SPOILERS! Scarlet & Violet Leaks Thread - Data/Mechanics

I wouldn't say there isn't code necessarily, if the code wipes the movepool of a pokemon its when they enter the game, not when they enter home, the event would be fired from scarlet/violet to wipe them.

Idk if BDSP works that way too, I don't think home necessarily wipes movepools of stuff going into it, just shit leaving it into other games where its applicable, otherwise you'd have your SWSH mons with 4 empty slots even if you don't bring them to scarlet/violet.
In that case, shouldn't it be theoretically possible to "simulate" a transfer somehow? As in generating a mon in such a way that it tricks the game into thinking it's from SWSH/BDSP/PLA and observing how it reacts
 
In that case, shouldn't it be theoretically possible to "simulate" a transfer somehow? As in generating a mon in such a way that it tricks the game into thinking it's from SWSH/BDSP/PLA and observing how it reacts

Could be, not sure if anyone tried it though.

We also don't know what event to fire necessarily. Injecting a mon into the PC with met locations altered is very different from moving and triggering the event that detects and checks the met location. Injecting would be more like just inserting a mon with a new movepool but happens to be from a previous title, skipping whatever trigger from scarlet/violet has.

They'd have to datamine some text to be 100% certain, that gives a warning in advance about mons from past regions. The code could still be there but none of us would know what to do with it.
 
For the people who were translating the internal Pokemon names earlier, could you translate these? I don't know Japanese.
Code:
kusamura
umi = sea
sabaku = desert
iwa = rock
mizu_umi = water_sea
kuramura = ...town? I think?
suna_sunahama = sand_sandy beach
mizu_mizutamari = water_puddle
doro
tsuchi = land or soil
yuki_katai = snow_hard
suna_sabaku = sand_Desert
yuki = snow
shiba_kare = brushwood_???
mizu_kawa = water_river
mizu_ike = water_pond/
kusamura_kare = grass_???
shiba = brushwood
dummy
These are attribute values used by files that map an XYZ coordinate and level range to a specific biome and area.
using random ass terms i've picked up over the years plus some light googling i filled in some of these

Google kind of didnt know the context for stuff like kare (it kept having stuff about pronouns but unless its His Grass and His Brushwood idk). I'll default to people who, like, actually know about Japanese to correct on that
 
Question, I saw from Centro that movesets would be wiped upon entering SV (a la BDSP and Legends). I have zero idea how this was found/confirmed, give that nothing should be able to go from Home to SV. Maybe something in the data mine? Has this been confirmed at all or is it just rumor/speculation?
Precisely.

That's why they pulled it out of their ass and since it's impossible to verify, people have been worried about that.

It's a relatively good guess if we're being honest, but they're really just guessing.



I wouldn't say there isn't a way to check necessarily, if the code wipes the movepool of a pokemon its when they enter the game, not when they enter home, the event would be fired from scarlet/violet to wipe them.

If that was the case, we would have heard about it from someone else. Centro is not a dataminer.

In that case, shouldn't it be theoretically possible to "simulate" a transfer somehow? As in generating a mon in such a way that it tricks the game into thinking it's from SWSH/BDSP/PLA and observing how it reacts

No, it isn't.

They'd have to datamine some text to be 100% certain, that gives a warning in advance about mons from past regions. The code could still be there but none of us would know what to do with it.
That's pretty much the only way. How did BDSP <-> PLA handle that?

How do you catch wugtrio I go near them and they go into the hole cant encounter them
Be sneakier. Crouch behind them and throw the ball.
 
In that case, shouldn't it be theoretically possible to "simulate" a transfer somehow? As in generating a mon in such a way that it tricks the game into thinking it's from SWSH/BDSP/PLA and observing how it reacts
I think you need Home, as that is where the actual trigger is. If it was a Pokémon generated in SWSH and then just dropped into SV, it would just have an illegitimate moveset. Idk how hacking in Gen 8 works, but considering we’ve had hacking already to show off new mons, I think the game wouldn’t change anything.

when this new change happened it was Home that got the update and to transfer between games you need to select the games within Home and then the moves would change. The moves don’t change when it reaches the source game, they change within Home itself when you’ve selected that game, for example going into Home I choose Shield, it shows me a Magmar with its current Shield moveset, I then come out of it and choose Legends, view the Magmar and it will have Legends’ moveset. At this point the Magmar is still stored in HOME and hasn’t moved.

given that it is Home that changes the moves, I don’t think it could be altered that way. As the hacked Pokémon isn’t passing through home. (Unless there’s like flags that can be applied or something im not savvy with hacking)
 
In that case, shouldn't it be theoretically possible to "simulate" a transfer somehow? As in generating a mon in such a way that it tricks the game into thinking it's from SWSH/BDSP/PLA and observing how it reacts
my understanding is the moveset swapping & memory is entirely on Home. This is why it was able to do the things it does without updating all 3 games.

Even if we told the game "hey, this pokemon is from Gen 8" there's nothing SV would necessarily do beyond update the extra data.
 
using random ass terms i've picked up over the years plus some light googling i filled in some of these

Google kind of didnt know the context for stuff like kare (it kept having stuff about pronouns but unless its His Grass and His Brushwood idk). I'll default to people who, like, actually know about Japanese to correct on that
I can't say I'm anywhere close to fluent, but a lot of these are at least close enough.

slp32 This might help:

1668553065319.png


https://www.romajidesu.com/

Just copy-paste the words, it'll get them.
 
If Centro somehow had this inside info about transferring, they could still be mistaken. They've shown they don't know everything and are willing to throw out answers even if they aren't true. There's a very real possibility that movesets are deleted when transfering from PL:A and possibly BDSP.
 
There's also the fact that in general, generational transfers are one way only. Kinda like pokemon coming from Let's Go can't go back to it once they touch a gen 8 game, no matter what.

