
Latios (M) @ Choice Scarf
Ability: Hadron Engine
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Psychic/Psyshock
- Flip Turn/Aura Sphere
- Draco Meteor
Nah, you Flip Turn with your Hadron Engine Latios to Surge Surfer Rising Voltage Raging Bolt.ok but Hadron Engine Rising Voltage + Thunderclap Raging Bolt tho
I swear I remember using Mold Breaker Deo-S somewhere (probably MnM honestly), that is a deeply annoying lead.I am proxy posting for Isaiah cause he has a girlfriend (you wouldn't understand), but the expected new day zero bans are:
New Bans: Dawn Wings, Deoxys-Attack, Deoxys-Base, Dusk Mane, Ho-Oh, Kyurem-Base, Kyurem-Black, Kyurem-White, Lugia, Lunala, Regigigas, Reshiram, Solgaleo, Zekrom
Unbans: Zoroark-Hisui
Some key returning mons that leaves free:
Keldeo is back! And your RegenVester can't save you now! Effective mixed coverage, great STAB combinations, now featuring priority too...hard to see why this was freed. But glhf.Keldeo @ Choice Specs
Ability: Tinted Lens / Primordial Sea / Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Surf
- Vacuum Wave
Keldeo @ Leftovers
Ability: Primordial Sea / Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Substitute
- Surf
- Serect Sword
It's Mew! Recovery, Teleport, a thousand and one utility moves that I am too lazy to check if they're all legal, good Speed for a defensive mon, this seems fun.Deoxys-Defense @ Leftovers
Ability: Fluffy / Intimidate / Unaware
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 0 Atk
- Recover
- Teleport
- Spikes / Thunder Wave
- Future Sight / Psychic
Deoxys Speed is back! Modest outspeeds everyone else relevant (Regieleki does not count) at +0, while of course it can run Timid to get everyone up to Scarf Azelf. It will have a bevy of sets and attacking options, can run hazards lead, the whole nine yards.Deoxys-Speed @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Expanding Force
- Ice Beam
- Focus Blast
- Thunderbolt
Deoxys-Speed @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Ice Beam
- Focus Blast
- Thunderbolt / Shadow Ball / Dark Pulse
Deoxys-Speed @ Focus Sash
Ability: Prankster???
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Taunt
- Psycho Boost
Okay so we got lots of new Psychic types with new toys, and this is a pivot now??? Okay.Latios (M) @ Choice Specs
Ability: Tinted Lens / Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Flip Turn
- Dragon Pulse
Latios (M) @ Soul Dew
Ability: Tinted Lens / Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Calm Mind
- Recover
Good news, you can now run offensive Manaphy and a bulky water RegenVest! Real talk, while it does compete heavily with Manaphy, it does more directly pressure DesoMons, doesn't fold to Electric attackers, and is an even slower pivot.Swampert @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Flip Turn
- Earthquake
- Knock Off
- Stone Edge
Swampert @ Leftovers / Rock Helmet
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Flip Turn
- Earthquake
- Knock Off
- Stealth Rock
If you wanted a Corv that set hazards and could phaze, but can't pivot or Defog. Also slightly more phyiscally bulky, but notably less specially bulky.Skarmory @ Leftovers / Rock Helmet
Ability: Intimidate / Well-Baked Body / Fluffy
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
IVs: 0 Spe
- Brave Bird / Body Press
- Spikes
- Roost
- Whirlwind / Stealth Rock / Iron Defense
We have a new spinner! Heavy compitition with Treads, but a new spinner! It can probably do some offensive stuff too, but a new spinner!Excadrill @ Leftovers / Assault Vest
Ability: Regnerator / Well-Baked Body / Levitate
EVs: 248 HP / 8 Atk / 252 Def or 248 HP / 8 Atk / 252 SpD
Impish Nature
IVs: 0 Spe
- Rapid Spin
- Earthquake
- Iron Head
- Stealth Rock / Rock Slide
Covered above, but so excited for him.
Of course there are new mons as well, but I know nothing about them, so glhf figuring out what that's all about.
See anything missing from the banlist? Have you figured out what the new mons do? Any other fun returning mons I didn't cover? Post away!
Mold Breaker hazards is usually to bypass Magic Bounce, which is banned.I swear I remember using Mold Breaker Deo-S somewhere (probably MnM honestly), that is a deeply annoying lead.
you thought our only regen waters were manaphy and ground type manaphy?
do you guys like my tapu finiPrimarina @ Assault Vest
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Moonblast / Alluring Voice(?)
- Flip Turn
- Ice Beam
- Surf / Psychic Noise?
if this had flip turn it'd be amazing but this is a fine early game disruptor turned late game sweeperSuicune @ Leftovers
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Calm Mind
- Ice Beam
- Roar
this isn't good but it's also really funnyKingdra @ Assault Vest
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Flip Turn
- Draco Meteor
- Ice Beam
from what i have seen in the doc i have, it keeps knocki heard my boi got flip turn and is now ready to clear your tspikes and steal your girl
View attachment 579814
Tentacruel @ Assault Vest
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Flip Turn
- Rapid Spin
- Knock Off (if it keeps this)
- Sludge Bomb
The fox is finally back! What's better than 3 immunities? 4. Just wanted to wall ceru/hard check ace since these were the more common fires before dlc, and w ceru gaining triage I saw it more often when I played tn. Does it help against the new fires? No. Does it help against heatran, moth, oger, etc. from before dlc? No. Is mglo/sflo/BoR/whatever else it runs the actual way? Yes, but it's day 1 of the new meta so anything for the next week is not real and I'm just gonna throw out this set while I can.
