but it doesn't, Dark makes it neutral to Fairy.
True, forgot about that. But still, at the very least it makes him a check to most fairies.
If only we could get a poison/steel pokemon next gen...
but it doesn't, Dark makes it neutral to Fairy.
All is true, I'll admit, but it being weak on one side is the team support, it'll obviously need something with Physical bulk as a partner.
Mega-Lucario, I'd put at A. It doesn't gain any bulk from its normal form, which is what I think holds it back from S. It's a great powerhouse, though, and adaptability + great mixed attacking stats make it hard to counter without priority. Unfortunately, priority is more common than ever this gen.
Mega-Lucario, I'd put at A.
Mega-Lucario, A.
If I remember right, we decided on B well before the Florges shit, but the OP never gets updated.We should Discuss Entei again, Sacred Fire's been around a while, its still really good. i'd dump him in B.
yeah i remember just wondering if anybody thinks he's changed as the meta continues. i don't think so but discussion on Entei is always fun.If I remember right, we decided on B well before the Florges shit, but the OP never gets updated.
252 HP / 88 Atk / 168 Def Assault Vest Azumarill:Mega Lucario is the most threatening pokemon in OU, bar none (okay maybe Genesect) its impossible to tell what set its running, those sets have completely different counters, and both of em 2hko pretty much the entire relevant tier BEFORE getting near mandatory boosts.
252 HP / 88 Atk / 168 Def Assault Vest Azumarill:
88+ Atk Huge Power Azumarill Superpower vs. 0 HP / 0 Def Mega Lucario: 282-332 (100.3 - 118.1%) -- guaranteed OHKO
252 Atk Adaptability Mega Lucario Close Combat vs. 252 HP / 168 Def Azumarill: 141-166 (34.9 - 41%) -- guaranteed 3HKO after Stealth Rock
252 SpA Adaptability Mega Lucario Flash Cannon vs. 252 HP / 0 SpD Assault Vest Azumarill: 148-176 (36.6 - 43.5%) -- guaranteed 3HKO after Stealth Rock
This is absolute contradiction. You state its horrid defensive typing, but this is probably the main reason it is not S-Rank. It faces a few problems. One is definitely Rotom-W, the most common PKMN in the metagame and for a reason. A standard healthy Rotom-W can live a +2 Return then Volt Switch (Choice Scarf variants can outpace and KO). Stealth Rock is the most common entry hazard in the metagame and you have that as the primary reason it isn't S-Rank. Losing half of your HP screams support and sometimes, you won't get a Rapid Spin off. Sure, there's Defog, but you need to watch out for Bisharp and Milotic which can be problems. Next, you say SD Quick Attack makes it nearly unstoppable, but you don't always guarantee a Swords Dance. Landorus-T and Gyarados can also be troublesome against Pinsir. It's very powerful. Don't hear me wrong. But it is not S-Rank. Keep it in A+. Agrreing with TheMohZone on this one.Mega-Pinsir is definitely S for me. Even though it has horrid defensive typing, his speed and brute power more than compensate. Swords-Dance + Quick Attack makes him nearly unstoppable, especially considering his coverage moves, too.
No analysis, means no rank. It got rejected: "Yea, all of QC hates this thing". Quote of a rejection from it.Avalugg is also a pokemon that I think is worth mentioning. He's an extremely physically bulky pokemon with rapid spin and reliable recover. He also has decent coverage offensively. However, his typing - ice - holds him back. He's weak to the very entry hazards he wants to remove. I'd put him in the C category because of this, but physically, his bulk rivals forretress, but with better recovery and offensive presence, which I think warrants him at least some attention.
This thing is a ridiculously good wall. With amazing defenses, Thick Fat, and a excellent typing, it is probably the best tank in the whole game along with Mega Aggron.With Leech Seed at its disposal, it can stall out numerous threats and can hit many targets for solid damage with Sludge Bomb. There's a lot more than that, but this alone is excellent. There was a heated discussion on Venusaur a while back. You should go back and check it out. Talonflame's Brave Bird isn't enough to make it A-Rank.Mega-Venusaur is an interesting pokemon. Sporting only two real weaknesses in Flying and Psychic and tremendous bulk with reliable recovery, it can prove very effective at toxic stalling or sub-leeching. I'd put it at A as a defensive threat. He's not impossible to get by, but he can wall/stall a lot of threats. Talonflame's a problem for him, though.
