Ladder ORAS Monotype Discussion

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I'm getting really sick of you people freaking out over how "broken" mega sableye is. A lot of us, quite a few times, proved that that isn't the case, and that it is managable in the metagame. If we wanna ban sableye, you might as well ban clefable from fairy bc it can be toxiced when it has magic guard. If that happened, you would probably agree that's ridiculous, sableye is about the same situation, only difference being Prankster as the pre mega ability. Like DoW said, not preparing for it is a misplay in itself. And if you'd like to try and disprove that, here's an example: mega gyarados is very prominent in the metagame rn, both on flying and water, it gets intimidate as a pre mega ability, allowing for easy set up against some physical attackers. It also has rest talk, so it can heal it's health and remedy itself of any status. Is that broken? No. Do most teams prepare for it? Yes, bc of how much use it has rn. Sableye is the same situation, you should be prepared for it, bc rn dark has risen a lot in usage, especially on high ladder. I'm disappointed to see people freak out over a set up sweeper doing its job, and lately, a lot of people have even used a utility ser over it, the meta has adapted to it, to where so long you stop it early it isn't a problem.

Tl;Dr Can we please talk about something else now. I don't mean to be negative nancy, but this is getting to be ridiculous.
 
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hi hi, here to drop my 2 cents about Sableye-M!

first, let us look at it's base stats;

Regular Form: 50/75/75/65/65/50
alright, so this isn't that bad. alot of things can break through this with ease! oh.. but it has Prankster.. well, atleast it's stats aren't THAT great..

Mega Form: 50/85/125/85/115/20
oh okay.. that's pretty bulky but atleast you can tox- oh wait it has Magic Bounce.. combined with only 1 weakness and 3 immunities.. well then.

now, don't get me wrong, i know full well Sableye has it's counters, but this isn't 1v1 and team support is definitely a thing, as stated above. speaking of team support, lets look into a few other bans;
Slowbronite - - Slowbro-M was banned for having absurd defensive capabilities and the team support (heal bell, pokes that beat it's counters) to make it seem impossible to stop. (sound somewhat familiar?)
Charizardite X - - Charizardite X was banned because it could run a multitude of different sets, ranging from offensive DDance or BellyCharge to bulky Will-O-Wisp (which formed an extremely hard to break defensive core, any bells ringing yet?)
Altarianite - - Altarianite was banned for the simple fact that it could set up on 75% of the metagame, and took little to no skill to do so. (if you still don't get it these all should remind you of Sableye.)

Sableye has absurd defensive capabilities, it has the team support (for the most part), it can run a plethora of different sets (ranging from CM to the not as threatening but still useful af knockoff/foulplay) AND it forms not only one but TWO hard to break defensive cores. add this with the fact it has priority recovery/status/setups or an anti-hazard tank, and you get something that is definitely problematic. I understand removing Sableye from Ghost will be a hit, but as Argus has proven, Ghost can do just fine without it, and as Pika/Deg have proven Dark can definitely survive without Sableye-M.

since most of them have been stated, i won't list Sableye's counters. 60% of them at least can be nullified by team mates, and the remaining ones take a priority Will-O to the face, or let Sab set up a free CM.



now, the REAL reason why it should be banned. Monotype's ban philosophy is that a poke has to beat 3+ types basically by itself, so let's take a look at what Sableye can beat;

Electric - lmao, what are you even going to do to Sableye hello?? Ampharos-M with toxic can take it on, then again this isn't 1v1. Choice Band/Flame Orb Luxray? Why would i even stay in vs. that, it basically takes care of itself, whittling it's HP down with status. SubCM Raikou? i mean sure, but you're gimping a poke + team mates exist.

Ice - i seriously don't even know what Ice can do to Sableye.. i guess Banded Kyurem-B.... yuck.

Grass - Serperior is literally the only thing that can take on Sableye on Grass, and even then team mates are here to save the day!

Fighting - Keldeo is your only hope. and most Fighting teams use Specs, meaning Keldeo is easily whittled down and killed, or walled if you're a Jellicent.

