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Dragonite

Do you guys reckon I could pull off a liechi berry set on a multiscale Dragonite?

It's certainly viable, however you might not even need it run some tests and see if he can survive it regardless. I know mines survived one without any defensive investments.
 
I dunno if it's been posted but while having one more weakness, Dragonite has higher defensive stats than a Garchomp, and has multiscale.

If I'm correct, couldn't he be a superphaser? If sleep talk selects whirlwind or dragon tail, he'll phase on his action, and if he's faster, they won't get a chance to move first. Obviously, there's issues with his speed, so I'd need to figure out a spread that can work well without sacrificing bulk.

The other advantage is that it can take a fair amount of damage without getting hurt too badly - I believe that a sp.Atk Starmie can't one-shot it with ice beam (Unless it's got a life orb or choice band, I think), and then gets phased.

Trying to figure out the best pokemon to use for a set like this is quite frustrating! It has to be bulky enough to take hits, quick enough to act before some pokemon, and able to learn two phasing moves.

However, if I have my data wrong for the priority, I fully apologize.
 
I dunno if it's been posted but while having one more weakness, Dragonite has higher defensive stats than a Garchomp, and has multiscale.

If I'm correct, couldn't he be a superphaser?

There is a set utilising thunder wave, dragon tale and roost with multi-scale ability. (probably the best phasing set he is capable of)

EDIT: Also don't you mean choice Specs or Life Orb?
 
There is a set utilising thunder wave, dragon tale and roost with multi-scale ability. (probably the best phasing set he is capable of)

EDIT: Also don't you mean choice Specs or Life Orb?

Yes! Haha, I did mean specs. I do that a lot. Thankfully I haven't actually made that mistake.

Hmm... why use that set specifically, besides spreading paralysis around? I mean, assuming your goal is to rack up the residual and entry damage, wouldn't two phasing moves with 0 priority work best? And rest guarantees a recovery of health and status (For multiscale).
 
Yes! Haha, I did mean specs. I do that a lot. Thankfully I haven't actually made that mistake.

Hmm... why use that set specifically, besides spreading paralysis around? I mean, assuming your goal is to rack up the residual and entry damage, wouldn't two phasing moves with 0 priority work best? And rest guarantees a recovery of health and status (For multiscale).

Well with enough paralysis around you guaranteed to go first and roost of the damage regardless (though you do miss out on the status absorbing, but I always have a status absorber regardless)

As for having two phasing moves, with the roost/dragon tail set you still have that one spot free if you want to attack something.

That being said rest and two phasing moves has (probably more) viability (Then I initially thought). Run some tests with both and see which you like best and report back.
 
Well with enough paralysis around you guaranteed to go first and roost of the damage regardless (though you do miss out on the status absorbing, but I always have a status absorber regardless)

As for having two phasing moves, with the roost/dragon tail set you still have that one spot free if you want to attack something.

That being said rest and two phasing moves has (probably more) viability (Then I initially thought). Run some tests with both and see which you like best and report back.

Yeah, I'll probably give that a try. Do we have confirmation of whether or not sleep talk will allow phasing moves to go first? That was my initial plan (If I can outspeed it and use dragon tail or roar, the opponent doesn't get a move). If that ends up falling through, I'd rather not risk the chance of letting something huge set up on a sleeping turn.
 
Oh! So the sleep talk will gain the negative priority if it picks a phasing move! Well, in that case, my cunning RestTalk plan seems to have fallen through. I'll still give it a try though, Multi Scale and Phasing means that it'll still be very difficult to take down.
 
Doesn't Sleep Talk ignore Dragon Tail's negative priority?

Haha, this is my main issue. This was used on Garchomp because of its superior speed and access to the same moves.

I'm wondering if a Dragonite could pull it off better - Multi-scale means that it's incredibly hard to put a huge dent in it, and if it's phasing every turn, you don't have a chance to double up for a 2HKO.


