Considering some of the earliest artwork of Lapras is it transporting the player, yeah I’ll put money on Lapras being designed alongside Surf.
In general, these two come off as explicitly designed to represent Cut and Surf as field moves, respectively. Given the way HMs were implemented in RGBY, it feels like the developers wanted players to use Farfetch'd and Lapras specifically for the Cut and Surf HMs.
And looking at the five HMs, HMs in Gen 1 do feel like they were designed around very specific Pokemon.
A while ago, I developed a headcanon about how Pokémon evolution works. Basically, most species have a metaphorical or literal gene called an Evolution Factor. Under certain conditions, it "activates" and causes evolution, releasing a ton of Infinity Energy in the process — the same "energy given off when Pokémon evolve" that Team Galactic were trying to harness, but that plot thread went nowhere. (Another headcanon I have that all Pokémon powers come from Infinity Energy.) Pokémon can "lose" their Evolution Factor over the course of generations, which is why Stantler's Violet entry says it can't evolve anymore.
Mt Moon has never had dark sections requiring Flash for visibility and it's either impressive or flat-out bizarre that you've dissected an element of Gen 1 in such detail while apparently having hardly any memory of actually playing the games.HM05/Flash: Butterfree, Pikachu line, Clefairy line, Jigglypuff line, Venonat line, Abra line, Slowpoke line, Magnemite line, Drowzee line, Voltorb line, Chansey, Staryu line, Mr. Mime, Electabuzz, Jolteon, Porygon, Zapdos, Mewtwo, Mew
Why is the last HM the first one given, hint it was implemented last?
Anyway, as mentioned, the problem associating Flash with Mr. Mime is you need an Abra which you get after the first cave you need Flash for. Thus, only the four bolded Pokemon are going to be you're likely Flasher. For Blue players, Butterfree might not be a bad choice as you're not going to be keeping it for the long run. Pikachu arguably is the next choice, or first if you're playing Red, that is if you were able to catch one in Viridian Forest. But if we're taking in terms of using Flash, than I'd more relate it to Jigglypuff. It's right outside Mt. Moon, may take a few tries to encounter it, but it can learn Flash and if you don't have the first two (or don't want to teach it to Pikachu) than its your only choice unless you want to go into Mt. Moon blind. I guess there's also technically Clefairy, though it's a 1% encounter in the first area of Mt. Moon. Even in the lower levels is still super rare so, not only will it probably take longer to get than Jigglypuff, but if you plan on using a Clefairy you may not want to give a rather useless Move to the only one you'll likely ever want to grind for
Mt Moon has never had dark sections requiring Flash for visibility and it's either impressive or flat-out bizarre that you've dissected an element of Gen 1 in such detail while apparently having hardly any memory of actually playing the games.
EDIT: Okay, so getting re-familiar with the Gen I games, I think I now see the "intended" path a bit more clearly. I posted it in my original post.![]()
You still want to bold Drowzee (Route 11), Magnemite (Route 10 which you can get to before you get Flash), and possibly Voltorb and Venonat if you're accounting for Yellow. Also, you get Cut after going through eight routes: 1-6 + 24 and 25 (to get the ticket)
The main issue I have with the "the Time Machine doesn't let you time travel" is that it still begs the question of how what are seemingly the same Pokemon were spotted 200 years ago as mentioned. I would believe the Pokemon aren't here all-together because of the time machine, but at the same time there are other inconsistencies if the Machine (regardless of nature" is the reason they exist at all.
My personal theory is that Scarlet was made first, and then Violet was made by modifying an outdated build of Scarlet.
Though I will admit robotic futuristic creatures wandering around an otherwise untouched land does sell "paradox" as OOParts more so give and take I guess.
My personal theory is that Scarlet was made first, and then Violet was made by modifying an outdated build of Scarlet.
- This isn't mentioned in the run, but to my eyes a lot of the cutscenes seem designed around Koraidon and not Miraidon. The scenes where the mount licks Penny just straight-up don't make sense with Miraidon because it doesn't have a tongue, and the scene in the prologue where the mount picks you up and jumps out of the pit looks really weird with Miraidon, since it jumps and lands as if it were standing on the ground with legs, which it doesn't do in Ultimate Mode.
I wonder if there is a canon depiction of the regions, would it only have access to one version's Pokemon at a time, or would it have a bit of both like the TV anime? It would imply that the entire Paldea Pokedex exists within the region, but we don't get any hints without trading or knowing in advance.
The "time travel" aesthetic, regardless of the Truth of what is happening with them, of the paradoxes honestly feels like it made more sense with the Past paradoxes too.
Like the entire area has a very "place from the ancient past, untouched by time" vibe, which feels appropriate with vague dinosaurian weirdos and.....less, so, than Robots. All the science-y bits are from modern incursions (the labs, the time machine, the ai). There is a hinted element of scifi present with the mysterious plate unearthed, but beyond that thee expedition team finding robots feels weird in a different, kind of unintended way.
