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Bug Reports v2.0 (READ OP BEFORE POSTING!!)

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I recently had a problem with making a new username, to ladder with a new team. In my first battle, before I could make a password, my internet sort of broke, and when I fixed it, I was locked out. When I refreshed I could log in to watch my battle, but I was locked out of the battling account, because it wanted a password I hadn't set.
 
I recently had a problem with making a new username, to ladder with a new team. In my first battle, before I could make a password, my internet sort of broke, and when I fixed it, I was locked out. When I refreshed I could log in to watch my battle, but I was locked out of the battling account, because it wanted a password I hadn't set.

That means someone already registered your username. You'll have to come up with another one.
 
Necturna, a Pokémon that has sketch, can't use v-create. I checked, and the moveset are three moves it can learn by leveling up, and v-create. So yeah. Link to screen caps

Necturna actually can't learn Aerial Ace by any means other than through Sketch. The CAP moves page has it in the level up list by mistake, thank you for pointing it out!
 
- Sheer Force prevents Life Orb recoil only when using moves that have a secondary effect removed by Sheer Force

It's not working at all. I'm using Fire Punch (10% Chance to burn) on a Darmanitan with Sheer Force and a Life Orb. I use Fire punch, and presumably the extra damage triggers from both ability and item, but afterward I'm still receiving recoil damage from Life Orb.
 
So i wanted to search for a LC battle with my team. I've had a couple of battles with it.
I changed nothing but suddenly i got this message:

Your team was rejected for the following reasons:

- Magby can't learn Mach Punch because it's incompatible with another move.

The set i was running was:

Magby (M) @ Life Orb
Trait: Flame Body
Level: 5
Shiny: Yes
EVs: 252 Spd / 236 Atk
Lonely Nature
IVs: 0 HP
- Flare Blitz
- Mach Punch
- ThunderPunch
- Overheat

Standard mixed priority magby eh?
I've mentioned it a couple of times in the main chat and people started talking about multiple egg moves but ThunderPunch is a Move tutor in BW2 so i think its legal.
Even Smogon has the exact same set for magby:
http://www.smogon.com/bw/pokemon/magby (first set)
I hope this gets fixed soon cuz i miss my magby :(
 
So i wanted to search for a LC battle with my team. I've had a couple of battles with it.
I changed nothing but suddenly i got this message:

Your team was rejected for the following reasons:

- Magby can't learn Mach Punch because it's incompatible with another move.

The set i was running was:

Magby (M) @ Life Orb
Trait: Flame Body
Level: 5
Shiny: Yes
EVs: 252 Spd / 236 Atk
Lonely Nature
IVs: 0 HP
- Flare Blitz
- Mach Punch
- ThunderPunch
- Overheat

Standard mixed priority magby eh?
I've mentioned it a couple of times in the main chat and people started talking about multiple egg moves but ThunderPunch is a Move tutor in BW2 so i think its legal.
Even Smogon has the exact same set for magby:
http://www.smogon.com/bw/pokemon/magby (first set)
I hope this gets fixed soon cuz i miss my magby :(

This is a glitch in Showdown!'s egg move checker. It puts Magby in the No Egg group, so it assumes it can breed with legendaries, baby pokemon, and the like. Right now, it says it can get Flare Blitz from Entei and Victini but gets Mach Punch from Tyrogue (nothing can breed with any of these pokemon). Once this is fixed and Magby's moves correlate with those of the proper egg group, that set will be legal.
 
In the teambuilder, Gothitelle is still on the list for NU. Picture for Proof:

asAkq.png
 
Well, I believe there was a small lag that occurred, therefore messing up my match.

moxiemienshao.png

On Rolas's screen, I had Krookodile out, however, as you can see, on mine I still had Mienshao.

I had Mienshao's moveset, and could use it's moves, but Leech Seed was no longer active, and Mienshao then gained Moxie due to the glitch thinking that I had Krookodile out. (See the chat, it even says Mienshao)
 
When using Red Card, it states that it is forcing out the same Pokemon that's holding the item. As in: Crustle held up its Red Card against Crustle! It still works normally otherwise.

I was watching a random match, and just saw this.
 
When hidden power is disabled, it reveals the type.

