Other XY OU Viability Ranking Thread (V2) (Last update on post #5189)

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You should run Iron Head over Earth Power but that aside, yes its very viable as it is one of the best wallbreakers in the game.
Why? Lol. I can't even see why you would want Iron Head on Kyurem-B at all except for like Sylveon and TTar, and even then Fusion Bolt is like 10 points weaker than Iron Head in exchange for being able to kill Heatran.
 
Why? Lol. I can't even see why you would want Iron Head on Kyurem-B at all except for like Sylveon and TTar, and even then Fusion Bolt is like 10 points weaker than Iron Head in exchange for being able to kill Heatran.
252+ Atk Life Orb Teravolt Kyurem-B Iron Head vs. 252 HP / 252+ Def Clefable: 268-317 (68 - 80.4%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Teravolt Kyurem-B Fusion Bolt vs. 252 HP / 252+ Def Clefable: 168-198 (42.6 - 50.2%) -- guaranteed 3HKO after Leftovers recovery

252+ Atk Life Orb Teravolt Kyurem-B Iron Head vs. 252 HP / 252+ Def Sylveon: 289-341 (73.3 - 86.5%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Teravolt Kyurem-B Fusion Bolt vs. 252 HP / 252+ Def Sylveon: 179-212 (45.4 - 53.8%) -- 2.3% chance to 2HKO after Leftovers recovery

Guaranteeing 2HKOs on the two most widely used defensive Fairies is a pretty big deal, especially when they're such common switch-ins to Kyurem-B.
 
Bringing back some of my nominations for discussion.
Gastrodon -> C-/D The only niche it has over other bulky waters like Rotom-W and Jellicent is checking mons that rely on Water-type damaging moves and VolTurn. It is also extremely slow and needs all Grass-types removed before it can wall physical attackers. Toxic also shuts it down. It is also setup bait for bulky Substitute attackers and Magic Guard mons like Clefable. Gastrodon is also walled by Chansey, and it cannot stay in on most special attackers due to low special bulk.

Reuniclus -> B- Reuniclus threatens stall, especially Mega Venusaur, with a bulky Calm Mind and threatens fast offense with Trick Room. Its bulk is even further boosted by Magic Guard and Recover, making it hard to wear down. Weakness to U-turn and Pursuit hampers it, Encore and Trick render it useless, and it essentially needs to have Scizor, Aegislash, Jirachi, Volcarona, Sableye, Clefable, Dark-types, and if not running Psyshock, special walls removed in order to sweep.

Omastar -> C- Omastar's niche is being the only special smasher that isn't checked by Talonflame. The unbanning of DrizzleSwim gives it a chance to do some serious damage after smashing once its checks are removed. The issues that keep it from being higher are that it's easily revenge killed by scarfers and priority users, forced out by Gyarados, Rotom-W, Mega Venusaur and Ferrothorn, and walled by Chansey. It is also forced to use Ancient Power or a pitiful 60 Atk to use dual STAB.

Umbreon -> C- Umbreon has only one niche, and that is being a cleric, as the Curse set is outclassed by Tyranitar and Bisharp which can force switches by threatening the opponent with immediate pressure. Umbreon forces opponents to play mindgames if they seek to status a mon for fear of Umbreon switching in to bounce back the status. It is hindered by U-turn, however, turning the momentum away from Umbreon's team by switching into a check. It also faces competition from Mandibuzz which has Defog as its support, as well as Chansey and Sylveon who can take on more threats with more bulk (and in Sylveon's case, Fairy typing and offensive presence).

Cresselia -> C-Unreliable recovery in Moonlight and vulnerability to status hinders its potential as a wall, Tyranitar can switch into any move barring Toxic and set up on it, Magic Guard users set up on it, U-turn hampers it by pulling momentum away from it, it is bait to Taunt and Trick. Levitate and checking common physical attackers are the only niches it has as a wall.

Weavile -> B- The reason to use Weavile over something like Mamoswine is being a fast attacker and threatening opponents and forcing switches through Knock Off. Its high speed and Ice Shard allow it to serve as an effective revenge killer, though priority and Fighting-type scarfers scare it off, and it is easily worn down by rocks and LO recoil.

Amoonguss -> C+ Distinguishes itself from Tangrowth and Mega Venusaur with a more reliable sleep move in Spore and immunity to Toxic, Regenerator, and not using a mega slot. Cannot be easily worn down due to its defensive typing resisting common attacks alongside its decent bulk.