On another note, I recently had a debate with a friend who assured me that a Dragonite could easily handle a Starmie; Dragonite's multi-scale could allow him to survive the first ice beam, and then kill with thunder, or wound with thunderbolt and kill with Extremespeed the next turn. As a Starmie fan, this worries me. Would a set that can do that be a useful set? I don't have any calcs on hand, but I feel that a mixed-offence bulky dragonite feels as though it's going to end up being slightly subpar at everything it does.
 
Excellent! I shall definitely try to run some tests on that, it feels like it could give people all -kinds- of issues, as long as you can avoid hail and sand.
 
Sleep Talk always has altered the priority of any move it can call to its own - phazing moves of any kind are no exception, this gen or last (idk about 3rd gen). There was a gimmicky Aero with Whirlwind, Roar, Sleep Talk and such last gen, for instance.
 
Sleep Talk always has altered the priority of any move it can call to its own - phazing moves of any kind are no exception, this gen or last (idk about 3rd gen). There was a gimmicky Aero with Whirlwind, Roar, Sleep Talk and such last gen, for instance.

And Crobat if I remember correctly.
 
Much props to JTSwift. His dragonite spread is probably the most pain in the ass thing to face if you dont find a way to taunt it or phase it... the only things that actually give it a problem are faster statusers/taunters (whimsicott?)... and haxorus.... liking those odds...
 
yeah that swiftnite dont really trouble me because i am using Deo-D at the time
Otherwise who know what it could do
 
yeah that swiftnite dont really trouble me because i am using Deo-D at the time
Otherwise who know what it could do


even though i have NEVER seen a deoxys-d in a battle... ever... just curious... what can it do to stop swiftnite? I am not saying that it cant i just dont know what it does that can shut it down or force it out...
 
Taunt = DT spam on swiftnite which means im going to have easier time handling it later. Also i can knock off his item. During that time Deo-D sure is useful for seeing his moves.
Also everyone here should know that when i talk about deo-D his partner mew will support him(its my style it sucks for you i dont care). But yeah that swiftnite sure is an asshole to face.
 
Playing with the Bulky DDNite really messes with your opponents, and in most cases, I choose it over Garchomp even!

Edit: 650th post! PARTY TIME!
 
I've got a little experimental set running here. Weather abuser.

Dragonite @Life Orb/Leftovers
Multiscale, nature Brave or Quiet
252 HP 252 Spatk
-Thunder
-Hurricane
-Brick Break
-Roost/Dragon Pulse/Thunder Wave/Extremespeed

Thunder and Hurricane won't miss in Rain. Brick Break is there for smartarse Blissey that try to wall it; if Bliss doesn't invest in Defense, it will be a OHKO. The last slot is really up to you: Roost increases his longevity, Dragon Pulse gives him dual STAB, Thunder Wave cripples enemies and Extremespeed is Extremespeed. It won't hit too hard but it's an option.
I'm not sure about the EV spread though.
 
Nothing experimental about that set, its a bloody nightmare to deal with and SHOULD be the standard Dragonite. Between Multi-Scale and those STAB Hurricanes there is little if nothing that stands in Nite's way and its too bulky to revenge kill or even harm most of the time. I don't even know why people bother running bulky phazing D-nite as it can't do crap all compared to weather abuse D-nite or DDnite.
 
There is a problem with that set: Superpower & Multi-Scale? Multiscale wasn't specified, but I'm thinking it's better on the set than Superpower is. >.>
 
I ran some calcs, and I noticed Brick Break also has the power to OHKO it after Rocks. I forgot it even had it, pardon my dum. I'll edit it.
 
^ it's a level up move.

Edit: ninja'd


I've been using this set as a recipient to a SD Baton Pass Mew AND Celebi:

@Lum Berry
Adamant Nature
252 Spe/252 Atk/4 Spd

Outrage
Extreme Speed
Brick Break
Dragon Dance


Not only revenge kills a lot of things thanks to Multi Scale, also hits Balloon-happy Pokemon like Excadrill and Heatran thinking they can tank him. Lum Berry is awesome as I can go for an early round of Outrage without fearing status.

So far it's the best recipient for a Baton Pass I've found, been testing a Lucario with Close Combat/Bullet Punch/Extreme Speed/Crunch but the lack of Dragonite's bulk makes me sad.
 
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