Someone noted in another thread that Deoxys-D is basically a worse Cress with more solid recovery. That said, I think he'll be a solid wall for the most part but that's all he can afford to do.

For a potential Toxic stall set you could probably run Toxic / Recover / Protect / Knock Off or some other attack move. Just have a Steel trapper and you're pretty much set.
 
For a potential Toxic stall set you could probably run Toxic / Recover / Protect / Knock Off or some other attack move. Just have a Steel trapper and you're pretty much set.
It can learn Wrap, but I don't see it working. You'll just trap a Tyranitar or a Taunter.
 
I lol'd.

Anyway, Deoxys-D seems to have literally gotten nothing at all. I honestly think that its sets won't change at all... It's still setup fodder as far as I understand due to its crap attack.

Out of curiosity, was Deoxys D the least used Uber? Or was that Manaphy?

It was obviously Deoxys-N since it's completely outclassed by Deoxys-A.

Deoxy-D has a good niche as a Spiker with reliable recovery and should really capitalize on that. It's good SpAtk and Ice Beam mean that Miscievous Heart Pokemon won't always be able to come in for free and Taunt/Encore it.
 
It can learn Wrap, but I don't see it working. You'll just trap a Tyranitar or a Taunter.

It's not like Wrap forces you to stay in. Besides, Knock Off allows you to remove an item on said Taunt/Pursuiter. With Protect you can even scout for Pursuit. Also, staying in on T-Tar Pursuit means you are not 2HKOd by the Choice Band set even when factoring in sand (With 252/252 HP/Def). Meaning you can Knock Off his Band without fear. Crunch does almost 90% though so if you Protect scout that, you can switch out without a problem.
 
I can see Deoxys D becoming OU, since it's basically Cresselia with better recovery and some cool moves like Stealth Rock and Taunt, but honestly, the amount of fast (and priority!) Taunters in 5th Gen will probably render them both fairly useless.
 
I lol'd.

Anyway, Deoxys-D seems to have literally gotten nothing at all. I honestly think that its sets won't change at all... It's still setup fodder as far as I understand due to its crap attack.

Out of curiosity, was Deoxys D the least used Uber? Or was that Manaphy?

If it was Manaphy, it won't be anymore with it's +3 Tail Glow.


I'm sure Wynaut was probably the least used Uber though.
 
Uber usage statistics are pretty irrelevant.

Also, a couple of those sets seem to reek of inexperience.


And you're missing lots of information, specifically learnset.
 
Magic Mirror pokemons can stop the Taunt + Agility set, but looks good otherwise. Deoxys-D hasn't changed much this generation.
 
I've been playing around with Red Card and Recycle. Red Card, as far as I can tell, activates whenever the opponent attacks the holder, forces a random switch, and is consumed after one use. Recycle should be able to restore Red Card after it's used up, acting something like a pseudo-Roar/Whirlwind. This interaction might need more testing in-game, but it works in Pokemon Online and I can't find any information that contradicts it.

Pseudo... Pseudo Hazer?
Deoxys-D @ Red Card
Nature: Bold
Ability: Pressure
252 HP / 204 Def / 52 SpD
- Recycle
- Recover
- Calm Mind
- Ice Beam

Intended for use with layers. Recycle and Red Card form the basis of the set. Recover is solid, reliable recovery and allows him to shrug off most non-boosted/non-SE attacks until it's in a comfortable place to Recycle. You can Calm Mind whenever they get switched to something harmless, hopefully making Deoxys more of a threat and harder to take down. I guess the last two slots could be Cosmic Power/Night Shade instead, but I feel like that would make it too easy for the other player to Roar it out or set up on it.

204 Def EVs allow it to switch in on Adamant, non-LO Doryuuzu as it SDs, survive a +2 X-Scissor (after Stealth Rock and Sandstorm damage), and Recover as it switches out.

Some other ideas:

- Rest
- Sleep Talk
- Recycle
- Night Shade / Cosmic Power

Rest makes it less vulnerable to Toxic, but I'm not sure how well this would work...