Flying - I mean, outside of flinching it to death or having a Banded Landorus, SD Gliscor/NP Thundy or Taunt/Sub/Rest/Toxic Gyara.. team pls help

well.. i've already covered 5 that have definite problems against Sableye-M, if not just getting completely swept. But i can go even further;

Ghost - this is literally a crit war, is there much else to say?

Poison - i don't personally play Poison or know much of what it has to beat Sableye-M, but from what i've heard and can see, there are problems.

Steel - literally Heatran. Heatran is your only hope and even then, it's only going to burn it with Lava Plume. nothing more to say here. (edit: ok maybe lum bisharp but: lum berry 28.7%)


i think i've proven my point here - - all of it's "counters" are easily played around and or set up on/Will-O'd.
 
hi hi, here to drop my 2 cents about Sableye-M!

first, let us look at it's base stats;

Regular Form: 50/75/75/65/65/50
alright, so this isn't that bad. alot of things can break through this with ease! oh.. but it has Prankster.. well, atleast it's stats aren't THAT great..

Mega Form: 50/85/125/85/115/20
oh okay.. that's pretty bulky but atleast you can tox- oh wait it has Magic Bounce.. combined with only 1 weakness and 3 immunities.. well then.

now, don't get me wrong, i know full well Sableye has it's counters, but this isn't 1v1 and team support is definitely a thing, as stated above. speaking of team support, lets look into a few other bans;
Slowbronite - - Slowbro-M was banned for having absurd defensive capabilities and the team support (heal bell, pokes that beat it's counters) to make it seem impossible to stop. (sound somewhat familiar?)
Charizardite X - - Charizardite X was banned because it could run a multitude of different sets, ranging from offensive DDance or BellyCharge to bulky Will-O-Wisp (which formed an extremely hard to break defensive core, any bells ringing yet?)
Altarianite - - Altarianite was banned for the simple fact that it could set up on 75% of the metagame, and took little to no skill to do so. (if you still don't get it these all should remind you of Sableye.)

Sableye has absurd defensive capabilities, it has the team support (for the most part), it can run a plethora of different sets (ranging from CM to the not as threatening but still useful af knockoff/foulplay) AND it forms not only one but TWO hard to break defensive cores. add this with the fact it has priority recovery/status/setups or an anti-hazard tank, and you get something that is definitely problematic. I understand removing Sableye from Ghost will be a hit, but as Argus has proven, Ghost can do just fine without it, and as Pika/Deg have proven Dark can definitely survive without Sableye-M.

since most of them have been stated, i won't list Sableye's counters. 60% of them at least can be nullified by team mates, and the remaining ones take a priority Will-O to the face, or let Sab set up a free CM.



now, the REAL reason why it should be banned. Monotype's ban philosophy is that a poke has to beat 3+ types basically by itself, so let's take a look at what Sableye can beat;

Electric - lmao, what are you even going to do to Sableye hello?? Ampharos-M with toxic can take it on, then again this isn't 1v1. Choice Band/Flame Orb Luxray? Why would i even stay in vs. that, it basically takes care of itself, whittling it's HP down with status. SubCM Raikou? i mean sure, but you're gimping a poke + team mates exist.

Ice - i seriously don't even know what Ice can do to Sableye.. i guess Banded Kyurem-B.... yuck.

Grass - Serperior is literally the only thing that can take on Sableye on Grass, and even then team mates are here to save the day!

Fighting - Keldeo is your only hope. and most Fighting teams use Specs, meaning Keldeo is easily whittled down and killed, or walled if you're a Jellicent.

Flying - I mean, outside of flinching it to death or having a Banded Landorus, SD Gliscor/NP Thundy or Taunt/Sub/Rest/Toxic Gyara.. team pls help

well.. i've already covered 5 that have definite problems against Sableye-M, if not just getting completely swept. But i can go even further;

Ghost - this is literally a crit war, is there much else to say?

Poison - i don't personally play Poison or know much of what it has to beat Sableye-M, but from what i've heard and can see, there are problems.