Barbaracle -> C- It distinguishes itself as a smasher with its dual STAB alone providing plenty of coverage. It can run Earthquake to get past Aegislash, something Cloyster can only dream of beating, or it can threaten Ferrothorn with Cross Chop, a threat which Cloyster also struggles to deal with.

Milotic -> D Competitive is its only niche and even then it can't take full advantage of it due to being slow with no priority.
 
252+ Atk Life Orb Teravolt Kyurem-B Iron Head vs. 252 HP / 252+ Def Clefable: 268-317 (68 - 80.4%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Teravolt Kyurem-B Fusion Bolt vs. 252 HP / 252+ Def Clefable: 168-198 (42.6 - 50.2%) -- guaranteed 3HKO after Leftovers recovery

252+ Atk Life Orb Teravolt Kyurem-B Iron Head vs. 252 HP / 252+ Def Sylveon: 289-341 (73.3 - 86.5%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Teravolt Kyurem-B Fusion Bolt vs. 252 HP / 252+ Def Sylveon: 179-212 (45.4 - 53.8%) -- 2.3% chance to 2HKO after Leftovers recovery

Guaranteeing 2HKOs on the two most widely used defensive Fairies is a pretty big deal, especially when they're such common switch-ins to Kyurem-B.
Derp, makes sense, mb lol. Earth Power really only seems nice for Rotom-W without locking yourself into Outrage and the aforementioned Heatran, but that's about it.
 
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Chesnaught for B or B+. I just want to say it again. It's a really good defensive mon. Everything about it has been said, as it has with Staraptor who should also go to B or B+.

Lucario to B or B+. It got totally eclipsed by its mega form but it's a very solid attacker in its base form, especially with Extreme Speed.

Jellicent to C or C-. It walls nothing notable except Keldeo, which it does a wonderful job of (especially since none use HP Ghost anymore) but it pretty much does only does that. It can also wall Scizor w/o Knock Off (which isn't that much of a feat, seriously like every other tank/wall can do it,) Heatran (like every single bulky water) and some other stuff mentioned here. Now if you want an absolute full-stop to Keldeo this thing is absolutely the spooky jelly-thing you want so it does warrant a ranking (Lati@s does a great job too but Jellicent can at least burn pursuit trappers that try to switch in.)

Goodra to stay in B-. Specifically because of its Modest Specs/LO set. I really did dislike this thing initially but this set is actually pretty good. Defensively it's mostly outclassed by Latias but unlike Latias, Tyraniar can't switch in to Goodra because of Focus Blast; a set of Draco/Focus/Flamethrower/Thunderbolt has few safe switch ins, mostly just Chansey, Clefable and Sylveon. Goodra can counter every special attacker in S and A rank with the exception of KyuB, Wacan/LO Manaphy, Greninja, Keldeo, Lati@s, and Clefable. It's also a good answer to Y-zard, the only others being Chansey (who has next to no offensive presence) and Lati@s (who do really poorly against a T-Tar/Y-zard core, which is super good and I've been seeing a lot of it.) I think it's underrated, it's not spectacular since it's easy to wear down and check but it has a place on bulky offense teams.

Tangrowth to B- or B. It's so good. Its physical bulk is unreal and Assault Vest patches up its awful special defense. It's a great user of Assault Vest; nothing appreciates losing its item, it can recover health with Giga Drain, and Regenerator is one of the best possible abilities for a defensive mon. And without Assault Vest, it has Sleep Power and Leech Seed. It's super hard to kill without SE moves and it's relatively hard to switch into for a defensive mon.

Both Gourgeist sizes to B-. Small is a really good sub-seeder, XL is bulkier and has an easier time switching in to attacks. Will-o-wisp and Leech Seed are two of the best moves a physical tank can ask for. It's typing means it has no trouble spin blocking Excadrill w/o Shadow Claw, and most things that depend on QuakeEdge are probably countered by Gourgeist XL and its raw bulk. Frisk is a good ability, scouting items can be useful, e.g. seeing if something is scarfed, banded or just bluffing. It can also do miscellaneous stuff like Trick Scarf, Trick Room, Destiny Bond, and stall with Phantom Force. As a defensive grass type it's mostly outclassed by Chesnaught, Venusaur and Ferrothorn, but over them it has ghost-typing for spin blocking and Will-o-Wisp.

