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Pokemon Scarlet & Violet - 18th Nov 2022! **OFFICIAL INFO ONLY**

Sometimes I wonder if TPC likes to throw these kinds of details in without a full blown focus or explanation, because "OMG what is Pokemon Ham?!" makes for a lot of memes and trendy video clips by React Creators, i.e. free viral marketing every time they show off the feature.
 
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So the answer to "why are they hiding levels" was simply "the specific parts of gym battles that we saw, jsut do not show levels, for no particular reason"
Even the trailer mons can't help but be overleveled against these wimps.

Also, this confirms Brassier is the first leader. 17 is fairly low, so his gym should be fairly close to the starting cities.


Ok so I looked through the part with the sleeping Farigiraf to make sure nothing was misinterpreted and uh. It very visibly took chip damage from Sleep

Yeah ok this is something else
Why did they fall asleep in the first place? The raid battle had no cuts before that, I don't think we missed stray Yawns or anything like that.

As for the trailer itself... It was pretty nice. Can't hate. Ok, tbh, I can, but I don't want to.

TMs seem to be as divisive as BotW's breakable weapons, but frankly, this seems to be a great system. I'm guessing you unlock TMs by doing certain things (Like for example, we can safely guess that Trailblaze is a TM and that you'll be able to craft it after beating Brassier.)

So far, it really looks like they've put a lot of thought into the open-world aspect of SV. Sure, there are some unknowns (How tf are they going to explain the Legendary deal instead of just having us ride a Cyclizar like everyone else?) and some poorly thought-out ones like the apparent lack of scaling for Leaders.

Like Legends, which I've yet to finish, there seems to be a lot more "effort" when it comes to making these games. I can't say that'll translate into an actually good game, but it's at least a very good start.
 
Well its only a matter of time before the crystal pokemon get banned. When you think about how blissey and chansey can just turn into a ghost type and be immune to fighting. And just counter your whole strategy. Or how fairy types can just turn into steel types or poison seems kind of OP.
 
Well its only a matter of time before the crystal pokemon get banned. When you think about how blissey and chansey can just turn into a ghost type and be immune to fighting. And just counter your whole strategy. Or how fairy types can just turn into steel types or poison seems kind of OP.
In reality, that's really not going to do much. It ain't like mons don't run coverage moves.

Think about this, what is a Ghost Blissey going to do against say, a Conkeldurr in one turn?

Conk will whiff a Fighting move, Bliss ain't going to do much of anything besides throwing up some status or a Seismic Toss, and then it'll get bonked right out of the game by a Knock Off.

The surprise factor of Tera is only a game-changer if you can actually capitalize on it. Otherwise, you're better off thinking long-term and that also gives your opponent time to work around it too, especially if they can also Tera.

This ain't Dynamax, you're not launching nukes with added benefits and getting extra bulk for free. You're changing your type, which brings in advantages and disadvantages.
 
Well its only a matter of time before the crystal pokemon get banned. When you think about how blissey and chansey can just turn into a ghost type and be immune to fighting. And just counter your whole strategy. Or how fairy types can just turn into steel types or poison seems kind of OP.
I think that most people underestimate the value of letting your defensive Pokemon check more things (like Grass Heatran being able to check Tornadus-T, Volcarona, Barraskewda, and Landorus-T) and I also think that Blissey is going to be one of the better abusers too. However the mechanic is far from that OP (in singles at least. 1v1 and Doubles it’s a bit different). You’re still a mono type Pokemon with just different weaknesses and resistances. Like Blissey becomes immune to Fighting as a Ghost, but becomes weak to Ghost and Dark. This can be alleviated by having another teammate like a Dark type to take those hits. Blissey also still doesn’t take physical hits well either.
This dynamic is something I find really cool about the mechanic and is such a contrast to Dynamax.
One side has a lot of complexities in its design but all those complexities are just there to make sure little kids don’t have to actually think that much when using it. Ignoring any strategies that don’t involve the legendary trio or the mechanic itself. Almost all sets for the designated abuser are the same too. Either you have something choice locked or a set up sweeper in singles, and have a somewhat bulky attacker with the stat boosting big button moves to survive opposing big button moves.
On the other, you have just a simple type change that interacts with 1 move and also gives you stronger STAB. This alone creates a way more dynamic mechanic than the Unga Bunga button. You have to consider the consequences of Terastallizing and maybe not even use it.
 
