Yeah, it has existed since as long as I can remember. I joined the online fandom in the late Gen 3 days so I can't say from experience how it was before Gen 4, but as R_N and ZettaiRyouiki confirmed, it happened back during Gen 3 as well. It seems like it has always been a common criticism when it comes to new Pokémon. I think it is funny when you look at it because it feels to me that saying Pokémon "look like Digimon" implies that Pokémon is something good, while Digimon is bad. I don't know a lot about Digimon but it would be hilarious if it was the other way around in that fandom, new Digimon are revealed and fans complain by saying that "they look just like Pokémon!".Glad to know that criticism is older than Gen 5. Palkia's origin form bothers me because it looks like an armless centaur. It's like they're trying to hard to look like Arceus instead of being their own designs.
Tangent: funny you should mention that, because I think Digimon started looking like Pokémon fairly quickly. Compare Agumon (sharp claws, large head with detailed eyes, bulging veins in some artwork) to Lopmon and Terriermon, which are basically long-eared Pikaclones. Agu was there from the beginning in 1997, while Lop and Terrier are from circa 2000.It seems like it has always been a common criticism when it comes to new Pokémon. I think it is funny when you look at it because it feels to me that saying Pokémon "look like Digimon" implies that Pokémon is something good, while Digimon is bad. I don't know a lot about Digimon but it would be hilarious if it was the other way around in that fandom, new Digimon are revealed and fans complain by saying that "they look just like Pokémon!".
Don't give them ideas, Gardevoir and Lopunny already created very questionable art as is...My "it looks like a digimon" moment was with Black and White Kyurem's reveal. Until we get waifumons comparable to Angewomon or Mervamon that make Salazzle look prudish, I don't think we've crossed the threshold just yet.
There's acknowledging horniness, and then there's actively encouraging it (semi NSFW links, both official btw).Don't give them ideas, Gardevoir and Lopunny already created very questionable art as is...
Scraggy and Scrafty could be argued to have jorts, however.The "it looks like a Digimon" complaint about some Pokémon designs is complete nonsense. They don't have anywhere near enough belts.
Tangent: funny you should mention that, because I think Digimon started looking like Pokémon fairly quickly. Compare Agumon (sharp claws, large head with detailed eyes, bulging veins in some artwork) to Lopmon and Terriermon, which are basically long-eared Pikaclones. Agu was there from the beginning in 1997, while Lop and Terrier are from circa 2000.
Also, my spiciest take is that a lot of Gen 2 Pokémon look like Tamagotchis, which I guess is the polar opposite of looking like Digimon.
On-topic, a good thing about Pokémon designs is that they're fairly unique. People love to point-and-laugh at the "just animals/objects" designs from Gen 1, but that was before the brand had much of an identity. I realised the other day that Avalugg is probably my favourite "object Pokémon" design because people don't think of it as an object. Icebergs exist in nature, and its aircraft carrier elements are subtle. (Also, Bergmite looks exactly like a Mini Freezard in Train Zelda.)
Well, in Blaziken's case I think people were calling it a Digimon because there are a lot of humanoid Digimon and Blaziken is more humanoid than Charizard and Typhlosion.
Yes, the "too humanoid" sentiment existed back then too. The more things change.
Yeah even when I don't really like a Pokemon's design, there's almost always at least one element that makes me go 'oh that's clever' or 'that's so silly that I can't help but enjoy it'One little thing I do like about Blaziken though are its hands. Doubling as chicken appendages as well as wrapped hands ala professional fighters is a pretty clever touch. So that's something I guess.
Transitioning to a different topic, DPPt makes an interesting, subtle (though most likely completely inadvertent) commentary about depression. Probably best fleshed out in Platinum, I've recently come to appreciate the two sides of the same coin dynamic between Volkner and Cyrus, particularly as I've aged into adulthood.
Two characters, both coincidentally from Sunnyshore City, gifted scientists/engineers, suffering from some form of depression. Yet one (Volkner) uses this feeling to drive towards producing beneficial tools for humanity, such as his inspired Gym design which eventually precipitated the solar panel powered roads Sunnyshore runs on. The guy is pretty clearly an asset to society overall.
On the other hand Cyrus, also with an interest in alternative energy as well as genetics, amongst other scientific interests, uses his gifted mind to produce tools which only serve to benefit him and him alone (not even Team Galactic, leave alone society at large). His tools are meant to break humanity down, not lift it up on his own two shoulders. A true narcissist if there ever was one and a true parasite to society.
