Why is Agility a Psychic Type move? Feels like it should be Electric or Normal
Why is Agility a Psychic Type move? Feels like it should be Electric or Normal
Its description from FRLG and onward mentions relaxing, so maaaaybe you could take it in a meditation direction, but it sounds more like relaxing muscles and doing like stretches or whatever like one would do before doing something physically demanding. It's made even weirder by almost no Psychic-type Pokemon learning the move.Why is Agility a Psychic Type move? Feels like it should be Electric or Normal
Agility is just concentrating the mind; its move description since Gen III has been some kind of variant on "The user relaxes its body to sharply raise its Speed". It's basically a speed variant of Meditate, Amnesia, or Calm Mind. Psychic-Type has a lot of these boosting moves that boost different stats depending on what stat the Pokémon focusses on increasing.Why is Agility a Psychic Type move? Feels like it should be Electric or Normal
This Slowking-G reveal has me thinking about what the heck is going on with Shellder in the Pokemon universe?
(snip)
I've stumbled onto something big.
View attachment 279364
We've all heard the theory. The big blue thing up front is a fake, while the conspicuous black tail is the real Pokemon. Well, take a look at this:
View attachment 279365
Look at that ponytail. It's huge. Goes down to like below his waist. You might say it's... conspicuous. That's right. That young man you see? Fake.
The real N is actually the ponytail.
sameI've stumbled onto something big.
View attachment 279364
We've all heard the theory. The big blue thing up front is a fake, while the conspicuous black tail is the real Pokemon. Well, take a look at this:
View attachment 279365
Look at that ponytail. It's huge. Goes down to like below his waist. You might say it's... conspicuous. That's right. That young man you see? Fake.
The real N is actually the ponytail.
They overcompensated while nerfing sableye's no weaknesses? bst and extra nerfing abilitySableye & Stall: This is an Ability like Truant and Defeatist where you give it to a Pokemon so that you can give it very high stats to compensate, but Sableye wasn't even strong to begin with!
tbh Mimicry is a good defensive ability (if not on stunfisk, and on a terrain war meta)Galarian Stunfisk & Mimicry:
tbh Mimicry is a good defensive ability (if not on stunfisk, and on a terrain war meta)
The point is that stunfisk can blend in, and therefore resist the terrain moves (grass/elec/psy resist themselves, fairy doesnt get terrain boost). Stunfisk can blend in due to its concept.
With a decent defense type it seems thats what they were going for
Other than like Kecleon idk what would really fit more than stunfisk
As to why, perhaps GF wanted to implement the Original Kyurem form either in Gen 5 or Gen 6 but couldn't for whatever reason (Gen 5 possibly due to technical limitations or the fact that they weren't wanting to surpass Arceus just yet, and for Gen 6 they likely couldn't find a way to integrate it into the story), so they created Necrozma's fusions as a stopgap in a sense until an opportunity presents itself for the Original Dragon to rise again...
They overcompensated while nerfing sableye's no weaknesses? bst and extra nerfing ability
Stall might also help with the themeing, but no other mon wanted to be nerfed by it
tbh Mimicry is a good defensive ability (if not on stunfisk, and on a terrain war meta)
The point is that stunfisk can blend in, and therefore resist the terrain moves (grass/elec/psy resist themselves, fairy doesnt get terrain boost). Stunfisk can blend in due to its concept.
With a decent defense type it seems thats what they were going for
Other than like Kecleon idk what would really fit more than stunfisk
if against a terrain setter, then they still are defensive types (especially in singles, even though GF thinks of doubles). electric and grass are somewhat defensive: elec has 1 weakness, but is considered offensive due to the mons / greater associatino with being fast (and frail), and grass having mons like tangrowth and amoong with important resist to ground and water. fairy is pretty defensive already. psychic is offensive but that's 1/4.Also, let's look at the Terrain Types: Electric, Grass, Fairy, and Psychic. Those aren't exactly defensive Types, infact most of them are usually seen as offensive Types.