I don’t know if it is ok for me to theorycraft potential stats/abilities for the new pkmn but here is a handful.



Sprigatito-Final Evo
Type: Grass (Grass/Dark???)
Abilities: Overgrow
Hidden Ability: Magic Guard
Stats
HP 68
ATK 103
DFSE 69
SPA 108
SPD 72
SPED 120
TOTAL 530

Most likely gonna be the speed demon out of the three. Based off the leaks or has a broken ability whether new or old. Has a good chance of getting great moves like U-Turn, Knock, Taunt, Fake Out, Nasty Plot, etc. Dark is a great offensive typing when paired with something that hits Fighting and Fairy SE/Neutral

Fuecoco-Final-Evo
Type: Fire (Fire/Ghost???)
Abilities: Blaze
Hidden Ability: Ripen
Stats
HP 100
ATK 120
DFSE 80
SPA 100
SPD 80
SPED 60
TOTAL 530

I imagine it to be the slow tank of the three. Not sure if its Atk or SpA should be its highest stat. Assuming it gets good Ghost STAB, Chandy and Alolawak aren’t in the game, and maybe DD, it can


Quaxly-Final-Evo
Type: Water (Water/Fighting???)
Abilities: Torrent
Hidden Ability: Vital Spirit
Stats
HP 70
ATK 111
DFSE 73
SPA 100
SPD 73
SPED 103
TOTAL 530

Has the most potential out of the three competitively. Its stat spread and movepool can go in interesting directions since its a bird and bird mons get Defog, Roost, and U-Turn, very useful moves. Assuming it gets that and more it can shine depending on its stat spread. I think they will make Quaxly the physical attacker of the three while giving it a

Pawmi-Evo
Type: Electric (Electric/Fighting???)
Abilities: Static/Natural Cure
Hidden Ability: Regenerator
Stats
HP 110
ATK 95
DFSE 95
SPA 65
SPD 65
SPED 60
TOTAL 490

I have a feeling GameFreak is planning on making Pawmi the best Pika clone competitively, especially since based off the leaks it is the only one besides Pika itself with an evolution. It gives off the impression of a cleric due to its ability Natural Cure, so HP is what I predict to be its highest stat. Alongside Nuzzle it could get Heal Bell or Wish, it apparently gets a broken move with 1 pp based off the leaks but we

Fidough-Evo
Type: Fairy
Abilities: Own Tempo/Sweet Veil
Hidden Ability: Huge Power
Stats
HP 92
ATK 76
DFSE 78
SPA 80
SPD 110
SPED 54
TOTAL 490

I got a strong feeling that GameFreak is just gonna make another Azumarill. The stat spread here gives it great special bulk, low speed, and low atk stats but with Huge Power. Still, only time will tell what direction Fidough will go.

Grafaiai
Type: Poison/Normal
Abilities: Unburden/Poison Touch
Hidden Ability: Moody
Stats
HP 72
ATK 100
DFSE 65
SPA 80
SPD 65
SPED 110
TOTAL 492

From its design it strikes me as a fast mon with decent offensive capabilities. Normal/Poison is terrible offensively so I assuming it will be built around Terrastrializing. Fake Out with U-Turn + Poison Touch sound obnoxious for VGC

Klawf
Type: Rock
Abilities: Anger Shell/Shell Armor
Hidden Ability: Hyper Cutter
Stats
HP 68
ATK 104
DFSE 105
SPA 46
SPD 67
SPED 58
TOTAL 448

Because of its ability and that it could potentially get Shell Smash, I figured Gamefreak would not go crazy with the stats. Decent HP/Atk, med

Armarouge
Type: Fire/Psychic
Abilities: Flash Fire
Hidden Ability:
Stats
HP 70
ATK 85
DFSE 100
SPA 125
SPD 100
SPED 50
TOTAL 530

Slow but hard hitting special tank. That is the direction I believe Game Freak is planning with Armarouge

Ceruledge
Type: Fire/Ghost
Abilities: Flash Fire
Hidden Ability:
Stats
HP 70
ATK 125
DFSE 90
SPA 85
SPD 90
SPED 70
TOTAL 530

Its dex entry states that it attacks swiftly, but if we have learned anything from Vikavolt’s dex entry, we should know that it is a big fucking lie. Might have around 60-80 base speed, or 40 if Game Freak is feeling cruel. Mos

Cetitan
Type: Ice
Abilities: Thick Fat/Slush Rush
Hidden Ability: Rough Skin
Stats
HP 130
ATK 128
DFSE 80
SPA 60
SPD 80
SPED 57
TOTAL 525

High HP cause of the other whale pokemon Wailord. Needs really good horsepower and bulk if it wants to be a good Slush Rush abuser. I’m hoping for Swords Dance or some utility but I don’t see it as likely. Game Freak surprises us though, we ended up having Conk learn Defog.

