Lol. Since Timid, Modest, Calm, and Bold are all seen with either HP Ice or HP Flying spreads on Thundurus and Thundurus-T in VGC, I'm thinking I'll pick one of those Hidden Powers, find an IV seed for it, then find the number of Chatters necessary to hit each of those 4 natures (and the corresponding PIDs). That way, I can restart and RNG my ID/SID anytime for a quick and definite shiny with any of those natures without having to play through twice each time.
Oh ok. I was planning on RNGing my ID/SID for a shiny one, but people are telling me that I need to play through the game first up to Tornadus/Thundurus, see what frame I can hit, then RNG my ID/SID for it, and play through up to Tornadus/Thundurus again. I figured I could just pick a frame that I know from the advice of others won't be too low (in the Summer) and RNG my ID/SID for that...
I've heard it's really useful too, but I just haven't started on B/W2 yet since I want to RNG my ID/SID but my computer died, so I wanted to start progressing towards the genies on Dream Radar while I wait for my new laptop if possible, and was wondering if I'd need an SD card to do so. Without a computer, I can't back up the SD card yet anyway.
Ice is what I use too, but may be playing through White again and was wondering if a Timid HP Flying one is worth RNGing, or if I should go with a Calm (bulky) one. For that matter, what nature and Hidden Power (if applicable) do you expect to be the best for Thundurus-T? Tornadus-T?
I was told that people are using bulky spreads on Thundurus nowadays... do you have an example of a typical one? I thought they were all pretty much 252 SpA / 252 Spe... that's all that's listed in the analysis except for an alternate EV spread on the Rain Support set.