Steel - literally Heatran. Heatran is your only hope and even then, it's only going to burn it with Lava Plume. nothing more to say here. (edit: ok maybe lum bisharp but: lum berry 28.7%)
i think i've proven my point here - - all of it's "counters" are easily played around and or set up on/Will-O'd.
Out of the types that you said can beat sableye, I can agree with you on poison (but acid spray tentacruel can still wear it down). Ice can beat Mega sableye, ik that for a fact bc I play with ice quite frequently. Both mega aboma and glalie can do significant damage to it, and Frost Breath Walrein/Lapras can 2ko. When it's not physically defensive, mamoswine can do quite a bit of damage.

Serp on grass handles sableye no problem, Whimsicott can also catch it before it boosts.

Fighting, your right with keldeo, before it boosts, if after, Conkeldurr can switch on a will O wisp, and get the guts boost. Otherwise, yea, thats about it.

Ghost: it is a mega sableye war majority of times, that also happened when mega alt was still around on dragon.

Steel: Lum Bisharp can be added to that list, as it resists both of its main stabs. Heatran as well can do significant damage if you catch it on the will O wisp.

Electric, as you mentioned, CM Raikou can get into a ck battle with it. It'll probably be the eventual victor, just bc it's stronger, and there's always a chance for para. Mega Amphy and specs magnezone are also good.

Hope that helped. Fighting is tbh the only types (besides ghost, but they auto loss to Dark and they'll probably have their own mega sableye) that honestly has a real struggle against it.
 
Seems to me like this thread is going around in circles with half the people begging for the ban and the others defending it. I implore the mono council to have a suspect on this pokemon because it doesn't look like we will be reaching a decision anytime soon. I myself am on the fence on this matter and would love to gain more experience fighting/using mega sableye through a suspect test (I have faced/used it before but I think I need more games to finalise my decision. I urge the people currently arguing to ladder with Mega Sableye and see if their theories work in practice.).
 
To everyone calling me out on this game. I could not have switched into Toge because when Mega Sableye has 100% HP and is at +1 it can just use Calm Mind again and not gett 2 hitted. You should please stop embarassing yourselves. Also calling someone out in the forum that he is a bad player really has to stop. If you think that I'm not good you can keep it to yourself and not shout it in the forums.
 
"common sense" says not to keep an attacker in on something that both walls it and is going to set up. If he'd switched to toge t1 sab would only have been at +1, and we've already seen the calc that says toge wins in that situation.
I'd also like to point out that not preparing for m-sab is in itself a misplay, I've personally never had difficulty in finding space on my team for a counter (which can often be as simple as a single sub or resttalk physical mon).

Hello~ I never coment here because I believe this thread is the living stupidity of the monotype community but yeah.
Question; When you have to say something like "not prepating for m-sab is in itself a misplay" doesnt this mean Mega Sableye is OVERCNTRALIZING in this meta?

ALSO...

Hope that helped. Fighting is tbh the only types (besides ghost, but they auto loss to Dark and they'll probably have their own mega sableye) that honestly has a real struggle against it.

Mind you to explain me how does fighting have a real struggle against Mega Sableye? Stunfisk The Great

Anyways, I couldnt care less about M Sableye and the whole thread but I honestly support a suspect. I'm pretty sure it will help the community to take a decission about this "broken" mon haha =)
 
Well I've been away for a weekend and this thread has exploded with m-sab discussion...

The council has had a suspect ready to go for some time now (since before my last post with the tiering philosophy). We were literally just waiting for the ladder resets to announce it. It is our understanding this will happen sometime later this week.
 
Hello~ I never coment here because I believe this thread is the living stupidity of the monotype community but yeah.
Question; When you have to say something like "not prepating for m-sab is in itself a misplay" doesnt this mean Mega Sableye is OVERCNTRALIZING in this meta?

ALSO...



Mind you to explain me how does fighting have a real struggle against Mega Sableye? Stunfisk The Great

Anyways, I couldnt care less about M Sableye and the whole thread but I honestly support a suspect. I'm pretty sure it will help the community to take a decission about this "broken" mon haha =)
Everything needs to be prepared for. I run knock off on my teams to beat chansey. Chansey isn't broken. I run hazards to beat shedinja. Shedinja isn't broken. I use setup sweepers to beat stall reams. Stall may be infuriating to play against, BUT it isn't broken. Everything needs to be taken into account in team building.that doesn't make them broken. And sableye iant that bulky - its less bulky than regular slowbro on both spectrums if they are max hp spdef - if its broken its because of the typing ability and will o wispwisp, not becaus it is unbreakable.
 