Farigiraf (Girafarig Evo)
Type: Normal/Psychic
Abilities: Cud Chew/Armor Tail
Hidden Ability: Sap Sipper
Stats
HP 70
ATK 130
DFSE 100
SPA 95
SPD 65
SPED 76
TOTAL 536

Outside of Metagross, Medicham, and Gallade, we do not have alot of physical attacking Psychic types. Pokemon likes making the evolutions of older Pokémon slower as seen with Electivire, Ursaluna, and Wyrdeer. Cud Chew sounds busted depending on how its stats and movepool will pan out. Gonna abuse the hell out of Terrastrializing.

Overall my prediction is that Game Freak is not going to go crazy with the stats of Pokemon going forward after the mess of power creep that was Sword and Shield.
 
I don’t know if it is ok for me to theorycraft potential stats/abilities for the new pkmn but here is a handful.



Sprigatito-Final Evo
Type: Grass (Grass/Dark???)
Abilities: Overgrow
Hidden Ability: Magic Guard
Stats
HP 68
ATK 103
DFSE 69
SPA 108
SPD 72
SPED 120
TOTAL 530

Most likely gonna be the speed demon out of the three. Based off the leaks or has a broken ability whether new or old. Has a good chance of getting great moves like U-Turn, Knock, Taunt, Fake Out, Nasty Plot, etc. Dark is a great offensive typing when paired with something that hits Fighting and Fairy SE/Neutral

Fuecoco-Final-Evo
Type: Fire (Fire/Ghost???)
Abilities: Blaze
Hidden Ability: Ripen
Stats
HP 100
ATK 120
DFSE 80
SPA 100
SPD 80
SPED 60
TOTAL 530

I imagine it to be the slow tank of the three. Not sure if its Atk or SpA should be its highest stat. Assuming it gets good Ghost STAB, Chandy and Alolawak aren’t in the game, and maybe DD, it can


Quaxly-Final-Evo
Type: Water (Water/Fighting???)
Abilities: Torrent
Hidden Ability: Vital Spirit
Stats
HP 70
ATK 111
DFSE 73
SPA 100
SPD 73
SPED 103
TOTAL 530

Has the most potential out of the three competitively. Its stat spread and movepool can go in interesting directions since its a bird and bird mons get Defog, Roost, and U-Turn, very useful moves. Assuming it gets that and more it can shine depending on its stat spread. I think they will make Quaxly the physical attacker of the three while giving it a

Pawmi-Evo
Type: Electric (Electric/Fighting???)
Abilities: Static/Natural Cure
Hidden Ability: Regenerator
Stats
HP 110
ATK 95
DFSE 95
SPA 65
SPD 65
SPED 60
TOTAL 490

I have a feeling GameFreak is planning on making Pawmi the best Pika clone competitively, especially since based off the leaks it is the only one besides Pika itself with an evolution. It gives off the impression of a cleric due to its ability Natural Cure, so HP is what I predict to be its highest stat. Alongside Nuzzle it could get Heal Bell or Wish, it apparently gets a broken move with 1 pp based off the leaks but we

Fidough-Evo
Type: Fairy
Abilities: Own Tempo/Sweet Veil
Hidden Ability: Huge Power
Stats
HP 92
ATK 76
DFSE 78
SPA 80
SPD 110
SPED 54
TOTAL 490

I got a strong feeling that GameFreak is just gonna make another Azumarill. The stat spread here gives it great special bulk, low speed, and low atk stats but with Huge Power. Still, only time will tell what direction Fidough will go.