Zoroark-Hisui @ Heavy-Duty Boots
Ability: Primordial Sea
Shiny: Yes
Tera Type: Normal
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Knock Off
- U-turn
- Shadow Ball
- Will-O-Wisp
Had fun with the games I played, just been spamming hadron latios + surfer raging bolt and it's ridiculous how much damage output they do.
You are mistaken, only Raging Bolt gets Rising Voltage currently.Greetings everybody, now that the indigo disk is out and with the new mons+returning dexits AAA's insufferable staleness has finally been shaken up at least temporarily, i wanted to give my 2 cents about the new meta based on the few games i played so far:
this is the first problematic thing to stand out as it was featured in every single team i encountered so far (mine included oc) and for a very good reason, the giraffe is stupid broken thanks to an ability i already knew was bound to be problematic at some point, and now that miraidon's little brother stood up to claim it, it has undeniably found its (2nd) best abuser ever.
The rising voltage+hadron combo is as ridicolous as it sounds, not to metion how tinder standards meeting raikou gets an electric special sucker punch to take even more advantage of the ability while also fixing the circumstantial problem of its crappy speed, mandating a specific answer on every single team that doesnt want to autolose to it (a simple ground type isnt enough as no tusk and not even ting-lu below 85 wants to take an hadron draco meteor), that being narrowed down to a fairy/steel+electric immunity ability pretty much.
If all of these werent solid enough grounds for a qb, think about how like its neck suggests, this thing is flexible as well and has more, equally broken, viable sets on top of its insane raw power (choice scarf is the most obvious one but specs is also very much legit mainly thanks to tclap mindgames, also sub calm mind makes you hope your vabsorb corv isnt flying above anybody's car roof while u-turning), so it would be reasonable to conclude he's the one that needs to go here BUT, hear me out, again i think the real problem lies in hadron engine being legal rather than its potential abusers.
Yes i said, abusers plural cause while rb is obviously the best abuser by a long long shot, hadron engine, just like o-pulse with fires (though to a slightly lesser extent), can technically push almost any electric type over the edge and can enable cheap matchup fish situations in which if the opponent doesnt have a ground type (and even then yea sure u can switch ur regenvest swampert into h-voltorb, just know if they win the rock-paper-scissors and click energy ball/leaf storm you may as well forfeit) or electric immunity, you autowin solely thanks to the insane breaking potential an electric offensive mon with that ability can provide you. For example say youre facing an hadron jolteon without a ground type or immunity, well 252 SpA Choice Specs Hadron Engine Jolteon Rising Voltage (140 BP) vs. 252 HP / 252+ SpD Assault Vest Meloetta in Electric Terrain: 213-252 (52.7 - 62.3%) -- guaranteed 2HKO so yea no regenvester or resist is gonna save you even from an NU mon with that ability.
Now i know that "if you dont have a single ground type in your team your doing something wrong" and all that stuff and i agree that a good ground mon is very handy to have and should be a part of every team, but it definetly shouldnt be ABSOLUTELY MANDATORY less u wanna autolose in preview to an RU/NU hadron engine mon. So i think now we have rising voltage tm, the time has come for h-engine to put some sunscreen and join its counterpart, but thats not the only issue the meta has rn, for examplefreeing this absolutely doesnt increase the competitiveness of this meta in any way whatsoever, quite the opposite in fact, as it can run any immunity imaginable to great effect while you cant possibly know which one it is beforehand, and a single scounting gone wrong can autolose you the game as it snowballs with nasty plot (he singlehandedly won me 3 games this way), yea so if like me you dont like mu fish get rid of this asap, also
same thing why is this shit legal again???
Somebody must really like slot machine games ig cause if this has the right coverage you lose and theres nothing u can do about it (i swear to god if any mf mentions unaware scream tail, but am pretty sure somebody will so friendly reminder that 252+ Atk Life Orb Aerilate Dragonite Extreme Speed vs. 252 HP / 252+ Def Scream Tail: 165-196 (38 - 45.1%) -- guaranteed 3HKO after Leftovers recovery so u better never let this get below 85 or alternatively, is it fair that every single team should run this or azelf/psychic terrain/2 separate specific checks as the only way to nullify the odds of autolosing to a dnite with the right coverage? So yea these i think are the most pressing issues this meta has rn, that aside sflo latios may be broken(?) dunno i havent got to test it yet but i know luster purge is now psychic type moonblast so
ran into this earllier on the ladder, wasn't this paired with grassy surge cornerstone?![]()
Gouging Fire @ Leftovers
Ability: Tera Shell
Tera Type: Fire
Serious Nature
- Dragon Dance
- Burning Bulwark
- Dragon Claw
- Temper Flare
Paired with Grassy Surge, can you become Superman?
Isaiah | Tranquility | LordBox | Quantum Tesseract | DeepFriedMagikarp | Ivar57 | Atha | |
Raging Bolt | DNB | BAN | BAN | BAN | DNB | Abstain | BAN |
Iron Bundle | Keep banned | Unban | Unban | Keep banned | Unban | Abstain | Unban |
Tera Shell has recently been found to be species restricted, meaning it won’t work on non-Tera Turtle mons once PS! is updated.How close of an ability is tera shell to Disguise for it to be banned?
Thank goodness. Maybe my teams were just tera shell weak, but that ability was basically impossible to counterplayTera Shell has recently been found to be species restricted, meaning it won’t work on non-Tera Turtle mons once PS! is updated.