What is this suppose to show lol
Let's try take M-Sab with support Lando? I wouldn't had let that replay go public if it was me. Yeah, how about switching to Togekiss when he isn't +5?

If people want a suspect I'm not against it but I hope common sense prevails and we don't end up banning because "bad players" rofl

For one, that was very rude and you should keep that to yourself, especially when he knows more about the Metagame, and is a much better player then most of you posting on this thread including yourself, so keep your mouth shut if you have nothing nice to say. Sure maybe there were some things he could have done different in that example of a game, but it still proves the point pressure was put on him ether way.
 
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Mega Sableye is NOT broken. Let me clear this up. To all people saying it cannot get toxiced. Skill Swap exists, Poison Fang exists, Fling or Psycho Shift + Toxic Orb Exists, Sychronize is an Ability that exists, and so are Mold Breaker and Teravolt. Sure these things might be highly underrated, and you might not want to run them but there are also other ways to defeat it without a status affliction. Some examples are Haze and Clear Smog, which completely removes their boosts. Then there's a simple move almost every Pokemon learns: Substitute. If you're using a physical attacker they will almost always use Will-o-Wisp. If you use Substitute on that turn or even Magic Coat, it will hurt them. Then almost all types have access to a Fairy or Fire type. Sure one of these requires a spot on your team, but isn't that the case with simply every threat to the type you're using?
 
Everything needs to be prepared for. I run knock off on my teams to beat chansey. Chansey isn't broken. I run hazards to beat shedinja. Shedinja isn't broken. I use setup sweepers to beat stall reams. Stall may be infuriating to play against, BUT it isn't broken. Everything needs to be taken into account in team building.that doesn't make them broken. And sableye iant that bulky - its less bulky than regular slowbro on both spectrums if they are max hp spdef - if its broken its because of the typing ability and will o wispwisp, not becaus it is unbreakable.
Your heads in a good place, just fix some of those points.
Hello~ I never coment here because I believe this thread is the living stupidity of the monotype community but yeah.
Question; When you have to say something like "not prepating for m-sab is in itself a misplay" doesnt this mean Mega Sableye is OVERCNTRALIZING in this meta?

ALSO...



Mind you to explain me how does fighting have a real struggle against Mega Sableye? Stunfisk The Great

Anyways, I couldnt care less about M Sableye and the whole thread but I honestly support a suspect. I'm pretty sure it will help the community to take a decission about this "broken" mon haha =)
There's a lot of things by that definition you can claim as over centralizing. I don't have a lot of time atm to list specific examples. Fighting struggles bc nothing can hit it hard enough without getting burnt, and Keldeo is one of the only viable special attackers. It's fairly easy to cm in general b4 it gets in. Otherwise most other types check it well.
Mega Sableye is NOT broken. Let me clear this up. To all people saying it cannot get toxiced. Skill Swap exists, Poison Fang exists, Fling or Psycho Shift + Toxic Orb Exists, Sychronize is an Ability that exists, and so are Mold Breaker and Teravolt. Sure these things might be highly underrated, and you might not want to run them but there are also other ways to defeat it without a status affliction. Some examples are Haze and Clear Smog, which completely removes their boosts. Then there's a simple move almost every Pokemon learns: Substitute. If you're using a physical attacker they will almost always use Will-o-Wisp. If you use Substitute on that turn or even Magic Coat, it will hurt them. Then almost all types have access to a Fairy or Fire type. Sure one of these requires a spot on your team, but isn't that the case with simply every threat to the type you're using?
Idk whether half of those are memeing or not, regardless you fave me a good laugh xD any other points to I 100% agree with
 
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Everything needs to be prepared for. I run knock off on my teams to beat chansey. Chansey isn't broken. I run hazards to beat shedinja. Shedinja isn't broken. I use setup sweepers to beat stall reams. Stall may be infuriating to play against, BUT it isn't broken. Everything needs to be taken into account in team building.that doesn't make them broken. And sableye iant that bulky - its less bulky than regular slowbro on both spectrums if they are max hp spdef - if its broken its because of the typing ability and will o wispwisp, not becaus it is unbreakable.
While I do understand where you're coming from, lemme just say this : You don't run Knock Off for the sole purpose of beating Chansey; You don't run hazards solely because Shedinja exists. Sableye basically forces the metagame to run 5 mons + something to counter it -- and that is overcentralizing.