- Recycle
- Recover
- Taunt
- Cosmic Power / Toxic / Night Shade

This could conceivably work better against stall, especially with Toxic Spikes support.
 
This thread is dedicated to the discussion of the Pokemon competitively, not whether it will or will not be banned. Keep that in mind.​

We are not supposed to talk about whether it will be banned or not. However, since Deoxys-D didn't change much, it is unlikely that it will rank above Porygon2, since at this point it is basically just Porygon2 with Calm Mind. Why was Deoxys-D considered Uber before, anyway?
 
Porygon2 is not strictly better than Deoxys-D because it has to sacrifice Leftovers to have the prevo stone, which leaves it at a major disadvantage in Sandstorm, Hail, and against heavily offensive teams where stall often has the most problems.
 
I've been playing around with Red Card and Recycle. Red Card, as far as I can tell, activates whenever the opponent attacks the holder, forces a random switch, and is consumed after one use. Recycle should be able to restore Red Card after it's used up, acting something like a pseudo-Roar/Whirlwind. This interaction might need more testing in-game, but it works in Pokemon Online and I can't find any information that contradicts it.

Pseudo... Pseudo Hazer?
Deoxys-D @ Red Card
Nature: Bold
Ability: Pressure
252 HP / 204 Def / 52 SpD
- Recycle
- Recover
- Calm Mind
- Ice Beam

Intended for use with layers. Recycle and Red Card form the basis of the set. Recover is solid, reliable recovery and allows him to shrug off most non-boosted/non-SE attacks until it's in a comfortable place to Recycle. You can Calm Mind whenever they get switched to something harmless, hopefully making Deoxys more of a threat and harder to take down. I guess the last two slots could be Cosmic Power/Night Shade instead, but I feel like that would make it too easy for the other player to Roar it out or set up on it.

204 Def EVs allow it to switch in on Adamant, non-LO Doryuuzu as it SDs, survive a +2 X-Scissor (after Stealth Rock and Sandstorm damage), and Recover as it switches out.

Some other ideas:

- Rest
- Sleep Talk
- Recycle
- Night Shade / Cosmic Power

Rest makes it less vulnerable to Toxic, but I'm not sure how well this would work...

- Recycle
- Recover
- Taunt
- Cosmic Power / Toxic / Night Shade

This could conceivably work better against stall, especially with Toxic Spikes support.

If Red Card activates through a Substitute that could be another option in the third slot. Probably not one of the best options, but it's possible. Though on a practical note, all the opponent would have to do is boost up enough to where you get KOd. If you switch, then it means they get more set up turns.
 
Though on a practical note, all the opponent would have to do is boost up enough to where you get KOd. If you switch, then it means they get more set up turns.

Run Taunt.

E: My two cents on the whole Porygon2 thing: their abilities are plenty enough to differentiate the two. Deoxys has Pressure and can hold Leftovers, lending it better to outright Stall, be it Toxic or PP. Porygon2's Trace lends it more to a utility counter, or perhaps a very bulky boosting "sweeper" with Charge Beam. Download could be used to get the initial kick on such a set.

Other than that, you really only have very minor movepool changes. In terms of moves that matter, anyway, god forbid that Deoxys-D launches a middling psycho boost at me!

http://veekun.com/dex/gadgets/compare_pokemon?pokemon=Porygon2&pokemon=Defense+Deoxys

fuck me they're even the same color in the pokedex search

E2: Welp, just saw Taunt and Torment in Deoxys-D's movepool. That's decently helpful (and again very nice for stalling).
 
Not to mention that Porygon2 also has to be really careful about trick users and pokemon who carry knock-off.

Wouldn't say that completely.
Both Dusclops and porygon2 were bulky before there evolutions and in pory's case was even in 4th gen. They're just bulky pokemon and regardless of the evo stone they can still tank. If anything porygon2 would be better simply because we already know from gen4 and advance that he can function without the stone, he has refresh/recover and the stone is just making him harder to kill.

The only problem is that fighting is more popular than ever... and the fighting pokemon now hit like nitro powered trucks.

Deoxys-D is slow and is taunt bait himself.
 
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