Sableye to C+/C. Sableye has, for lack of a better term, artificial bulk. In order to counter nearly any strong physical attacker it absolutely has to use Will-o-Wisp after it switches in, meaning it's a free switch in for fire types (especially Heatran,) offensive status absorbers, and strong special attackers that don't mind burn too much. STAB Foul Play is great for a defensive mon but I'd really much prefer Mandibuzz, who has crazy bulk, defog, and a better typing (Dark/Ghost has only one uncommon weakness but almost no exploitable resistances.) Prankster Taunt/T-wave is done better by Thundurus. Its ability to check and counter many physical attackers with priority wisp is really great, but it's super easy to play around and overall I've found it to be a very disappointing defensive mon.

Kingdra to B. Swift Swim+Drizzle was banned for very good reason last gen, but now it's not. Offensive rain teams is the best thing no one is running, especially since no one really prepares for them anymore. This SPL replay is a really good example of what I'm talking about (Kabutops did most of the work but Kingdra is on par with it as a Swift Swimmer, though it's a bit easier to wall.) The Drizzle nerf hurt but ~7 turns is all Swift Swimmers really need to do major damage, and Kingdra is one of the best (along with Ludicolo and especially Kabutops, who do not deserve C- and C, but I can't talk about them right now.)

Entei to B. CB Sacred Fire is super hard to switch in to, the risk of burn is too high for most physical attackers and it just hits hard in general. Entei also has just enough coverage to deal with most things can actually can, and Extreme Speed is always a very valuable move.

Recommendations I had from last thread. Special emphasis again on Chesnaught, B- is a joke for what this guy can handle.
 
Stoutland does not have an analysis, but I have not yet found a post with it being rejected, maybe I skipped over it, I apologize in advance if this is the case!
Nominating Stoutland for C-/D.
Stoutland is a monster under Sand, it has powerful Return and coverage options such as Fire Fang and Superpower. It wields Choice Band very well! However, it requires Sand, which was nerfed, and now Mega Zard brings an end to its Sand Rush. With Excadrill in the tier, there isn't much reason to use it. However, it packs the immunity to Ghost, which Excadrill does not. Stoutland OHKOes every Pokemon in the S-tier, for the record. But Stoutland just isn't even too powerful. However, I feel it should be ranked, and as low as C-/D. Thoughts?
 
Stoutland does not have an analysis, but I have not yet found a post with it being rejected, maybe I skipped over it, I apologize in advance if this is the case!
Nominating Stoutland for C-/D.
Stoutland is a monster under Sand, it has powerful Return and coverage options such as Fire Fang and Superpower. It wields Choice Band very well! However, it requires Sand, which was nerfed, and now Mega Zard brings an end to its Sand Rush. With Excadrill in the tier, there isn't much reason to use it. However, it packs the immunity to Ghost, which Excadrill does not. Stoutland OHKOes every Pokemon in the S-tier, for the record. But Stoutland just isn't even too powerful. However, I feel it should be ranked, and as low as C-/D. Thoughts?

I'm having a very difficult time thinking of something Stoutland can do that Excadrill can't, besides run a Last Resort set I guess?
 
Why? Lol. I can't even see why you would want Iron Head on Kyurem-B at all except for like Sylveon and TTar, and even then Fusion Bolt is like 10 points weaker than Iron Head in exchange for being able to kill Heatran.
You've made the mistake of thinking Kyu-B gets STAB on fusion bolt.
 
I think Stoutland is perfectly at home at D.
It's band set does hit hard, but the fact that it desperately needs a band to be remotely threatening is dissapointing. Normal doesn;t grant too many switch-in opportunties, he still doesn't have any priority, and he's overreliant on weather. He lacks any boosting move too, unless you fancy work up (I hope you don't). He does have his perks, like great speed and power in sand, but I would have other pokemon to use in sand in mind that are a lot more threatening than stoutland, like Mega Garchomp, or maybe sand force Landorus.
Btw he got play rough as an egg move, great new toy to muscle past some fighting types.
 
I agree. I feel if someone brought it up, it'd get accepted. Yes, it doesn't get perma weather, but it also got +10 attack this generation. Its Choice Band set is a monster with Return, Crunch, Superpower, and Fire Fang, but unfortunately needs sand to be great. I think D, C-, or C could work.

This also makes me think the other weather sweepers could/should get ranked. Victreebel, Venusaur, Stoutland, and maybe Beartic should get ranked, and I think Kabutops should definitely go up. Weather!
It has much better bulk, an arguably better all purpose typing, as well as a general unknownness that contributes to people not knowing its moves/power. On a sand team, it can certainly be run with Excadrill, in a similar manner to the dual bird strategy. I definitely think Scruffy is viable in at least D rank.