Grafaiai
Type: Poison/Normal
Abilities: Unburden/Poison Touch
Hidden Ability: Moody
Stats
HP 72
ATK 100
DFSE 65
SPA 80
SPD 65
SPED 110
TOTAL 492

From its design it strikes me as a fast mon with decent offensive capabilities. Normal/Poison is terrible offensively so I assuming it will be built around Terrastrializing. Fake Out with U-Turn + Poison Touch sound obnoxious for VGC

Klawf
Type: Rock
Abilities: Anger Shell/Shell Armor
Hidden Ability: Hyper Cutter
Stats
HP 68
ATK 104
DFSE 105
SPA 46
SPD 67
SPED 58
TOTAL 448

Because of its ability and that it could potentially get Shell Smash, I figured Gamefreak would not go crazy with the stats. Decent HP/Atk, med

Armarouge
Type: Fire/Psychic
Abilities: Flash Fire
Hidden Ability:
Stats
HP 70
ATK 85
DFSE 100
SPA 125
SPD 100
SPED 50
TOTAL 530

Slow but hard hitting special tank. That is the direction I believe Game Freak is planning with Armarouge

Ceruledge
Type: Fire/Ghost
Abilities: Flash Fire
Hidden Ability:
Stats
HP 70
ATK 125
DFSE 90
SPA 85
SPD 90
SPED 70
TOTAL 530

Its dex entry states that it attacks swiftly, but if we have learned anything from Vikavolt’s dex entry, we should know that it is a big fucking lie. Might have around 60-80 base speed, or 40 if Game Freak is feeling cruel. Mos

Cetitan
Type: Ice
Abilities: Thick Fat/Slush Rush
Hidden Ability: Rough Skin
Stats
HP 130
ATK 128
DFSE 80
SPA 60
SPD 80
SPED 57
TOTAL 525

High HP cause of the other whale pokemon Wailord. Needs really good horsepower and bulk if it wants to be a good Slush Rush abuser. I’m hoping for Swords Dance or some utility but I don’t see it as likely. Game Freak surprises us though, we ended up having Conk learn Defog.

Farigiraf (Girafarig Evo)
Type: Normal/Psychic
Abilities: Cud Chew/Armor Tail
Hidden Ability: Sap Sipper
Stats
HP 70
ATK 130
DFSE 100
SPA 95
SPD 65
SPED 76
TOTAL 536

Outside of Metagross, Medicham, and Gallade, we do not have alot of physical attacking Psychic types. Pokemon likes making the evolutions of older Pokémon slower as seen with Electivire, Ursaluna, and Wyrdeer. Cud Chew sounds busted depending on how its stats and movepool will pan out. Gonna abuse the hell out of Terrastrializing.

Overall my prediction is that Game Freak is not going to go crazy with the stats of Pokemon going forward after the mess of power creep that was Sword and Shield.

Well... One thing is for sure. Gamefreak is showing sprigatito way too much. It looks like it will be the Greninja/Charizard/Incineroar of the season.
 
Well... One thing is for sure. Gamefreak is showing sprigatito way too much. It looks like it will be the Greninja/Charizard/Incineroar of the season.
Quaxly literally got a whole section of the trailer for it and the other two mons were left with scraps lol.

As for my wild guess... The final starter evos will be monotype so kids can just go unga bunga with Tera without fearing any consequence.
 
Quaxly literally got a whole section of the trailer for it and the other two mons were left with scraps lol.

As for my wild guess... The final starter evos will be monotype so kids can just go unga bunga with Tera without fearing any consequence.

This is the only trailer Quaxly appeared more than the others.
At last we know it is not fuecoco
 
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Fidough-Evo
Type: Fairy
Abilities: Own Tempo/Sweet Veil
Hidden Ability: Huge Power
Stats
HP 92
ATK 76
DFSE 78
SPA 80
SPD 110
SPED 54
TOTAL 490

I got a strong feeling that GameFreak is just gonna make another Azumarill. The stat spread here gives it great special bulk, low speed, and low atk stats but with Huge Power. Still, only time will tell what direction Fidough will go.
Was gonna say that Fidough isn't a rabbit but it being dough would honestly still fit the mochi theme, so Huge Power still works.
 