Turn 25

Shuppet used Shadow Sneak!
The foe's Pikachu lost 48% of its health!
The foe's Pikachu used Hidden Power!
Shuppet lost 9% of its health!
The foe's Pikachu's Hidden Power Ice was disabled!
Shuppet fainted!
The foe's Pikachu was hurt by poison!
The restart or kick was interrupted by activity.
Qegixar sent out Deoxys-Speed!
Deoxys-Speed is exerting its pressure!
Turn 26
 
Just bullet pointing my issues:

1. Lagging animations / find battle is somewhat difficult to click and not get multiple opponents

2. minues ranking for winners: is this system used to determine suspect voters O_O


Not sure if mentioned, just wanted to share my experiences.

It was fun otherwise.
 
When using Red Card, it states that it is forcing out the same Pokemon that's holding the item. As in: Crustle held up its Red Card against Crustle! It still works normally otherwise.

I was watching a random match, and just saw this.

Yes, this bug is already known about. Just a graphical error, no effect on the battle whatsoever.

all my teams disappearded, i am on same browser and computer, and i didnt delete cookies, what happened?

There was a similar problem to this reported not too long ago. I don't know what the issue is, but I would always suggest making a backup of teams anyway, since you never know when all of PS is going to have a problem, not just you.

When hidden power is disabled, it reveals the type.

Turn 25

Shuppet used Shadow Sneak!
The foe's Pikachu lost 48% of its health!
The foe's Pikachu used Hidden Power!
Shuppet lost 9% of its health!
The foe's Pikachu's Hidden Power Ice was disabled!
Shuppet fainted!
The foe's Pikachu was hurt by poison!
The restart or kick was interrupted by activity.
Qegixar sent out Deoxys-Speed!
Deoxys-Speed is exerting its pressure!
Turn 26

Yup, already reported before.

Just bullet pointing my issues:

1. Lagging animations / find battle is somewhat difficult to click and not get multiple opponents

2. minues ranking for winners: is this system used to determine suspect voters O_O

1. PS lags a bit when there are lots of users online. (saw 1299 at once the other day, O_o) Nothing we can really do, you'll just have to tough it out.

2. Yeah, the ladder's sort of buggy. The rating system, Glicko2, is kind of weird. Once the issues get sorted out, everyone's ladder rankings will be reset and the ranking system will be fixed. So don't get too attached to your rankings, as they'll be reset anyway eventually.
 
I'd just like to put it out there that arceus' type is revealed when you switch him in, which is not how i believe it works in game. It ruins the surprise of guessing its type, which people have tried to abuse by changing the nickname, but alas to no avail
 
I'd just like to put it out there that arceus' type is revealed when you switch him in, which is not how i believe it works in game. It ruins the surprise of guessing its type, which people have tried to abuse by changing the nickname, but alas to no avail

Arceus' type is revealed by his color. Some colors are similar, like Electric/Normal, but for the most part it's given away anyway.
 
My Kyurem-B got confused from Outrage after being spored and couldn't switch out the first turn of sleep. I believe that isn't supposed to happen.

sleep.png
 
I was playing an RU match and utilized a SubPassing strategy. The opponent laid Toxic Spikes, I baton passed to my set-up Sweeper with the Sub intact, but my recipient was poisoned anyways. Sub should have blocked the poison from Toxic Spikes (at least that's how it has always been in BW1 on PO).

PockeRRU joined.
Axiom joined.
Format: RU
Rated battle
Rule: Sleep Clause
Rule: Species Clause
Rule: OHKO Clause
Rule: Evasion Clause
PockeRRU's team:
Ludicolo / Floatzel / Volbeat / Kabutops / Gorebyss / Rotom-Mow
Axiom's team:
Archeops / Scolipede / Sandslash / Manectric / Typhlosion / Uxie
Battle between PockeRRU and Axiom started!
PockeRRU sent out Volbeat!
Axiom sent out Scolipede!
Turn 1
Volbeat used Substitute!
Volbeat put in a substitute!
Volbeat lost 25% of its health!
The foe's Scolipede used Toxic Spikes!
Poison spikes were scattered all around the feet of your team!
Turn 2
Volbeat used Encore!
The foe's Scolipede received an encore!
The foe's Scolipede used Toxic Spikes!
Poison spikes were scattered all around the feet of your team!
Turn 3
Axiom called Scolipede back!
Axiom sent out Sandslash!
Volbeat used Baton Pass!
PockeRRU called Volbeat back!
PockeRRU sent out Gorebyss!
Gorebyss was badly poisoned!
Gorebyss was hurt by poison!