I can agree on the moving of some weather abusers (after thinking wrongfully of trying to cut down the list, sorry) like Kabutops and Kingdra (one being able to bluff speed or insta crits, the other destroying most in his path) yet the sun abusers idk.

I know of Victreebell's prowress (fought it in BW2 enough to know that WeatherBall sucked), but the sun is not what it once was. It could be C ranked, as its generally harder to abuse than some others, but that's my own spin. Sun teams are still very viable (now with dedicated setter with a pseudo one too!) so never know. C- rank at best with D being most likely (if this was tiershift, then B ranking easy).

Stoutland is an interesting case. Usable base Attack (not great, but usable...), no main niche outside of sand abuse, so why should we consider it? Its one niche, it does very well. He hits very hard with that band (like most things) and moves very fast under sand. Exemplary coverage and great STAB in return, its pretty nice being the dog...when in sand. Outside of it, he is slow and very susceptible to one of the most used coverage moves in Fighting. For those with usually only running one viable set (which he does), I believe he is C- ranking at best D most likely.

To wrap it up, Kabu and King: B rank, Victree and Stout C- to D ranking (I'm really either or on them as they have a niche, so should be regarded as so I believe).

EDIT: Thanks for heads up there Salt the Flesh
 
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I
Stoutland is an interesting case. Usable base Attack, no main niche outside of sand abuse, so why should we consider it? Its one niche, it does very well. He hits very hard with that band (like most things) and moves very fast under sand. Exemplary coverage and great STAB in return, its pretty nice being the dog...when in sand. Outside of it, he is slow and very susceptible to one of the most used coverage moves in Fighting, and while he can abuse sand, he takes damage from it himself, thus decreasing his longevity. For those with usually only running one viable set, I believe he is C- ranking at best.
Just a nitpick here, but Stoutland does not take Sand damage because anything with Sand Rush doesn't take damage regardless of type. I agree with ranking Stoutland somewhere. Stoutland is one of those unfortunate mons who got his niche nerfed extremely hard, but it's still usable. I think C- is more appropriate than D because Stoutland has just enough to distinguish itself from Exca.
 
I know of Victreebell's prowress (fought it in BW2 enough to know that WeatherBall sucked), but the sun is not what it once was. It could be C ranked, as its generally harder to abuse than some others, but that's my own spin. Sun teams are still very viable (now with dedicated setter with a pseudo one too!) so never know. C- rank is my thought for him (if this was tiershift, then B ranking easy)
What's wrong with weather ball? Also, what do you think about non mega Venusaur. It now has reliable physical STAB and better special STAB, so I think it deserves to be ranked.
Stoutland is an interesting case. Usable base Attack, no main niche outside of sand abuse, so why should we consider it? Its one niche, it does very well. He hits very hard with that band (like most things) and moves very fast under sand. Exemplary coverage and great STAB in return, its pretty nice being the dog...when in sand. Outside of it, he is slow and very susceptible to one of the most used coverage moves in Fighting, and while he can abuse sand, he takes damage from it himself, thus decreasing his longevity. For those with usually only running one viable set, I believe he is C- ranking at best.
I agree, but...
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Sand Rush doubles Speed in a Sandstorm and makes the Pokémon immune to Sandstorm damage.
He doesn't :)
to wrap it up, Kabu and King: B rank, Victree and Stout C- to D ranking (I'm really either or on them as they have a niche, so should be regarded as so I believe)
I agree, D, C-, and C are the proper places for most weather sweepers. Also, what do you think about Beartic? It was pretty good last gen in Ubers, and I think it's pretty good now. It needs rain, even more than Stoutland needs sand, but under rain it's very fast, has great power, can SD, has priority, good STAB, good coverage, and good bulk.

EDIT: This is a bit of a tangent, but Beartic and Stoutland both get Play Rough this generation too. I think it further improves Beartic, but idk about Stoutland.
tl;dr: Weather sweepers not already ranked for C to D!
 
What's wrong with weather ball? Also, what do you think about non mega Venusaur. It now has reliable physical STAB and better special STAB, so I think it deserves to be ranked.

I agree, but...
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Sand Rush doubles Speed in a Sandstorm and makes the Pokémon immune to Sandstorm damage.
He doesn't :)

I agree, D, C-, and C are the proper places for most weather sweepers. Also, what do you think about Beartic? It was pretty good last gen in Ubers, and I think it's pretty good now. It needs rain, even more than Stoutland needs sand, but under rain it's very fast, has great power, can SD, has priority, good STAB, good coverage, and good bulk.

