Pre-Ladder Exp
Okay. So, I decided to create a Gliscor team, and I'm gonna try to use it to get reqs. I'm not sure how this is gonna go, but pray for me. My Gliscor has U-Turn, Earthquake, Acrobatics, and Ice Fang. Ofc, I gave Gliscor Max Speed, Choice Scarf, and Tera Type Ice to be able to counter other Gliscors (during the mirror matches). Everything else I'm using for Gliscor seems pretty standard (for the most part). Pre-Ladder Exp, Gliscor appears to be slighly problematic, but I'm not quite sure if I can deem it banworthy yet. Thus, I will test Gliscor out myself to see what the hype is about.
Assuming this is a real post!
Okay an actual real HO Gliscor set would need to be SD, Earthquake, Facade and Protect. Base 95 attack isn't enough to just run max attack and try and kill shit, so SD is needed. Earthquake is fine but Acrobatics is an absolutely awful idea when you're holding a Choice Scarf. The point of Acrobatics is to do double damage when you don't have an item (Booster Moon, Air Balloon/Grassy Seed Sneasler) so you have a 55BP move from a base 95 attack which is basically worthless. Ice Fang isn't a great move for Ice coverage and if you're using it to beat opposing Gliscor, it doesn't do it very well.
252 Atk Gliscor Ice Fang vs. 244 HP / 252+ Def Gliscor: 144-172 (40.9 - 48.8%) -- 99.2% chance to 3HKO after Poison Heal
252 Atk Ice Tera Type Gliscor Ice Fang vs. 244 HP / 252+ Def Gliscor: 216-256 (61.3 - 72.7%) -- guaranteed 2HKO after Poison Heal
Using Scarf as an item is pretty bad because unless you're running a Sand team, I guess, you literally don't have an ability.
Gliscor is at its best this generation running Toxic Orb + Poison Heal and going fully defensive to spread as much passive damage and chip as possible.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 252 Def / 12 SpD
Tera Type: Water
Impish Nature
- Earthquake
- Toxic
- Protect
- Spikes
This is the set you should be using/looking out for if you're trying to get a proper grasp on how good/constricting Gliscor can be.
Since I'm here I might as well just point out I think Gliscor is simply a symptom of the poor hazard removal situation created by... a certain other mon. When I'm going for reqs I might change my mind, but as of now I would go no ban. I personally think that it is only constricting because of other mons in the meta. Personally, the suspects (while I understand why it's this way due to the nature of the survey results), should've been done in the opposite order in order to truly understand if Gliscor is the problem or not. I hope I'm making sense and I know why people would vote ban but this is how I feel about it.