Prize Claiming Thread MkII (MAQ March #10223)

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Let's try again: (and yes, I'm aware it won't change in the tournament)

Buying a Happiny. -2 CC
440.png

Happiny (F) Aerith Gainsborough

Musical Theme: Aerith's Theme

Nature:
Modest:
+1 SpA, -1 Att
Type: Normal
Abilities: Natural Cure/Serene Grace/Friend Guard (H)

Stats:
HP: 110
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 30
Size Class: 1
Weight Class: 2
Original Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks: (15)
Pound
Charm
Copycat
Refresh
Sweet Kiss

Counter
Seismic Toss
Helping Hand
Heal Bell
Gravity

Toxic
Light Screen
Reflect
Protect
Substitute
Also, changing Lucario's Nature to Hasty. -7CC
Old Lucario:
448.png

Lucario (M) Sir. Auron (*)

Musical Theme: Auron's Theme

Nature:
Lonely:
+1 Atk, -1 Def

Type: Fighting/Steel
Abilities: Steadfast/Inner Focus/Justified (H)

Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Original Base Rank Total: 20

EC: 6/6
MC: 14
AC: 5/5

Attacks: (55)
Agility
Attract
Aura Sphere
Blaze Kick (*)
Bone Rush
Brick Break
Bullet Punch
Calm Mind
Circle Throw
Close Combat
Counter (*)
Crunch (*)
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch (*)
Dual Chop
Earthquake
Endure (*)
Extremespeed
Feint (*)
Flash Canon
Focus Blast
Follow Me
Force Palm (*)
Foresight (*)
Giga Impact
Heal Pulse
Helping Hand
Hi Jump Kick (*)
Ice Punch
Low Kick
Low Sweep
Magic Coat
Magnet Rise
Metal Claw
Metal Sound
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psychic
Quick Attack (*)
Quick Guard
Rest
Reversal (*)
Rock Slide (*)
Rock Tomb
Role Play
Screech (*)
Shadow Ball
Sleep Talk
Stone Edge
Substitute
Swords Dance
ThunderPunch
Vacuum Wave
Water Pulse
Work Up (*)

Raid Only:
Dispel
448-m.png

Ability: Adaptability
Stats:
HP: 100
Atk: Rank 7(+)
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Original Base Rank Total: 24
New Lucario
448.png

Lucario (M) Sir. Auron (*)

Musical Theme: Auron's Theme

Nature:
Hasty:
+1 Spe, -1 Def

Type: Fighting/Steel
Abilities: Steadfast/Inner Focus/Justified (H)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+) (90*1.15, rounded up)
Accuracy Bonus = 12% (104*104/870, rounded down)
Size Class: 3
Weight Class: 4
Original Base Rank Total: 20

EC: 6/6
MC: 14
AC: 5/5

Attacks: (55)
Agility
Attract
Aura Sphere
Blaze Kick (*)
Bone Rush
Brick Break
Bullet Punch
Calm Mind
Circle Throw
Close Combat
Counter (*)
Crunch (*)
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch (*)
Dual Chop
Earthquake
Endure (*)
Extremespeed
Feint (*)
Flash Canon
Focus Blast
Follow Me
Force Palm (*)
Foresight (*)
Giga Impact
Heal Pulse
Helping Hand
Hi Jump Kick (*)
Ice Punch
Low Kick
Low Sweep
Magic Coat
Magnet Rise
Metal Claw
Metal Sound
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psychic
Quick Attack (*)
Quick Guard
Rest
Reversal (*)
Rock Slide (*)
Rock Tomb
Role Play
Screech (*)
Shadow Ball
Sleep Talk
Stone Edge
Substitute
Swords Dance
ThunderPunch
Vacuum Wave
Water Pulse
Work Up (*)

Raid Only:
Dispel
448-m.png

Ability: Adaptability
Stats:
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 129 (112*1.15, rounded up)
Accuracy Bonus = 19% (129*129/870, rounded down)
Size Class: 3
Weight Class: 4
Original Base Rank Total: 24

Also Claiming My tournament win:
ARCANITE
2 (Format) = 2 CC
Advances to the next round of the Best of Rest Tournament
Cyclohm
: 3 MC, 2 KOC
Lucario: 3 MC
Machamp: 3 MC, 1 KOC
All KOC into MC. Hoarding. (Not taken into above Lucario's profile)
 
Last edited:
Y'Know, it's no surprise that it's raiding that's leading me to buy Gen 6 mons... might do approvals tomorrow, currently sleep deprived Z_z

pancham.png

Panda (F)

Nature: Brave
+ Atk, - Spe, -10% Eva

Type: Fighting

Abilities: Iron Fist / Mold Breaker / Scrappy [DW]

Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 2
SpD: 2
Spe: 37 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Moves:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw

Foul Play
Me First
Quash
Quick Guard
Storm Throw

Bulk Up
Hidden Power Electric
Double Team
Payback
Power-Up Punch

559.png

Umbra (F)

Nature: Adamant
+ Atk, -SpA

Type: Dark / Fighting

Abilities: Shed Skin / Moxie / Intimidate [DW]

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Moves:
Leer
Low Kick
Sand Attack
Feint Attack
Headbutt
Swagger
Brick Break
Payback

Dragon Dance
Drain Punch
Fire Punch
Ice Punch
Thunder Punch

Dragon Claw
Payback
Rock Slide
Substitute
Power-Up Punch

451.png

Skitter (F)

Nature: Adamant
+ Atk, -SpA

Type: Poison / Bug

Abilities: Battle Armor / Sniper / Keen Eye [DW]

Stats:
HP: 90
Atk: 3 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Moves:
Bite
Poison Sting
Leet
Knock Off
Pin Missile
Acupressure
Pursuit
Scary Face
Bug Bite
Poison Fang

Agility
Confuse Ray
Poison Tail
Twineedle
Whirlwind

Hone Claws
Protect
Dig
Brick Break
Infestation

557.png

Hermes (M)

Nature: Adamant
+ Atk, -SpA

Type: Rock / Bug

Abilities: Sturdy / Shell Armor / Weak Armor [DW]

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 55
Size Class: 1
Weight Class: 2
Bast Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Moves:
Fury Cutter
Rock Blast
Withdraw
Sand Attack
Feint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock

Block
Counter
Endure
Spikes
Wide Guard

Hone Claws
Protect
Earthquake
Shadow Claw
Poison Jab
 
Since no one seems to be liking this little guy, and plus I always liked it/very much want one now, I will be Claiming a Paras for 2 CC.