EDIT: This is a bit of a tangent, but Beartic and Stoutland both get Play Rough this generation too. I think it further improves Beartic, but idk about Stoutland.
tl;dr: Weather sweepers not already ranked for C to D!


1. Fail on my part, ment to clarify that it using Weatherball against me sucked (seriously, it destroying one of my better counters to it with a 150 BP fore move? Ughh, I hated that.)

2. No experience with Venu this Gen, but last Gen I did not think highly of it but that's another discussion.

3. Fixed : D (for being a sand user, I should have known that)

4. From what I know of him on pa uper, he looks alright (thoroughly outclassed by Mamo, but alright) and might be usable, but I will say that it doesn't do itself any favors. Priority thats not STABed (which sucks, as most fighting types not named Breloom or Conk can tell you) is STABed in rain, and he has a good physical ice move, but if you are having difficulties with grass and all, you really do have better options than Bear no? Im saying maybe... Course I don't know him that well, but eh, not very impressive to me.
 
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At the risk of sounding like an idiot, I'm nominating Chatot for C-. Its Substitute + Nasty Plot + Chatter + Boomburst set can be very dangerous if it gets going with a little confusion hax. Chatot is surprisingly hard for some defensive teams to deal with since it outspeeds most defensive Pokemon and doesn't have to worry about status. With a little luck, Chatot can even get past Chansey. Even Aegislash is a shaky check to Chatot since it will die with some bad confusion rolls. I know Chatot has coverage issues and nonexistent bulk, but I think it is at least worthy of being ranked.
 
At the risk of sounding like an idiot, I'm nominating Chatot for C-. Its Substitute + Nasty Plot + Chatter + Boomburst set can be very dangerous if it gets going with a little confusion hax. Chatot is surprisingly hard for some defensive teams to deal with since it outspeeds most defensive Pokemon and doesn't have to worry about status. With a little luck, Chatot can even get past Chansey. Even Aegislash is a shaky check to Chatot since it will die with some bad confusion rolls. I know Chatot has coverage issues and nonexistent bulk, but I think it is at least worthy of being ranked.
Chatot is one of those pokemon that is fun to use, and can actually work when used well, but doesn't have enough of a niche to get ranked. If it has like +20 or so speed, I'd agree, but generally, Exploud and Togekiss are better to run.
 
Chatot is one of those pokemon that is fun to use, and can actually work when used well, but doesn't have enough of a niche to get ranked. If it has like +20 or so speed, I'd agree, but generally, Exploud and Togekiss are better to run.
Chatot is faster than Exploud, actually has a higher special attack, and gets Chatter which gives it a clear reason to use it over Exploud. Togekiss does not get STAB Boomburst so it can't do as much damage as Chatot. I'm not suggesting Chatot for A rank or even C. I'm just saying that it does have a big enough niche to be considered viable in OU.
 
Chatot is faster than Exploud, actually has a higher special attack, and gets Chatter which gives it a clear reason to use it over Exploud. Togekiss does not get STAB Boomburst so it can't do as much damage as Chatot. I'm not suggesting Chatot for A rank or even C. I'm just saying that it does have a big enough niche to be considered viable in OU.
I guess if you Baton Passed some Speed/SpecAtt boosts Chatot could be deadly, but apart from that it's about C/C- IMO
 
I think that it's a huge stretch to move all weather sweepers to C- or C. C- stuff like Cloyster and Slowking aren't great but they are in no way as niche as Victreebel and Beartic. I could MAYBE see Victreebel going to D, but Beartic shouldn't even be ranked, especially when Ludicolo, one of the best swift swimmers, is in C-.
 
I think that it's a huge stretch to move all weather sweepers to C- or C. C- stuff like Cloyster and Slowking aren't great but they are in no way as niche as Victreebel and Beartic. I could MAYBE see Victreebel going to D, but Beartic shouldn't even be ranked, especially when Ludicolo, one of the best swift swimmers, is in C-.
Well, you (kind of) bring up a solid point that Ludi shouldn't be C-. It, along with the other ranked swift swimmers, can be very effective, provided rain. I think C, or even C+, is better for the Pineapple Duck (I think that's what it is...)
 
