Honchkrow has a number of issues in the movepool department. Seriously, it doesn't seem to have gained anything significant since its debut in Gen IV besides its hidden ability. It seems like GAMEFREAK just forgot about the poor thing, and it's been falling behind in power creep ever since. My chief issues are:
- Lack of Knock Off: It is one of the unlucky Dark types that doesn't have access to this move, and it doesn't even get a decent equivalent like Crunch. Instead, its strongest reliable option is Night Slash, at only 70 base power. With so many Pokémon gaining access to this increasingly important move, Honchkrow is being left behind quickly.
- Lack of a good special Flying STAB: Its best option is Air Cutter, which has the same base power as Hidden Power. It doesn't get Air Slash or Hurricane. This hurts, as it has access to Nasty Plot and its special movepool is otherwise decent but this oversight prevents special sets from being very good.
- Lack of any good Attack boosting moves. Its only options for boosting its attack besides its ability are either Curse, which it is not bulky enough to pull off, or the even riskier Swagger + Psych Up. Even if you don't want to give it Swords Dance, it doesn't even get a mid-tier Attack boosting move, like Bulk Up, Work Up, or Hone Claws (which Talonflame actually has interestingly enough). Other Moxie users have access to these, but Honchkrow doesn't.
Honchkrow has a decent amount of versatility on paper, but the fact that they haven't been giving it the movepool improvements it desperately needs means that it is stuck running the same sets that are bound to be outclassed when it is competing with more and more Pokémon that actually have these options. And BDSP came along and fixed not a damn thing, with the only new addition being... Gust. Yeah, I'm sure Honchkrow can definitely make use of that. And it sucks, because Honchkrow is my favorite Pokémon, but the generations have not been kind to it.
The problem with this logic is that it can go both ways. Yeah, an ice cube melts when its on a warm water steam, but water almost immediately freezes in an icy environemnt (thats how snow and hail even happen in the first place)
You just either need to make it go both ways or accept that youre being biased to one part of the interaction, which isn't /bad/ (because if you added the entire interaction of most types the chart would be a lot weirder).
It's the difference in the specific heat
c between the two, which is twice as high for liquid water as it is for ice. Basically, this means that you need twice as much ice as liquid water for the water to freeze, any less and the ice would melt. This is why it makes sense for Water to resist Ice but not the other way around.