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Hypno Shroom (Paras) (M)
Nature: Brave
Type: Bug/Grass

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Effect Spore

Dry Skin

Damp (HA Locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 21 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Moves (17/???):

Scratch (*)
Stun Spore (*)
Poison Powder (*)
Leech Life (*)
Fury Cutter (*)
Spore (*)
Slash (*)

Agility (*)
Counter (*)
Endure (*)
Leech Seed (*)
Wide Guard (*)

Dig (*)
Brick Break (*)
Double Team (*)
Rest (*)
Sleep Talk (*)

Summary:

Me:

- 2 CC, + 1 Paras
 
First I want to say that I accidentally claimed Dragon Pulse on Dratini twice
http://www.smogon.com/forums/thread...k-moves-allowed.3483411/page-104#post-5264626
http://www.smogon.com/forums/thread...k-moves-allowed.3483411/page-108#post-5287579


http://www.smogon.com/forums/threads/a-young-mulan-practices-fighting.3500887/page-3#post-5291682
http://www.smogon.com/forums/thread...name-for-a-battle.3500891/page-2#post-5291776
http://www.smogon.com/forums/thread...oungjake-2v2-lc-doubles.3499907/#post-5292078
http://www.smogon.com/forums/thread...in-a-race-to-the-finish.3501679/#post-5292701

I get 8 CC and already have 3 UC. Saving both.

These first 3 finished within a couple hours of each other and Munchlax reached max EC after the first one.
Munchlax should now have +2 MC +1 KOC, +3 MC +2 KOC, +4 MC +1 KOC for a total of 12 MC(the only thing I can use KOC for now)
Munchlax evolves into Snorlax and gets Belly Drum, Yawn and Headbutt for free as Snorlax pre-25 moves.
Snorlax spends 1 MC on Crunch, 1 MC on Heavy Slam, 3 MC on Gunk Shot, 2 MC on Wild Charge, 3 MC on Bide, 2 MC on Psychic

Gastly should now have +3 MC +2 KOC, +3 MC, +2 MC for a total of 10 MC(only gonna spend on moves).
Gastly should also have 8/9 EC and will evolve into Haunter and gets Shadow Punch for free.
Haunter spends 3 MC on Skill Swap, 3 MC on Giga Drain, 3 MC on Endure, 1 MC on Destiny Bond

Caterpie already had 1 KOC. It gains +2 EC +2 AC +4 MC.
I use the KOC for EC to evolve it into Metapod and it gains Harden for free.

I would like to use Dratini's 3 counters on Outrage+Surf instead of Dragon Pulse since I already had Dragon Pulse.

Sneasel gets 1 EC, 3 MC, 1 AC, and 1 KOC.
Spending 3 MC on Ice Punch and 1 KOC on Ice Shard.

metapod.gif

Metapod [Jimmy] (M)
nature: Bold (+Def, - Att)
Type: Bug

Abilities:
Shield Dust
Run Away

HP: 90
Atk: 0 -
Def: 3 +
SpA: 1
SpD: 1
Spe: 30
SC: 1
WC: 1
BRT: 9

EC: 3/5
MC: 4
AC: 2/5

Moves:
Tackle
Bug Bite
String Shot
Snore
Electroweb
Harden
haunter.gif

Haunter [Hell Lurker] (Female)
Type: Ghost/Poison
Abilities: Levitate
Nature: Timid(+15% Spe, +29% Acc, -1 Atk)

Stats:
HP:90
Atk: 1 (-)
Def: 2
SpA: 4
SpDef: 2
Spe: 110 (+) (+21% Acc)
Size Class:3
Weight Class:1
Base Rank Total:15

EC: 8/9
MC: 0
AC: N/A

Moves:
Hypnosis
Lick
Spite

Mean Look
Curse
Confuse Ray
Night Shade

Sucker Punch
Hex
Will-O-Wisp
Disable
Perish Song
Reflect Type

Clear Smog
Substitute
Double Team
Protect

Torment
Dazzling Gleam
Energy Ball
Taunt
Rest
Dream Eater

Dark Pulse
Sludge Bomb
Thunderbolt
Toxic
Pain Split
Icy Wind
Skill Swap
Giga Drain
Endure
Destiny Bond
Shadow Punch
snorlax.gif

Snorlax [Skippy] (Male)
Type: Normal
Abilities: Pick Up, Thick Fat, Gluttony (unlocked)
Nature: Sassy(+1 SpD, Speed/1.15, -10% Evasion)

Stats:
HP:130
Atk:4
Def:3
SpA:3
SpDef:5 (+)
Spe:26 (-)
Size Class:4
Weight Class:9
Base Rank Total:23

MC: 0
AC: 5/5

Moves:
Last Resort

Snatch
Lick
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Chip Away
Recycle
Screech
Body Slam
Stockpile
Curse
Counter
Substitute
Zen Headbutt
Pursuit
Double Team
Protect
Earthquake
Rest
Sleep Talk
Fire Blast
Shadow Ball
Focus Punch
Facade
Toxic
Thunder
Rock Slide
Solar Beam
Ice Beam
Yawn
Headbutt
Belly Drum
Crunch
Heavy Slam
Gunk Shot
Wild Charge
Bide
Psychic
 
Last edited:
I played this (and won, for once :P):

Me
+1 CC => 1 CC

Charcoal the Flarelm
+1 EC +1 Lucky Egg Counter +1 KOC => 9/9 EC Evolution time!
+2 MC => Iron Defense (6th Gen Level Up), Amnesia (6th Gen Level Up), Wood Hammer, Flare Blitz (Both Gen VI Pre-25) 0 MC
+1 AC => 5/5 AC, Hidden Ability Unlocked!

frontnormal-mpyroak.png

Pyroakl [M] [Charcoal]

Types: Fire/Grass

Abilities:: Rock Head / Battle Armor / Chlorophyll (H) (Unlocked)

Nature: Sassy (+1 SpD -15% Spe -10% Evasion)

Stats:
HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 [+]
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up
Wood Hammer
Flare Blitz
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume
Energy Ball
Incinerate
Iron Defense
Amnesia

Egg
DragonBreath
Earth Power
Blaze Kick
GrassWhistle
Seed Bomb

TM/HM
Double Team
Flamethrower
Protect
Energy Ball
Sunny Day
Flash Cannon
Substitute
Rock Slide
 
