1v1 1v1 Metagame Discussion

With the Power Construct suspect coming up soon, and no one posting any sets for it, I thought I'd take a stab at it. I spent a couple hours in the teambuilder, and here's what sets I came up with...


Zygarde @ Groundium Z
Ability: Power Construct
EVs: 252 HP / 244 Atk / 8 SpD / 4 Spe
Adamant Nature
- Dragon Dance
- Thousand Arrows
- Substitute
- Rock Slide
This first set is a modified version of my original Aura Break Zygarde. The EVs as compared to the original remove the speed investment as Zygarde-C's greater bulk and lower speed make this both unnecessary and impractical. Instead, most of them are poured into the attack to improve rolls. This set beats Magearna and Mega Mawile who are, outside of this set, good checks to Zygod. Substitute blocks various status moves such as Sleep Powder and Charm. Rock Slide hits Mega Pinsir. This set does have some notable disadvantages though such as losing to every Kyurem, Gyarados and Charizard X set in existence, which brings me to Zydoge...


Zygarde-10% @ Dragonium Z
Ability: Power Construct
EVs: 12 HP / 252 Atk / 20 Def / 224 Spe
Jolly Nature
- Substitute
- Outrage
- Dragon Dance
- Coil
What makes Zydoge interesting is that it can proc Power Construct safely by using Substitute twice, or not proc it at all and instead use its Devastating Drake and high speed to nuke non-Scarf Kyurem and Charizard X. It can also beat some Gyarados variants, and any variant if your opponent doesn't know how to play around it. The protocol against Charizard X is simple: use Substitute turn 1 to scout and play appropriately from there. Kyurem is even more simple: just click Devastating Drake. Gyarados, however, is interesting. Here's a little flowchart for you: https://docs.google.com/spreadsheets/d/1qJbNUS5IVVJPLHgb-W-cqGcgeXvZs4lKF0eOhiKwJds/edit?usp=sharing
There are some annoyances with this set, however. It's unable to beat Scarfers/faster pokemon that other sets can beat such as Porygon-Z. Its mono-dragon coverage paired with Tapu Koko's access to Taunt makes this the only relevant ground type that standard Koko can beat...


Zygarde @ Dragonium Z
Ability: Power Construct
EVs: 252 HP / 220 Def / 8 SpD / 28 Spe
Impish Nature
- Coil
- Outrage
- Extreme Speed
- Thousand Arrows
Finally we have the defensive set. This set is able to beat any non-Taunt Gyarados as well as Donphan which gives it a niche over the others. Like Zydoge, it's also able to beat Charizard X. Not a whole lot to discuss regarding this set. Enjoy the sets once the suspect starts! Might add some sample teams with these sets once I actually build them to be sure everyone gets a chance to use Zygod during the suspect.
 
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Two things to ask:
2. There are like 3 people including me who actually posted opinions about possible Power Construct unban... what do you all think? Again, I think it will make the metagame more dynamic while not breaking the equilibrium of 1v1 food chain because you can't abuse the bulk until you take a hit and transform, which means it won't make crazy defensive plays like living Ice Beam from Greninja, prevailing against Kyurem-B and others by abusing its bulk.
I'll just post what i think then.
I personally don't have anu real idea on how it is going to affect the meta at all, i do hope to see it unbanned for the suspect so we can actually see what it does and how well it does.
i've also been working on my own set and my own team for the suspect and i found that it beats a surprising amount of things as it's very hard to kill without a solid ice type move, my set is purely defensive tho so naturally it takes hits but the extra bulk it gets from transforming does help it in various matchups like against Charizard-Mega-X.
This is the set i have been basing my calcs of:

10% (Zygarde) @ Groundium Z
Ability: Power Construct
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Coil
- Rest
- Thousand Arrows
- Core Enforcer

Coil boosts defenses and offensive capabilities, rest for recovery, thousand arrows because no immunity attacks are useful, and core enforcer because counter exists.
As for calcs it's surprisingly though to calc for it's complete form as it gains health thus having to calc it manually.

So as for the calcs and what this thing beats i'll show you what i found for this set:

Ye kyurem-Black just wins this matchup pretty much no doubt, it either hits it with an ice beam or with a subzero-slammer and it doesn't seem to live that
4 SpA Teravolt Kyurem-Black Ice Beam vs. 252 HP / 0 SpD Zygarde: 472-564 (112.3 - 134.2%) -- guaranteed OHKO
0 Atk Teravolt Kyurem-Black Subzero Slammer (200 BP) vs. 252 HP / 252+ Def Zygarde: 864-1020 (205.7 - 242.8%) -- guaranteed OHKO
Replay 1: http://replay.pokemonshowdown.com/gen7ubers-639081517
Replay 2:


This matchup however should be won by Zygarde-Complete:
Replay 3: http://replay.pokemonshowdown.com/gen7ubers-639081517
Replay 4: http://replay.pokemonshowdown.com/gen7ubers-639080955
This matchup consists of hitting coil then arrows then coil and tectonic depending on the damage.
4 Atk Zygarde Thousand Arrows vs. 4 HP / 0 Def Gyarados-Mega: 91-108 (27.4 - 32.5%) -- guaranteed 4HKO
+1 4 Atk Zygarde Tectonic Rage (180 BP) vs. 4 HP / 0 Def Gyarados-Mega: 271-319 (81.6 - 96%) -- guaranteed 2HKO


this matchup consists of pressing coil taking 2 hits and taking out with tectonic rage.
I actually did some real pain in the ass calcs for this:
252 Atk Tough Claws Charizard-Mega-X Outrage vs. 252 HP / 252+ Def Zygarde: 320-380 (76.1 - 90.4%) -- guaranteed 2HKO
420 X 0.904 = 379.68
636 - 379.68 = 256.32
252 Atk Tough Claws Charizard-Mega-X Outrage vs. +1 252 HP / 252+ Def Zygarde-Complete: 216-254 (33.9 - 39.9%) -- guaranteed 3HKO
636 X 0.399 = 253.764
256.32 - 253.764 = 2.556 = ~1%
haha you just barely survive that fun ain't it.
Replay 5: http://replay.pokemonshowdown.com/gen7ubers-638970668
What happens if it doesn't mega i'll show you:
Replay 6: http://replay.pokemonshowdown.com/gen7ubers-638972431
Replay 7: http://replay.pokemonshowdown.com/gen7ubers-638974791


It's a ground type, should say enough.


Not much to say it mainly just loses.
168+ SpA Tapu Lele Shattered Psyche (175 BP) vs. 252 HP / 0 SpD Zygarde in Psychic Terrain: 463-546 (110.2 - 130%) -- guaranteed OHKO
0+ SpA Tapu Lele Shattered Psyche (175 BP) vs. 252 HP / 0 SpD Zygarde in Psychic Terrain: 406-478 (96.6 - 113.8%) -- 81.3% chance to OHKO
4 Atk Zygarde Tectonic Rage (180 BP) vs. 0 HP / 0 Def Tapu Lele: 246-291 (87.5 - 103.5%) -- 25% chance to OHKO


you start this matchup by pressing coil and see what set it is
Curse aggron:
This matchup is basically a PP-stall unless hax occurs as you will not be able to deal enough damage unless hax occurs, you should still win this one tho as:
(rest)16 + (coil)32 + (thousand arrow)16 + (core enforcer)16 = 80 > (curse)16 + (head smash)8 + (rest)16 + (heavy slam) 16 = 56
Metal burst aggron:
you have Core enforcer to break sturdy and setup to kill filter Aggron-Mega so this is a kill:
Replay 8: http://replay.pokemonshowdown.com/gen7ubers-638987016


let's get this show on the road:
252 SpA Charizard-Mega-Y Solar Beam vs. 252 HP / 0 SpD Zygarde: 158-187 (37.6 - 44.5%) -- guaranteed 3HKO
420 X 0.445 X 2 = 373.8
636 - 373.8 = 262.2
252 SpA Charizard-Mega-Y Blast Burn vs. 252 HP / 0 SpD Zygarde-Complete in Sun: 223-263 (35 - 41.3%) -- guaranteed 3HKO
636 X 0.413 = 262.668
262.2 - 262.668 = -0.468 = ~0% = around a 99% chance to kill, so i'd say it's safe
Replay 9: http://replay.pokemonshowdown.com/gen7ubers-638999414


NEXT!!!
252+ Atk Dragonite Devastating Drake (190 BP) vs. 252 HP / 252+ Def Zygarde: 440-518 (104.7 - 123.3%) -- guaranteed OHKO
252+ Atk Choice Band Dragonite Outrage vs. 252 HP / 252+ Def Zygarde: 416-492 (99 - 117.1%) -- 93.8% chance to OHKO
252+ SpA Dragonite Draco Meteor vs. 252 HP / 0 SpD Zygarde: 408-480 (97.1 - 114.2%) -- 81.3% chance to OHKO


This should win even in worst case scenario being ice punch:
252 Atk Lopunny-Mega Ice Punch vs. 252 HP / 252+ Def Zygarde: 216-256 (51.4 - 60.9%) -- guaranteed 2HKO
420 X 0.609 = 255.78
636 - 255.78 = 380.22
252 Atk Lopunny-Mega Ice Punch vs. +1 252 HP / 252+ Def Zygarde-Complete: 144-172 (22.6 - 27%) -- 36.3% chance to 4HKO
636 - 0.27 = 171.72
380.22 - 171.72 = 208.5
252 Atk Lopunny-Mega Ice Punch vs. +2 252 HP / 252+ Def Zygarde-Complete: 112-132 (17.6 - 20.7%) -- possible 5HKO
636 X 0.207 = 131.652
208.5 - 131.652 = 76.848
oh right almost forgot fake out damage:
420 X 0.123 = 51.66
76.848 - 51.66 = 25.188
at this point you can safely KO with Tectonic rage:
Replay 10: http://replay.pokemonshowdown.com/gen7ubers-639012042


4 Atk Zygarde Tectonic Rage (180 BP) vs. 252 HP / 0 Def Magearna: 344-408 (94.5 - 112%) -- 68.8% chance to OHKO
this is a roll, not much else to say about that, no chance of living tho:
0+ SpA Choice Specs Magearna Fleur Cannon vs. 252 HP / 0 SpD Zygarde: 602-710 (143.3 - 169%) -- guaranteed OHKO


