Weavile: A+ -> A ye
I never really thought it was an A+ threat to being with, with keldeo getting unreal amounts of usage and stuff like chople tar being a pain in its neck. It gets worn down super fast between rocks weakness, vulnerability to every other hazard, and LO damage. It can absolutely tear through the right kind of teams but I can't compare it, in general, to shit like talonflame, mega zor, or lopunny. It just doesn't do a job as well as any of A+ does, and it should go down.
Mega Altaria: A -> A- na
Mega altaria seems to be getting a ton of hate for its lack of power. DD was noted to struggle with ferro and zor without zone support, and just has a lot of shit to break/weaken like scarf rachi, venu, amoong, skarm, lando-t etc before it can start dragon dancing. If you choose to go fire blast over roost you run into survivability issues so the problems are fair here. DDD struggles heavily with any bulky fairy resist that can do something back, which is most of them, and its super reliant on teammates to get rid of fairy resists. And the special set, the best one, was noted to have lacked the same firepower as mega garde and mega diancie.
All of these points are true but they all overlook its fucking fantastic typing and bulk.
It can check tons of stuff and still have a good amount of offensive presence with ANY of its sets (even uninvested body slams from DDD aren't terribly weak), and mega gardevoir and mega diancie have nowhere near the same level of longevity or bulk that mega altaria offers. The meta may be "shifting away from its favor" or some other BS but mega altaria can work around its checks and the only real hard stop is mega venu imho, which isn't difficult to wear down or pressure with ttar or specs keldeo scald burns or w/e.
Basically don't forget the whole package that mega altaria brings to the table.
Mega Medicham: A -> A- ye
Speaking of whole packages, mega medicham doesn't bring any of that shit. It brings one thing and one thing only: motherfucking power. Mega medi is basically the kind of mon that will do amazing against a build or do nothing. I think the best set rn is hjk / ice punch / thunder punch / fake out. I can already see some smartass typing out "haha love it when my mega medi is walled by clef and mvenu" but first look at these calcs alright
252+ Atk Pure Power Mega Medicham High Jump Kick vs. 232 HP / 0 Def Mega Venusaur: 162-192 (45.1 - 53.4%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Pure Power Mega Medicham Thunder Punch vs. 252 HP / 232+ Def Slowbro: 204-242 (51.7 - 61.4%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ Atk Pure Power Mega Medicham High Jump Kick vs. 252 HP / 172 Def Clefable: 204-240 (51.7 - 60.9%) -- 94.1% chance to 2HKO after Leftovers recovery
As you can see, fuck psychic coverage :]
It's a really matchup dependent mon, but the only commonly seen mon it struggles mightily against is mega sableye; it can threaten pretty much anything else. While it provides almost nothing defensively, i'd definitely argue its a better wallbreaker than char-y, seeing as it has much more troublesome mons to deal with, like latios, talonflame, bulky wisp zard-x (growing in popularity), and chansey. I'd put it at the same level of char-y considering this, keep it A.
Mega Latias: A- -> A ye
We've already been over this many times and its been discussed to death, lets move it up lol
Starmie: A- -> A na
Definitely not. While offensive starmie is the best rapid spinner in the meta right now, being able to actually prevent rock setters from coming right back in, it lives an extremely short life and is hard pressed to do much vs fat teams. The defensive spinner, on the other hand, is ultra passive and insanely easy to take advantage of. It can spin and it has a nice speedtier / movepool, but its lack of power and bulk means that its simply not on the level of shit like rachi, ttar, and mvenu.
Raikou: A- -> B+ ye
Uh i was the one who proposed this one so ye :] I'll c/p my reasoning
Raikou has seriously taken a hit these past few months. More and more sand balance, more mega latias, more ferrothorns to set spikes and more scarf tars to keep them up, the metagame is seriously unfriendly to raikou right now. Don't get me wrong, calm mind+volt switch is still a lovely set and its still a great check to torn-t, gengar, and thundurus and the like but meta trends are really against it. It was used only 17 times throughout all of OLT playoffs and it's been used ONCE in spl so far. I can see it chillin with celebi, gastro, and heracross-mega, it doesn't belong in A- anymore and it should move down.
Klefki: A- -> B+ na
It's role compression is good, and the people arguing for its drop imo are expecting too much of it. Setting spikes, offering speed control, and checking dragons/fairies not named clef in one slot is already fucking amazing for offense. Offense does have to make up for the fact that klefki's kind of a momentum sponge, but regardless, it performs way too many useful things in one slot to be compared to diggersby or terrakion.
Amoonguss: B+ -> A- ye
Yeah the amount of shit this little shroom checks is insane and it should be A but we'll take baby steps. It's pretty passive once it's spored something but stun spore is a pretty cool option on it too.
Mew: A- -> B+ na
It can still shut down a sizeable amount of offense with its flagship roost/taunt/wisp/knock-off set, and mega sableye isn't all that common with goth being gone and all (that's old news but w/e) I honestly don't have much of an opinion on it because i dont use it too much but nothing in the meta changed to suddenly make it less effective. I'm against a drop for now.
Gyarados: A- -> B+ ye
DD gyarados is pretty matchup based and can clean a surprisingly high number of teams, but it's still horrendously weak after 1 dd and will be hard pressed to get two even vs balance. nat gift cheri berry is a pretty cool set and with some of the right moves it can annoy some fat teams but rotom-w is picking up in popularity and it was never that great, go ahead and drop it.
Togekiss: B+ -> B na
It's still fairly bulky and can check things like mega lopunny, and air slash+np sets still are breaking fat somewhat. While sand balance is getting more popular and togekiss does struggle with that, it has the tools available to handle that too (aura sphere). Even the popularity of rotom-w honestly isn't enough to drop this thing because a +2 togekiss definitely has a good shot at breaking it. It's not as good as it once was but its not as bad as the shit around B like scizor or sharpedo-mega
Mamoswine: B+ -> B na
Definitely not holy shit. Ice/ground stabs are insanely powerful and mamo does not have many safe switch-ins at all between these. But not only can it tear apart balance with just its stabs, it can set rocks and even provide some pretty strong priority, which stops some key threats like thundurus, garchomp, lando-t, and tornadus-t. It's just way too powerful to be compared to something like swampert-mega which isn't much stronger and often doesn't have the room to set rocks. Freeze-dry is also cool for nailing rotom-w and gyara and quag and what not.
Reuniclus: B -> B+ na
I get that reuni is bulky and cm psyshock is yummy and its fairly strong and all that but what exactly has changed for it since it last dropped? If anything, hoopa-u has grown pretty popular, and that popularity is stable now that people know how to use it and aren't just riding the hype train. It's been used 17 times in SPL so far, and has a cool 70.59% winrate to boot (sorta irrelevant but meh). It's always been a decent pick but can anybody explain what exactly has changed enough for us to warrant a raise?
Entei: C+ -> B- na
I'm against a rise only because i find entei can be comparable to nidoking and conk. All 3 are fairly powerful wallbreakers that offer some form of defensive coverage (entei checks zor, nido checks clef, conk checks bish), and Entei isn't better than the other two.
Empoleon: B- -> C+ ya
It has a really nice typing and all but literally all it can do is scald. It can set rocks, defog, phaze, toxic all that pretty stuff but ultimately this thing is just kinda passive :/ It can open itself up to flash cannon and ice beam but it doesn't really fix its problems: its keldeo fodder, eq fodder, electric fodder, etc etc there are some cool sets like shuca i've seen before but I dont have much experience with those. My initial opinion here is drop.