Farigiraf (Girafarig Evo)
Type: Normal/Psychic
Abilities: Cud Chew/Armor Tail
Hidden Ability: Sap Sipper
Stats
HP 70
ATK 130
DFSE 100
SPA 95
SPD 65
SPED 76
TOTAL 536

Outside of Metagross, Medicham, and Gallade, we do not have alot of physical attacking Psychic types. Pokemon likes making the evolutions of older Pokémon slower as seen with Electivire, Ursaluna, and Wyrdeer. Cud Chew sounds busted depending on how its stats and movepool will pan out. Gonna abuse the hell out of Terrastrializing.
I’m pretty sure Farigiraf is gonna be a special or mixed attacker. The website describes that Farigirag has better psychic capabilities from its stronger nerves, how the “Farig” protects the “Giraf”, and is also slower due to its body being slower than its mind.
 
While reasonable, there is the fact that several Pokemon species are stated to predate each other, consequentially they are indeed edible.
With these premises, there's no real reason for which humans wouldn't be able to eat pokemon as well.
Sure, preferably humans try to feed on... regrowable bits, probably as a consequence of the symbiosis they developed over the ages, but there's no real reason to believe that in ancient times (think Hisui or even earlier) humans didn't feed on Pokemon.
The gen 1 dex entries for Farfetch’d weren’t exactly produced at the point where Pokémon world building was done, Kanto had whipped trainers, and firearms, mongooses w/gas masks and crazy abominations like venustoise in the anime. So definitely not a sign of complete worldbuilding. As to that, its more like “You recieved a (whatever meat) from (whatever Pokémon) Fo special cases like Miltank and Slowpoke, “You recieved a tail/milk from Slowpoke/Miltank!” and not some kind of gen 1 dex/anime dogshit
Aand I realize Farigiraf is also a palindrome see: Ho-oh, Alomomola, Eevee, Girafarig and our newest addition, Farigiraf
 
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As for my wild guess... The final starter evos will be monotype so kids can just go unga bunga with Tera without fearing any consequence.
I would think opposite tbh, for one reason: I assume that the starter's Tera type will be fixed to their main type, so they can distribute the other type starter as event (maybe for Home compatibility).

Until DLC or 2nd version brings over a way to change / decide offspring tera type... well that may also just be in the game right away but I wouldnt bet on it.


Thinking of it, something I am curious of is how Tera type will work with breeding... random? Fixed? Inherit from parents? Inherit from father? (that would actually be a interesting and creative way to get other tera types without catching)
 
Thinking of it, something I am curious of is how Tera type will work with breeding... random? Fixed? Inherit from parents? Inherit from father? (that would actually be a interesting and creative way to get other tera types without catching)


If it's anything like how they handled Gigantamax... the solution to changing your Tera type will be locked to DLC to get competitive players to open their wallets wide. Otherwise? Grind Tera raids, have fun!

For a more positive take, maybe they've learned from how they handled that and will include a convenient way to change Tera type in the main game itself. After all, the past few gens clearly demonstrate a willingness to make competitive play more accessible than it has been, and having the right Tera type is undoubtedly going to be very important.
 
I think comparing it to G-Maxes isn't quite right
G-Maxes were only available to a select few Pokemon and they wanted those from the onset to be difficult to obtain.
Meanwhile every Pokemon has an innate terra type and every Pokemon can get any terra type.

They absolutely want you to roll a bunch of raids and rare encounters, but there are significantly more "meh" tera types and even getting your "primary" tera types is probably a lot to roll for anyway. Having some way to at least pass that by breeding, even if it's just within those of the same species or something, feels right at home once you have the one you want.
 
Farigiraf: Hey, look who's not looking like an actual giraffe (albeit a giraffe that's wearing a Chain Chomp hoodie)! This wouldn't have been my first thought of what a Girafarig evo would be like (I'll admit I'd unimaginatively went with the tail becoming a full grown head like it's beta sprite), but I like it better. Not just because it's a swerve of what we thought they'll do, but it keeps with the general aesthetic of Girafarig, if not expanding upon it, which making the tail into another head might have taken away. Instead the two "heads" have become one, but there's still the "main" head while the previous tail head now is front and center but still serves as an auxiliary head. Instead of just being a pair of eyes in the back, its more directly connected with the main head's brain amplifying their power and more aware of their surrounding (but I do like the added info that it's body sometimes isn't able to react as fast as the heads can think, showing there was a tradeoff made).

