BIG EDIT: For those of you just joining us, I'd like to rephrase my position on why Hidden Power makes Pokémon battles less interesting. This post of mine, #117 in this thread, is what I'd like you to consider when posting. Feel free to read the rest of the thread, but I'm hoping this'll be a time-saver for some of you.
We now return you to your regularly-scheduled thread.
First, I want to make it clear that I'm not trying to be a troll here. I'm perfectly serious. Hidden Power is a game-unbalancing move that GameFreak should never have introduced into the games. Want proof? Almost every Advance moveset has it.
I believe that GameFreak is trying to balance most of the fully-evolved, non-legendary Pokémon (excepting those with 600 Base Stat Total and those with pitifully low stats like Farfetch'd, Delibird, etc.). Some Pokémon in Advance had great stat totals, but terrible movepools. Gyarados and Arcanine spring to mind. For example, the fact that Gyarados doesn't have a Physical Flying-type move is not an omission. I believe it is an intentional limiter on Gyarados's power to compensate for its other strengths. GameFreak has not always succeeded in this regard, but in DP it's clear that they're getting closer.
Now, I know there are counter-arguments against this. In Advance, many people felt that most Pokémon had movepools too small for them to be useful without Hidden Power. I had a certain amount of sympathy for this argument in Advance, but no longer. In DP, every Pokémon has so many good move options available that this is no longer an excuse. I think GameFreak's trying to make Hidden Power obsolete, but they have obviously not succeeded, as I hear talk of HP Grass Electivire and the like.
If this isn't enough to convince you, consider banning Hidden Power for this reason: on the cartridge games, getting a Pokémon with good IVs, the right nature, the right ability AND the right Hidden Power will take a long, long time. There are those of us who would gladly spend the time to do this, but there are many more who won't. Hidden Power means that those of us who are willing to spend ridiculous amounts of time will have a straight-up advantage over those who don't. Fair? Yes. But also alienating. Those that don't want to or can't spend that time may get sick of losing and not want to battle at all. I'm for banning Hidden Power because it will increase the size of the competitve battling community. Additionally, without Hidden Power, movesets may become more interesting and creative.
So please, at least on Wi-Fi, if not Competitor, consider choosing creativity over tedium. Is Hidden Power really so important anymore?
EDIT: For those of you interested in talking about the subject but not interested in reading the whole thread, I have changed my position regarding Hidden Power in Wi-Fi. I have been convinced that any such standard would be fairly meaningless. However, many have been supporting the idea of a Hidden Power clause in Competitor. So, if you have an opinion about that, post away!
It's just a disagreement about what would make the game more interesting and what would make it less interesting. I believe that because of Hidden Power, a large number of Pokémon aren't viable in the metagame. Grass-types are the example I gave above. If you don't need Grass-types for powerful Grass-type moves, why bother with them?
Does anybody disagree that having more viable Pokémon and more viable moves make the game more interesting? And who is surprised by Hidden Power anymore? It's the norm, not an exception. What would be surprising is if people thought beyond the whole type-attack-counters-type-Pokémon and started using interesting support moves.
SePh, isn't Hidden Power part of the metagame? How is it used to counter the metagame, exactly? This is a zero-sum game. If Hidden Power "makes a Pokémon better", then it makes others that don't need it (because of a diverse movepool) worse. The number of Pokémon that lose in this equation is far, far higher than the number that win.
This is an oversimplification, but think of it this way. Let's play a special game of Rock/Paper/Scissors. In this version, Scissors have a Rock-smashing attachment, so now Scissors beat Rock and Paper. Gee, 2/3 of my options became obsolete. This game just got a lot less fun.
In case I haven't made it clear, I don't think Hidden Power is "cheap", and I'm not on a moral crusade. No ethics are involved here. Take it from me, someone who's experienced it: a metagame without Hidden Power has a lot more variety than a metagame with it.
We now return you to your regularly-scheduled thread.
First, I want to make it clear that I'm not trying to be a troll here. I'm perfectly serious. Hidden Power is a game-unbalancing move that GameFreak should never have introduced into the games. Want proof? Almost every Advance moveset has it.
I believe that GameFreak is trying to balance most of the fully-evolved, non-legendary Pokémon (excepting those with 600 Base Stat Total and those with pitifully low stats like Farfetch'd, Delibird, etc.). Some Pokémon in Advance had great stat totals, but terrible movepools. Gyarados and Arcanine spring to mind. For example, the fact that Gyarados doesn't have a Physical Flying-type move is not an omission. I believe it is an intentional limiter on Gyarados's power to compensate for its other strengths. GameFreak has not always succeeded in this regard, but in DP it's clear that they're getting closer.
Now, I know there are counter-arguments against this. In Advance, many people felt that most Pokémon had movepools too small for them to be useful without Hidden Power. I had a certain amount of sympathy for this argument in Advance, but no longer. In DP, every Pokémon has so many good move options available that this is no longer an excuse. I think GameFreak's trying to make Hidden Power obsolete, but they have obviously not succeeded, as I hear talk of HP Grass Electivire and the like.
If this isn't enough to convince you, consider banning Hidden Power for this reason: on the cartridge games, getting a Pokémon with good IVs, the right nature, the right ability AND the right Hidden Power will take a long, long time. There are those of us who would gladly spend the time to do this, but there are many more who won't. Hidden Power means that those of us who are willing to spend ridiculous amounts of time will have a straight-up advantage over those who don't. Fair? Yes. But also alienating. Those that don't want to or can't spend that time may get sick of losing and not want to battle at all. I'm for banning Hidden Power because it will increase the size of the competitve battling community. Additionally, without Hidden Power, movesets may become more interesting and creative.
So please, at least on Wi-Fi, if not Competitor, consider choosing creativity over tedium. Is Hidden Power really so important anymore?
EDIT: For those of you interested in talking about the subject but not interested in reading the whole thread, I have changed my position regarding Hidden Power in Wi-Fi. I have been convinced that any such standard would be fairly meaningless. However, many have been supporting the idea of a Hidden Power clause in Competitor. So, if you have an opinion about that, post away!