Turn 4
Gorebyss used Shell Smash!
Gorebyss's Attack sharply rose!
Gorebyss's Special Attack sharply rose!
Gorebyss's Speed sharply rose!
Gorebyss's Defense fell!
Gorebyss's Special Defense fell!
Gorebyss restored its status using White Herb!
The foe's Sandslash used Stealth Rock!
Pointed stones float in the air around your team!
Gorebyss was hurt by poison!
Turn 5
Gorebyss used Surf!
A critical hit! It's super effective! The foe's Sandslash lost 100% of its health!
The foe's Sandslash fainted!
Gorebyss was hurt by poison!
Axiom sent out Scolipede!
Turn 6
Gorebyss used Surf!
The foe's Scolipede hung on using its Focus Sash!
The foe's Scolipede lost 100% of its health!
The foe's Scolipede used Spikes!
Spikes were scattered all around the feet of your team!
Gorebyss was hurt by poison!
Turn 7
Gorebyss used Surf!
The foe's Scolipede lost 0% of its health!
The foe's Scolipede fainted!
Gorebyss was hurt by poison!
Axiom sent out Uxie!
Turn 8
Gorebyss used Surf!
The foe's Uxie lost 54% of its health!
The foe's Uxie used U-turn!
Gorebyss's substitute took the damage!
Axiom called Uxie back!
Axiom sent out Manectric!
Gorebyss was hurt by poison!
Gorebyss fainted!
PockeRRU: sub is supposed to block psn smh
PockeRRU sent out Volbeat!
Volbeat was badly poisoned!
Pointed stones dug into Volbeat!
Volbeat is hurt by the spikes!
Turn 9
Volbeat used Rain Dance!
It started to rain!
The foe's Manectric used Flamethrower!
It's super effective! Volbeat lost 38% of its health!
Volbeat fainted!
PockeRRU sent out Floatzel!
Floatzel was badly poisoned!
Pointed stones dug into Floatzel!
Floatzel is hurt by the spikes!
Turn 10
Axiom called Manectric back!
Axiom sent out Uxie!
Floatzel used Waterfall!
The foe's Uxie lost 46% of its health!
Floatzel lost some of its HP!
The foe's Uxie fainted!
Floatzel was hurt by poison!
Axiom sent out Archeops!
Turn 11
Floatzel used Waterfall!
It's super effective! The foe's Archeops lost 100% of its health!
Floatzel lost some of its HP!
The foe's Archeops fainted!
Floatzel was hurt by poison!
Axiom sent out Manectric!
Turn 12
Floatzel used Waterfall!
The foe's Manectric lost 100% of its health!
Floatzel lost some of its HP!
The foe's Manectric fainted!
Floatzel was hurt by poison!
Axiom sent out Typhlosion!
Turn 13
PockeRRU: gg
Floatzel used Waterfall!
It's super effective! The foe's Typhlosion lost 100% of its health!
Floatzel lost some of its HP!
The foe's Typhlosion fainted!
Floatzel fainted!
PockeRRU won the battle!
Ladder updating...
PockeRRU's rating: 1695 → 1810
(+2 for winning, +113 from bonus pool)
Axiom's rating: 236 → 339
(-27 for losing, +130 from bonus pool)
Axiom left.
 
Unimportant but, Genesect using a Drive doesn't show the proper drive colour on its back which is a dead giveaway to its held item.
 
I logged on today, logged in through my correct name, and all my teams were wiped, as probably my stats. Is the a glitch other people are recieving?
 
I don't know which one it is supposed to work on, PO or PS, but on PO if you use a multi turn move such as Fly or Shadow Force then you take 1 PP. On Showdown it uses 2. The same happens for Outrage. I don't know which one is proper, but i'm like 90% certain that it's PO and that only 1 PP is used.
 
I don't know which one it is supposed to work on, PO or PS, but on PO if you use a multi turn move such as Fly or Shadow Force then you take 1 PP. On Showdown it uses 2. The same happens for Outrage. I don't know which one is proper, but i'm like 90% certain that it's PO and that only 1 PP is used.

Rules
Before reporting a bug,
  • ...check the lists of Not Bugs and Known Bugs.

KNOWN BUGS
- Two-turn moves will take 1 PP per turn, instead of 1 PP overall

OP's are your friends, people.
 
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