I thought that the plot twist fits more thematically in Violet.
I think this is a matter of the designs needing to be recognizable to the player for comparison, when this could be sold if Great Tusk and Co. had more/more dramatic differences from their base designs: if you assume Arven weren't familiar with megas, his comment would make sense for something like Roaring Moon, which has much less of a direct resemblance to Salamence than something like Great Tusk does to Donphan.I kind of came to a similar conclusion myself. For as much as I like the variety of the ancient Paradoxes, I feel like the robotic future Paradoxes have a more visually consistent identity which more firmly distinguishes them from the regular Pokémon that wander around Area Zero. I remember thinking it made a lot more sense for Arven to see the giant Iron Treads Titan and be like “Is this even a Pokémon?!” than it did in regards to Great Tusk which is just… a big furry Donphan? I can see why chatacters in-universe might be a little perplexed by robotic versions of existing Pokémon, but nothing about the ancient Paradoxes strikes me as being too outside the realm of possibility for Pokémon biology.
I will argue this aesthetic comes back into making sense at the bottom layer with the Crystal Caverns, which have a more traditional-sci-fi feeling to the aesthetic while the upper levels are more "Lost World" in look. This would also align with some like Iron Moth being suggested as Alien machines even in their own time (albeit Moth I believe is only in the upper levels). Where I think this becomes a harder sell is in the conflict of them having the potential to escape the crater. The AI Professor will specifically cite the Donphan Paradox of your version that became the Quaking Earth Titan as the example of concern, but in Violet, many of the Future Paradoxes can fly (Moth, Jugulis), so I don't get why they haven't been a concern prior; by comparison, Flutter Mane only appears in the lower areas of Area Zero's dark cave, which inclines me to assume it can't stay in the sunlight like most Ghosts can't in SV, while Roaring Moon spawns in a Cave at the mid-point that it can't get out of, which I take to mean it can't find an open route to where it could fly out anyway at its size (funnily, something Great Tusk barreling out of the Underground could allow in their respective escapes)The "time travel" aesthetic, regardless of the Truth of what is happening with them, of the paradoxes honestly feels like it made more sense with the Past paradoxes too.
Like the entire area has a very "place from the ancient past, untouched by time" vibe, which feels appropriate with vague dinosaurian weirdos and.....less, so, than Robots. All the science-y bits are from modern incursions (the labs, the time machine, the ai). There is a hinted element of scifi present with the mysterious plate unearthed, but beyond that thee expedition team finding robots feels weird in a different, kind of unintended way.
Though I will admit robotic futuristic creatures wandering around an otherwise untouched land does sell "paradox" as OOParts more so give and take I guess.
There's also the somewhat common scifi trope of of having preexisting advanced tech discovered relatively recently. Which would explain how an older expedition also found robots but then probably breaks the idea of actually linking to the future (since, robot or not, these mons were at their peak at this location in the past). The idea of an advanced precursor civilization is mentioned by Iron Bundle's description, and only by that one mon.
The AI Professor will specifically cite the Donphan Paradox of your version that became the Quaking Earth Titan as the example of concern, but in Violet, many of the Future Paradoxes can fly (Moth, Jugulis), so I don't get why they haven't been a concern prior
Is Nemona intended to be ill? She has repeated quotes about being out of breath and tired, wears a wrist brace, and has a whole thing about being bad at throwing pokeballs. It could be just them wanting to make her absolutely not a jock, but it feels like more than that.
I think it just has high concentrated spawn rates. Like a lot of the spawners across Paldea are in Area 0 specifically. So it's constantly spitting out a ton of Pokemon at you in an somewhat closed area.I am 100% convinced that Area 0 has bugged shiny rates that make it way higher than other areas in the game. I've gotten nearly a dozen of shinies in the location during the past few days without using a shiny sandwich or anything (just the shiny charm).
I remember reading that Area Zero has half as many spawners as the rest of the overworld combined. I found two shinies there just while beating the story mode. It's more likely that spawns are just much more common there, and thus shinies are as well.I am 100% convinced that Area 0 has bugged shiny rates that make it way higher than other areas in the game. I've gotten nearly a dozen of shinies in the location during the past few days without using a shiny sandwich or anything (just the shiny charm).
They probably did it on purposeJust realized this:
Flutter Mane & Roaring Moon are exclusive to Scarlet. Misdreavus & Bagon are exlcusive to Violet.
Iron Thorns & Iron Jugulis are exclusive to Violet. Larvitar & Deino are exclusive to Scarlet.
Why GF? Like, just swap Misdreavus for Drifloon, Bagon for Larvitar, and Deino for Dreepy and it would make sense.
They probably did it on purpose