OK, so you want gap-fillers, eh? This should help out a bit. Metal Armadillo Infant!
Timid little bugger, tries to keep most of its body protected at one time as possible. Works pretty well for it though, as every part of it's body can act as a shield when used right. +)
Also played around with the Metal Armadillo Adult, and my brother pointed out that, instead of increasing the left arm's size, I could instead slim the Right arm down as well. Tried this a bit, and the result looks pretty good. May slim it down a bit more if need be, but here's a comparison of the two:
If this looks like a good direction to proceed with, I'll play with the width of the arm a bit more in the future. Tell me what you think!
EDIT: Hmmm. Side by side, it appears Mac .png saves increase the brightness of the original colors. If possible, in the final game, the original colors would be much better, IMO. Just pointing that out, as I'm not sure if I can fix that on my comp... +(
EDIT2: Nevermind. Doing this mindless job myself. +)

Timid little bugger, tries to keep most of its body protected at one time as possible. Works pretty well for it though, as every part of it's body can act as a shield when used right. +)
Also played around with the Metal Armadillo Adult, and my brother pointed out that, instead of increasing the left arm's size, I could instead slim the Right arm down as well. Tried this a bit, and the result looks pretty good. May slim it down a bit more if need be, but here's a comparison of the two:


If this looks like a good direction to proceed with, I'll play with the width of the arm a bit more in the future. Tell me what you think!
EDIT: Hmmm. Side by side, it appears Mac .png saves increase the brightness of the original colors. If possible, in the final game, the original colors would be much better, IMO. Just pointing that out, as I'm not sure if I can fix that on my comp... +(
EDIT2: Nevermind. Doing this mindless job myself. +)