B-Rank is better. And omg, you said it is less of a threat the LO Aero. That makes me laugh so hard... 150 Spe is pretty overkill, but remeber, it can run Adamant Nature right. With max Speed and neutral nature, it still has higher than Jolly 130 Base Spe, so it helps. 135 Atk has merit. It boosts Aerial Ace, Fire Fang (stronger than Fire Punch now), Crunch, Double-Edge, and heck even Fly gives it merits. It is probably one of the best All-Out Attackers in OU. Stone Edge hits really hard anyways and you can use Hone Claws if you are risky. Try it in practice, no theorymoning please. Last two sentences were dumb.Mega-Aerodactyl is actually a disappointment. He has great speed, good attack, and a seemingly great ability, until you realize he can't use it well at all. He also only has slightly better bulk than his normal form. I'd put him at a B- or C+. He just can't perform well enough to pose more of a threat than life-orbed aerodactyl, nor does his speed really change much in outspeeding certain threats.
LolMega-Lucario, I'd put at A. It doesn't gain any bulk from its normal form, which is what I think holds it back from S. It's a great powerhouse, though, and adaptability + great mixed attacking stats make it hard to counter without priority. Unfortunately, priority is more common than ever this gen.
Clawitzer I would actually put at low C or even D. It's a tragic pokemon. Its speed and defenses hold it back. Its ability is lackluster, too, considering only water pulse gets STAB and the boost from it as well. It has great sp att and screams "choice specs," but it's just too slow to get much done without a lot of support..
except when you bring it in, Luke has probably boosted. good job though, didn't know that set existed. but having to tailor fit one pokemon into a role its not meant to fill just to counter Luke shows Luke is the Definition of S Rank. And even then, he's just gonna switch out and whittle you down as you take hits on the switch. you force him out once, after which he can come back on, set up as you switch in Azu and KO. so your set stops him once and only once.
Lucario is so S ranked that I'm shocked its still in OU. When Lucario leaves, I'll 100% support pinsir for S and I think the meta will soon see a huge rise in it. The sweeping capabilities are incredible. I have been using double bird core in tornadus-t and pinsir, which is incredible. Torn-t wears down the likes of rotom-w and other counters with its uturn and knock off life orb boosted. Pinsir is a broken sweeper, definitely A+ for now. Soon to be S.
Btw torn-t to A- rank.
what is this i don't even.
Mega Lucario is the most threatening pokemon in OU, bar none (okay maybe Genesect) its impossible to tell what set its running, those sets have completely different counters, and both of em 2hko pretty much the entire relevant tier BEFORE getting near mandatory boosts. whilst it is priority weak, it also has a slew of priority of its own, on top of base 115 speed, its hard to get a priority hit of your own off. its the definition of S Rank and Suspect.
Mega Pinsir is not S, on the other hand. its typing is appalling, its a worse Lucario requiring much more support and lacking its power. now its good but there is no reason to run it over Lucario right now, except maybe in a Double Bird Core with Talonflame or Staraptor which have proven effective. Solid A+
Aggron lacks recovery, it can't do its job well enough to be A. its just gonna be whittled down, not worth the Mega Slot when Venusaur Exists, B- at most. Speaking of which Venusaur is Solid S, we've had this discussion so many times it should almost be blacklisted.
No point in Mega Aero at all. doesn't hit hard enough and using any suicide hazard setter that isn't Deo-Sharp core is mad. i wouldn't even rank him but if i had to its C.
the rest of em i'm sure aren't getting Analysis and if they are, they get dumped in C.
We should Discuss Entei again, Sacred Fire's been around a while, its still really good. i'd dump him in B.
Maybe I just haven't run into any competent Mega Lucario users, then, because I've never had any issues revenge killing. Same goes for mega-venusaur. Mega-Pinsir, on the other hand, has crushed my teams time and time again.
I'll concede that Mega Lucario is S rank, but Mega Pinsir's typing, while not perfect, should no more limit it than Mega Lucario's.
And I tried to give some attention to pokemon that don't get it. If this is a ranking thread, we shouldn't discuss just potential A and S 'mons.
Am I the only
I'm really curious as to how mega lucario and venusaur don't give you trouble but Pinsir does. I'm sorry, it just doesn't check out in my mind. If you can handle those two you should be able to handle pinsir.
