rate my dw deck:
3x snow
3x grapha
3x broww
3x beiige
1x goldd
1x silvaa
1x tour guide
1x sangan
Total: 17
Thinking of dropping the goldd/silvaa for Tour Guide, but then, they give more Virus fodder, and I'd prefer to draw Tour Guide midgame to go into Tour Guide/Sangan/recover RFGed monster plays.
Spells
3x Dealings
3x Gate
2x Lightning
2x Duality
1x Reborn
1x Trunade
Total: 12
Trying Duality in DW, thinking of -1 Duality for +1 Lightning.
Traps:
2x Warning
2x EEV
2x Compulsory
1x DDV
1x Judgement
1x Dustshoot
1x Mind Crush
1x Mirror Force
1x Dimensional Prison
Total: 11
These traps are geared towards devastating my opponents hand and their ability to use their backrow to stop my plays.
I know Dragged Down promotes overextension, but it also allows me to know what's in my opponent's hand, especially if I didn't get Dustshoot off.
dont main dealings, you cant play it until you can confirm they aren't running dark world and if they are running dark world you can never play it. cut dualities for more tour guides. its the best card in this deck. run a third lightning. run skill drains over mirror force and prison. drain isnt very good against dw either but it can still put in work, all it takes is one key negate on a tour guide/raven to really stymy their turn
you need raven too, instant wyvern/highlander with beige is fantastic, and it gives you weird tech synchro options like ragin.