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imo, necrozma dawn wings should be strongly considered for an unban. It has basically no viable physical ghost moves, and Moongeist Beam's power has been dramatically reduced. In fact, all it has got in terms of strong, reliable physical STAB is Photon Geyser, which has middling PP. And as for usable physical coverage, it is relegated to EdgeQuake and Knock Off. On top of all of these factors, Dawn Wings still has the same middling flaws it normally has, such as poor speed and a basically useless ability since its only 2 weaknesses are 4x weaknesses which'll kill it regardless of Prism Armor.
There is so much wrong with this. First off, while Shadow Claw isn't ideal, it's still a viable physical Ghost attack (ninja'd). Second, you know what else has 8 PP? Stone Edge, Close Combat, Draco Meteor, Fire Blast, and oh yeah,
Moongeist Beam. Third, EdgeQuake is referred to as such because it's solid neutral coverage, and it also has Brick Break and X-Scissor for Dark types, as well as Outrage and Iron Head, which are at least better than f***ing Knock Off (Ghost and Dark have near identical coverage). Fourth, Prism Armor is actually a bit more useful now, since DW Necrozma can take Sucker Punches, Knock Offs, and Pursuits better due to its Defense getting a boost (109 --> 127). Finally, it gets Swords Dance.
absolutely not (Necrozma-Dawn-Wings) @ Ghostium Z
Ability: Prism Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Claw
- Photon Geyser
- Brick Break / X-Scissor
- Swords Dance
With that out of the way, here are some sets that are actually legal.
Omastar @ Focus Sash
Ability: Weak Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Stone Edge
- Shell Smash
- Knock Off
Now that it's a physical attacker, Omastar can make better use of its Rock typing (why doesn't this thing get Power Gem). The lack of Ice or Ground coverage sucks, but Knock Off hits most things for neutral damage.
Weavile @ Life Orb / Choice Specs
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Dark Pulse
- Focus Blast
- Surf
Reversed Weavile lives up to the
Ice type's true potential as a special-attacking glass cannon, with a second great STAB to boot. Its coverage options are limited, but potent, hitting the Steel, Rock, and Fire types that would give Weavile trouble. Nasty Plot is also an option, but Weavile's frailty makes it difficult.
Banette-Mega @ Banettite
Ability: Frisk
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Dazzling Gleam
- Calm Mind
- Will-O-Wisp
The swap in attacking stats has granted Banette a better STAB move as well as a boosting option. I went with Wisp in the last slot because it pairs nicely with the Sp. Def boosts from Calm Mind, but Psychic, Thunderbolt, and classic Destiny Bond are also options.