Honestly, I feel like there are few flaws that prevent it from doing its job. The first is the omnipresent Heatran which comes in on Sacred Fire and laughs. This is one common weakness it has with its supporting Pokemon like DD Mega Charizard X, Dragonite, and Salamence. It's worn out very easily as its weak to every entry hazard. Sand and U-turn damage can wear it out even faster. Mono Fire-typing is a good and bad. Being weak to Ground-, Rock-, and Water-type moves is problematic, but Fairy-, Fire-, Ice-, Steel-, and Bug- resistances are good. Your playing Entei for Sacred Fire and that alone. This means that Entei has only one niche: nuke that can burn common switch-ins. Entei is very niche, but it's not outclassed. These reasons themselves make Entei a B canditate. It's not partially outclassed by anything like the definition, but these flaws keep it from doing its job consistently. "Spreading burns" doesn't always happen. It's only around a 45% chance to burn (accounting its accuracy) and its PP can be easily stalled out (8 PP). If it gets 8 Sacred Fire's out, that would be amazing, but lets not go to things like "oh Garchomp is safe switch-in, oh wait, Sacred Fire burns :0". I am nominating it for solid B+ Rank especially since it fits the B Tier definition better than the A.Probably boosted? What difference does that make? That set can survive any +2 hit and retaliate with a KO. It's a revenge killer/check. You're not going to switch it in.
Entei for A rank.
I already posted something about Entei, but I'll summarize the main points:
It's powerful, bulky, decently fast, and threatens the vast majority of the meta with Banded Sacred Fire. Almost nothing wants to switch into Entei, and for the few mons that don't mind Sacred Fire Entei has coverage. It can bypass its own counters. It needs basic team support in Defog and maybe Wish, but is an excellent team player, having great burn synergy with Rotom-W, great offensive synergy with Dragons and Fairies, and supports the team with burns.
Nothing outclasses Entei, and it has a powerful, relevant niche. Easy A rank IMO.
Honestly, I feel like there are few flaws that prevent it from doing its job. The first is the omnipresent Heatran which comes in on Sacred Fire and laughs. This is one common weakness it has with its supporting Pokemon like DD Mega Charizard X, Dragonite, and Salamence. It's worn out very easily as its weak to every entry hazard. Sand and U-turn damage can wear it out even faster. Mono Fire-typing is a good and bad. Being weak to Ground-, Rock-, and Water-type moves is problematic, but Fairy-, Fire-, Ice-, Steel-, and Bug- resistances are good. Your playing Entei for Sacred Fire and that alone. This means that Entei has only one niche: nuke that can burn common switch-ins. Entei is very niche, but it's not outclassed. These reasons themselves make Entei a B canditate. It's not partially outclassed by anything like the definition, but these flaws keep it from doing its job consistently. "Spreading burns" doesn't always happen. It's only around a 45% chance to burn (accounting its accuracy) and its PP can be easily stalled out (8 PP). If it gets 8 Sacred Fire's out, that would be amazing, but lets not go to things like "oh Garchomp is safe switch-in, oh wait, Sacred Fire burns :0". I am nominating it for solid B+ Rank especially since it fits the B Tier definition better than the A.
As a side thought, I don't think Salamence is really C+ Rank. Salamence is B-Rank. Okay, so I know that Salamence is completely eclipsed by Mega Charizard X and Dragonite as offensive Dragon Dance sweepers, but Salamence has something that the other two don't. One, Salamence does not take up your mega slot allowing flexibility for your team. Sitting at 100 Base Speed is something Dragonite doesn't have allowing it to outpace the most common Choice Scarf user in the metagame, Genesect. On top of that, it hits just as hard as Dragonite except it can use its special Fire Blast to get past Ferrothorn and Forretress easier. It can even opt to use Hydro Pump for things like Gliscor and Landorus-T. Don't be ridiculous with C+ Rank, Salamence is still just as threatening as it was last generation, just partially outclassed, the definition of B-Rank, not completely eclipsed.
Battle Spot isn't the best way to see the viability of a pokemon, in my opinion. I hate to sound elitist, but there are just a lot more inexperienced / unskilled players on Battle Spot. Lucario is more used by in-game teams because it's the first mega you get, while Pinsir is a but less known and therefore more likely to be used by someone who knows what they're doing. And yeah- the possibility of your team just naturally checking Luke and Venu is definitely possible, I never had too many problems with M-Gengar because I ran Bulky Offense/Semistall, so most of my mons could either live a shadow ball and KO back or use a priority move. M-Gengar was still ban-worthy though.Like I said, I just probably haven't run into competent users yet. Most of my experience comes from battle spot and random wifi battles. I've met my fair share of all 3, and while mega venusaur and lucario always give me trouble, pinsir manages to sweep me if I don't take it out on turn 1. Maybe my team just easily checks both mega lucario and 'saur? idk. I just gave my personal opinion on a ton of 'mons that have caught my attention this gen.