I'm not aware that blaziken has ever been tested since gen 5.
I don't see why people are complaining about the bug vs dragon match up, or the grass vs dragon match up. I have 2 replays that show these 2 types just DOMINATING one of the best dragon users around.
bug vs dragon: http://replay.pokemonshowdown.com/monotype-300021879
grass vs dragon: http://replay.pokemonshowdown.com/customgame-300018895
It's honestly as simple as that :)
Zarif the point is, blaziken will get at least 2-3 kills, which in most scenarios is more than enough. Furthermore blaziken has roughly the same defenses as talonflame, which had no problems getting that swords dance up and btw lost hp to recoil from brave bird and flare blitz. All i'm seeing in blaziken is a stronger version of talonflame, albeit one without priority.
Let me formally apologize, because I was completely wrong about Ice vs Fire. I voluntarily asked for my ass to be kicked xD
Anyways, lemmie break down how a fire matchup works normally (w/o blaziken; contrary to popular belief ice can beat fire with smart plays). The motive first is to keep hazards off, which is avalugg's sole use in that match, otherwise it's useless. Heatran, Torkoal, and Infernape it should be in on to spin hazards away. From there, you want your stealth rocks set, to give fire teams pressure to switch less often. Then, you'd wanna take out Victini/Darmanitan (the common predators that would otherwise prevent a kyurem sweep). Once they are out, which Walrein helps a bunch with, or just sacking mons to rack up recoil/v create stat affects, and, boom, Kyurem can clean up.
If you look in the replay, in this case that's a different story. If the fire team has a hazards setter (which 8 times out of 10 it will), you still need avalugg to spin that away, and it'll probably be hit by a strong fire attack in the process, rendering it useless pretty much. Once that's, if Blaziken gets passed +2, it's good to wreck havoc, and Walrein can't stop it because of HJK in the mix.
Disproving my 1st theory, I can conclude now ice has no chance against fire now if Blaziken is released, it would now be a 3rd impossible basically (fighting and steel already giving ice no chances to win unless the person can't play for their lives).
im not assuming that, the calc with slowbro is just because blaziken sets up on 99% of mew setsI really don't understand how you guy's are saying "What's coming on a **+2 Blaziken?**".It sounds really stupid of you guys just assuming Blaziken will get up a Swords Dance in every scenario against every type.First of all I want to say that Swords Dance is not needed for Blaziken.It has average bulk which won't take many hits.Also it has a high recoil move "Flare Blitz".You may say "Just use HJK",but you can't really use High Jump Kick against every type.Flare Blitz + Life Orb puts Blaziken under half its HP.
tl;dr: Please stop assuming that Blaziken will be at +2 everytime.
Mega-Blaziken,Blaziken,Deoxys-D,Deoxys-S,Deoxys-N were actually unbanned at the start of Gen 6.But then banned again 2-3 weeks afterwards.
I have won many ice vs fire games. Mainly because cloyster, mamo, kyurem, weavile and a froslass lead shits on themLet me formally apologize, because I was completely wrong about Ice vs Fire. I voluntarily asked for my ass to be kicked xD
Anyways, lemmie break down how a fire matchup works normally (w/o blaziken; contrary to popular belief ice can beat fire with smart plays). The motive first is to keep hazards off, which is avalugg's sole use in that match, otherwise it's useless. Heatran, Torkoal, and Infernape it should be in on to spin hazards away. From there, you want your stealth rocks set, to give fire teams pressure to switch less often. Then, you'd wanna take out Victini/Darmanitan (the common predators that would otherwise prevent a kyurem sweep). Once they are out, which Walrein helps a bunch with, or just sacking mons to rack up recoil/v create stat affects, and, boom, Kyurem can clean up.
If you look in the replay, in this case that's a different story. If the fire team has a hazards setter (which 8 times out of 10 it will), you still need avalugg to spin that away, and it'll probably be hit by a strong fire attack in the process, rendering it useless pretty much. Once that's, if Blaziken gets passed +2, it's good to wreck havoc, and Walrein can't stop it because of HJK in the mix.
Disproving my 1st theory, I can conclude now ice has no chance against fire now if Blaziken is released, it would now be a 3rd impossible basically (fighting and steel already giving ice no chances to win unless the person can't play for their lives).
