Fakemon Name: Hydroelectamus (Hydroelectricity + Hippopotamus)
Set Number: 1 (Electric + Rocky Helmet)
Weight: 595 kg
Stats: 113 / 62 / 106 / 104 / 83 / 57 | 525
Typing:
Abilities: Static / Healer / Volt Absorb (HA)
Movepool: Thunder, Thunderbolt, Discharge, Volt Switch, Parabolic Charge, Shock Wave, Thunder Shock, Moonblast, Dazzling Gleam, Draining Kiss, Fairy Wind, Hydro Pump, Surf, Water Pulse, Earth Power, Mud Shot, Energy Ball, Giga Drain, Psychic, Wild Charge, Spark, Play Rough, Earthquake, Bulldoze, Rock Slide, Rock Tomb, Liquidation, Electric Terrain, Thunder Wave, Slack Off, Stealth Rock
Description: Hydroelectamus’s very large bulk and solid defensive typing make it an incredible physical wall, especially combined with Static, punishing contact moves. It also has various forms of offensive recovery through Draining Kiss and Parabolic Charge that combine well with its decently high SpA stat and good coverage. It can also provide rocks if needed. However, a weakness to Ground and lack of reliable recovery hurt it quite a bit.
Fakemon Name: Doregal (Condor + Regal)
Set Number: 2 (Archeops)
Weight: 26 kg
Stats: 75 / 140 / 65 / 112 / 65 / 110 | 567
Typing:
Abilities: Sand Force / Pressure (HA)
Movepool: Archeop’s Movepool
Explanation: Abusing Archeop’s fantastic stats and movepool, Doregal is a very threatening physical attacker. STAB Brave Bird hits quite hard, and it can even serve as an offensive pivot with U-Turn. Its access to Stealth Rock and Taunt could also give it a niche as a suicide lead. All of this should be balanced by its fragility, mediocre offensive typing, and situational abilities.
Fakemon Name: Narwall (Narwhal + Wall)
Set Number: 3 (Stats + Abilities)
Weight: 684 kg
Stats: 150 / 70 / 80 / 100 / 70 / 90 | 560
Typing:
Abilities: Water Veil / Lightning Rod (HA)
Movepool: Hydro Pump, Surf, Scald, Water Pulse, Chilling Water, Water Gun, Focus Blast, Aura Sphere, Vacuum Wave, Blizzard, Ice Beam, Icy Wind, Moonblast, Dazzling Gleam, Psychic, Psybeam, Stored Power, Thunder, Thunderbolt, Liquidation, Waterfall, Close Combat, Brick Break, Icicle Spear, Knock Off, Night Slash, Psycho Cut, Aqua Ring, Rain Dance, Thunder Wave, Spikes, Calm Mind, Wish, Heal Bell
Description: A very bulky support Pokémon with an excellent defensive typing, made even more useful by the addition of Lightning Rod. Having access to utility such as Spikes and Knock Off gives it a crucial role on teams. With Wish and Heal Bell, it especially fits a nice role on stall teams. It can also even become a Calm Mind sweeper with its good typing and coverage. However, relying on Wish for recovery is not super-optimal.
Set Number: 1 (Electric + Rocky Helmet)
Weight: 595 kg
Stats: 113 / 62 / 106 / 104 / 83 / 57 | 525
Typing:
Abilities: Static / Healer / Volt Absorb (HA)
Movepool: Thunder, Thunderbolt, Discharge, Volt Switch, Parabolic Charge, Shock Wave, Thunder Shock, Moonblast, Dazzling Gleam, Draining Kiss, Fairy Wind, Hydro Pump, Surf, Water Pulse, Earth Power, Mud Shot, Energy Ball, Giga Drain, Psychic, Wild Charge, Spark, Play Rough, Earthquake, Bulldoze, Rock Slide, Rock Tomb, Liquidation, Electric Terrain, Thunder Wave, Slack Off, Stealth Rock
Description: Hydroelectamus’s very large bulk and solid defensive typing make it an incredible physical wall, especially combined with Static, punishing contact moves. It also has various forms of offensive recovery through Draining Kiss and Parabolic Charge that combine well with its decently high SpA stat and good coverage. It can also provide rocks if needed. However, a weakness to Ground and lack of reliable recovery hurt it quite a bit.
Fakemon Name: Doregal (Condor + Regal)
Set Number: 2 (Archeops)
Weight: 26 kg
Stats: 75 / 140 / 65 / 112 / 65 / 110 | 567
Typing:
Abilities: Sand Force / Pressure (HA)
Movepool: Archeop’s Movepool
Explanation: Abusing Archeop’s fantastic stats and movepool, Doregal is a very threatening physical attacker. STAB Brave Bird hits quite hard, and it can even serve as an offensive pivot with U-Turn. Its access to Stealth Rock and Taunt could also give it a niche as a suicide lead. All of this should be balanced by its fragility, mediocre offensive typing, and situational abilities.
Fakemon Name: Narwall (Narwhal + Wall)
Set Number: 3 (Stats + Abilities)
Weight: 684 kg
Stats: 150 / 70 / 80 / 100 / 70 / 90 | 560
Typing:
Abilities: Water Veil / Lightning Rod (HA)
Movepool: Hydro Pump, Surf, Scald, Water Pulse, Chilling Water, Water Gun, Focus Blast, Aura Sphere, Vacuum Wave, Blizzard, Ice Beam, Icy Wind, Moonblast, Dazzling Gleam, Psychic, Psybeam, Stored Power, Thunder, Thunderbolt, Liquidation, Waterfall, Close Combat, Brick Break, Icicle Spear, Knock Off, Night Slash, Psycho Cut, Aqua Ring, Rain Dance, Thunder Wave, Spikes, Calm Mind, Wish, Heal Bell
Description: A very bulky support Pokémon with an excellent defensive typing, made even more useful by the addition of Lightning Rod. Having access to utility such as Spikes and Knock Off gives it a crucial role on teams. With Wish and Heal Bell, it especially fits a nice role on stall teams. It can also even become a Calm Mind sweeper with its good typing and coverage. However, relying on Wish for recovery is not super-optimal.
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