Last edited:
Oh fuck it I'm buying ALL the Ice mons for 26 CC! (-2 CC for Seel, Snover, and Cubchoo, -7 for Lapras and Cryogonal, -6 for Delibird)
086.gif

Seel (Weebl) Male
Nature: Modest (+1 SpA, -1 Atk)
Type: Water
Ability: Thick Fat/ Hydration/ Ice Body (LOCKED)

Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 45
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks: (19 total)
Headbutt
Growl
Aurora Beam
Water Sport
Icy Wind
Encore
Ice Shard
Rest
Aqua Ring

Disable
Fake Out
Perish Song
Iron Tail
Water Pulse

Protect
Substitute
Surf
Blizzard
Toxic
459.gif

Snover (Elsa) Female
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ice/Grass
Abilities: Snow Warning/ Soundproof (LOCKED)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 34 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks: (17 total)
Powder Snow
Leer
Razor Leaf
Icy Wind
Grass Whistle
Swagger
Mist

Avalanche
Leech Seed
Seed Bomb
Skull Bash
Growth

Protect
Substitute
Ice Beam
Energy Ball
Shadow Ball
613.gif

Cubchoo (Kristoff) Male
Nature: Adamant (+1 Atk, -1 SpA)
Type: Ice
Ability: Snow Cloak/ Rattled (LOCKED)

Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks: (19 total)
Powder Snow
Growl
Bide
Icy Wind
Play Nice
Fury Swipes
Brine
Endure

Focus Punch
Encore
Avalanche
Play Rough
Ice Punch

Ice Beam
Protect
Substitute
Shadow Claw
Dig
131.gif

Lapras (Peter the Great) Male
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Water/Ice
Abilties: Water Absorb/ Shell Armor/ Hydration (LOCKED)

Stats:
HP: 120
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: N/A
MC: 0
AC: 0/5

Attacks: (20 total)
Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song

Freeze-Dry
Dragon Pulse
Future Sight
Refresh
Avalanche

Protect
Substitute
Roar
Ice Beam
Surf
615.gif

Cryogonal (Ice Wraith) -
Nature: Bold (+1 Def, -1 Atk)
Type: Ice
Ability: Levitate

Stats:
HP: 100
Atk: 1 (-)
Def: 3 (+)
SpA: 3
SpD: 5
Spe: 105
Size Class: 2
Weight Class: 5
Base Rank Total: 19

EC: N/A
MC: 0
AC: N/A

Attacks: (20 total)
Sheer Cold
Night Slash
Ice Shard
Mist
Haze
Bind
Sharpen
Rapid Spin
Icy Wind
Aurora Beam

Iron Defense
Knock Off
Magic Coat
Signal Beam
Snore

Protect
Substitute
Blizzard
Hyper Beam
Hidden Power Fire
225.gif

Delibird (Hoth) Female
Nature: Naive (+15% Spe, -1 SpD, +9% Acc)
Type: Ice/ Flying
Ability: Vital Spirit/ Hustle/ Insomnia (LOCKED)

Stats:
HP: 90
Atk: Rank 2 [3 In + VS]
Def: Rank 2 [3 In + VS]
SpA: Rank 3
SpD: Rank 1 [2 In + VS] (-)
Spe: 87 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14 [17 In + VS]

EC: N/A
MC: 0
AC: 0/5

Attacks: (11 total)
Present

Fake Out
Destiny Bond
Quick Attack
Spikes
Freeze-Dry

Protect
Substitute
Ice Beam
Blizzard
Fly

+14.5 UC
Goes into Touketsu the Regice's MC and purchases the LU moves Amnesia, Charge Beam, Ice Beam, Hyper Beam, the TMs Toxic, Hail, Hidden Power Fire, Flash Cannon, and Double Team, leaving me with a smexy .5 left

Yay ties
Stockpiling the 1 CC, KOC to MC
Touketsu the Regice spends its 5 MC on the TM Thunder and the past-gen Tutor Gravity

Dang this took a while
Rewards said:
WATERWARRIOR: 3CC
ANORITH: 1EC, 2MC, 1AC
LOUDRED: 1EC, 2MC, 1AC, 1KOC
ZUBAT: 1EC, 2MC, 1AC, 1KOC
MAMOSWINE: 4MC, 1KOC
Stockpiling the 3 CC

Godot the Anorith:
EC: 2 -> 3
MC: 1 -> 3 -> 0, purchases the past-gen Tutor Endure
DC: 2 -> 3

Apollo the Loudred: KOC to AC
EC: 4 -> 5
MC: 0 -> 2
AC: 3 -> 5 Scrappy unlocked!

Batman the Zubat: KOC to EC
EC: 0 -> 2
MC: 0 -> 2 -> 0, purchases the TM Protect
AC: 0 -> 1

Mr. Freeze the Mamoswine's KOC goes to MC
Purchases the TM Round and the Egg move Bite with his 5 MC

+3 UC
Stockpiling yay

So many flashies :O
Stockpiling the 1 CC, KOC and Lucky Egg to EC

Ichigo the Torchic:
EC: 1 -> 4 Combusken!
MC: 1 -> 3 -> 0, learns Double Kick for free upon evolution, purchases the LU moves Bulk Up, Sky Uppercut, and Mirror Move
AC: 2 -> 3
256.gif

Combusken (Ichigo) Male
Nature: Rash (+1 SpA, -1 SpD)
Type: Fire/ Fighting
Abilities: Blaze/ Speed Boost (Locked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 55
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 4/9
MC: 0
AC: 3/5

Attacks: (22 total)
Physical:
Counter
Double Keck
Peck
Quick Attack
Reversal
Rock Slide
Scratch
Shadow Claw
Sky Uppercut

Special:
Ember
Fire Blast
Fire Spin
Flamethrower

Status:
Agility
Bulk Up
Endure
Focus Energy
Growl
Mirror Move
Protect
Sand-Attack
Substitute
 
Last edited:
From this battle:

I get +1 CC -> 1 CC

Shock the Eelektrik gains:
+1 EC -> 7/9 EC
+3 MC -> 3 MC

I spend 2 UC on Eelektrik's EC -> 9/9 EC and -> 0 UC


I now evolve Eelektrik into Eelektross!!

eelektross.gif

604.png

Eeelektross[Shock] (M)
Previous Nicknames:
Shock the Eelektrik
Sperm the Tynamo
Type:
electric.gif