252+ Atk Huge Power Mawile-Mega Play Rough vs. 252 HP / 252+ Def Zygarde: 350-414 (83.3 - 98.5%) -- guaranteed 2HKO
420 X 0.985 = 413.7
636 - 413.7 = 222.3
252+ Atk Huge Power Mawile-Mega Play Rough vs. +1 252 HP / 252+ Def Zygarde-Complete: 236-278 (37.1 - 43.7%) -- guaranteed 3HKO
636 X 0.437 = 277.932
222.32 - 277.932 = -55.612
Hmm this is a roll, darn i need to run the minimum calcs now, man this is taking up wayy too much time.
420 X 0.833 = 349.86
636-349.86 = 286.14
636 X 0.371 = 235.956
286.14 - 235.956 = 50.184
-55.612 + 50.184 = -5.428 = a roll in the favor of Mega-mawile


This is a win even in worse case scenario which is ice punch:
252+ Atk Tough Claws Metagross-Mega Ice Punch vs. 252 HP / 252+ Def Zygarde: 320-380 (76.1 - 90.4%) -- guaranteed 2HKO
as this is the exact same damage as Charizard-Mega-X with outrage so i won't repeat those.
Replay 11: http://replay.pokemonshowdown.com/gen7ubers-639025787
With magnet rise,
Replay 12: http://replay.pokemonshowdown.com/gen7ubers-639026792


this is a loss if the mimikyu is either fairium, bulky, Z-charm or curse so i'd not use this as a reliable counter.


Pinsir wins this if it has swords dance ( Swords Dance 42.750%) and a weaker move to hit it with like earthquake
you set up with coil, pinsir sets up with Swords dance, it hits you with the weaker move then with giga impact you lose:
+3 4 Atk Zygarde Thousand Arrows vs. 0 HP / 4 Def Pinsir-Mega: 207-244 (76.3 - 90%) -- guaranteed 2HKO
+6 252 Atk Pinsir-Mega Earthquake vs. +3 252 HP / 252+ Def Zygarde: 125-148 (29.7 - 35.2%) -- 20.9% chance to 3HKO
+6 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +3 252 HP / 252+ Def Zygarde: 337-397 (80.2 - 94.5%) -- guaranteed 2HKO
+6 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +2 252 HP / 252+ Def Zygarde: 421-496 (100.2 - 118%) -- guaranteed OHKO
+4 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +1 252 HP / 252+ Def Zygarde: 423-498 (100.7 - 118.5%) -- guaranteed OHKO


this is a win for Zygarde:
252+ SpA Aegislash-Blade Never-Ending Nightmare (160 BP) vs. 252 HP / 0 SpD Zygarde: 333-393 (79.2 - 93.5%) -- guaranteed 2HKO
0 Atk Aegislash-Blade Shadow Sneak vs. 252 HP / 252+ Def Zygarde-Complete: 40-48 (6.2 - 7.5%) -- possibly the worst move ever
4 Atk Zygarde-Complete Tectonic Rage (180 BP) vs. 252 HP / 0 Def Aegislash-Shield: 272-324 (83.9 - 100%) -- 6.3% chance to OHKO
4 Atk Zygarde-Complete Thousand Arrows vs. 252 HP / 0 Def Aegislash-Shield: 138-164 (42.5 - 50.6%) -- 1.6% chance to 2HKO


Definite win,
252+ Atk Donphan Tectonic Rage (180 BP) vs. 252 HP / 252+ Def Zygarde: 192-226 (45.7 - 53.8%) -- 42.2% chance to 2HKO
252+ Atk Donphan Ice Shard vs. 252 HP / 252+ Def Zygarde: 116-140 (27.6 - 33.3%) -- 0% chance to 3HKO
Just chip it with Core enforcer, set up rest and hit it with tectonic rage.
Replay 13: http://replay.pokemonshowdown.com/gen7ubers-639035971


this thing simply cannot deal enough damage to kill this unless it crits after setting up.
252+ Atk Landorus-Therian Tectonic Rage (180 BP) vs. 252 HP / 252+ Def Zygarde: 220-261 (52.3 - 62.1%) -- guaranteed 2HKO
252+ Atk Landorus-Therian Earthquake vs. +1 252 HP / 252+ Def Zygarde-Complete: 82-97 (12.8 - 15.2%) -- possible 7HKO
+6 252+ Atk Landorus-Therian Earthquake vs. 252 HP / 252+ Def Zygarde-Complete: 489-576 (76.8 - 90.5%) -- guaranteed 2HKO
and because most landorus sets lack recovery you can simply chip at it until you win.


This is a win unless it's a specs magnezone,
252+ SpA Magnezone Hidden Power Ice vs. 252 HP / 0 SpD Zygarde: 300-356 (71.4 - 84.7%) -- guaranteed 2HKO
252+ SpA Choice Specs Magnezone Hidden Power Ice vs. 252 HP / 0 SpD Zygarde: 452-532 (107.6 - 126.6%) -- guaranteed OHKO


If it has ice beam you lose immediately,
252+ SpA Porygon-Z Ice Beam vs. 252 HP / 0 SpD Zygarde: 464-548 (110.4 - 130.4%) -- guaranteed OHKO
252+ SpA Adaptability Porygon-Z Hyper Beam vs. 252 HP / 0 SpD Zygarde: 384-454 (91.4 - 108%) -- 50% chance to OHKO
otherwise it's a roll.
you can't ohko it:
4 Atk Zygarde Tectonic Rage (180 BP) vs. 0 HP / 4 Def Porygon-Z: 259-306 (83.2 - 98.3%) -- guaranteed 2HKO
BUT uproar won't kill it either:
252+ SpA Adaptability Porygon-Z Uproar vs. 252 HP / 0 SpD Zygarde: 232-274 (55.2 - 65.2%) -- guaranteed 2HKO
420 X 0.652 = 273.84
636 - 273.84 = 362.16
252+ SpA Adaptability Porygon-Z Uproar vs. 252 HP / 0 SpD Zygarde-Complete: 232-274 (36.4 - 43%) -- guaranteed 3HKO
636 X 0.43 = 273.48
362.16-273.48 = 88.68 = it LIVES!!
just carry ice beam for this and PZ will be fine.


This is an interesting one actually, this one can put lax in a though spot.
+6 124+ Atk Snorlax Breakneck Blitz (190 BP) vs. +2 252 HP / 252+ Def Zygarde: 343-405 (81.6 - 96.4%) -- guaranteed 2HKO
+2 4 Atk Zygarde Tectonic Rage (180 BP) vs. 132 HP / 252 Def Snorlax: 399-471 (80.7 - 95.3%) -- guaranteed 2HKO
it all still seems to come down to sleep rolls in the end. hihi SLEEP


this is a loss, not much else to say


Does the venu carry charm, yes = you lose, no = you don't


Alright this took a lot longer than i expected it to, i will most likely at more matchups at a later date but for today i just worked through all A/S ranks today, hope you all enjoyed reading this anyhow and if it gave you a bigger view of what zygod can actually do.

Win 11, lose 5, Chance 5


~Iron Crusher
 
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I'll just post what i think then.
I personally don't have anu real idea on how it is going to affect the meta at all, i do hope to see it unbanned for the suspect so we can actually see what it does and how well it does.
i've also been working on my own set and my own team for the suspect and i found that it beats a surprising amount of things as it's very hard to kill without a solid ice type move, my set is purely defensive tho so naturally it takes hits but the extra bulk it gets from transforming does help it in various matchups like against Charizard-Mega-X.
This is the set i have been basing my calcs of:

10% (Zygarde) @ Groundium Z
Ability: Power Construct
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Coil
- Rest
- Thousand Arrows
- Core Enforcer

Coil boosts defenses and offensive capabilities, rest for recovery, thousand arrows because no immunity attacks are useful, and core enforcer because counter exists.
As for calcs it's surprisingly though to calc for it's complete form as it gains health thus having to calc it manually.

So as for the calcs and what this thing beats i'll show you what i found for this set:

Ye kyurem-Black just wins this matchup pretty much no doubt, it either hits it with an ice beam or with a subzero-slammer and it doesn't seem to live that
4 SpA Teravolt Kyurem-Black Ice Beam vs. 252 HP / 0 SpD Zygarde: 472-564 (112.3 - 134.2%) -- guaranteed OHKO
0 Atk Teravolt Kyurem-Black Subzero Slammer (200 BP) vs. 252 HP / 252+ Def Zygarde: 864-1020 (205.7 - 242.8%) -- guaranteed OHKO
Replay 1: http://replay.pokemonshowdown.com/gen7ubers-638953626
Replay 2: http://replay.pokemonshowdown.com/gen7ubers-638957358


This matchup however should be won by Zygarde-Complete:
Replay 3: http://replay.pokemonshowdown.com/gen7customgame-638961692
Replay 4: http://replay.pokemonshowdown.com/gen7customgame-638964664
The 2nd scenario however is a roll:
252+ Atk Mold Breaker Gyarados-Mega Outrage vs. 252 HP / 252+ Def Zygarde: 206-244 (49 - 58%) -- 97.7% chance to 2HKO
it is however in zygardes favor.


this matchup consists of pressing coil taking 2 hits and taking out with tectonic rage.
I actually did some real pain in the ass calcs for this:
252 Atk Tough Claws Charizard-Mega-X Outrage vs. 252 HP / 252+ Def Zygarde: 320-380 (76.1 - 90.4%) -- guaranteed 2HKO
420 X 0.904 = 379.68
636 - 379.68 = 256.32
252 Atk Tough Claws Charizard-Mega-X Outrage vs. +1 252 HP / 252+ Def Zygarde-Complete: 216-254 (33.9 - 39.9%) -- guaranteed 3HKO
636 X 0.399 = 253.764
256.32 - 253.764 = 2.556 = ~1%
haha you just barely survive that fun ain't it.
Replay 5: http://replay.pokemonshowdown.com/gen7ubers-638970668
What happens if it doesn't mega i'll show you:
Replay 6: http://replay.pokemonshowdown.com/gen7ubers-638972431
Replay 7: http://replay.pokemonshowdown.com/gen7ubers-638974791


It's a ground type, should say enough.