you still resist 3/4 terrains, and with the exception of uturn (and grass/poisons) not much will hit you. abusing it is harder bc rarity of mons who would dmax electric -> ground, et allAnd the Pokemon with this Ability likely won't have the traits of those Types, such as Grass-types having a ton of healing moves or many Electric-types having Magnetic Rise.
stunfisk isnt inheriting a type's traits (grass healing, electric fast), only mimicking them. it doesnt have grass moves other than snap trap (which should be steel), psychic moves other than rest, electric moves other than Twave, or any fairy moves, which makes mimicry more defensive and kinda proves you dont need to have traits.. It probably would be an Ability that works better on a more attack oriented Pokemon, preferably a fast (Special) Attacker.
both have problems of lackluster bst"Like Castform"? Yes and no. Honestly Mimicry has a lot of the same problems as Castform and its Forecast Ability. They need to first improve how Forecast works with Castform (maybe auto summoning weather & making its stats better) before doing the same changes to Mimicry and applying it to a Castform-like Pokemon.
Well yes, but also no. Terrains only boost one type, and while that's true of Hail as well, it isn't true of the other weathers. Conveniently, Fire also resists Solarbeam, but pure Water in Rain leaves it open to Hurricane and especially Thunder. Sand would be harder still to counter even if forecast worked on it, since Rock offers no resistance to itself and gains weaknesses to the other two types associated with sand.also all 3 weather types do resist themselves too but you can use both abilities both defensively and offensively (preferably defensively again, plus you might want an ability like swift swim, which is more common than raichu-a exclusive surge surfer)
stunfisk/mimicry (as a defensive concept) at least is decent at checking terrains, while not being reliant on it. castform is too dependent on its gimmick and its stats are complete garbo.
It has Mimicry because it's a cross between a flatfish (who are really good at camouflaging into the ground) and a hunting trap (which are designed to be inconspicuous).And all this doesn't address my original point. Why make a Terrain version of Forecast but not give it to a Pokemon that is similar (aka a better) Castform. You know, changing forms with their Type change? Heck, I'm questioning if Mimicry actually fits G-Stunfisk. Sure, G-Stunfisk buries itself in the ground... but so do a bunch of other Pokemon. And the reason G-Stunfisk buries itself isn't to match its surrounding (because it would be buried underground), it's trying to clamp on the feet of anything that steps on it. It's Ability should be base around that.
It has Mimicry because it's a cross between a flatfish (who are really good at camouflaging into the ground) and a hunting trap (which are designed to be inconspicuous).
Flatfish don't hide JUST by burying themselves into the ground. They also change their color and pattern to match. Here's one trying to blend into a checkerboard.Yeah, but it doesn't need to change Type in order to do that. It just needs to bury itself in the ground. Also, once it's attacking, it's no longer trying to camouflage itself/being inconspicuous.
Flatfish don't hide JUST by burying themselves into the ground. They also change their color and pattern to match. Here's one trying to blend into a checkerboard.
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Also, keep in mind that the move Camouflage (learned by other color-changers like Starmie, Kecleon, and regular Stunfisk) used to change the user into a Fairy/Electric/Grass/Psychic type depending on terrain, before it got removed from the game.
Honestly the fact that G-Stunfisk didn't get Iron barbs or a similar ability is shocking too me - seems like a perfect fit, attack a bear trap and it snaps at you. In fact, Galarian stunfisk has two regular cards in the tcg and both have an ability that punishes the opponent for attacking it, since it's such a natural fit.
#GiveGalarianStunfiskArenaTrapIs Iron Barbs really that fitting though? I feel like we always default to this impulse of ‘it should have this good ability that vaguely fits’ instead of a more flavourful ability that might be kinda competitively bad.
Damage from Iron Barbs is a passive kind of harm: you touch the Pokémon and get hurt because it’s spiky. Stunfisk-G’s design is all about actively snapping its trap-like jaws shut over an opponent. To me that’s totally different?