After ape and entei are gone, cloyster sweeps fire jsFire vs ice always an obvious winner, unless you play dumb or the ice guy makes ballsy plays, it's gonna end the same. I don't think unbanning blaz is gonna make a difference since fire has such a high chance to win.
I'm telling you, fire is not the hardest matchup ice has. Granted, fire will always have more of the advantage, but, its by no means impossible, it just requires you to be on your toes and play smart. Blaziken just completely ruins that, giving you close to no chance at all to win, that replay being a great example, It wasn't like I played bad, I literally had no defense against it, and you'd have to rly on sashing more mons on your team than necessary.Fire vs ice always an obvious winner, unless you play dumb or the ice guy makes ballsy plays, it's gonna end the same. I don't think unbanning blaz is gonna make a difference since fire has such a high chance to win.
I'm telling you, fire is not the hardest matchup ice has. Granted, fire will always have more of the advantage, but, its by no means impossible, it just requires you to be on your toes and play smart. Blaziken just completely ruins that, giving you close to no chance at all to win, that replay being a great example, It wasn't like I played bad, I literally had no defense against it, and you'd have to rly on sashing more mons on your team than necessary.
I'm telling you, fire is not the hardest matchup ice has. Granted, fire will always have more of the advantage, but, its by no means impossible, it just requires you to be on your toes and play smart. Blaziken just completely ruins that, giving you close to no chance at all to win, that replay being a great example, It wasn't like I played bad, I literally had no defense against it, and you'd have to rly on sashing more mons on your team than necessary.
I agree, sashing more mons is definitely not something you want to do just to make sure Blaziken doesn't sweep your team, especially when Avalugg likely won't even find a chance to spin. As for what I said about Blaziken not affecting any matchups outside of a few, I take it back. Blaziken forces you to play differently in order to prevent a sweep. And before you argue it's as easy to deal with as other Speed Boosters are, it's not.
If you remember the reaosn why Blaziken was brought up in the first place, the reason was bc fire in general is a slow type (yes, the exceptions being Victini and Darmanitan), otherwise, Kyurem B can sweep if its scarfed (which majority of the time it is). Once you take them out, your set to clean up and take your win, I'm not saying its an easy task, but its a lot easier than attempting to check Blaziken.Wouldn't fire win 99% of the time because of Zard Y, Sun, Infernape, Scarf Victini and Darmanitan?
If you remember the reaosn why Blaziken was brought up in the first place, the reason was bc fire in general is a slow type (yes, the exceptions being Victini and Darmanitan), otherwise, Kyurem B can sweep if its scarfed (which majority of the time it is).
58.9% in fire's favor if you were curious, And, you need to consider how the entire metagame is affected, not just "relevent types." The philosophy is to make all types usable. Releasing Blaziken would affect that for ice. Rn we're analysing how much blaziken would hurt the metagame, and I provided an example that Blaziken would make ice have a 3rd (basically) impossible matchup. Grass and Bug are also affected (for bug you'd basically be forced to run mega pinsir, and decreasing the viability of mega heracross/scizor, who are also good mons on bug)I dont know why are we worrying about a type fire already beats, can we please focus on other types like flying, rock, and water, which matters more.
The philosophy is no single type should be overpowered.The philosophy is to make all types usable.
58.9% in fire's favor if you were curious, And, you need to consider how the entire metagame is affected, not just "relevent types." The philosophy is to make all types usable. Releasing Blaziken would affect that for ice. Rn we're analysing how much blaziken would hurt the metagame, and I provided an example that Blaziken would make ice have a 3rd (basically) impossible matchup. Grass and Bug are also affected (for bug you'd basically be forced to run mega pinsir, and decreasing the viability of mega heracross/scizor, who are also good mons on bug)
A lot of the focus of Blaziken is on fire where it kind of fits in without being ridiculously storng, but alot of people neglect how it will fit on fighting the power it bring will just be to much in my opinion, the mon i see it replacing most is heracross due to their similar role as burn absorber and checks to sab and coming in on mew vs psy to deal damage, it just seems the combination of fightings fast secondary STAB mons such as keldeo, terrakion and hawlucha with the blaziken will be to much to take for most teams that may struggle already