Not much to say it mainly just loses.
168+ SpA Tapu Lele Shattered Psyche (175 BP) vs. 252 HP / 0 SpD Zygarde in Psychic Terrain: 463-546 (110.2 - 130%) -- guaranteed OHKO
0+ SpA Tapu Lele Shattered Psyche (175 BP) vs. 252 HP / 0 SpD Zygarde in Psychic Terrain: 406-478 (96.6 - 113.8%) -- 81.3% chance to OHKO
4 Atk Zygarde Tectonic Rage (180 BP) vs. 0 HP / 0 Def Tapu Lele: 246-291 (87.5 - 103.5%) -- 25% chance to OHKO


you start this matchup by pressing coil and see what set it is
Curse aggron:
This matchup is basically a PP-stall unless hax occurs as you will not be able to deal enough damage unless hax occurs, you should still win this one tho as:
(rest)16 + (coil)32 + (thousand arrow)16 + (core enforcer)16 = 80 > (curse)16 + (head smash)8 + (rest)16 + (heavy slam) 16 = 56
Metal burst aggron:
you have Core enforcer to break sturdy and setup to kill filter Aggron-Mega so this is a kill:
Replay 8: http://replay.pokemonshowdown.com/gen7ubers-638987016


let's get this show on the road:
252 SpA Charizard-Mega-Y Solar Beam vs. 252 HP / 0 SpD Zygarde: 158-187 (37.6 - 44.5%) -- guaranteed 3HKO
420 X 0.445 X 2 = 373.8
636 - 373.8 = 262.2
252 SpA Charizard-Mega-Y Blast Burn vs. 252 HP / 0 SpD Zygarde-Complete in Sun: 223-263 (35 - 41.3%) -- guaranteed 3HKO
636 X 0.413 = 262.668
262.2 - 262.668 = -0.468 = ~0% = around a 99% chance to kill, so i'd say it's safe
Replay 9: http://replay.pokemonshowdown.com/gen7ubers-638999414


NEXT!!!
252+ Atk Dragonite Devastating Drake (190 BP) vs. 252 HP / 252+ Def Zygarde: 440-518 (104.7 - 123.3%) -- guaranteed OHKO
252+ Atk Choice Band Dragonite Outrage vs. 252 HP / 252+ Def Zygarde: 416-492 (99 - 117.1%) -- 93.8% chance to OHKO
252+ SpA Dragonite Draco Meteor vs. 252 HP / 0 SpD Zygarde: 408-480 (97.1 - 114.2%) -- 81.3% chance to OHKO


This should win even in worst case scenario being ice punch:
252 Atk Lopunny-Mega Ice Punch vs. 252 HP / 252+ Def Zygarde: 216-256 (51.4 - 60.9%) -- guaranteed 2HKO
420 X 0.609 = 255.78
636 - 255.78 = 380.22
252 Atk Lopunny-Mega Ice Punch vs. +1 252 HP / 252+ Def Zygarde-Complete: 144-172 (22.6 - 27%) -- 36.3% chance to 4HKO
636 - 0.27 = 171.72
380.22 - 171.72 = 208.5
252 Atk Lopunny-Mega Ice Punch vs. +2 252 HP / 252+ Def Zygarde-Complete: 112-132 (17.6 - 20.7%) -- possible 5HKO
636 X 0.207 = 131.652
208.5 - 131.652 = 76.848
oh right almost forgot fake out damage:
420 X 0.123 = 51.66
76.848 - 51.66 = 25.188
at this point you can safely KO with Tectonic rage:
Replay 10: http://replay.pokemonshowdown.com/gen7ubers-639012042


4 Atk Zygarde Tectonic Rage (180 BP) vs. 252 HP / 0 Def Magearna: 344-408 (94.5 - 112%) -- 68.8% chance to OHKO
this is a roll, not much else to say about that, no chance of living tho:
0+ SpA Choice Specs Magearna Fleur Cannon vs. 252 HP / 0 SpD Zygarde: 602-710 (143.3 - 169%) -- guaranteed OHKO


252+ Atk Huge Power Mawile-Mega Play Rough vs. 252 HP / 252+ Def Zygarde: 350-414 (83.3 - 98.5%) -- guaranteed 2HKO
420 X 0.985 = 413.7
636 - 413.7 = 222.3
252+ Atk Huge Power Mawile-Mega Play Rough vs. +1 252 HP / 252+ Def Zygarde-Complete: 236-278 (37.1 - 43.7%) -- guaranteed 3HKO
636 X 0.437 = 277.932
222.32 - 277.932 = -55.612
Hmm this is a roll, darn i need to run the minimum calcs now, man this is taking up wayy too much time.
420 X 0.833 = 349.86
636-349.86 = 286.14
636 X 0.371 = 235.956
286.14 - 235.956 = 50.184
-55.612 + 50.184 = -5.428 = a roll in the favor of Mega-mawile


This is a win even in worse case scenario which is ice punch:
252+ Atk Tough Claws Metagross-Mega Ice Punch vs. 252 HP / 252+ Def Zygarde: 320-380 (76.1 - 90.4%) -- guaranteed 2HKO
as this is the exact same damage as Charizard-Mega-X with outrage so i won't repeat those.
Replay 11: http://replay.pokemonshowdown.com/gen7ubers-639025787
With magnet rise,
Replay 12: http://replay.pokemonshowdown.com/gen7ubers-639026792


this is a loss if the mimikyu is either fairium, bulky, Z-charm or curse so i'd not use this as a reliable counter.


Pinsir wins this if it has swords dance ( Swords Dance 42.750%) and a weaker move to hit it with like earthquake
you set up with coil, pinsir sets up with Swords dance, it hits you with the weaker move then with giga impact you lose:
+3 4 Atk Zygarde Thousand Arrows vs. 0 HP / 4 Def Pinsir-Mega: 207-244 (76.3 - 90%) -- guaranteed 2HKO
+6 252 Atk Pinsir-Mega Earthquake vs. +3 252 HP / 252+ Def Zygarde: 125-148 (29.7 - 35.2%) -- 20.9% chance to 3HKO
+6 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +3 252 HP / 252+ Def Zygarde: 337-397 (80.2 - 94.5%) -- guaranteed 2HKO
+6 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +2 252 HP / 252+ Def Zygarde: 421-496 (100.2 - 118%) -- guaranteed OHKO
+4 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +1 252 HP / 252+ Def Zygarde: 423-498 (100.7 - 118.5%) -- guaranteed OHKO


this is a win for Zygarde:
252+ SpA Aegislash-Blade Never-Ending Nightmare (160 BP) vs. 252 HP / 0 SpD Zygarde: 333-393 (79.2 - 93.5%) -- guaranteed 2HKO
0 Atk Aegislash-Blade Shadow Sneak vs. 252 HP / 252+ Def Zygarde-Complete: 40-48 (6.2 - 7.5%) -- possibly the worst move ever
4 Atk Zygarde-Complete Tectonic Rage (180 BP) vs. 252 HP / 0 Def Aegislash-Shield: 272-324 (83.9 - 100%) -- 6.3% chance to OHKO
4 Atk Zygarde-Complete Thousand Arrows vs. 252 HP / 0 Def Aegislash-Shield: 138-164 (42.5 - 50.6%) -- 1.6% chance to 2HKO


Definite win,
252+ Atk Donphan Tectonic Rage (180 BP) vs. 252 HP / 252+ Def Zygarde: 192-226 (45.7 - 53.8%) -- 42.2% chance to 2HKO
252+ Atk Donphan Ice Shard vs. 252 HP / 252+ Def Zygarde: 116-140 (27.6 - 33.3%) -- 0% chance to 3HKO
Just chip it with Core enforcer, set up rest and hit it with tectonic rage.
Replay 13: http://replay.pokemonshowdown.com/gen7ubers-639035971


this thing simply cannot deal enough damage to kill this unless it crits after setting up.
252+ Atk Landorus-Therian Tectonic Rage (180 BP) vs. 252 HP / 252+ Def Zygarde: 220-261 (52.3 - 62.1%) -- guaranteed 2HKO
252+ Atk Landorus-Therian Earthquake vs. +1 252 HP / 252+ Def Zygarde-Complete: 82-97 (12.8 - 15.2%) -- possible 7HKO
+6 252+ Atk Landorus-Therian Earthquake vs. 252 HP / 252+ Def Zygarde-Complete: 489-576 (76.8 - 90.5%) -- guaranteed 2HKO
and because most landorus sets lack recovery you can simply chip at it until you win.


This is a win unless it's a specs magnezone,
252+ SpA Magnezone Hidden Power Ice vs. 252 HP / 0 SpD Zygarde: 300-356 (71.4 - 84.7%) -- guaranteed 2HKO
252+ SpA Choice Specs Magnezone Hidden Power Ice vs. 252 HP / 0 SpD Zygarde: 452-532 (107.6 - 126.6%) -- guaranteed OHKO


If it has ice beam you lose immediately,
252+ SpA Porygon-Z Ice Beam vs. 252 HP / 0 SpD Zygarde: 464-548 (110.4 - 130.4%) -- guaranteed OHKO
252+ SpA Adaptability Porygon-Z Hyper Beam vs. 252 HP / 0 SpD Zygarde: 384-454 (91.4 - 108%) -- 50% chance to OHKO
otherwise it's a roll.
you can't ohko it:
4 Atk Zygarde Tectonic Rage (180 BP) vs. 0 HP / 4 Def Porygon-Z: 259-306 (83.2 - 98.3%) -- guaranteed 2HKO
BUT uproar won't kill it either:
252+ SpA Adaptability Porygon-Z Uproar vs. 252 HP / 0 SpD Zygarde: 232-274 (55.2 - 65.2%) -- guaranteed 2HKO
420 X 0.652 = 273.84
636 - 273.84 = 362.16
252+ SpA Adaptability Porygon-Z Uproar vs. 252 HP / 0 SpD Zygarde-Complete: 232-274 (36.4 - 43%) -- guaranteed 3HKO
636 X 0.43 = 273.48
362.16-273.48 = 88.68 = it LIVES!!
just carry ice beam for this and PZ will be fine.


