haven't really been paying attention to the thread lately but idk why folk are complaining abt the exp share. grinding always has been & always will be the worst part of pokemon
Good level curves don't need grinding.
There are a bunch of reasons tbh, and a lot of them boil down to "It's too easy to get overleveled, which makes the game even easier than it should be."
Now feel free to reply to the other genuine arguments and concerns brought up regarding your attitude towards the price of video games
Might as well do it all in a fell swoop, I guess.
A game putting it bluntly is worth as much as an individual consumer is willing to pay for it. Not just games, but any product in general. What is worth $60 or $70 for one person may not be worth it for someone else.
Price sensitivity is different for everyone and the worth of a product depends on what you value and want out of a specific thing. And that can be different for every individual person.
This is something I agree with to some extent.
It's one thing when you say "I don't want to pay 60 bucks for this game." It's another when you say "This game ain't worth 60 bucks."
Let me name a concrete example. Metroid Dread.
Some people are saying that game shouldn't be 60 bucks at all because it's 2D and not over 40h long.
That is a dishonest argument because it's neither dumb design decisions, nor poor execution of concepts the devs wanted to implement, in fact, the execution of the concepts in-game is excellent. It's a tight, replayable game whose controls are as smooth as Albatross' brain.
These people are bashing it because it's not a dime-a-dozen AAA 3D open-world game, they don't like the genre at all. 2D Metroidvanias, regardless of budget, price, developer and even if they manage to actually pull it off or not, are always designed to be short and sweet with replayability in mind.
It's like bashing a truck for not fitting into a regular parking spot.
It's fair if you don't wanna drop 60 bucks in any game for any personal reason, including the fact that you're broke. Life is hard, sometimes you gotta prioritize things and I empathize with that.
It's fair if you don't wanna buy a game because of dumbass decisions, hell, I am openly criticizing BDSP for that.
It's even fair if you personally feel that the game ain't worth 60 bucks, in which case you just shouldn't buy it, or wait for a sale and that's the end of that. The perception of individual value is completely understandable.
But what I openly call out as stupid, childish, and broke bitch mentality is when people pull up to anywhere a discussion of a game is happening, especially if it's positive, and post the likes of "Imagine paying 60 bucks for a 10h game.

" When does that shit ever contribute to anything meaningful and constructive?