Abilities:
Levitate / N/A

Nature: Brave (+Attack, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 4
SpD: 3
Spe: 43, -10% Evasion (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 3

Attacks (Current move total): 28

Level Up
Pre-26
Tackle
Thunder Wave
Spark
Charge Beam
Bind
Acid
Headbutt
Ion Deluge
Crush Claw
Post-25
Discharge
Crunch
Thunderbolt
Acid Spray
Coil
Wild Charge
Gastro Acid
Zap Cannon
Thrash

Egg
x

TM/HM
VI 01 - Hone Claws - 2 MC
VI 02 - Dragon Claw - 2 MC
VI 05 - Roar - 2 MC
VI 06 - Toxic
VI 10 - Hidden Power [Rock]
VI 15 - Hyper Beam - 2 MC
VI 16 - Light Screen
VI 17 - Protect
VI 18 - Rain Dance - 2 MC
VI 21 - Frustration - 2 MC
VI 25 - Thunder - 2 MC
VI 27 - Return - 2 MC
VI 31 - Brick Break - 2 MC
VI 32 - Double Team - 2 MC
VI 35 - Flamethrower - 2 MC
VI 39 - Rock Tomb - 2 MC
VI 42 - Facade - 2 MC
VI 44 - Rest - 2 MC
VI 45 - Attract - 2 MC
VI 48 - Round - 2 MC
VI 62 - Acrobatics - 2 MC
VI 68 - Giga Impact - 2 MC
VI 70 - Flash - 2 MC
VI 72 - Volt Switch - 2 MC
VI 80 - Rock Slide - 2 MC
VI 82 - Dragon Tail - 2 MC
VI 86 - Grass Knot - 2 MC
VI 87 - Swagger - 2 MC
VI 88 - Sleep Talk - 2 MC
VI 89 - U-Turn - 2 MC
VI 90 - Substitute
VI 91 - Flash Cannon
VI 94 - Rock Smash - 2 MC
VI 98 - Power-Up Punch - 2 MC
VI 100 - Confide - 2 MC
VI H1 - Cut - 2 MC
VI H4 - Strength - 2 MC

Tutor
V - Aqua Tail
V - Bounce - 3 MC
V - Drain Punch - 3 MC
V - Fire Punch - 3 MC
V - Giga Drain
V - Iron Tail - 3 MC
V - Knock Off
V - Magnet Rise
V - Signal Beam - 3 MC
V - Snore - 3 MC
V - Super Fang - 3 MC
V - Superpower - 3 MC
V - Thunder Punch - 3 MC

Other
x

He gains Ion Deluge and Crush Claw as a free level-up moves.
I also spend 3 MC on Fire Punch for Eelektross.
 
+6 UC and +1 CC

Pyroak gains 4 + 1 (KOC) MC spent on Double-Edge (Embirch Gen IV LU), Solar Beam and Attract (Gen VI TM).

Prinplup gains 1 +1 (Lucky Egg) + 1 (KOC) EC (up to 7), 2 MC and 1 AC (up to 2). I'll spend 2 UC on his EC to evolve him into Empoleon! He gains Swords Dance and Swagger free, and his MC are spent on Aqua Jet and Whirlpool (Gen VI LU).

395.gif

<Empoleon> [Cecil] (Male)
"My attacks are as graceful as the music following it."
Desperation Theme: WORLD SEQUENCE - Love Accordion
Rita and Deep Blue's Pokémon gift for Michael. Cecil is careless, and often stands in a corner, moving his wings as if playing the accordion.
As an Empoleon, Cecil has taken affinity to the likes of graceful fighters like Enryu, and to the musical abilities of Sierra, accompanying both with his accordion.



Nature: Relaxed (+1 Defense, -15% Speed, -10% Evasion)

Type: Water/Steel
Abilities:
Torrent: (Passive)
Defiant: (H) (Passive) (Locked)


Stats:
HP: 100
Attack: Rank 3
Defense: Rank 4 (+)
Special Attack: Rank 4
Special Defense: Rank 4
Speed: 52 (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 2/5


Attacks:
Level Up:

Pound
Growl
Bubble
Water Sport
Peck
Bide
Bubble Beam
Fury Attack
Metal Claw
Brine
Hydro Pump
Swords Dance
Swagger
Aqua Jet
Whirlpool

Egg:
Aqua Ring
Feather Dance
Double Hit
Agility
Icy Wind

TM:
Surf
Waterfall
Ice Beam
Scald
Protect

Tutor:
 
Mulan15262: Approved.
tavok: Approved.
Geodude6: Approved.
Avnomke: Approved.
Dummy007: Approved.
CorruptedCheese: Approved.
Arcanite: Approved.
Dogfish44: How are you paying for these pokemon? Not Approved.
S0L1D G0LD: Approved.
ff7hero: Approved.
youngjake93: Approved.
Fighterman481: Approved.
waterwarrior: Approved.
Psyco Josho: Approved.
Matezoide: Approved.
SubwayJ: Approved.
Canis Majoris: Approved.

+1.7 AUC
---
http://www.smogon.com/forums/threads/tavok-vs-youngjake-a-very-creative-name-for-a-battle.3500891/ 10 UC
http://www.smogon.com/forums/thread...-versus-geodude6-in-pokemon-conquest.3500850/ 3 UC
Spending all 13 UC on Floette as MC to purchase Camouflage (Egg), Calm Mind (XY TM/HM), Flash (XY TM/HM), Nature Power (XY TM/HM), Safeguard (XY TM/HM), and Swagger (XY TM/HM).