Still the same species category, "Long Neck" Pokemon, would have changed it to something like "Double Neck". Also, just for the flavor, I would swapped its Type to being Psychic/Normal. Though, that said, with the way they're describing the auxiliary head covering it sounds like it should have become something like Psychic/Steel. At the moment Girafarig is a pretty balanced in stats with Special Attack being its highest stat, though Farigiraf sounds like its more physical in both Attack but also Defense. Like, if I was taking that into account and assigned to give Girafarig's base stats an extra 100 BST, I'd probably make it go from 70/80/65/90/65/85//455 to 80/110/105/100/75/85//555.

But probably the biggest change it does actually bring are two new Abilities. Cud Chew sounds like it could set up for some neat antics, whether its double healing or getting another passive stat increase. And Armor Tail is yet ANOTHER copy of Dazzling, that's three now (the other being Queenly Majesty); how many priority blocking Abilities do we need (especially Signature ones?)? Like, was Farigarif even threatened by Priority (and Bruxish and Tsareena for that matter, it's not like any of them are super fast)? I would hope these won't be Signature Abilities... but then again until GF decides to allow Pokemon to have more than 2 normal & 1 Hidden Ability I can't see them changing any older Pokemon to having these Abilities (or any of the numerous new Signature Abilities they have made).

I'm sure there's other stuff I missed, but I'm sure others have brought it up so I can address them as I go through everyone else's posts:

Other than Farigiraf, these dudes also apparently showed up in the minimap at some point

1665063276147.png

I... don't know what to those of those four (or three?). Like Rookidee being there is a good example for sort of my problem with them: they don't look like Pokemon. Note Rookidee is using its in-game model, so that means these four/three would be too. And they're just a couple of bipedal white mice (there's suggestions they're actually one Pokemon instead of two different ones), a green parrot, and a brown Super Mushroom with a white block in its head (I've seen some suggestion it could be something related to rock salt). Like the Rock Salt, okay, I'm having a hard time overlooking it looks like a new power-up for Mario, but it's stylized enough I can at least see it being a creature. But the mice and especially the parrot? They look like placeholder models. "Oh, you mean like Meltan was theorized to be"? Yes, yes, hindsight is 20/20, I'm not going to say these aren't Pokemon, just that I'm having a hard time seeing the bigger picture with them.

Btw, they shown new mons by error in our trailers. In the japanese one, the mons depicted in the minimap were hidden.

Then again, if the Japanese version (which I'm hearing is a later build) had them hidden maybe this time it is placeholder for what Pokemon they actually represent.

-Ceruledge/Armarouge Pre Evo seen during the Team Star stuff today

And I don't really have anything to say for that. I'm not doubting its their prevo, but we barely got a glimpse of it. I wished they were both mono-stage, if this is another Applin situation I feel its unnecessary. I don't think that many even liked what Applin did as it felt sorta forced and added two more evo items to the ever-growing item bloat. Version exclusives are fine, but version exclusive evolutions I feel crosses a line.

So the answer to "why are they hiding levels" was simply "the specific parts of gym battles that we saw, jsut do not show levels, for no particular reason"

Huh, well that's a disappointing conclusion to months of speculation build-up. :blobshrug:

Still has to be seen how that'll work out for "one of" like legendaries.

Still guessing there's going to be a way to change Tera Types so wouldn't be surprised if they're not concerned about that.

Also, we're a little over a month away from release and we haven't seen the starters second form. That feels... odd.

Wouldn't mind if they kept it secret then. Unlike not seeing any other new bosses for the three storylines, I don't see them not showing the Starter's Evos as a downside.

I still expect this to be called Paldean Quagsire until further notice. This argument goes both ways, I’ll admit- isn’t Sneasler just “Hisuian Weavile” at the end of the day also?

maybe-iffy.gif


This argument goes back to SwSh with the likes of Perrserker and Runerigus. These three actually run the entire gambit of how stats between two parallels are handled: Weavile & Sneasler are the exact same, Cofagrigus & Runerigus have their Physical & Special swapped, and Persian & Perrserker are completely different. Of course there's reasons for each one, Weavile & Sneasler essentially serve the same niche, Cofagrigus & Runerigus swap because R-igus becomes more tangible gains the Ground-type, and Perrserker is a biped so would naturally fight differently than the quadruped Persian.

So until we know what kind of Pokemon the evo of P-Wooper is we can't 100% say for sure it'll be P-Quagsire or might as well be.

