haze ignores dark type's prankster immunityDark type immunity to prankster moves says hi ;)
Also, I can't really fit Innards Out into my BH team - but maybe on primal kyogre, when Water Bubble gets banned? xD
haze ignores dark type's prankster immunityDark type immunity to prankster moves says hi ;)
Also, I can't really fit Innards Out into my BH team - but maybe on primal kyogre, when Water Bubble gets banned? xD
Scarf Mewtwo-Y under Psychic Terrain would be good, but not unbeatable. It will get locked into a move, and that brings more counterplay to the table then we have now.Not quite. Stuff like Scarf Y-Two would appreciate Dazzling Majesty, along with some other sets I'm not thinking of. Oh, and Baton Pass.
Yeah haze is a field effect, not a move that targets a single pokemon. (Think of prankster Rain Dance, except this condition removes all current stat boosts)haze ignores dark type's prankster immunity
I'm with ya here, except I never really want to :p It's too much fun creating teams full of unique and interesting stuff to just slap a Chansey on there and call it a day.Dark type immunity to prankster moves says hi ;)
Also, I can't really fit Innards Out into my BH team - but maybe on primal kyogre, when Water Bubble gets banned? xD
To clarify the above, the immunity only exists if the prankster influenced move targets the dark type. Which is one of the reasons why haze is used over heart swap now.Dark type immunity to prankster moves says hi ;)
To clarify the above, the immunity only exists if the prankster influenced move targets the dark type. Which is one of the reasons why haze is used over heart swap now.
Even so, the Prankster is forced to spam Haze until its opponent decides to stop spam Shell Smash, and it gives the attacker momentum overall. I think someone mentioned this previously but I felt like I need to point this out again.
Giratina @ Safety Goggles
Ability: Prankster
EVs: 252 HP / 180 Def / 76 SpD
Relaxed Nature
IVs: 0 Spe
- Haze
- U-turn
- Roost
- Destiny Bond
I use this set:
Giratina @ Leftovers / Lum Berry
EVs: 252 HP / 180 Def / 76 SpD
Ability: Unaware
- Spectral Thief
- Baton Pass
- Shore Up
- Will-O-Wisp / Moongeist Bean / Dragon Tail
The stolen boosts are usually passed to Primal Kyogre, who then sweeps with the Water Bubble boosted Steam Eruption.
Is this so far worse than the prankster set?
I also have an Imposter Blissey for cases like this ;) And I can trick it a Ring Target to prevent Normalize Entrainment shenanigans.I doubt that it will take Moongeist Beam from Mega Gengar after Shell Smash.
Can I just say, the last few posts have had nothing to do with any potential bans. Can we try to keep it more relevant by demonstrating how these sets provide counterplay for APS or that kinda thing?
To me it seems there are plenty of checks to APS, but most of these checks seem to die or be weakened beyond repair in the process. It seems reasonable to have prankster haze/Dbond, innards out and an unaware Pokemon, but then you would still lose to a team with 4 APS assuming they carried coverage for your unaware. So to me I think the fact that you have to dedicate the majority of your team to stopping it makes it broken or unhealthy at least.
As to my opinion on how to deal with it I would say either ban the abilities or Shell Smash since it is the nature of the one turn setup that makes it so dangerous (not very conclusive sorry).
What about using multi-hit attacking moves more? Then, Sashes won't be as problematic, if you couldn't lay out your Stealth Rocks. Bonemerang and Gear Grind are nice, if you don't have Skill Link as your ability, otherwise Icicle Spear and Rock Blast are possible too (not Shuriken, this is a priority move, and blocked by Psyterrain and Dazzling Majesty).
This set is untested;
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Prankster (Kyurem-Black) @ Saftey Googles
Ability: Prankster
EVs: ...
Adamant Nature
- Destiny Bond
- Icicle Spear
- Spectral Thief
- Haze/Defog/Filter
You simply use the fact that APS uses no priority.
I personally found a Lopunny-M set on ladder that was extremely effective, and it definitely has priority.
Bunny Slut (Lopunny-Mega) (F) @ Focus Sash
Ability: Queenly Majesty
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shell Smash
- Extreme Speed
- Close Combat
- Spectral Thief
I love me some Bunny butt. ;)
I'm worried for your futureI love me some Bunny butt. ;)
I see thats your first message, so I would say welcome to Smogon Forums.
If you want your stuff rated, try finding the thread about Rating cetain sets for Other Metagames.
This is more like a place where we discuss issues about the meta :]
I'm worried for your future
Why are we discussing Triage when we were specifically told not to?
"Please do not talk about the ramifications of possibly banning/limiting any of the above as evidence for any side e.g. if we ban them, Triage will be broken so we should keep them etc"
Why are people saying Focus Sash or Shell Smash is the broken part? We all agree that not being able to revenge kill them sucks, and isn't Dazzling the part that's keeping us from effectively revenging the sweeper??
I don't get what's going on here?
Also, I know lots of people feel like Dazzling and QM would be much healthier if they announced their presence and I agree w/ em bc you think it's safe to fakespeed on a mewtwo and then boom, your fakespeed doesnt hit and the mewtwo is standing there without a scratch, ready to use whatever move it wants to use. It gives the opponent a free turn to do whatever they want to do which can mean game over if you're against a skilled player.
Also APS can use priority, actually PDT and I made a team that has a self-improofing gigas using APS. We went with Extreme Speed/Spectral Thief/Shell Smash/Frustration as our moveset. Nobody uses min happiness Chansey so Frustration has a bp of 1 when they send their Imposter in and Espeed is there bc it's a strong priority attack that doesn't hit you. It's walled by Ttar but it's pretty effective otherwise especially since nobody uses Ttar as much anymore. Let's not pretend that APS doesn't use priority, that assumption is just wrong.
I'm worried for your future
You can't change the base power of moves in the teambuilder, just use any normal move and replace the base power with 40, or use a move with the same base power like fake out:I'm thinking about using False Swipe on my Belly Drum Kyurem-Black to bypass Innards Out Chanseys, but sadly it is missing in the calculator, so that I can't calc to see how much damage it will do against them.
Is using False Swipe against Innards out on a Belly Drum mon a good idea or not? have you tried it before?
And does Magic Guard protect against Innards Out?
The reasoning for shell smash being discussed as broken is that in the situation that you used fake out on a QM Pokémon and you waste a turn: if they use shell smash they get to +2, outspeed all your Pokemon, have very powerful stored power trip and generally break through your checks, if they can't use shell smash they can either attack and probably kill a mon or use another setup move which gets them to +1 (or geomancy or whatever and waste an item) which yeah I agree isn't looking great for you but doesn't seem like you are immediately in a losing position. The only reason I mention it is it might be a possibile alternative that achieves the same thing with a smaller negative effect.
YesAnd does Magic Guard protect against Innards Out?
The reasoning for shell smash being discussed as broken is that in the situation that you used fake out on a QM Pokémon and you waste a turn: if they use shell smash they get to +2, outspeed all your Pokemon, have very powerful stored power trip and generally break through your checks, if they can't use shell smash they can either attack and probably kill a mon or use another setup move which gets them to +1 (or geomancy or whatever and waste an item) which yeah I agree isn't looking great for you but doesn't seem like you are immediately in a losing position. The only reason I mention it is it might be a possibile alternative that achieves the same thing with a smaller negative effect.