Spending 6 CC to purchase the following 3 pokemon:
Ekans [Nagaina] (F)
23.png

Rash Nature (+1 SpA, -1 SpD)
Type: Poison
Egg Group: Field/Dragon
Abilities: Intimidate, Shed Skin, Unnerve (Locked)
Stats:
HP: 90
ATK: Rank 2
DEF: Rank 2
SPA: Rank 3 (+)
SPD: Rank 1 (-)
Spe: 55
Size Class: 2
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks
Level Up
Wrap
Leer
Poison Sting
Bite
Glare
Screech
Acid
Stockpile
Swallow
Spit Up
Egg
Beat Up
Disable
Poison Tail
Snatch
Sucker Punch
TM/HM
Earthquake
Protect
Substitute
Toxic
Venoshock

Zorua [Blank] [M]
570.png

Naughty Nature (+1 Atk, -1 SpD)
Type: Dark
Egg Group: Field
Ability: Illusion
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0

Attacks:
Level Up
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Faint Attack
Scary Face
Taunt
Egg
Counter
Detect
Extrasensory
Snatch
Sucker Punch
TM/HM
Dig
Grass Knot
Substitute
Toxic
U-Turn

Tympole [Cid Fabool IX] [M]
535.png

Mild Nature (+1 SpA, -1 Def)
Type: Water
Egg Group: Water 1
Abilities: Swift Swim, Hydration, Water Absorb (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 64
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Bubble
Growl
Supersonic
Round
Bubble Beam
Mud Shot
Aqua Ring
Uproar
Egg
Earth Power
Mud Bomb
Refresh
Snore
Water Pulse
TM/HM
Protect
Rest
Sludge Wave
Substitute
Toxic

Self-Approved.
 
Last edited:
http://www.smogon.com/forums/threads/3498668/
ITS_A_RANDOM
10 (Format) = 10 UC
TOTAL
Its_A_Random: 10 UC (10 Total)
---
Fidgit_Front-1.png

Fidgit [Utilitand] (M)
EC: 6/6
MC: 9 (+9 UC) > 0
AC: 5/5
-Learns Quick Guard (Gen VI Egg from Breezi), Rock Climb (Gen IV TM), & Swift (Gen IV TM).
-Movepool maxxed until further notice/the next time I spot a move in Breezi's movepool that is not in Fidgit's movepool... 9.9
---
0+10-9=1 UC

SELF APPROVED.
 
Knew I was mising something last night... after 30 hours with no sleep (Whee Essays~) I suspect that could've gone worse. See: Me not approving (That and my home internet is being welsh...)

Anyhow, since only people with single digit IQ scores buy mons with UC... -2 CC for Pancham, -2 CC for Scraggy, -2 CC for the Dwebble and -2 CC for the Skorupi. Oh, and -2 CC for the predictions tourney, since I ought to clear that off my books as well. Leaves me with just 182 CC =\

Y'Know, it's no surprise that it's raiding that's leading me to buy Gen 6 mons... might do approvals tomorrow, currently sleep deprived Z_z

pancham.png

Panda (F)

Nature: Brave
+ Atk, - Spe, -10% Eva

Type: Fighting

Abilities: Iron Fist / Mold Breaker / Scrappy [DW]

Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 2
SpD: 2
Spe: 37 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Moves:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw

Foul Play
Me First
Quash
Quick Guard
Storm Throw

Bulk Up
Hidden Power Electric
Double Team
Payback
Power-Up Punch

559.png

Umbra (F)

Nature: Adamant
+ Atk, -SpA

Type: Dark / Fighting

Abilities: Shed Skin / Moxie / Intimidate [DW]

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
DC: 0/5

Moves:
Leer
Low Kick
Sand Attack
Feint Attack
Headbutt
Swagger
Brick Break
Payback

Dragon Dance
Drain Punch
Fire Punch
Ice Punch
Thunder Punch

Dragon Claw
Payback
Rock Slide
Substitute
Power-Up Punch

451.png

Skitter (F)

Nature: Adamant
+ Atk, -SpA

Type: Poison / Bug

Abilities: Battle Armor / Sniper / Keen Eye [DW]

Stats:
HP: 90
Atk: 3 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Moves:
Bite
Poison Sting
Leet
Knock Off
Pin Missile
Acupressure
Pursuit
Scary Face
Bug Bite
Poison Fang

Agility
Confuse Ray
Poison Tail
Twineedle
Whirlwind

Hone Claws
Protect
Dig
Brick Break
Infestation

557.png

Hermes (M)

Nature: Adamant
+ Atk, -SpA

Type: Rock / Bug

Abilities: Sturdy / Shell Armor / Weak Armor [DW]

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 55
Size Class: 1
Weight Class: 2
Bast Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Moves:
Fury Cutter
Rock Blast
Withdraw
Sand Attack
Feint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock

Block
Counter
Endure
Spikes
Wide Guard

Hone Claws
Protect
Earthquake
Shadow Claw
Poison Jab
 
Well... I feel insulted by the above. Because I'm doing this:

Buying a Piplup (2), Magnemite (2), Riolu (2) and Onix (3) for 9 UC.
If I'm stupid and am wrong with the prices, please tell me so :)

81.png

Thunderstorm (Magnemite (-))
Nature: Modest (+SpA, -Atk)

Type:

- Electric: Electric STAB; immune to paralysis status.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Magnet Pull (Passive): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.

Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Analytic (Passive) (LOCKED): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:

HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5
KOC: 0



Moves:

Level Up (9):

- Metal Sound
- Tackle
- Supersonic
- Thunder Shock
- Sonic Boom
- Thunder Wave
- Magnet Bomb
- Spark
- Mirror shot

Egg Moves (0):

None

TMs/HMs (5):

- Toxic
- Light Screen
- Thunderbolt
- Reflect
- Flash Cannon

Move Tutor: (5)

- Electroweb
- Endure
- Magic Coat
- Recycle
- Signal Beam

95.png

Bruno (Onix (M))
Nature: Brave (+Atk, -Spe)

Type:

- Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


Abilities:

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Weak Armor (Toggle) (LOCKED): No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 60 (-) (-10% evasion)
Size Class: 7
Weight Class: 6
Base Rank Total: 18

EC: 0/6
MC: 0
AC: 0/5
KOC: 0



Moves:

Level Up (15):

- Mud Sport
- Tackle
- Harden
- Bind
- Curse
- Screech
- Rock Throw
- Rage
- Rock Tomb
- Stealth Rock
- Rock Polish
- Smack Down
- Dragon Breath
- Sandstorm
- Slam

Egg Moves (5):

- Block
- Flail
- Heavy Slam
- Rock Blast
- Rollout

TMs/HMs (5):

- Taunt
- Protect
- Earthquake
- Torment
- Explosion

Move Tutor: (0)

None

393.png

Zic (Piplup (M))
Nature: Relaxed (+Def, -Spe)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

- Defiant (Passive) (LOCKED): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 34 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5
KOC: 0



Moves:

Level Up (8):

- Pound
- Growl
- Bubble
- Water Sport
- Peck
- Bide
- Bubble Beam
- Fury Attack

Egg Moves (5):

- Agility
- Aqua Ring
- Icy Wind
- Mud Sport
- Yawn

TMs/HMs (5):

- Toxic
- Ice Beam
- Dig
- Scald
- Grass Knot

Move Tutor: (0)

None

447.png

Your sprite is weird
Bastion (Riolu (M))
Nature: Naive (+Spe, -SpD)

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.