I still want to believe they are, indeed, just normal options available to us now. They don't get the tag like other regional stuff. The designs don't really differ from their preevolutions. There really shouldn't be any issue here.
But it's still something that would be so easy to have them go "No, these are regional evolutions just like Perrserker or Basculegion : ) They need Hisui's environment! : )"

Wyrdeer needs a Stantler with the move Psyshield Bash which they could restrict to a special Move Tutor (like the one who teaches Meloetta and Keldeo their Signature Moves). Then maybe in later gens, having Paldea reintroduce the move back in modern times, they can just have Stantlers learning the Move naturally.

Kleavor and Ursaluna need an item which they could have an antique seller sell.

It looks like they may actually have switched to PLA sleep. In the terra battle with Chansey both Farigiraf and Drifblim have the sleep icon, but are able to attack.
The more interesting thing to note is the description of Rest. It matches the main series description word for word. This is an indirect confirmation that the Drowzy status is probably not in SV since if it was, the description should match PLA's: "The user restores its own HP but also becomes drowsy."

At the same time, RocketSurgery makes a valid point that makes sense about PLA's drowzy being in. Perhaps Rest still inflicts old sleep, while other sleep moves inflict drowzy sleep?
Or Raid Battles work more like the battles in People's Liberation ArmyLegends Arceus and Sleep works more like Drowsy in it?

I was thinking the same thing as Project_Mars, just like the Let's Go feature used in Team Star bases, they could change Sleep & Freeze to L:A's Drowsy and Frostbite in order to keep the attacks going; being Asleep or Frozen when there's a ticking timer would feel really cheap.

Really not a fan of Farigiraf. It having one double head and no tail as opposed to having a head on its tail misses the whole point of its name being a palindrome.

Ah, but you see now the "main" head in INSIDE the "auxiliary" head, like it was turned inside-out, so therefore the name was turned inside-out to match.

WHOA CALM DOWN YOU FOLKS ARE POSTING WAY TOO MUCH WAY TOO FAST!

Welcome to my world.

Me: Girafarig in LC.

Seriously, though, I don't know how many people in this thread play little cup, but depending on the available dex, Griafarig could be a total menace. Or quickly banned. That second one seems likely.

Would Girafarig being able to boost its defenses with Eviolite has any effect on its usability?

I like how Digimon, despite being seen as edgier than Pokémon, has a more kid friendly way to handle the meat situation.
meat farm.png

But that's Digimon which takes place in a world made of data so they could have weird stuff like that. Pokemon meanwhile takes place in a "physical" world like our own. Digimon having meat is just because a human in the real world or a super powerful Digimon created code so that meat can be farmed like vegetables (and coming out looking like fully cooked meat too). Pokemon, well, the meat comes from slaughtering a Pokemon.

Did we just all forget the fillet'd Magikarp scene from the original series? We crossed the "Pokemon are eaten" bridge a long time ago lol

Also, let's not forget that the Curry mini-game introduced some meats and other food items which you'd need to slaughter a Pokemon to get: Sausages, Brittle Bones, Fried Food (looks to have fried chicken in it), Boiled Egg, & Precooked Burger. And of course we have the Slowpoke Tail.

(TBC)
 
The gen 1 dex entries for Farfetch’d weren’t exactly produced at the point where Pokémon world building was done, Kanto had whipped trainers, and firearms, mongooses w/gas masks and crazy abominations like venustoise in the anime. So definitely not a sign of complete worldbuilding. As to that, its more like “You recieved a (whatever meat) from (whatever Pokémon) Fo special cases like Miltank and Slowpoke, “You recieved a tail/milk from Slowpoke/Miltank!” and not some kind of gen 1 dex/anime dogshit
Aand I realize Farigiraf is also a palindrome see: Ho-oh, Alomomola, Eevee, Girafarig and our newest addition, Farigiraf

I feel like this really doesn't hold up when several dex entries way past Gen 1 also mention the fact that Pokémon are eaten by people. Sure you can say Slowpoke regrows its tail but stuff like Basculin and Barraskewda are outright stated to have tasty flesh, even in modern games

I don't see why this is a discussion really - People eat Pokémon, its something pretty much established at this point. Obv I don't expect them to just say "Delicious Miltank Beef" as an ingredient for the sandwich minigame but its not like they've denied that pokémon are eaten otherwise so you just need to be able to put 2 and 2 together
 
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