I guess if you Baton Passed some Speed/SpecAtt boosts Chatot could be deadly, but apart from that it's about C/C- IMO

Chatot's competition comes from Exploud and Porygon-Z (the latter's Adaptability-boosted Tri Attack hits as hard as Chatot's Boomburst), neither of which are even ranked.
 
Chatot's competition comes from Exploud and Porygon-Z (the latter's Adaptability-boosted Tri Attack hits as hard as Chatot's Boomburst), neither of which are even ranked.
Exploud will/should be ranked; it is getting an analysis. I propose D rank to start, but I could see C- for it.
 
Exploud will/should be ranked; it is getting an analysis. I propose D rank to start, but I could see C- for it.
In a way, I'd like to provide support Exploud for C/C-

Exploud hits hard and punches holes, that's it. However, he only needs one move to do it: Boomburst. To those who don't know, Boomburst is a 140 BP Normal-type move that can hit through subs. Paired with Scrappy, this means that very few can actually switch in to sponge the hit. Pokemon that resist Boomburst, Steel- and Rock-types, are dealt with using coverage moves; switch-ins such as Aegislash, Tyranitar, and Heatran can be dealt with by Overheat and Focus Blast using proper prediction. This means that if Exploud manages to get in the field safely he can easily chip off a high amount health from the enemy, enough for cleaners/sweepers to take care of. Also, as very few things can actually dare to switch in on Exploud, he needs to be RKed at times to be dealt with.

However, that's where the good traits end. He's too slow to actually get a hit before getting hit, meaning he can be worn down easily. His bulk and typing is below average, which leads to him being easily threatened by mons with a decent attack. His predictability hurts him the most, however, as he really needs Choice Specs to be threatening as he's underwhelming otherwise. The caveat of Choice Specs also makes him locked to a single move, meaning once revealed he can be dealt with more appropriately; this also makes him switch out more and take hazard damage.

I don't really see myself using this over Latios as they share the nuke role anyway. DM recoil is not an issue as switching is required for both anyway.

Also this is my first time here so if I'm doing this wrong tell me.
 
The difference between Crawdaunt and classic wallbreakers is that if you give it the chance to get in, something on your team WILL lose half its health regardless of how well you switch, something similar to Charizard Y. It completely differs from Kyurem who you still need to connect a SE hit in order to break down walls.

On the other hand, how often does Crawdaunt get to switch in safely? And it's ingenious to say that Kyurem is lesser because it needs SE hits, because the beauty of Wallbreaker Kyu-B is that it runs almost exclusive SE coverage.

As a matter of fact, Crawdaunt can even 2HKO Mandibuzz, now tell me another Pokemon that can do that with a neutral attack. Just saying, CB Knock Off hits harder than CB Outrage from 252+ Dragonite and Crabhammer destroys everything that possibly resist it. When ever I see a Crawdaunt on the opponent team, I always hesitate to bring in anything slower, because Crawdaunt is guaranteed a 50% off anything so long as it is given a switch in opportunity. The only other Pokemon that is not Ubers that can do that is Charizard Y.

Crawdaunt's neutral Knock Off hits way harder than any of Kyurem-B's super effective moves, now let that sink in.

But Crawdaunt's problem is that a large majority of OU's heavy hitters can either outspeed it or murder it with priority. He doesn't have the defenses, the speed, the resistances or the priority to switch in safely and be an effective wallbreaker. Something that needs a ChoiceBand to wallbreak has no business being a wallbreaker.
 
But Crawdaunt's problem is that a large majority of OU's heavy hitters can either outspeed it or murder it with priority. He doesn't have the defenses, the speed, the resistances or the priority to switch in safely and be an effective wallbreaker. Something that needs a ChoiceBand to wallbreak has no business being a wallbreaker.

Speed and defenses yes, but water/dark actually resists fire, ghost, and dark, which can give you some switch-ins against Knock Offs or Shadow Balls. It's not impossible, you can live some stuff.
But what does priority have to do with switching in safely?
And crawdaunt does most certainly have strong as hell priority, his aqua jet is stronger than azu's.
He certainly does NOT need a CB to wall break and an LO 4 attacks set is usually all the firepower I even need.
If YOU think THIS isn't enough firepower to be a wallbreaker:

252+ Atk Life Orb Adaptability Crawdaunt Crabhammer vs. 252 HP / 232+ Def Skarmory: 172-203 (51.4 - 60.7%) -- 91.8% chance to 2HKO after Leftovers recovery

Then I'm not entirely sure what you're looking for.
 
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