Abilities:

- Steafast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Prankster (Passive) (LOCKED): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+) (+11% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5
KOC: 0



Moves:

Level Up (9):

- Quick Attack
- Foresight
- Endure
- Counter
- Force Palm
- Feint
- Reversal
- Copycat
- Screech

Egg Moves (5):

- Blaze Kick
- Crunch
- Follow Me
- High Jump Kick
- Low Kick

TMs/HMs (5):

- Protect
- Earthquake
- Dig
- Focus Blast
- Rock Slide

Move Tutor: (0)

None

EDIT: 6 UC.

EDIT 2: I messed up and missing egg moves are filled with tutors, not TMs. Fixed as told by Elevator Music.
 
Last edited:
This is an another embarassing match...

Eternal Drifter:
1 CC
Zoroark:
4 MC
1 KOC
Audino:
4 MC
1 KOC

Mirage the Zoroark gains, with the KOC, 5 MC. She'll spend it on Egg Move Copycat and Substitute.

Mirage the Zoroark, Seeker of the Drifter, Survivor of the Showdown:
EC: 6/6
MC: 0 (Gains Copycat and Substitute)

Butler the Audino gains, with the KOC, 5 MC. He'll spend it on Past-Gen TM Telekinesis and TM Dazzling Gleam.

Butler the Audino, Defeated Healer:
MC: 0 (Gains Telekinesis and Dazzling Gleam)
AC: 5/5

I gain 1 CC. Stockpiling.

Eternal Drifter:
Currency Counters: 7
 
Turns out i am a moron. Venusaur already had Hyper Beam and Giga Impact.

Instead, i will use the 4 MC so he can learn Grass Knot and Double-Team (TMs)


7 UC



7 UC
 
Last edited:
Well, it sure is nice to have different weathers. Claiming 3 CC to stock up to 3.

Wendy the Bayleef earns 1 EC, and 3 MC (1 from KOC) to learn Mimic (pre-XY TM).
Erza the Bolderdash (now already a Stratagem) earns 3 MC (1 from KOC) to learn Electro Ball (level-up) and Calm Mind (XY TM).
Lucy the Kirlia (now already a Gardevoir) earns 3 MC (1 from KOC) plus 19 UC to learn Energy Ball, Grass Knot, Psyshock, Rest, Safeguard, Substitute, Taunt and Torment (8 XY TMs), Nightmare and Swift (2 pre-XY tutors). Also adding Wish in since I missed it as a pre-level 25 move.
Mirajane the Castform earns 4 MC (1 from KOC) to learn Flamethrower and Rest (2 XY TMs).

CC: 0+3 = 3
UC: 259-19 = 240

Bayleef - Wendy (F)
153.png

They say the calmest waters often hide the most turbulent undercurrents, the stillest air often the premonition to the most terrible storms. So does Wendy. She's nice and pretty, often the team's peacemaker (pacemaker too), but her spirit is indomitable. In battle, Wendy wields the very force of nature itself - the plants and the wind that blows between leaves are her primary defence. Wendy is very trusting of strangers, despite Charla's frequent rebukes, but the fact that they're inseparable makes most Daycare visitors hesitate - except for Zheng. Wendy looks upon Natsu and Gray as big brothers, and they respond in kind - protective of their siblings as if of the same lineage.

After months of travel, Zheng intends to find a suitable place to build a small monastery, where he can have a roof over his family's head while he preaches and travels on his own. Wendy is the first to express support for the idea - a plant must have roots, after all. The outside world has weathered her and given her experience, but she remains hopeful of the promise of a better present and future - especially when she founds herself having fun with the girls in the family, or going about on errands with the lads. She is determined to protect the family's roots, as she calls their indomitable spirit, and will fight if the challenges arise.


Nature: Calm (+1 SpD, -1 Atk)

Type:
Grass type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Petal Dance will not be disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source.
Bloom Command said:
For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Ability 1: Overgrow
Type: Passive
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2).

Ability 2: Leaf Guard (DW Unlocked)
Type: Passive
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 60
Size Class: 2
Weight Class: 2

EC: 7/9 Next Evolution at 9
MC: 0
AC: 5/5

Attacks:
Ancient Power
Aromatherapy
Bullet Seed
Counter
Double Team
Endure
Energy Ball
Giga Drain
Grass Knot
Growl
Heal Pulse
Ingrain
Leaf Storm
Leech Seed
Light Screen
Magic Coat
Magical Leaf
Mimic
Mud-Slap
Natural Gift
PoisonPowder
Protect
Razor Leaf
Reflect
Rest
Safeguard
Sleep Talk
Snore
Solarbeam
Substitute
Sunny Day
Sweet Scent
Synthesis
Tackle
Worry Seed
Stratagem - Erza (U)
stratagem.png

A swordsman wields the blade with graceful precision, just as Erza uses her attacks with dangerous beauty. She walked in on one of Gray and Natsu’s brawls, and the resulting free-for-all wore on for half a day before Zheng can subdue her with a Pokeball. Unknowingly for her, that fight left a lasting impression on the two – they’re cautious almost to the point of fearful whenever in her company since then. Wendy and Charla looks up to her as a role model, though, and it was Erza who took care of them, even though she was newer to the family.

Chargestone Cave is the hallowed ground for all of Erza's ancestry, yet she decides that she will withhold her instincts to evolve for the sake of her family. Small but close-knit, everyone looks up to Erza as the big sister, even though her quirks with boys sometimes astonished the girls and make the shy ones (like Juvia and Wendy) blush. After a series of long, drawn out clashes with Mirajane, both of them seemed to have settled to a cordial relationship, mutually agreeing to avoid mentioning the past conflicts, opting instead to look after the girls together and knock the boys down a peg or two when they get too loud.


It wasn't until the strawberry cake event that Erza finally found the courage to overcome her fear. The truth was, she was scared of shouldering her responsibility being a full-grown Stratagem, relying more and more on the rest of the family despite the lads' deferment to her leadership and skills. Resolving to do whatever it takes to protect herself and those around her, she secretly learn how to manipulate the nature from Mirajane, and the two became very fast friends. Although, Mirajane seems to have picked up some of Erza's racy quirks as well...