I'd push for a suspect at this point.
 
For one, that was very rude and you should keep that to yourself, especially when he knows more about the Metagame, and is a much better player then most of you posting on this thread including yourself, so keep your mouth shut if you have nothing nice to say. Sure maybe there were some things he could have done different in that example of a game, but it still proves the point pressure was put on him ether way.


I'm sure that the users familiar with him are not questioning his skill, but the replay at hand. I know that he is a player that is much better than me, but this replay does nothing to prove the brokenness of Sableye when he had a solid answer to it

Does the replay showcase the pressure placed onto him? Yes. However, that's about everything that it accomplishes
 
What the replay does show is that I outplayed him every single turn and still lost. Let's take a look at the current banning philosophy:
2. Ban elements of the metagame that are broken, uncompetitive, or unhealthy.
II.) Uncompetitive - elements that reduce the effect of player choice / interaction on the end result to an extreme degree, such that "more skillful play" is almost always rendered irrelevant
IV.) Unhealthy - elements that are neither uncompetitive nor broken, yet deemed undesirable for the metagame such that they inhibit "skillful play" to a large extent

Everyone that still thinks that it should not be banned is obviously wrong now.
 
Before I go I just wanna clear something up. When your overcentralizing, it means the meta half revolves around making sure this pokemon is checked. I'll be 100% honest I have not played with it extensively, but I play against it pretty often, so I have an idea of how to check it with majority of my teams. However, typically I play offensively, so that could contribute as to why maybe I'm having an easier time against it. Back to overcentralization, I pesos ally don't feel like it is. Yes for a few types, you should probably have a designated check (and this is normal for a lot of teams and types with specific threats), but mega sableye does not threaten as many types as it did in the beginning, it is checked a lot easier just bc of shifts in the meta. And you also have to remember it's role, it's a set up sweeper, it's meant to make easy set up. There is a plethora of mons that play an extremely similar role, with different unique benefits usually. If we use that philosophy on sableye, then you may as well include mega gyarados, clefable, dragonite, mega gardevoir, ect, for a list of things to ban, and that just ruins the fun of playing the game.
 
I'm sure that the users familiar with him are not questioning his skill, but the replay at hand. I know that he is a player that is much better than me, but this replay does nothing to prove the brokenness of Sableye when he had a solid answer to it

Does the replay showcase the pressure placed onto him? Yes. However, that's about everything that it accomplishes

If anyone with sense watched the game correctly, they would see even if he defogged earlier with Skarmory instead of going to Landorus, Sableye would still get up 2 calm minds and wall his entire team and proceed to sweep him. Yes he needed to defog but in reality it does not change the end result, which is him getting swept.
 
So your point is GROUND Isn't troubled by mega sableye. So what about other types. Your argument can't be one type beats it so don't ban it. That is like saying rock beats talonflame don't ban it. All because one type can put so much offensive pressure on msab that it dies doesn't mean all 18 can.
 
I'd like to remind everyone that scpinion already said we will be suspecting Sablenite. The council voted on it a while ago and everything is ready to go. The only reason we're waiting is because the ladder is going to be reset soon and we can't have it reset in the middle of a suspect.

Please try to be more respectful of each other. We all have our own opinions, but I would encourage people of both sides to take a step back and see the logic in the other side's argument. I'm of the opinion that Mega Sableye should not be banned, but I have to admit that the people supporting a ban have made good points.

I'm not saying we should stop arguing, but let's not make personal attacks on the other side.
 
I agree with Acast. Since a suspect test has been announced, may I bring up a different matter to discuss?

I would like to discuss Manaphy. I'm not entirely sure how I feel about it yet, but I personally find this threat overwhelming. With incredible bulk and a great speed tier for a wall breaker, Manaphy can put dents into so many teams before fainting.

