I want to say more nice things about battle facilities. I have recently gone back to the Battle Pyramid in Emerald as the next part of my project. The Pyramid is one of my two favorites in Emerald and I have talked about most of the things I like about it in a previous post. However, one thing I don’t think I have mentioned is how varied it is when it comes to the themes for the wild Pokémon. Every round has a theme, there are a total of 20 different ones.
I like how creative many of these themes are. Some are just standard things like types or status, but many of them are a bit more in-depth. I think the most notable ones are PP stalling, Levitate, trapping Abilities (Arena Trap/Shadow Tag), Explosion/Selfdestruct, Weather moves, Dragon-like Pokémon, and Pokémon that evolve with Thunder/Fire/Water Stones. Really cool.
I also like how there are 20 different themes instead of just 10. They could have stopped at 10 since you only need to go through 10 rounds before reaching Gold Brandon, but they decided to have 10 more afterwards. Basically, the Pyramid “rewards” you for continuing after beating the boss by having 10 new themes. I like that a lot.
Speaking of which, I also like how the standard battle facilities pretty much always have extra rewards after you beat the boss. The R/S/E Battle Tower gives you a Gold Shield if you win 100 battles in a row. The Tower in Gen 4 similarly gives you a Gold Trophy for 100 wins in a row, and a TC upgrade as well. The Subway/Maison/Tree gives you a Lansat Berry for winning 100 battles in a row, and a Starf Berry for winning 200 battles in a row! I think those are great rewards and on a personal level, they encourage me to continue after beating the boss in order to try to get all the rewards.
Next, I want to talk a bit more about battle facility bosses. First, one more thing about the Battle Chatelaines I randomly learned from Bulbapedia:
“The length of their gloves represent their age. For example, Morgan, who is the oldest, has gloves all the way up from her hands to her shoulders, while Nita, who is the youngest, only has gloves that cover her hands.”
I never noticed that. Another thing I noted is that the same thing seems to happen for their hair. Nita is the youngest and has the shortest hair, Evelyn has slightly longer, Dana even longer, and Morgan has the longest. At least that’s what it looks like going by their official art. And yet another thing I noticed about the Chatelaines is that they have the Battle Maison symbol on the top of their hats. There’s a lot of detail put in their design and I think that’s amazing.
There’s also one thing I have always liked about the Emerald Frontier Brains. How their names reference the theme of their respective facility, with the first letter or syllable being the same.
Anabel – Ability
Spenser – Spirit
Noland – Knowledge
Brandon – Bravery
Tucker – Tactics
Greta – Guts
Lucy – Luck
I like that a lot.
Onto something else. Some more areas I like in the games. First two from Castelia City.
I really like this little park, with a single tree in the middle and grass around it. It feels like a nice place to relax in comparison to the rest of the city which is always very active and bustling. I also like the quote from the NPC there, he says that this was apparently where it all began for Castelia City, adding just a tiny bit of backstory which can set your imagination on fire. Or at least mine. It is such a neat little detail and I love it.
The second is the back alley of the city. I think it is really cool as it is sort of a “secret” area which you can only access if you go back and go through the sewers again once you have Surf. I like the atmosphere it gives, it is industrial with a somewhat criminal undertone. There’s a trio of trainers hanging out here, in their own little secret turf of the town. What are they up to? I guess I’ll find out when I make it there on my current playthrough of Black 2.
Next, an area from Sinnoh.
I really like the Foreign Building. The atmosphere is really great, it reminds me of a real church, which it what it seems to be based on as well. There’s no music, it is one of the very few places in the games where it is completely silent. I can really appreciate the silence there. I also like all of the NPCs here and the small words of wisdom they give.
Other areas I like are the Pokémon Leagues from Gen 4 and on. I think someone else might have posted this in this thread earlier, but I’m echoing their sentiment in that case. I like how these Pokémon Leagues feel more impressive than the ones in Gen 1-3. Those were just big buildings, but the ones from Gen 4-7 are much cooler. Sinnoh has a huge castle, Unova a massive temple-like area within a mountain, Kalos another castle and Alola a hollow mountain with a transparent walls at the top.
On Route 8 in the Unova games, there’s a Parasol Lady who gives out a weather stone once a day (Heat/Damp/Smooth/Icy Rock), which one depends on the current time. Afterwards, she says: “Come back tomorrow, I’ll be here, I pumice.” I always wondered why she said pumice instead of promise. I never thought much of it in the past, but I decided to look it up recently and I learned that pumice is actually a type of stone! Which I had heard about before, I just didn’t know the English name of it. Either way, that is a genius play on words. It only took me 10 years to actually get the hang of it.
I really like the way sorting items in the bag works in Gen 5. Especially for the main items. If you choose “by type”, items automatically get sorted in 5 subcategories and they are ordered alphabetically within each category. That’s just so great. Unfortunately, Gen 6 and on decided to screw this up really hard. Fortunately, you can still order items alphabetically in these games which makes it a bit more manageable.
Lastly, something I just randomly thought of that might be one of my top favorite things in the entire series. The sheer amount of content in B2/W2. Those games are filled to the brim, there’s so much to do and it is a lot of fun! In my opinion, at least. I am amazed at how they managed to fit so much content into a single game pair. On the DS, no less. But at the same time, B2/W2 were the last games for the DS, so I guess they really decided to go all out.