Testing out a set in the actual game, has worked well for me so far
Toxtricity @ Choice Scarf
Ability: Punk Rock
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Overdrive
- Volt Switch
- Sludge Wave
- Boomburst
I was playing through the game, and the battle tower and my team was lacking a good special attacker. Toxtricity has a high base SpAtk stat, but a low speed stat. This is why I chose to run him scarfed. Overdrive and Sludge Wave are moves to make use of his typing for STAB, and Overdrive and Boomburst are powered up due to its ability. I couldn’t decide on a third move, so I decided to use Volt Switch for some chip damage that you can switch him into then out. This set struggles with some ground types, notably Excadrill and Copperajah. I recommend running Rotom-W with Toxtricity to safely switch into expected ground moves and cripple them with Will-O-Wisp.
Toxtricity @ Choice Scarf
Ability: Punk Rock
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Overdrive
- Volt Switch
- Sludge Wave
- Boomburst
I was playing through the game, and the battle tower and my team was lacking a good special attacker. Toxtricity has a high base SpAtk stat, but a low speed stat. This is why I chose to run him scarfed. Overdrive and Sludge Wave are moves to make use of his typing for STAB, and Overdrive and Boomburst are powered up due to its ability. I couldn’t decide on a third move, so I decided to use Volt Switch for some chip damage that you can switch him into then out. This set struggles with some ground types, notably Excadrill and Copperajah. I recommend running Rotom-W with Toxtricity to safely switch into expected ground moves and cripple them with Will-O-Wisp.