This is an interesting one actually, this one can put lax in a though spot.
+6 124+ Atk Snorlax Breakneck Blitz (190 BP) vs. +2 252 HP / 252+ Def Zygarde: 343-405 (81.6 - 96.4%) -- guaranteed 2HKO
+2 4 Atk Zygarde Tectonic Rage (180 BP) vs. 132 HP / 252 Def Snorlax: 399-471 (80.7 - 95.3%) -- guaranteed 2HKO
it all still seems to come down to sleep rolls in the end. hihi SLEEP


this is a loss, not much else to say


Does the venu carry charm, yes = you lose, no = you don't


Alright this took a lot longer than i expected it to, i will most likely at more matchups at a later date but for today i just worked through all A/S ranks today, hope you all enjoyed reading this anyhow and if it gave you a bigger view of what zygod can actually do.

Win 11, lose 5, Chance 5


~Iron Crusher
Wow get ready for my third short post in a row (long one will be coming soon-ish!)
Give us a REAL replay for Mega-Gyarados. Custom Game does NOT include Intimidate, and I wonder why you did not just do it in Ubers like literally all your other replays.
 
I'll just post what i think then.
I personally don't have anu real idea on how it is going to affect the meta at all, i do hope to see it unbanned for the suspect so we can actually see what it does and how well it does.
i've also been working on my own set and my own team for the suspect and i found that it beats a surprising amount of things as it's very hard to kill without a solid ice type move, my set is purely defensive tho so naturally it takes hits but the extra bulk it gets from transforming does help it in various matchups like against Charizard-Mega-X.
This is the set i have been basing my calcs of:

10% (Zygarde) @ Groundium Z
Ability: Power Construct
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Coil
- Rest
- Thousand Arrows
- Core Enforcer

Coil boosts defenses and offensive capabilities, rest for recovery, thousand arrows because no immunity attacks are useful, and core enforcer because counter exists.
As for calcs it's surprisingly though to calc for it's complete form as it gains health thus having to calc it manually.

So as for the calcs and what this thing beats i'll show you what i found for this set:

Ye kyurem-Black just wins this matchup pretty much no doubt, it either hits it with an ice beam or with a subzero-slammer and it doesn't seem to live that
4 SpA Teravolt Kyurem-Black Ice Beam vs. 252 HP / 0 SpD Zygarde: 472-564 (112.3 - 134.2%) -- guaranteed OHKO
0 Atk Teravolt Kyurem-Black Subzero Slammer (200 BP) vs. 252 HP / 252+ Def Zygarde: 864-1020 (205.7 - 242.8%) -- guaranteed OHKO
Replay 1: http://replay.pokemonshowdown.com/gen7ubers-639081517
Replay 2:


This matchup however should be won by Zygarde-Complete:
Replay 3: http://replay.pokemonshowdown.com/gen7ubers-639081517
Replay 4: http://replay.pokemonshowdown.com/gen7ubers-639080955
This matchup consists of hitting coil then arrows then coil and tectonic depending on the damage.
4 Atk Zygarde Thousand Arrows vs. 4 HP / 0 Def Gyarados-Mega: 91-108 (27.4 - 32.5%) -- guaranteed 4HKO
+1 4 Atk Zygarde Tectonic Rage (180 BP) vs. 4 HP / 0 Def Gyarados-Mega: 271-319 (81.6 - 96%) -- guaranteed 2HKO


this matchup consists of pressing coil taking 2 hits and taking out with tectonic rage.
I actually did some real pain in the ass calcs for this:
252 Atk Tough Claws Charizard-Mega-X Outrage vs. 252 HP / 252+ Def Zygarde: 320-380 (76.1 - 90.4%) -- guaranteed 2HKO
420 X 0.904 = 379.68
636 - 379.68 = 256.32
252 Atk Tough Claws Charizard-Mega-X Outrage vs. +1 252 HP / 252+ Def Zygarde-Complete: 216-254 (33.9 - 39.9%) -- guaranteed 3HKO
636 X 0.399 = 253.764
256.32 - 253.764 = 2.556 = ~1%
haha you just barely survive that fun ain't it.
Replay 5: http://replay.pokemonshowdown.com/gen7ubers-638970668
What happens if it doesn't mega i'll show you:
Replay 6: http://replay.pokemonshowdown.com/gen7ubers-638972431
Replay 7: http://replay.pokemonshowdown.com/gen7ubers-638974791


It's a ground type, should say enough.


Not much to say it mainly just loses.
168+ SpA Tapu Lele Shattered Psyche (175 BP) vs. 252 HP / 0 SpD Zygarde in Psychic Terrain: 463-546 (110.2 - 130%) -- guaranteed OHKO
0+ SpA Tapu Lele Shattered Psyche (175 BP) vs. 252 HP / 0 SpD Zygarde in Psychic Terrain: 406-478 (96.6 - 113.8%) -- 81.3% chance to OHKO
4 Atk Zygarde Tectonic Rage (180 BP) vs. 0 HP / 0 Def Tapu Lele: 246-291 (87.5 - 103.5%) -- 25% chance to OHKO


you start this matchup by pressing coil and see what set it is
Curse aggron:
This matchup is basically a PP-stall unless hax occurs as you will not be able to deal enough damage unless hax occurs, you should still win this one tho as:
(rest)16 + (coil)32 + (thousand arrow)16 + (core enforcer)16 = 80 > (curse)16 + (head smash)8 + (rest)16 + (heavy slam) 16 = 56
Metal burst aggron:
you have Core enforcer to break sturdy and setup to kill filter Aggron-Mega so this is a kill:
Replay 8: http://replay.pokemonshowdown.com/gen7ubers-638987016


let's get this show on the road:
252 SpA Charizard-Mega-Y Solar Beam vs. 252 HP / 0 SpD Zygarde: 158-187 (37.6 - 44.5%) -- guaranteed 3HKO
420 X 0.445 X 2 = 373.8
636 - 373.8 = 262.2
252 SpA Charizard-Mega-Y Blast Burn vs. 252 HP / 0 SpD Zygarde-Complete in Sun: 223-263 (35 - 41.3%) -- guaranteed 3HKO
636 X 0.413 = 262.668
262.2 - 262.668 = -0.468 = ~0% = around a 99% chance to kill, so i'd say it's safe
Replay 9: http://replay.pokemonshowdown.com/gen7ubers-638999414


NEXT!!!
252+ Atk Dragonite Devastating Drake (190 BP) vs. 252 HP / 252+ Def Zygarde: 440-518 (104.7 - 123.3%) -- guaranteed OHKO
252+ Atk Choice Band Dragonite Outrage vs. 252 HP / 252+ Def Zygarde: 416-492 (99 - 117.1%) -- 93.8% chance to OHKO
252+ SpA Dragonite Draco Meteor vs. 252 HP / 0 SpD Zygarde: 408-480 (97.1 - 114.2%) -- 81.3% chance to OHKO


This should win even in worst case scenario being ice punch:
252 Atk Lopunny-Mega Ice Punch vs. 252 HP / 252+ Def Zygarde: 216-256 (51.4 - 60.9%) -- guaranteed 2HKO
420 X 0.609 = 255.78
636 - 255.78 = 380.22
252 Atk Lopunny-Mega Ice Punch vs. +1 252 HP / 252+ Def Zygarde-Complete: 144-172 (22.6 - 27%) -- 36.3% chance to 4HKO
636 - 0.27 = 171.72
380.22 - 171.72 = 208.5
252 Atk Lopunny-Mega Ice Punch vs. +2 252 HP / 252+ Def Zygarde-Complete: 112-132 (17.6 - 20.7%) -- possible 5HKO
636 X 0.207 = 131.652
208.5 - 131.652 = 76.848
oh right almost forgot fake out damage:
420 X 0.123 = 51.66
76.848 - 51.66 = 25.188
at this point you can safely KO with Tectonic rage:
Replay 10: http://replay.pokemonshowdown.com/gen7ubers-639012042


4 Atk Zygarde Tectonic Rage (180 BP) vs. 252 HP / 0 Def Magearna: 344-408 (94.5 - 112%) -- 68.8% chance to OHKO
this is a roll, not much else to say about that, no chance of living tho:
0+ SpA Choice Specs Magearna Fleur Cannon vs. 252 HP / 0 SpD Zygarde: 602-710 (143.3 - 169%) -- guaranteed OHKO


252+ Atk Huge Power Mawile-Mega Play Rough vs. 252 HP / 252+ Def Zygarde: 350-414 (83.3 - 98.5%) -- guaranteed 2HKO
420 X 0.985 = 413.7
636 - 413.7 = 222.3
252+ Atk Huge Power Mawile-Mega Play Rough vs. +1 252 HP / 252+ Def Zygarde-Complete: 236-278 (37.1 - 43.7%) -- guaranteed 3HKO
636 X 0.437 = 277.932
222.32 - 277.932 = -55.612
Hmm this is a roll, darn i need to run the minimum calcs now, man this is taking up wayy too much time.
420 X 0.833 = 349.86
636-349.86 = 286.14
636 X 0.371 = 235.956
286.14 - 235.956 = 50.184
-55.612 + 50.184 = -5.428 = a roll in the favor of Mega-mawile


This is a win even in worse case scenario which is ice punch:
252+ Atk Tough Claws Metagross-Mega Ice Punch vs. 252 HP / 252+ Def Zygarde: 320-380 (76.1 - 90.4%) -- guaranteed 2HKO
as this is the exact same damage as Charizard-Mega-X with outrage so i won't repeat those.
Replay 11: http://replay.pokemonshowdown.com/gen7ubers-639025787
With magnet rise,
Replay 12: http://replay.pokemonshowdown.com/gen7ubers-639026792


this is a loss if the mimikyu is either fairium, bulky, Z-charm or curse so i'd not use this as a reliable counter.


