I was just in a raid battle in which a Corvisquire used Pluck against a Dynamax Machop, and Pluck failed. So maybe moves that would remove items from Dynamax mons always fail?I was in a raid battle with a enemy machop and it attempted to use knock off several times, which failed each attempt, with no discernable reason. I'm not sure if this is due to raid battle mechanics or if knock off it self was changed
On my side was a Rookide (unnerve), a Togepi (serene grace), a Salazzle (Corrosion), and a Magikarp (didn't remember to check). The magikarp had a focus sash held that broke before machomp attempted to use Knock Off. None of the other mons had held items.
Do we know if weight based moves fail against Dynamax pokémon? I tried using low kick vs a dynamax mon during the main story and it failed (there weren't any accuracy/evasion drops/boosts)
Anyone knows if Sirfetch meteor assault triggers steadfast? It’s description says “it staggers for one turn”...
I can confirm that sleep still uses up your turn. Had a Gengar hypnosis me on the turn I dynamaxed.Since Dynamax comes with flinch immunity, will a Dynamax Pokemon be unable to move from paralysis, sleep or freeze?
Shedinja post-10 Dynamax Candies still only has 1 HP after Dynamaxing:
Regenerator hasn't changed. It's still the sameAt the risk of disappointing myself, is Regenerator still the same as with its 33% healing?
Wild Koffing's Neutralizing Gas activated before my faster Corvinight's Unnerve.Neutralizing Gas
- When switching in at the beginning of a battle, does a slow Neutralizing Gas activate before a fast Unnerve?
Yes, it's 25% rather than 50%.Has Life Dew's HP recover amount in Single been established?