At +3, Manaphy can heavily dent Water, Fairy, Flying, Dark, Grass, Ground, Steel, Psychic, and so on. Yes, Manaphy requires x moves to muscle through certain types, but it has the necessitated bulk for a one turn set up to wreck havoc.

Two months ago, I was very skeptical that Manaphy even deserved an S rank title, but I am now starting to see that it has become a threat in this tier.

Am I the only one that feels this way?
 
Reading alot of comments just dropping by to say one thing on the mega sab arguement. Seems like alot of people defending mega sab seem to foeget it gets 5 other pokemon to absorb/take hits/ and check its weaknesses. Ttar to take on special wallbreakers mandibuzz to check a large amount of physical attacks weavile for speed control and bisharp for hazard pressure/nasty set sweeper to weaken other pokemon on the opposing team. I understand the meta has to adapt to new pokemon which is totally understandable. But to have to list a bunch of sets just to beat mega sab which inevitably will probably get walled by another pokemon on dark seems a bit overcentralizing to me which from my understanding constitutes a suspect at the very least. Unfortunatwly with monotype ur teammates are limited unlike ou where a specific mon can be added to check a bif weakness u might have and it doesnt become such a big deal where in monotype to be forced to run something to beat a specific mon can force u to lose to a multitude of other things. Could be wrong just my thoughts about it
 
I just wanted to say that while the replay rnbs is showcasing does prove something and is a good replay to use, the problem with it is theres only 1 replay. Its like in an experiment, If something works once you do it again, could of been something odd happening last time. I doubt if rnbs played against green serveral times he would lose each game. Im just saying there should be more evidence.
 
Agreed. I have actually have a bunch of replays vs perish song me dark vs bug where he lost way more then he won and even when he play aggresively he still had lost was interesting
 
I need to clear some things up because this thread is being mocked by the only part of the tier that has any idea whats going on.
I hardly think that a set/mon that is a staple on a type and helps against multiple matchups can hardly constitute as overcentralizing.

Bisharp puts in work against Psychic to the point where a Psychic user has to run Slowbro, speedy Mew, Substitute users, Trick users, or even the extreme of Sashed Alakazam to check Bisharp, all of which are shaky checks at best and are still pressured by Knock Off/Sucker Punch/Pursuit mind games and a Lum Berry set. So, are we banning Bisharp? No. Bisharp is a threat to the type that the Psychic user has to acknowledge and build around. Also, while Bisharp checks in themselves are shaky, not one Bisharp check on Psychic is deadweight versus any matchup.

This was a quote by ed wins

This honestly makes 0 sense. You make it sound like psychic gets put at a disadvantage for having to run slowbro, mew, sub garde, or trick tini. All of those mons are fantastic for psy and shouldn't be held against the type at all. You are completely misinterpreting the meaning of centralizing. Exhaust's point was accurate in saying that Mega Sab forces people to run niche things in order to beat it that don't have any good use otherwise making it somewhat dead weight for teams when it isn't checking sableye. Do not try and connect bisharp to Mega Sab because it's just simply an aweful argument and it makes 0 sense.

Stunfisk The Great. I saw in your post you stated, "Well why don't we ban clefable if we are gunna ban Mega Sab." Not only does mega sab have access to willo wisp to cripple the things can threaten a sweep, It also separates itself from clefable in the sense that Mega Sab cannot be tricked or phazed out of play. Clefable can be tricked if the opponent doesn't see it coming or it can be whirlwinded, roared out, hazed etc. Mega Sab dodges all of those aspects of sweeper stoppers making it 10x more potent as a bulky set up sweeper than clefable is. The same applies to mega gyra. Gyra doesn't have access to those things that set Mega Sab apart from other bulky set up mons. Mega Sab has a by far better typing than Gyrados as well, which sets it apart even further. Not only that, but the support it has access to makes dark and ghost extremely dangerous types when played well. You constantly see dark on the higher ladder and ghost players like argus prove time and time again why ghost is really hard to beat when played correctly.


Even if you think it still isn't broken that doesn't mean we can't suspect it. The fact that there is a lot of controversy surrounding Mega Sab makes it all the more reason to suspect it and you should know that. Not every suspect ends in a mon getting banned. The controversy around it is what makes the suspect and Mega Sab is well deserving of it whether it's broken or not.
 