Pinsir wins this if it has swords dance ( Swords Dance 42.750%) and a weaker move to hit it with like earthquake
you set up with coil, pinsir sets up with Swords dance, it hits you with the weaker move then with giga impact you lose:
+3 4 Atk Zygarde Thousand Arrows vs. 0 HP / 4 Def Pinsir-Mega: 207-244 (76.3 - 90%) -- guaranteed 2HKO
+6 252 Atk Pinsir-Mega Earthquake vs. +3 252 HP / 252+ Def Zygarde: 125-148 (29.7 - 35.2%) -- 20.9% chance to 3HKO
+6 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +3 252 HP / 252+ Def Zygarde: 337-397 (80.2 - 94.5%) -- guaranteed 2HKO
+6 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +2 252 HP / 252+ Def Zygarde: 421-496 (100.2 - 118%) -- guaranteed OHKO
+4 252 Atk Aerilate Pinsir-Mega Giga Impact vs. +1 252 HP / 252+ Def Zygarde: 423-498 (100.7 - 118.5%) -- guaranteed OHKO


this is a win for Zygarde:
252+ SpA Aegislash-Blade Never-Ending Nightmare (160 BP) vs. 252 HP / 0 SpD Zygarde: 333-393 (79.2 - 93.5%) -- guaranteed 2HKO
0 Atk Aegislash-Blade Shadow Sneak vs. 252 HP / 252+ Def Zygarde-Complete: 40-48 (6.2 - 7.5%) -- possibly the worst move ever
4 Atk Zygarde-Complete Tectonic Rage (180 BP) vs. 252 HP / 0 Def Aegislash-Shield: 272-324 (83.9 - 100%) -- 6.3% chance to OHKO
4 Atk Zygarde-Complete Thousand Arrows vs. 252 HP / 0 Def Aegislash-Shield: 138-164 (42.5 - 50.6%) -- 1.6% chance to 2HKO


Definite win,
252+ Atk Donphan Tectonic Rage (180 BP) vs. 252 HP / 252+ Def Zygarde: 192-226 (45.7 - 53.8%) -- 42.2% chance to 2HKO
252+ Atk Donphan Ice Shard vs. 252 HP / 252+ Def Zygarde: 116-140 (27.6 - 33.3%) -- 0% chance to 3HKO
Just chip it with Core enforcer, set up rest and hit it with tectonic rage.
Replay 13: http://replay.pokemonshowdown.com/gen7ubers-639035971


this thing simply cannot deal enough damage to kill this unless it crits after setting up.
252+ Atk Landorus-Therian Tectonic Rage (180 BP) vs. 252 HP / 252+ Def Zygarde: 220-261 (52.3 - 62.1%) -- guaranteed 2HKO
252+ Atk Landorus-Therian Earthquake vs. +1 252 HP / 252+ Def Zygarde-Complete: 82-97 (12.8 - 15.2%) -- possible 7HKO
+6 252+ Atk Landorus-Therian Earthquake vs. 252 HP / 252+ Def Zygarde-Complete: 489-576 (76.8 - 90.5%) -- guaranteed 2HKO
and because most landorus sets lack recovery you can simply chip at it until you win.


This is a win unless it's a specs magnezone,
252+ SpA Magnezone Hidden Power Ice vs. 252 HP / 0 SpD Zygarde: 300-356 (71.4 - 84.7%) -- guaranteed 2HKO
252+ SpA Choice Specs Magnezone Hidden Power Ice vs. 252 HP / 0 SpD Zygarde: 452-532 (107.6 - 126.6%) -- guaranteed OHKO


If it has ice beam you lose immediately,
252+ SpA Porygon-Z Ice Beam vs. 252 HP / 0 SpD Zygarde: 464-548 (110.4 - 130.4%) -- guaranteed OHKO
252+ SpA Adaptability Porygon-Z Hyper Beam vs. 252 HP / 0 SpD Zygarde: 384-454 (91.4 - 108%) -- 50% chance to OHKO
otherwise it's a roll.
you can't ohko it:
4 Atk Zygarde Tectonic Rage (180 BP) vs. 0 HP / 4 Def Porygon-Z: 259-306 (83.2 - 98.3%) -- guaranteed 2HKO
BUT uproar won't kill it either:
252+ SpA Adaptability Porygon-Z Uproar vs. 252 HP / 0 SpD Zygarde: 232-274 (55.2 - 65.2%) -- guaranteed 2HKO
420 X 0.652 = 273.84
636 - 273.84 = 362.16
252+ SpA Adaptability Porygon-Z Uproar vs. 252 HP / 0 SpD Zygarde-Complete: 232-274 (36.4 - 43%) -- guaranteed 3HKO
636 X 0.43 = 273.48
362.16-273.48 = 88.68 = it LIVES!!
just carry ice beam for this and PZ will be fine.


This is an interesting one actually, this one can put lax in a though spot.
+6 124+ Atk Snorlax Breakneck Blitz (190 BP) vs. +2 252 HP / 252+ Def Zygarde: 343-405 (81.6 - 96.4%) -- guaranteed 2HKO
+2 4 Atk Zygarde Tectonic Rage (180 BP) vs. 132 HP / 252 Def Snorlax: 399-471 (80.7 - 95.3%) -- guaranteed 2HKO
it all still seems to come down to sleep rolls in the end. hihi SLEEP


this is a loss, not much else to say


Does the venu carry charm, yes = you lose, no = you don't


Alright this took a lot longer than i expected it to, i will most likely at more matchups at a later date but for today i just worked through all A/S ranks today, hope you all enjoyed reading this anyhow and if it gave you a bigger view of what zygod can actually do.

Win 11, lose 5, Chance 5


~Iron Crusher
Hey, that's pretty good :] Your calcs could have been simplified, though... When Zygarde transforms, the damage it took to get below 50% is subtracted from complete form's max HP. This means that as long as Zygarde takes at least 50% from the first hit but isn't OHKOd, it's just easier to do the calcs with complete form. Example:
How you did it:
252 Atk Tough Claws Charizard-Mega-X Outrage vs. 252 HP / 252+ Def Zygarde: 320-380 (76.1 - 90.4%) -- guaranteed 2HKO
420 X 0.904 = 379.68
636 - 379.68 = 256.32
252 Atk Tough Claws Charizard-Mega-X Outrage vs. +1 252 HP / 252+ Def Zygarde-Complete: 216-254 (33.9 - 39.9%) -- guaranteed 3HKO
636 X 0.399 = 253.764
256.32 - 253.764 = 2.556 = ~1%

How it could have been done:
252 Atk Tough Claws Charizard-Mega-X Outrage vs. 252 HP / 252+ Def Zygarde: 320-380 (76.1 - 90.4%) -- guaranteed 2HKO [Proof that first hit does between 50 and 99 percent]
252 Atk Tough Claws Charizard-Mega-X Outrage vs. 252 HP / 252+ Def Zygarde-Complete: 320-380 (50.3 - 59.7%) -- guaranteed 2HKO
252 Atk Tough Claws Charizard-Mega-X Outrage vs. +1 252 HP / 252+ Def Zygarde-Complete: 216-254 (33.9 - 39.9%) -- guaranteed 3HKO
Total Max Damage: 99.6%

How you're doing it right now is correct, but I just figured that since you said you were planning on continuing the analysis you might want to know that trick n_n
 
After a little less than 2 weeks of hard-ish work and many many pointless arguments, I, as well as everyone else credited in this document, proudly present



1v1 Throwback


Wut it is: Basically, we made a resource document and VR on how to play 1v1 in Generations 1-5.

The Google Doc with all the rules n' shit: https://docs.google.com/document/d/1yAo6KA4PxZgodGXeoo2r6pYXbRNwmlryMNjDNObbz6c

Where to discuss all this stuff: http://www.smogon.com/forums/threads/old-gens-other-metas-mega-thread.3597495/page-2 Not all generations are listed yet!

We hope you enjoy!
 
After a little less than 2 weeks of hard-ish work and many many pointless arguments, I, as well as everyone else credited in this document, proudly present



1v1 Throwback


Wut it is: Basically, we made a resource document and VR on how to play 1v1 in Generations 1-5.

The Google Doc with all the rules n' shit: https://docs.google.com/document/d/1yAo6KA4PxZgodGXeoo2r6pYXbRNwmlryMNjDNObbz6c

Where to discuss all this stuff: http://www.smogon.com/forums/threads/old-gens-other-metas-mega-thread.3597495/page-2 Not all generations are listed yet!

We hope you enjoy!
i was forced into this ;(((
 

DEG

1v1 iS a HaX aNd Mu BaSeD mEtAgAmE.
is a Smogon Media Contributoris a Forum Moderator Alumnus
Suspect Test 3.0: Kyurem-Black.



The 1v1 Leadership team has voted upon Kyurem-Black to be suspected before Power Construct, as the result of this suspect test may change the results of the Power Construct's suspect test. The test will run for 2 weeks until Monday 16th of October at 23:59 GMT and the requirements are 2600 COIL on the 1v1 ladder. You are not required to make a fresh alt because there will be a new ladder with Kyurem-Black being BANNED. Once you've achieved your requirements create a Smogon conversation with me with a screenshot of your /rank and your vote, that way we can keep the thread clean and the vote private. Make sure to abuse Kyurem-Black on the ladder while you can! Polite discussion is highly encouraged, please do not talk about the Pokemon unless you have tested to not plague the thread with fake-statements. Kyurem-Black will need a 60% majority to get banned.

Justifications: "Kyurem-Black was always allowed in the 1v1 metagame even since Generation 5, and it was always one of the best Pokemon in the metagame. In Generation 7, it gained new tools in Z-moves and the metagame shifts favored the usage of Kyurem-Black and its sets.

Main problem in Kyurem-Black that it has many viable sets, while unpredictability isn't a problem and shouldn't be weighted too much while deciding, but these multiple sets of Kyurem-Black comes with little to no opportunity loss. These sets combined with its raw bulk allows it to defeat a good portion of the metagame easily. People said that Kyurem-Black forced people to run 100% counters that check all of its sets and not just the popular ones because you cannot know what it runs, and these Pokemon are limited."

