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I want to create a competitive UU Houndoom for B/W. I understand all of the different aspects to it: getting the right nature, IV's, EV's, etc. But i do not know the process to get a popular suggested moveset of (Pursuit, Sucker Punch, Dark Pulse, and Flame Burst). I've been told that Dark Pulse can only be obtained for houndoom from D/P/Pt. So how do I get a houndoom with Dark Pulse in my Black game then? Also, what is the exact process to go about getting the other three moves to obtain the four moveset mentioned above?
It has to be bred in gen 4 as Dark Pulse is a gen 4 only move for Houndoom. It learns Dark Pulse via TM in gen 4. Pursuit and Sucker Punch are egg moves. Rattata and Absol are possible parents. Check serebii/bulbapedia for anything pertaining to egg move/gen IV only move info.
Also Houndoom with Flame Burst is illegal. Maybe you meant flame charge?
 
Sorry, I actually ment Fire Blast :P Thanks for pointing me in the right direction ya'll. Okay so if I am understanding everything correctly. I need to go into my platinum game and get a male Houndour and teach it the TM Dark Pulse then bring it over to my Black game. After that I breed that male Houndour with a female Houndoor until I get a female Houndour with the Dark Pulse. I can then take the female Houndour with Dark Pulse and breed it with say a Rattata/Raticate that knows both Sucker Punch and Pursuit to get a Houndour with Dark Pulse, Pursuit, and Sucker Punch? Sorry, I just wanted to think through the process out loud to make sure I understand it and see if the thought process is correct. Don't want to end up wasting the Dark Pulse TM :-/
 
Nah bro. Take it slower than that; just breed the Houndour with the Rattata/Raticate that knows both dark moves, and teach the baby Houndoom Dark Pulse, IN PLATINUM. Make the whole baby in Pt, and then transfer it. Females can't pass down moves, so teaching the female dog Dark Pulse wont get you anywhere.
 
On trick-room camrupt, is Heat Wave or Erruption a better option? (No fire blast plz)

It would probably Eruption. This is just according to it's sets, where on one Eruption is necessary while Heat Wave is slashed. Eruptions is better just because of the power, and if you're health drops, then you can simply change your move, so it's not a big deal. If you're really concerned about the damage drop you can use Heat Wave, but Eruption should be the way to go.

EDIT: Actually, just listen to Black Cotton. I didn't think about the limited Trick Room time or anything like that, sorry!
 
Romeert, you're confusing heat wave with Overheat. Edit: Meh, ninja'd by xMistyx.

@Sensei_Bobbilytus: I'm gonna be blunt about it, use Fire blast, seriously. Reasons:
1-You are using a trick room team, so since camerupt can't learn Trick room by itsef, you will be under the effects of it for 3 turn maximum. Considering that...

2-You need to deal as much damage as possible. Point for Fire blast.

3-You will be switching in, and by so you will be taking damage, making Eruption more weaker and unreliable,especially with the entry hazards weaking it. Point for Fire blast.

4-Even though less accurate, it does more damage and get kills that Heat wave don't. Point for Fire Blast.

That said, maybe the Heat Wave is the better option of the two, just because more reliable STAB move.
This reminds me the Rock slide/Stone Edge discussion.
 
When I am in the Dream World, I keep on getting some message in Japanese characters whenever I click on a sparkly area (the thing you have to click in order to get berries). Furthermore, whenever I complete a minigame, I get a message saying "An error occurred while processing" or something along those lines. What the hell is going on?

If it helps to know, I have already gone to the Island of Dreams once today. I played through a minigame to get Oddish, but instead of making a wish at that giant tree, I decided to return home in order to have access to the Island of Dreams so that I could hopefully find more Pokemon.
 
From these six pokemon:

Mew
Celebi
Jirachi
Manaphy
Shaymin (normal forme)
Victini

Which one is best as a lead, and what set should it use?
Although leads aren't as common with team preview, I would go with Mew, Jirachi or Celebi. (Mew being the best, Celebi being the worst). Mew can learn plety of support moves and Taunt which are all good qualities for a lead. Celebi has a harder time setting up bbecause of its plethora of weaknesses, and Jirachi can't learn Taunt, although Specially defensive Jirachi would do just fine (I use it, it's great).
 
Although leads aren't as common with team preview, I would go with Mew, Jirachi or Celebi. (Mew being the best, Celebi being the worst). Mew can learn plety of support moves and Taunt which are all good qualities for a lead. Celebi has a harder time setting up bbecause of its plethora of weaknesses, and Jirachi can't learn Taunt, although Specially defensive Jirachi would do just fine (I use it, it's great).

Thanks! Can anyone give me a moveset for any of the three?
 
I've seen people run Lava Plume over Flamethrower. Why? Higher burn chance? Also, I've seen people run Chansey without Eviolite instead of Blissey. Why?
 
I've seen people run Lava Plume over Flamethrower. Why? Higher burn chance? Also, I've seen people run Chansey without Eviolite instead of Blissey. Why?

Yes, the higher burn chance makes Lava Plume very appealing on bulky sets. I'm pretty sure Evioliteless Chansey is just from people forgetting to put the item on as Blissey is better in every other way.
 
what the hell is an eternal-chomp?
what is this set? ive heard this set here and there but im not sure what it is

This may not be the same, but I've seen several DW Chomps consisting of...

Garchomp @ Leftovers
Rough Skin
Impish ~ 252 HP / 168 Def / 68 SpD
~Rest
~Sleep Talk
~Dragon Tail
~Roar


This may or not be the same, so you might want to look further into it.
 
Does the Wide Lens boost accuracy of 100% accurate moves when accuracy and evasion are modified?

For example, if I use a 100% accurate move, but my accuracy has been lowered by one level, does the Wide Lens have any effect? And if my opponent's evasiveness has been boosted, does Wide Lens then have an effect upon the chance of my move hitting?
 
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