The whole "separate moveset" thing only exists due to the incompatibilies between the three gen 8 games, each having moves not present in the others.
This "issue" isn't a thing for gen 9, as pokemon won't have the necessity of keeping the gen 8 movesets as they cannot go back anymore.

The one and only scenario in which what Centro says would make sense, is if for some reason, GF decided that for the first time since gen 2, they want to maintain the ability to send pokemon *back*.
And frankly, I struggle to see this as happening, because why would they exactly.
 
SOMEONE KNOW HOW TO CATCH WUGTRIO
I know that was the auto-draft feature, but caps lock won't get you answers.

What I thought you can only encounter pokemon in this game to catch can you throw balls to catch? How do you throw balls
You're kidding, right? Didn't you watch the trailers or something? You're the one who actually got the game, figure it out.

This game is made for literal kids, I'm sure there are some tips/guides or something.
 
Meanwhile here I am reading of people "making a team" and wondering "How do you make a team in a game where you can get almost the entire pokedex within the first hour of playing? How do you even decide?"
Me personally I'll probably keep the team I had earlier for the main story and use different mons for Raids, so I avoid overlevelling my main mons while still getting cool raid rewards
 
That's pretty much the only way. How did BDSP <-> PLA handle that?
It didn't, because it's not happening in the game.

The only "check" that the 3 gen 8 games do is its internal move list. If a move was marked as unusable, you can't use it; and it will display the "you should probably delete this" text for its description since that's just how it handled.

If you were to inject a BDSP pokemon directly into PLA it wouldn't erase the moveset or anything, all those moves would just display their appropriate internal data for it. You can delete the moves at your leisure.
 
If Centro somehow had this inside info about transferring, they could still be mistaken. They've shown they don't know everything and are willing to throw out answers even if they aren't true. There's a very real possibility that movesets are deleted when transfering from PL:A and possibly BDSP.
Centro doesn’t know anything. No more than you, me or the rest of Smogon.

he’s just assuming based on what it currently is, but there’s no indication they’ll bring that mechanic for Gen 9, it might be between a generations games but from Gen to Gen we might get to keep them. We dunno yet! We’ve only got a few months so might as well enjoy a new chaotic meta :psysly:
 
using random ass terms i've picked up over the years plus some light googling i filled in some of these

Google kind of didnt know the context for stuff like kare (it kept having stuff about pronouns but unless its His Grass and His Brushwood idk). I'll default to people who, like, actually know about Japanese to correct on that

Code:
kusamura
umi = sea
sabaku = desert
iwa = rock
mizu_umi = water_sea
kuramura = ...town? I think?
suna_sunahama = sand_sandy beach
mizu_mizutamari = water_puddle
doro
tsuchi = land or soil
yuki_katai = snow_hard
suna_sabaku = sand_Desert
yuki = snow
shiba_kare = brushwood_???
mizu_kawa = water_river
mizu_ike = water_pond/
kusamura_kare = grass_???
shiba = brushwood
dummy

You're mostly correct on your attributions, so good job.
AS Volt-Ikazuchi mentioned above, 草むら/kusamura is mostly just "a place with a lot of grass". Usually used for thick, tall grass.

On the remaining missing words, kare is probably 枯れ which means withered/dry. So kusamura_kare is referring to some dry grasslands, and shiba_kare to dry brushwood/lawn. Lastly, doro is definitely 泥 for mud/mire. That should cover all the elements!
 
using random ass terms i've picked up over the years plus some light googling i filled in some of these

Google kind of didnt know the context for stuff like kare (it kept having stuff about pronouns but unless its His Grass and His Brushwood idk). I'll default to people who, like, actually know about Japanese to correct on that
I can't say I'm anywhere close to fluent, but a lot of these are at least close enough.

slp32 This might help:

View attachment 465852

https://www.romajidesu.com/

Just copy-paste the words, it'll get them.
Thank you both, looks like it gets most of them. The only thing it appears to have issues with is "kare"... hmm. If only I knew how the XYZ coordinates linked to places on the map, so I could see what these point to.
 
Code:
kusamura
umi = sea
sabaku = desert
iwa = rock
mizu_umi = water_sea
kuramura = ...town? I think?
suna_sunahama = sand_sandy beach
mizu_mizutamari = water_puddle
doro
tsuchi = land or soil
yuki_katai = snow_hard
suna_sabaku = sand_Desert
yuki = snow
shiba_kare = brushwood_???
mizu_kawa = water_river
mizu_ike = water_pond/
kusamura_kare = grass_???
shiba = brushwood
dummy

You're mostly correct on your attributions, so good job.
AS Volt-Ikazuchi mentioned above, 草むら/kusamura is mostly just "a place with a lot of grass". Usually used for thick, tall grass.

On the remaining missing words, kare is probably 枯れ which means withered/dry. So kusamura_kare is referring to some dry grasslands, and shiba_kare to dry brushwood/lawn. Lastly, doro is definitely 泥 for mud/mire. That should cover all the elements!
Ah, thank you to you as well.
 
on the topic of in-game teams I will fully be rotating the majority of the Gen 9 Pokémon, allows me to remain stable levelled and also try out all the new toys. I for one, can’t wait to stomp Geeta with my family of mice and fire croc, however.

And then using the same amount of Pokémon that the gyms use to help me with a bit of balance.
 
Oh a QQ related to size. So we know sizes change like Legends but is the scale the same? I’ve seen tiny mons but never seen anything that’s as big as an Alpha? (Which just have the max height set on them)

are they potentially rarer? Since we have sandwiches that can alter the sizes I imagine they might be a bit rarer than Legends but I’m curious to see if anyone has encountered anything overly big/small for a species that is not that size.
 
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