Choice Scarf
Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Ice Beam
- Earth Power
- Fusion Bolt

Icium-Z
Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 248 HP / 16 Atk / 200 Def / 44 SpD
Relaxed Nature
- Outrage
- Fusion Bolt
- Iron Head
- Freeze Shock

Choice Band
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 252 HP / 240 Def / 16 SpA
Relaxed Nature
- Outrage
- Ice Beam
- Earth Power
- Fusion Bolt

Groundium-Z
Kyurem-Black @ Groundium Z
Ability: Teravolt
EVs: 16 HP / 236 Def / 248 SpA / 4 Spe
Modest Nature
- Draco Meteor
- Earth Power
- Rock Tomb
- Ice Beam


The B value for this test is 20. To figure out how many battles you'll need to have in order to achieve reqs, first determine your GXE (shown on the ladder and when you type /rank) and plug that into the following formula:

N=20/log2(40*GXE/2600)

(Google calculator is awesome for this kind of thing)

Happy suspect and discussion!
Join the 1v1 room for live discussion!
 
Suspect Test 3.0: Kyurem-Black.



The 1v1 Leadership team has voted upon Kyurem-Black to be suspected before Power Construct, as the result of this suspect test may change the results of the Power Construct's suspect test. The test will run for 2 weeks until Monday 16th of October at 23:59 GMT and the requirements are 2600 COIL on the 1v1 ladder. You are not required to make a fresh alt because there will be a new ladder with Kyurem-Black being BANNED. Once you've achieved your requirements create a Smogon conversation with me with a screenshot of your /rank and your vote, that way we can keep the thread clean and the vote private. Make sure to abuse Kyurem-Black on the ladder while you can! Polite discussion is highly encouraged, please do not talk about the Pokemon unless you have tested to not plague the thread with fake-statements. Kyurem-Black will need a 60% majority to get banned.

Justifications: "Kyurem-Black was always allowed in the 1v1 metagame even since Generation 5, and it was always one of the best Pokemon in the metagame. In Generation 7, it gained new tools in Z-moves and the metagame shifts favored the usage of Kyurem-Black and its sets.

Main problem in Kyurem-Black that it has many viable sets, while unpredictability isn't a problem and shouldn't be weighted too much while deciding, but these multiple sets of Kyurem-Black comes with little to no opportunity loss. These sets combined with its raw bulk allows it to defeat a good portion of the metagame easily. People said that Kyurem-Black forced people to run 100% counters that check all of its sets and not just the popular ones because you cannot know what it runs, and these Pokemon are limited."

Choice Scarf
Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Ice Beam
- Earth Power
- Fusion Bolt

Icium-Z
Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 248 HP / 16 Atk / 200 Def / 44 SpD
Relaxed Nature
- Outrage
- Fusion Bolt
- Iron Head
- Freeze Shock

Choice Band
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 252 HP / 240 Def / 16 SpA
Relaxed Nature
- Outrage
- Ice Beam
- Earth Power
- Fusion Bolt

Groundium-Z
Kyurem-Black @ Groundium Z
Ability: Teravolt
EVs: 16 HP / 236 Def / 248 SpA / 4 Spe
Modest Nature
- Draco Meteor
- Earth Power
- Rock Tomb
- Ice Beam


The B value for this test is 20. To figure out how many battles you'll need to have in order to achieve reqs, first determine your GXE (shown on the ladder and when you type /rank) and plug that into the following formula:

N=20/log2(40*GXE/2600)

(Google calculator is awesome for this kind of thing)

Happy suspect and discussion!
Join the 1v1 room for live discussion!
I swear this is the best thing that's gonna happen to 1v1
 

RNGIsFatal

Banned deucer.
First of all I can't believe the suspect test has been postponed this late; from the beginning of this gen Kyurem-B was a fearsome threat that was overcentralizing with couple number of sets that is empowered by its monstrous defensive stats that laughs at Electroweb + Flash Cannon from Air Balloon Magnezone, +1 Outrage from Mega Gyarados, and Moonblast from Tapu Lele. That is not to mention Kyurem-B has been the best, if not, one of the best scarfers for generations. Until last generation I thought Kyurem-B is one-dimentional to certain extent because it needed Choice Scarf to deal with majority of the metagame but thanks to Gamefreak, a new toy called Icium Z forced all teams to naturally prepare for a fat 'mon that can tank a hit that is not reliant on Sturdy. This Ice Dragon is a cheap cash money in any portion of the ladder that has one of the best natural bulk / mixed offensive stats / movepool / ability (Teravolt) in the metagame, with the unpredictability rivaling Charizard which has two megas. More than couple EV spreads are viable to take on different threats, and specifically preparing for this leads to less versatile teams. I believe it is finally a time to get rid of this dragon from this tier.
 

Choice Scarf
Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Ice Beam
- Earth Power
- Fusion Bolt

Icium-Z
Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 248 HP / 16 Atk / 200 Def / 44 SpD
Relaxed Nature
- Outrage
- Fusion Bolt
- Iron Head
- Freeze Shock

Choice Band
Kyurem-Black @ Choice Band
Ability: Teravolt
EVs: 252 HP / 240 Def / 16 SpA
Relaxed Nature
- Outrage
- Ice Beam
- Earth Power
- Fusion Bolt

Groundium-Z
Kyurem-Black @ Groundium Z
Ability: Teravolt
EVs: 16 HP / 236 Def / 248 SpA / 4 Spe
Modest Nature
- Draco Meteor
- Earth Power
- Rock Tomb
- Ice Beam
Why are you putting Groundium Kyurem as a set here? Haven't we already established that it's just a shitty meme set? Specs or Weakness Policy would be better imo.

Also, I don't think I need to explain how I feel about this suspect. But for those who haven't gotten it by now... YES. BAN. KILL. DELET!!!!
 

RNGIsFatal

Banned deucer.
Why are you putting Groundium Kyurem as a set here? Haven't we already established that it's just a shitty meme set? Specs or Weakness Policy would be better imo.
While Choice Specs and Weakness Policy are possible options, Choice Specs sets are almost always outclassed by Icium Z which threatens much larger portion of the meta and Weakness Policy works against Mega Metagross and that's about it. You are faster than Mega Gyarados which will press Outrage, Mega Mawile that will press Iron Head / Play Rough, and Magearna which will press Fleur Cannon.

On the other hand, Groudium-Z can simultaneously threaten Mega Metagross, Mega Mawile, Magearna, and other Steel-types that are not bulky enough. This isn't merely a meme created by UselessCrab™. It is actually another viable set that Kyurem-B abuses to circumvent around its checks.
 
While Choice Specs and Weakness Policy are possible options, Choice Specs sets are almost always outclassed by Icium Z which threatens much larger portion of the meta and Weakness Policy works against Mega Metagross and that's about it. You are faster than Mega Gyarados which will press Outrage, Mega Mawile that will press Iron Head / Play Rough, and Magearna which will press Fleur Cannon.

On the other hand, Groudium-Z can simultaneously threaten Mega Metagross, Mega Mawile, Magearna, and other Steel-types that are not bulky enough. This isn't merely a meme created by UselessCrab™. It is actually another viable set that Kyurem-B abuses to circumvent around its checks.
I feel like you don't actually know what these sets do exactly.

Choice Specs isn't to get a Strong Ice STAB, it's used to circumvent Physical Walls. Choice Specs Kyurem-B not only performs nearly as well against most things that Icium-Z KyuB beats, but better against Physical Walls like Buzzwole, Specially weak Pokemon like Mega Mawile and Crustle, and can also act as a lure for Mixed walls like Mega Slowbro and Mega Venusaur (which can beat Kyurem-B by simply correctly predicting Subzero Slammer with a Protect)

As for Weakness Policy, WP KyuB is slower than Gyara, unless you're not running a -spe nature? So that's easy enough. And Weakness Policy triggers against Dragon-types as well which gives it an advantage against Defensive Mega Charizard X, which Choice Scarf can lose to. As for Mawile, simply roosting on a predicted sucker punch turns what would be a counter into a 50/50.

So the only real advantage Groundium Z has over Kyurem-B's other sets, is that it can beat Mega Metagross, Magearna, Mega Aggron, and Mega Mawile. But that's it! It doesn't preform as well against walls, physically bulky pokemon, or even Aegislash which Bulky Icium Z does better against. And then there are the other Steel-types Genesect, Celesteela, and Kartana where Groundium Z doesn't change the outcome at all. And while yes, beating 4 of the strongest pokemon in 1v1 is undeniably a good thing, it's just not worth it. All four can be beaten by most Fire-types or Ground-types. So whenever you use 1 Kyurem-B you can have to use Groundium Z, just ask yourself is it really worth it.

And we still have to remember that Groundium Z had virtually no usage at 1630 weighted stats (or at least it didn't back in August's ladder / Suspect Ladder) while Choice Specs, Haban, and Weakness Policy sets DID.
 

DEG

1v1 iS a HaX aNd Mu BaSeD mEtAgAmE.
is a Smogon Media Contributoris a Forum Moderator Alumnus
I don't get it, why is there no discussion on this subject. After one week of a Kyurem-Black-less metagame, I'm pretty sure both sides need to argument and convince the other side. Without that there's no use of suspect testing, I get it you're discussing it in the room but I'd like to you to put it here. Anyways, I do not really think Kyurem-Black should be banned at all.

Kyurem-Black has the all-around stats and everything else but it just falls short against other threats. Also as a Pokemon that has been the glue for 1v1 for so long, I'm pretty sure there's lot of changes in the metagame that we would like to discuss.

Kyurem-Black is able to beat a good portion of the metagame but it cannot brainlessly beat the other portion, also some of the Pokemon it beats can be adjusted allowing them to beat Kyurem-Black. Meanwhile, this Pokemon doesn't even restrict teambuilding, there's a plethora of Pokemon that are good and are able to defeat Kyurem-Black to name a few, Mega Charizard X, Mega Gyarados, Jirachi, Fini, Primarina, Mega Mawile, Mega Heracross... All of them and more are capable to easily beat the suspected Pokemon. Now ya'll are going to jump on me and name me a few sets that are never seen like Electrium-Z and Groundium-Z, well can't any Pokemon beat another with such coverage moves? Plus they come with a big opportunity cost which makes Kyurem-Black lose against another bunch of Pokemon. Now I guess we should focus in Tournaments format and not ladder format where Kyurem-Black can run everything, but still the tournament formats is filled with much more Pokemon and unpredictable Pokemon that can really give Kyurem-Black a heart time adapting.