Nature: Modest (+1 SpA, -1 Atk)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by 2 BAP during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Levitate
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the all seismic moves. Earth Power will have 3 less BAP. Dig and Dive can still strike a Levitating Pokemon, but only if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Other Ground moves can still hit.

Ability 2: Technician
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Ability 3: Mold Breaker (Unlocked)
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
BRT: 21
Size Class: 2
Weight Class: 3

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Acupressure
AncientPower
Calm Mind
Defense Curl
Disable
Double Team
Earth Power
Electro Ball
Endure
Energy Ball
Fire Blast
Flamethrower
Flash Cannon
Giga Drain
Heat Wave
Hidden Power Ice
Hone Claws
Hyper Beam
Magnet Rise
Magnetic Flux
Mud Shot
Mud-Slap
Ominous Wind
Paleo Wave
Power Gem
Protect
Rest
Rock Blast
Rock Polish
Rollout
Sandstorm
Shadow Ball
Sleep Talk
Smack Down
Snore
Stealth Rock
Substitute
Sunny Day
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Gardevoir - Lucy (F)
282.png

Born without a family in the wild, Lucy’s life has been fraught with peril of being hunted and bullied by most other wild, stronger Pokemon. One such incident left her under severe shock from poison by an unknown aggressive Poison-type. Had a human not happened by, she would’ve died or at best, crippled for life. Luckily, Zheng was the second person to found her, called by a fellow trainer who was looking for mushrooms in that region. Together they saved the Ralts, and after a brief discussion Zheng named her Lucy and brought her into his family. Gray was the first to be able to contact directly with her, but it was through efforts and enthusiasm of the whole gang that brought her out of trauma and into life again.

Despite her growing strength, Lucy still has much distaste for open, direct conflict - hence she is very much like Wendy in that regard, learning the arts of healing and support, using direct attacks as distraction rather than full-on assault. Despite that, she gets on quite well with most of the brawling boys - they respect her decision, and will not hesitate to take her side against any foes who dared to so much as insult her. In turn, Lucy is the logical voice of the whole family - her ideas always astute outside of battle, with her innate mental capabilities only enhance her charms and perception.


The discovery of Gardevoirite trade intrigued Zheng, and when Lucy came in contact with it, she seemed to be in a far tranquil state of mind. Such was here power with the Mega Stone that the whole monastery and even nearby areas are shrouded in an aura of peace and compassion. Taking care not to affect the lives of others, Zheng had since been cautious in allowing Lucy to come in full contact with the Stone, unless the battle demands for the release of her powers.

Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)

Type:
Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Fairy type: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves. Stacks with second STAB where applicable. Full list: Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent.

Abilities:
Ability 1: Synchronize
Type: Passive
This Pokemon can mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Ability 2: Trace
Type: Trigger
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced. (Command: Trace (Target Ability) )

Ability 3: Telepathy (DW Unlocked)
Type: Passive
This Pokemon creates a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

282-mega.png


Ability 4: Pixilate (Mega-Evo only)
Type: Toggle
By default, Mega-Gardevoir's Normal-type moves are Fairy-type moves, and have an additional 2 BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by 2.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 69 (- = 80/1.15)
Size Class: 3
Weight Class: 3

Stats (Mega-Evo):
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 86 (- = 50/1.15)
Size Class: 3
Weight Class: 3

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Calm Mind
Confusion
Dazzling Gleam
Disable
Double Team
Encore
Endure
Energy Ball
Future Sight
Grass Knot
Growl
Heal Bell
Heal Pulse
Healing Wish
Hyper Beam
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psychic
Psych Up
Psyshock
Rest
Safeguard
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Snatch
Stored Power
Substitute
Swift
Taunt
Teleport
Thunder Wave
Thunderbolt
Torment
Toxic
Will-O-Wisp
Wish
Castform - Mirajane (F)
351.png

Mirajane is a sweet girl, always smiling at everyone, even though she sometimes do gets into fights with Erza when the latter is not busy pounding Natsu. She helped Elfman overcome his innate fear to swimming by teaching him patiently in Lake Lucid. As a result, the latter treated her as an elder sister, always protective of her while respecting her opinions on every turn. In turn, Mirajane always stays near Elfman for guidance, often perching atop his head on journeys and summoning sunny skies to invigorate the Numel. Despite her small stature, no one else in the family looks upon her as the one to be protected - Mirajane is very capable of looking after herself, usually resolving conflicts around her in a diplomatic way but more than willing to respond with force if necessary.

Nature: Modest (+1 SpA, -1 Atk)

Type (weather-dependent):
Normal type: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Thrash or Outrage will not be disrupted by oncoming damage.
Sunny Fire type: Fire STAB; immune to burn status. Brighten Command.
Rainy Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving energy cost reduced to 5 per action.
Snowy Ice type: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.


Ability:
Forecast
Type: Passive
Mirajane is adept at changing and adapting to the weather, granting her immunity to all forms of weather. Mirajane can also change the typing of Weather Ball accordingly, and take different forms during Sunlight, Rain, and Hail. The Energy Cost of Weather Ball and all weather changing moves are reduced to 6.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1

MC: 0

Attacks:
Amnesia
Avalanche
Blizzard
Clear Smog
Disable
Double Team
Ember
Endure
Energy Ball
Fire Blast
Flamethrower
Flash
Future Sight
Hail
Headbutt
Hex
Hydro Pump
Ice Beam
Icy Wind
Incinerate
Lucky Chant
Mimic
Ominous Wind
Powder Snow
Protect
Psych Up
Rain Dance
Rest
Round
Sandstorm
Scald
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solarbeam
Substitute
Sunny Day
Swift
Tackle
Tailwind
Toxic
Water Gun
Water Pulse
Weather Ball
 
Old flash
Old flash
Flash
Flash

CC: 29->30->31
UC: 0->3->6->0

Ludicolo:
MC: 0->4->5 (1 KOC)->9->0
Moves: Grass Knot, Hyper Beam, Hail (XY TM), Drain Punch (past gen TM)

Rotom:
MC: 0->6 (6 UC)->0
Moves: Hidden Power (Fighting), Facade, Dream Eater (XY TM)
 
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In which Cranidos continues to be a surprisingly effective LC face-murderer.