I guess the little thing I like about this yin yang dichotomy is shedding light on intellectually gifted individuals who suffer from depression (whether the two are correlated or not is not something I will address here) and how the individual can either choose to channel this mixed bag of energy towards positivity or negativity, and what a fine line it is that separates the two. I could very well be projecting as someone who suffers from depression on occasion myself, but it's something I like reading into and interpreting as such within the confines of the game.
Wow. Those were extreme. I'm glad Pokémon doesn't have any designs like that, not for any actual Pokémon nor for any of the human characters in the series. But it's not like they need to do make any official desings like that as the fandom have created more than enough of them.There's acknowledging horniness, and then there's actively encouraging it (semi NSFW links, both official btw).
Personally, I liked Azelf's "quiz" the best. I thought it was idiotic at first but then I realized what it had actually been doing and I loved it. I think Uxie's was great too though. I also beat it on the first try, though I had to read the instructions twice in order to figure out what I was supposed to do.On the topic of L:A, I thought Uxie's quiz was very fun. Azelf's patience test was annoying but thematic so I'll let it pass, and Mesprit's test as far as I'm aware has no wrong answers, but Uxie has just the right kind of endgame mini-challenge. It's definitely not hard, especially since you have to catch a Dusclops for the story and there's an early Zubat sidequest, but I like how Combee can throw you for a loop, and it overall gives a fun little challenge, even though I beat it first try. If anything, the Dusclops and Zubat "hints" from earlier in the game are a neat little connection across the story and in Zubat's case somewhat "rewards" you for completing that quest.
It's for that reason that I don't find him a very compelling character, in comparison to, say, Archie or Maxie. He isn't doing what he's doing for some noble cause he truly believes in, it's because he's choosing to make his issues everyone else's problem.
I agree.Only point I disagree with is this one. It's for the reasons I've stated that are exactly why I find Cyrus a compelling character - because he is a true, unadulterated villain. He is a bad guy, make no mistake about it and unfortunately bad people do exist in the real world. Everyone has there sympathetic qualities sure, but some people are truly those society would be better off without. They leech off of society like parasites without giving anything in return.
This is why villains like Darth Vader and the Joker work. Sure they have their traumatic backstories. But they ultimately, to your point, choose to inflict their pain and misery upon other people. That's just flat out bad, but great from a storytelling perspective. All of these villains epitomize the phrase "hurt people hurt people". Cyrus is one of the better fictional examples of that phrase that I can think of, which is why he vaults to the top of my list of Pokémon antagonists.
Technically in Gen 1 they are part of your story arc since Giovanni is the last Gym Leader. Though it does feel a bit forced since Team Rocket kinda disbands without any fanfare, unlike in gen 2 where their ultimate plan just fails.The thing with villains in mainline Pokémon is that they get in your way. They are not part of your character's story arc. You have a goal, and they interrupt it.
Which is why BW1's story glues so well. Team Plasma is part of the story because you are in a race against N to see who gets to be the Champion. The villain plot actually has to do with the main story unlike every other game where it is "let's hold off the story; kick some bad buys' butts for a while".
Only point I disagree with is this one. It's for the reasons I've stated that are exactly why I find Cyrus a compelling character - because he is a true, unadulterated villain. He is a bad guy, make no mistake about it and unfortunately bad people do exist in the real world. Everyone has there sympathetic qualities sure, but some people are truly those society would be better off without. They leech off of society like parasites without giving anything in return.
This is why villains like Darth Vader and the Joker work. Sure they have their traumatic backstories. But they ultimately, to your point, choose to inflict their pain and misery upon other people. That's just flat out bad, but great from a storytelling perspective. All of these villains epitomize the phrase "hurt people hurt people". Cyrus is one of the better fictional examples of that phrase that I can think of, which is why he vaults to the top of my list of Pokémon antagonists.
I think modern games (Pokemon included) try a bit too hard to make "bad guys that arent really bad just misunderstood or mistaken but with good intentions".
Yeah that was mostly what I was pointing at...Only in recent gens, though. Team Rocket are very much out-and-out bad guys with very little in the way of redeeming features. Though FRLGHGSS did try that for a few of them, so your point stands.
- The Aqua/Magma grunts all - on the surface at least - share Archie and Maxie's vision of more water/more land. But there's a sense that many of them aren't aware of the bigger picture or of the implications of what awakening Kyogre/Groudon will do. Most of them seem to just be aware of the goals of their specific mission - "we have to steal a thing" - and likely don't know how it'll play into their wider goals.