On another note, I don't really see what differentiate Kyurem-Black from other threats like Tapu Koko, Sleep abusers, Mega Gyarados and others, they all are good and borderline but still nothing pushing them over the edge. Plus with that ladder being without Kyurem-Black the metagame is much more worse, there's lot of Sturdy Pokemon that are gaining the opportunity to double in usage, this pushes the metagame to be centralized more and more around Sturdy users which might end up bad. I urge you to discuss and show your opinion on this thread, so I and others can read where you're coming from and justify yourself.
 
Since y'all are cooling
I don't get it, why is there no discussion on this subject. After one week of a Kyurem-Black-less metagame, I'm pretty sure both sides need to argument and convince the other side. Without that there's no use of suspect testing, I get it you're discussing it in the room but I'd like to you to put it here. Anyways, I do not really think Kyurem-Black should be banned at all.

Kyurem-Black has the all-around stats and everything else but it just falls short against other threats. Also as a Pokemon that has been the glue for 1v1 for so long, I'm pretty sure there's lot of changes in the metagame that we would like to discuss.

Kyurem-Black is able to beat a good portion of the metagame but it cannot brainlessly beat the other portion, also some of the Pokemon it beats can be adjusted allowing them to beat Kyurem-Black. Meanwhile, this Pokemon doesn't even restrict teambuilding, there's a plethora of Pokemon that are good and are able to defeat Kyurem-Black to name a few, Mega Charizard X, Mega Gyarados, Jirachi, Fini, Primarina, Mega Mawile, Mega Heracross... All of them and more are capable to easily beat the suspected Pokemon. Now ya'll are going to jump on me and name me a few sets that are never seen like Electrium-Z and Groundium-Z, well can't any Pokemon beat another with such coverage moves? Plus they come with a big opportunity cost which makes Kyurem-Black lose against another bunch of Pokemon. Now I guess we should focus in Tournaments format and not ladder format where Kyurem-Black can run everything, but still the tournament formats is filled with much more Pokemon and unpredictable Pokemon that can really give Kyurem-Black a heart time adapting.

On another note, I don't really see what differentiate Kyurem-Black from other threats like Tapu Koko, Sleep abusers, Mega Gyarados and others, they all are good and borderline but still nothing pushing them over the edge. Plus with that ladder being without Kyurem-Black the metagame is much more worse, there's lot of Sturdy Pokemon that are gaining the opportunity to double in usage, this pushes the metagame to be centralized more and more around Sturdy users which might end up bad. I urge you to discuss and show your opinion on this thread, so I and others can read where you're coming from and justify yourself.
Right, since y'all are cooling your boots, I'll be the first one to post.

No, the problem with KyuB has been its ability to be a monstrous physical offender, and a special offender capable of killing its physical counters. This is not even about unpredictability of the KyuB, it's about how it limits team-building to a very narrow field of like 3-4 mons, namely Genesect, Terrakion, Metagross-M. Every other possible counter has a viable KyuB set to beat it. For example, bulky band beat MegaGyarados, Megacross, MegaCharizardX, Primarina, Tapu Fini, while specs beat MawileM and some others....

Now, you think we may be jumping at you stating Electrium or Groundium. But the point here is that you need a dedicated KyuB counter in your team to not kill it! The last time such a team-builder narrowing Pokemon happened, Marshadow was banned!! And I see no reason or fact how KyuB is no way worse, broken and unfit for the meta than Marshadow was.


The difference between TapuKoko, sleep, MGyara others(A) and KyuB (B) is that (A) forest not need a team to have a dedicated counter in it, does not fit the term broken. Sturdy is seeing usage because it has hardly been any time since KyuB was not allowed in, and already there are counter strats like sableye-mega, Venusaur-M, Chansey, amongst others to counter Sturdies


#BanKyuB
#EnoughIsEnough
#GoBackToCoolingYourBoots
#OMG1V1PLDraftOnToday4PMESTDon'tMissIt
 
I would make a big huge post discussing my opinions. Thing is, I already did that back in August. So I'm just gonna re-link my old Kyurem-Ban post. While some info may be outdated, I think the point it's trying to make still stands.

http://www.smogon.com/forums/threads/1v1-kyurem-black-suspect-test.3587523/page-23#post-7473432

Also, concerning DEG's thoughts on the Kyurem-less meta, I personally believe that it's a whole lot better. With Kyurem-Black gone, you can spend more time preparing for the rest of the metagame, which includes Sturdy users. Yes, they have certainly gotten more common, but I feel that it still isn't unbeatable. But if Kyurem-Black is banned, and it really turns out that the Sturdies become too much (which they won't, trust me), just suspect them! Remember, we don't wanna check broken with broken.
 

RNGIsFatal

Banned deucer.
I don't get it, why is there no discussion on this subject. After one week of a Kyurem-Black-less metagame, I'm pretty sure both sides need to argument and convince the other side. Without that there's no use of suspect testing, I get it you're discussing it in the room but I'd like to you to put it here. Anyways, I do not really think Kyurem-Black should be banned at all.

Kyurem-Black has the all-around stats and everything else but it just falls short against other threats. Also as a Pokemon that has been the glue for 1v1 for so long, I'm pretty sure there's lot of changes in the metagame that we would like to discuss.

Kyurem-Black is able to beat a good portion of the metagame but it cannot brainlessly beat the other portion, also some of the Pokemon it beats can be adjusted allowing them to beat Kyurem-Black. Meanwhile, this Pokemon doesn't even restrict teambuilding, there's a plethora of Pokemon that are good and are able to defeat Kyurem-Black to name a few, Mega Charizard X, Mega Gyarados, Jirachi, Fini, Primarina, Mega Mawile, Mega Heracross... All of them and more are capable to easily beat the suspected Pokemon. Now ya'll are going to jump on me and name me a few sets that are never seen like Electrium-Z and Groundium-Z, well can't any Pokemon beat another with such coverage moves? Plus they come with a big opportunity cost which makes Kyurem-Black lose against another bunch of Pokemon. Now I guess we should focus in Tournaments format and not ladder format where Kyurem-Black can run everything, but still the tournament formats is filled with much more Pokemon and unpredictable Pokemon that can really give Kyurem-Black a heart time adapting.

On another note, I don't really see what differentiate Kyurem-Black from other threats like Tapu Koko, Sleep abusers, Mega Gyarados and others, they all are good and borderline but still nothing pushing them over the edge. Plus with that ladder being without Kyurem-Black the metagame is much more worse, there's lot of Sturdy Pokemon that are gaining the opportunity to double in usage, this pushes the metagame to be centralized more and more around Sturdy users which might end up bad. I urge you to discuss and show your opinion on this thread, so I and others can read where you're coming from and justify yourself.
Sorry for one liner.
http://www.smogon.com/forums/threads/1v1-kyurem-black-suspect-test.3587523/page-27#post-7493875
 
Personally, I don't see this suspect as trying to determine if Kyurem-Black is broken, anyone competent knows that it isn't. I see this more as the community making a choice as to which kind of 1v1 metagame they want, since 1v1 with Kyurem is very different from 1v1 without it. For example, in the meta without it, there would end up being things that rise to Marshadow levels of overcentralization, thus requiring further bans and/or suspect tests despite the fact that they never would have even been considered suspect-worthy in a meta with Kyurem allowed, however, this doesn't mean the meta would be objectively bad, just different from what we're used to. Here's a bit of a quick outline as to what the two kinds of metagames would be, from what I know of 1v1, based on the results of this suspect test.

Kyurem is banned
  • All mons previously threatened by Kyurem get a boost in usage, and a lot more freedom in using their EVs, particularly Gyarados and Charizard
  • Charizard becomes the new "top" of the meta, in terms of how many potential sets you have to choose from all in one mon
  • Tapu Koko no longer has a top usage mon keeping it from being broken/overcentralizing
  • The three best mons in the metagame (Tapu Koko, Charizard-X, Gyarados) lock into a triangular relationship
  • New potential viable sets get to rise with the meta's minimum power curve dropping
  • Steel types lose even more of their dominance over the metagame
  • Overall diversity is increased massively, leading to an even less consistent metagame

Kyurem is not banned
  • Steel types continue to rise, using Kyurem as their main reason for being viable
  • Metagame continues to be made artificially bulky, due to Kyurem's Outrage/Fusion Bolt being the most common benchmark for EV investment
  • More potentially broken mons could be unbanned, using the high power curve as their warrant for unban
  • Kyurem continues to force guessing games as to which set it's using, as well as whether you even beat those sets or not
  • Niche sets made to counter specifically Kyurem will continue to rise in usage (Fairium Tapu Koko, Fairium Primarina, etc)
  • Mons that could potentially rise to cancerous levels are kept in check/hindered by Kyurem's presence
  • Metagame stagnates until Ultra Sun and Ultra Moon come to shake things up

I know speculating what the metagame "might" be is typically frowned upon, but that's essentially all that this suspect test is about, since Kyurem-Black's effect on the metagame is much more significant than the actual mon itself. Regardless of whether my particular outlines come true or not, 1v1 with Kyurem and 1v1 without Kyurem would almost certainly be very different from each other, and it is up to us to decide which version of 1v1 we believe would be the healthiest for us and newer players who would legitimately want to learn the meta.
 
I would make a big huge post discussing my opinions. Thing is, I already did that back in August. So I'm just gonna re-link my old Kyurem-Ban post. While some info may be outdated, I think the point it's trying to make still stands.

http://www.smogon.com/forums/threads/1v1-kyurem-black-suspect-test.3587523/page-23#post-7473432

Also, concerning DEG's thoughts on the Kyurem-less meta, I personally believe that it's a whole lot better. With Kyurem-Black gone, you can spend more time preparing for the rest of the metagame, which includes Sturdy users. Yes, they have certainly gotten more common, but I feel that it still isn't unbeatable. But if Kyurem-Black is banned, and it really turns out that the Sturdies become too much (which they won't, trust me), just suspect them! Remember, we don't wanna check broken with broken.
Oof I still haven't updated that spreadsheet
 
You don't mind if I... borrow this post for a bit and change some things, do you? No? Thanks.