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This is why I'm gunna miss you Dad =).

ANYWAYS. I need to clear some things up because this thread is being mocked by the only part of the tier that has any idea whats going on.


This was a quote by ed wins

This honestly makes 0 sense. You make it sound like psychic gets put at a disadvantage for having to run slowbro, mew, sub garde, or trick tini. All of those mons are fantastic for psy and shouldn't be held against the type at all. You are completely misinterpreting the meaning of centralizing. Exhaust's point was accurate in saying that Mega Sab forces people to run niche things in order to beat it that don't have any good use otherwise making it somewhat dead weight for teams when it isn't checking sableye. Do not try and connect bisharp to Mega Sab because it's just simply an aweful argument and it makes 0 sense.

Stunfisk The Great. I saw in your post you stated, "Well why don't we ban clefable if we are gunna ban Mega Sab." Not only does mega sab have access to willo wisp to cripple the things can threaten a sweep, It also separates itself from clefable in the sense that Mega Sab cannot be tricked or phazed out of play. Clefable can be tricked if the opponent doesn't see it coming or it can be whirlwinded, roared out, hazed etc. Mega Sab dodges all of those aspects of sweeper stoppers making it 10x more potent as a bulky set up sweeper than clefable is. The same applies to mega gyra. Gyra doesn't have access to those things that set Mega Sab apart from other bulky set up mons. Mega Sab has a by far better typing than Gyrados as well, which sets it apart even further. Not only that, but the support it has access to makes dark and ghost extremely dangerous types when played well. You constantly see dark on the higher ladder and ghost players like argus prove time and time again why ghost is really hard to beat when played correctly.


Even if you think it still isn't broken that doesn't mean we can't suspect it. The fact that there is a lot of controversy surrounding Mega Sab makes it all the more reason to suspect it and you should know that. Not every suspect ends in a mon getting banned. The controversy around it is what makes the suspect and Mega Sab is well deserving of it whether it's broken or not.
Tbh I'm all for a suspect bc that would kinda give me more of an insight than what I already have. I'm personally just not for a ban bc I don't think it is unhealthy for the meta. I'll agree with you Dark has skyrocketed in popularity, especially on higher ladderbut the defensive core is breakable. TTar doesn't have great defensive typing at all (defensive, not sp defensive), its weak to common ground or fighting coverage, and it also has no recovery. Mandibuzz, while a very excellent physical defensive wall overall, and an excellent partner for TTar bc of defog, can be taken out by a strong wallbreaker. Mega Sableye holds true to that statement as well. Yes, Sableye does have magic bounce, meaning it can't be phazed out, or statused without moldbreaker or status effects, it also have only 1 weakness, which is fairy, but that does not mean it is beatable. Those 2 mons I mentioned can be worn down with pressure, and hazards, so sableye can become a more 1v1 situation.
 
Tbh I'm all for a suspect bc that would kinda give me more of an insight than what I already have. I'm personally just not for a ban bc I don't think it is unhealthy for the meta. I'll agree with you Dark has skyrocketed in popularity, especially on higher ladderbut the defensive core is breakable. TTar doesn't have great defensive typing at all (defensive, not sp defensive), its weak to common ground or fighting coverage, and it also has no recovery. Mandibuzz, while a very excellent physical defensive wall overall, and an excellent partner for TTar bc of defog, can be taken out by a strong wallbreaker. Mega Sableye holds true to that statement as well. Yes, Sableye does have magic bounce, meaning it can't be phazed out, or statused without moldbreaker or status effects, it also have only 1 weakness, which is fairy, but that does not mean it is beatable. Those 2 mons I mentioned can be worn down with pressure, and hazards, so sableye can become a more 1v1 situation.


Anything gets worn down. Nobody said the core is invincible, but saying "Oh it gets Worn down" is not a good argument to make against a suspected mon because everything gets worn down. That is how a lot of pokemon battles work, Chipping and chipping at walls and backbones to give your wincon the game winning hole punch or sweep. There is no core in the history of pokemon that cannot be worn down. Saying that "Oh a strong wallbreaker deals with it" is not enough to convince anybody that a mon isn't broken.
 
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