CC Gains: 1
Total CCC CC: 2

Pokemon Gains:-

408.png

EC: 2+1 = 3/6
MC:
0+2+1(KOC) = 3 MC spent on Earth Power (Generation IV & V Move Tutor, 3MC)
AC: 4+1 = 5/5 ==> SHEER FORCE IS UNLOCKED!

IAR EDIT: Do NOT leave a paper trail of claims in your claim. Consider this a caution not to do this again.
(For clarification, this is to prevent an unnecessary amount of lag for people trying to view.)

CCC EDIT: Diddums.
 
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Dogfish44: Approved
tavok: For Magnemite, the spare egg move slots should be filled with tutor moves. Check the player handbook for details (apparently the op is out of date, sorry about that). Fix that and VM me, and I'll approve.Approved
Eternal Drifter: Approved
Matezoide: Approved
ZhengTann: Castform has 1 MC left over, correct? Either way, approved! :)
Arcanite: Approved
Avnomke: Porygon already has Signal Beam and Endure, so you get 4 UC back. Approved
S0L1D G0LD: Approved
AOPSUser: Telekinesis is only a Past-Gen TM, so you can't afford to buy it for Rotom. Fix that and VM me, and I'll approve.Approved
Someoneelse: Approved
colourcodedchaos: Approved

+1 UC

---

http://www.smogon.com/forums/threads/3500966
Emma & smash: 1 CC
budew: 1 AC, 3 MC, 1 EC
Note: Budew should also get 1 KOC
http://www.smogon.com/forums/threads/3501012
Emma: 1 CC
Dunsparce: 1 AC, 3 MC, 1 KOC
http://www.smogon.com/forums/threads/3500949
Battlers: 1 CC
Mons: 1 AC, 1 EC, 3 MC
KOC: Budew, Mareep x2, Magby, Azurill
http://www.smogon.com/forums/threads/3501744
Elevator Music gets 1 CC.
Dunsparce gets 1 AC, 3 MC and 2 KOC.
Budew gets 1 AC, 1 EC and 3 MC.
Note: Dunsparce should only get 1 KOC, and Budew the other.
http://www.smogon.com/forums/threads/3501792
Battlers: 1 CC
Mons: 1 AC, 1 EC, 2 MC
KOC: Cranidos
Azurill: +1 MC

10+3+1 (above approvals) = 11 UC
Total:
Elevator Music: 5 CC / 11 UC
- Nokocchi (Dunsparce): 6 MC / 2 AC / 2 KOC
- Hitomoshi (Litwick): 1 EC / 3 MC / 1 AC
- Ruriri (Azurill): 2 EC / 6 MC / 2 AC / 1 KOC
- Subomii (Budew): 3 EC / 9 MC / 3 AC / 3 KOC
---
Currency Counters: 14 ---> 19
Universal Counters: 2 ---> 13 ---> 0 (post-spending)

All KOC will go to MC.

Nokocchi (Dunsparce): Dunsparce will unlock Rattled. Purchasing Rest (XY TM), Return (XY TM), Sleep Talk (XY TM), and Toxic (XY TM) for 8 MC.

Hitomoshi (Litwick): Litwick evolves into Lampent!
608.png

Lampent [Rampuraa] (M)
Nature: Timid (+15% Spe, +7% Acc, -1 Atk)
Type: Ghost/Fire

Abilities: Flash Fire / Flame Body / Infiltrator (Locked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 64 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 4/5

Moves: (36/62)
Astonish
Confuse Ray
Curse
Ember
Fire Spin
Flame Burst
Hex
Imprison
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Shadow Ball
Smog
Will-O-Wisp

Acid Armor
Clear Smog
Endure
Haze
Heat Wave

Energy Ball
Fire Blast
Flame Charge
Hidden Power (Ground)
Protect
Psychic
Rest
Safeguard
Sleep Talk
Solar Beam
Substitute
Taunt
Toxic
Trick Room
Purchasing Telekinesis (Past Gen TM) for 3 MC.

Ruriri (Azurill): Azurill evolves into Marill! Marill gains Tackle, Defense Curl, Rollout, Aqua Ring, Aqua Tail, and Double-Edge upon evolution.
183.png

Marill [Mariru] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Water/Fairy

Abilities: Thick Fat / Huge Power / Sap Sipper (Locked)

Stats:
HP: 100
Atk: Rank 2 [4 Huge Power] (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 [12 Huge Power]

EC: 4/9
MC: 0
AC: 4/5

Moves: (30/94)
Aqua Ring (+)
Aqua Tail (+)
Bounce
Bubble
Bubble Beam
Charm
Defense Curl (+)
Double-Edge (+)
Helping Hand
Rollout (+)
Slam
Splash
Tackle (+)
Tail Whip
Water Gun
Water Sport

Body Slam
Copycat
Encore
Refresh
Tickle

Facade
Light Screen
Protect
Scald
Substitute
Toxic
Waterfall

Endure
Knock Off
Purchasing Rain Dance (Level-Up), Superpower (Level-Up), Hydro Pump (Level-Up), Play Rough (Level-Up), Aqua Jet (Egg Move), Perish Song (Egg Move), Brick Beam (XY TM), Ice Punch (Past Gen Tutor), and Dive (Past Gen TM) for 7 MC and 11 UC.

Subomii (Budew): Budew evolves into Roselia! Roselia gains Poison Sting, Leech Seed, Magical Leaf, Grass Whistle, and Giga Drain upon evolution.
315.png

Roselia [Rozeria] (F)
Nature: Timid (+15% Spe, +10% Acc, -1 Atk)
Type: Grass/Poison

Abilities: Natural Cure / Poison Point / Leaf Guard (Locked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 4/5

Moves: (23/72)
Absorb
Giga Drain (+)
Grass Whistle (+)
Growth
Leech Seed (+)
Magical Leaf (+)
Mega Drain
Poison Sting (+)
Stun Spore
Water Sport
Worry Seed

Extrasensory
Leaf Storm
Mind Reader
Sleep Powder
Spikes

Dazzling Gleam
Endure
Energy Ball
Nature Power
Protect
Sludge Bomb
Substitute
Purchasing Toxic Spikes (Level-Up), Sweet Scent (Level-Up), Ingrain (Level-Up), Petal Dance (Level-Up), Toxic (Level-Up), Aromatherapy (Level-Up), Synthesis (Level-Up), Petal Blizzard (Level-Up), Venoshock (XY TM), Shadow Ball (XY TM) and Hidden Power (Rock) (XY TM) for 12 MC and 2 UC.

Self-approved.
 
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