Personally, I don't see this suspect as trying to determine if Aegislash is broken, anyone competent knows that it isn't. I see this more as the community making a choice as to which kind of XY OU metagame they want, since XY OU with Aegislash is very different from XY OU without it. For example, in the meta without it, there would end up being things that rise to Genesect levels of overcentralization, thus requiring further bans and/or suspect tests despite the fact that they never would have even been considered suspect-worthy in a meta with Aegislash allowed, however, this doesn't mean the meta would be objectively bad, just different from what we're used to. Here's a bit of a quick outline as to what the two kinds of metagames would be, from what I know of XY OU, based on the results of this suspect test.

Aegislash is banned
  • All mons previously threatened by Aegislash get a boost in usage, and a lot more freedom in using their movesets, particularly Tyranitar and Heracross
  • Latios becomes the new "top" of the meta, in terms of how many potential sets you have to choose from all in one mon
  • Mega-Gardevoir no longer has a top usage mon keeping it from being broken/overcentralizing
  • The three best mons in the metagame (Latios, Heatran, Mega-Pinsir) lock into a triangular relationship
  • New potential viable sets get to rise with the meta's minimum power curve dropping
  • Dark types lose even more of their dominance over the metagame
  • Overall diversity is increased massively, leading to an even less consistent metagame

Aegislash is not banned
  • Dark types continue to rise, using Aegislash as their main reason for being viable
  • Metagame continues to be based around Aegislash, due to Aegislash's King's Shield being the most common move people have to play around
  • More potentially broken mons could be unbanned, using the high power curve as their warrant for unban
  • Aegislash continues to force guessing games as to which set it's using, as well as whether you even beat those sets or not
  • Niche sets and mons made to counter specifically Aegislash will continue to rise in usage (Umbreon, Earthquake Latios, etc)
  • Mons that could potentially rise to cancerous levels are kept in check/hindered by Aegislash's presence
  • Metagame stagnates until Omega Ruby and Alpha Sapphire come to shake things up

I know speculating what the metagame "might" be is typically frowned upon, but that's essentially all that this suspect test is about, since Aegislash's effect on the metagame is much more significant than the actual mon itself. Regardless of whether my particular outlines come true or not, XY OU with Aegislash and XY OU without Aegislash would almost certainly be very different from each other, and it is up to us to decide which version of XY OU we believe would be the healthiest for us and newer players who would legitimately want to learn the meta.

And I know I don't, I didn't even play XY OU very often so my points may be wrong in this post (I did read the suspect thread as a quick refresher though) but this was presented to me and I had to point out the blatant flaws in this argument, and that it was made in the past with other things that ultimately ended up to be "too broken," and you probably get the idea of what I was trying to write up anyway.
And guess what, the meta was fine. And quite a few things post-Aegislash ban that were thought to be broken... never were, would you look at that!

Immediately reading this post: "anyone competent knows" gives me bad vibes, to the point that I'm thinking "...is Glyx actually serious here or am I seeing Poe's law in action?"
Let me be honest about something. Judging by what I've read by this thread, Kyurem-Black already has Marshadow levels of overcentralization. You must have a way to beat it, or else you automatically lose to it from team preview. And there are quite a few sets it can run, from gimmicky lures to the standard "SUBZERO SLAMMER X D" that can be either bulky or fast depending on what it needs to beat.
If anything, your arguments about it "keeping the metagame together" only make me think it's even more unhealthy with it. It's a metagame warped around a single Pokemon. That's essentially the textbook definition of that mon being broken, it was one of the major reasons why Aegislash was banned from XY OU, why I believed Primal Groudon and Gengarite were broken in Balanced Hackmons, etc.
I would go more indepth about this and how running more "niche" things for Kyub already shows that it's honestly broken, but... I think stuff about this has been said before and that Kyub technically has the tools to beat those too if it so desired. Aegislash and Kyub are different, but I posted this because I noticed similarities between both of the "keep X in the meta" arguments.

While I understand you are relatively skilled at 1v1 and respect your skill, I'd like to say that this is one of the worst anti-ban arguments I've seen in this thread, to the point where reading it makes me want it gone even more. And let me remind you that I don't play 1v1, so theoretically, I should have no opinion. But hey, I read the posts in this thread, I may as well have some opinion.
Uhhhhh... I'm confused. Where exactly in her post did Glyx say that she was against banning Kyurem-Black? I've read it over a few times now, and I can't find anything that even implies this. All she was doing was showing what would happen in both cases, and letting the playerbase decide which meta they prefer. Again, I can't find any line where she lets her feelings through. If anything, phrases like "Kyurem continues to force guessing games as to which set it's using, as well as whether you even beat those sets or not" and "Metagame stagnates until Ultra Sun and Ultra Moon come to shake things up" imply that she's actually pro-ban to an extent.

And now to hope I didn't say something stupid and shoot my credibility in my foot.
 

Pikachuun

the entire waruda machine
is a Pre-Contributor
Uhhhhh... I'm confused. Where exactly in her post did Glyx say that she was against banning Kyurem-Black? I've read it over a few times now, and I can't find anything that even implies this. All she was doing was showing what would happen in both cases, and letting the playerbase decide which meta they prefer. Again, I can't find any line where she lets her feelings through. If anything, phrases like "Kyurem continues to force guessing games as to which set it's using, as well as whether you even beat those sets or not" and "Metagame stagnates until Ultra Sun and Ultra Moon come to shake things up" imply that she's actually pro-ban to an extent.

And now to hope I didn't say something stupid and shoot my credibility in my foot.
...oh

it was poe's law, i was just told it was a serious argument and reacted as such

you can have the gun if you still want it i'm done using it to shoot my own credibility in the foot sorry about that
at least it did its job in making me want kyub gone hahahaha whoops
 
1v1 PL Draft is now completed.
Here is the draft logs in case you missed it
Here is a listing of players by price

Mum Manaphy | Money: 22500 | Bidders: Kris , Jasprose | Players (7): CloudyNatu, Landon_A#21, Death On Wings, Kentari, BaleBlaze, Virginia != Virgin, Lmni
Thotting Tsareenas | Money: 18000 | Bidders: partys over, wishes | Players (7): partysover, wishes, Iron Crusher, Lautreamont, Smile toad, Santu, Francyy
Castaways Corsolas | Money: 0 | Bidders: Unleash Our Passion, Elo Bandit | Players (7): UnleashOurPassion, Elo Bandit, Quantum Tesseract, XSTATIC COLD, RNGIsFatal, SmashedGarlic, Scraftionite
Passionate Pyukumukus | Money: 0 | Bidders: Freddy Kyogre, Wrath of Alakazam | Players (7): Wrath Of Alakazam, Freddy Kyogre, Fertile Crescent, dogknees, jrm115, blazikin, Xraimon
Vivillon Visionaries | Money: 1000 | Bidders: Whammerist, Mace Master | Players (7): Whammerist, MaceMaster, Emperor, Rumplestsiltkin, Motogp, CallMeJJok3R, Charizard8888
Banned Blazikens | Money: 11000 | Bidders: GL Volkner, E4 Flint, flint | Players (7): Lost Heros, BlondeSasukeUchiha, Glyx, Gross Sweep, 1vI, Downcoming3, Tzums
 
1v1 PL Draft is now completed.
Here is the draft logs in case you missed it
Here is a listing of players by price

Mum Manaphy | Money: 22500 | Bidders: Kris , Jasprose | Players (7): CloudyNatu, Landon_A#21, Death On Wings, Kentari, BaleBlaze, Virginia != Virgin, Lmni
Thotting Tsareenas | Money: 18000 | Bidders: partys over, wishes | Players (7): partysover, wishes, Iron Crusher, Lautreamont, Smile toad, Santu, Francyy
Castaways Corsolas | Money: 0 | Bidders: Unleash Our Passion, Elo Bandit | Players (7): UnleashOurPassion, Elo Bandit, Quantum Tesseract, XSTATIC COLD, RNGIsFatal, SmashedGarlic, Scraftionite
Passionate Pyukumukus | Money: 0 | Bidders: Freddy Kyogre, Wrath of Alakazam | Players (7): Wrath Of Alakazam, Freddy Kyogre, Fertile Crescent, dogknees, jrm115, blazikin, Xraimon
Vivillon Visionaries | Money: 1000 | Bidders: Whammerist, Mace Master | Players (7): Whammerist, MaceMaster, Emperor, Rumplestsiltkin, Motogp, CallMeJJok3R, Charizard8888
Banned Blazikens | Money: 11000 | Bidders: GL Volkner, E4 Flint, flint | Players (7): Lost Heros, BlondeSasukeUchiha, Glyx, Gross Sweep, 1vI, Downcoming3, Tzums
Oh hey, cool. I didn't participate because I am bad, but nonetheless, good luck to everyone!
 
1v1 PL Draft is now completed.
Here is the draft logs in case you missed it
Here is a listing of players by price

Mum Manaphy | Money: 22500 | Bidders: Kris , Jasprose | Players (7): CloudyNatu, Landon_A#21, Death On Wings, Kentari, BaleBlaze, Virginia != Virgin, Lmni
Thotting Tsareenas | Money: 18000 | Bidders: partys over, wishes | Players (7): partysover, wishes, Iron Crusher, Lautreamont, Smile toad, Santu, Francyy
Castaways Corsolas | Money: 0 | Bidders: Unleash Our Passion, Elo Bandit | Players (7): UnleashOurPassion, Elo Bandit, Quantum Tesseract, XSTATIC COLD, RNGIsFatal, SmashedGarlic, Scraftionite
Passionate Pyukumukus | Money: 0 | Bidders: Freddy Kyogre, Wrath of Alakazam | Players (7): Wrath Of Alakazam, Freddy Kyogre, Fertile Crescent, dogknees, jrm115, blazikin, Xraimon
Vivillon Visionaries | Money: 1000 | Bidders: Whammerist, Mace Master | Players (7): Whammerist, MaceMaster, Emperor, Rumplestsiltkin, Motogp, CallMeJJok3R, Charizard8888
Banned Blazikens | Money: 11000 | Bidders: GL Volkner, E4 Flint, flint | Players (7): Lost Heros, BlondeSasukeUchiha, Glyx, Gross Sweep, 1vI, Downcoming3, Tzums
Looking good, I know there's a few teams I can't wait to play. Should be fun all round!

Also let's not forget to thank sirDonovan for setting up a draft bot so this could actually happen!

PYUKUMUKUUUUUUUUUUU
 

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