Metagame 2v2 Doubles

Forum name: D2TheW
Cylcle # alts: 2v2PP1 D2, 2v2PP1 The W
Do my alts for cycle # contain my forum name or a variation/abbreviation as required: Yes
 
Forum name: maxy1991991
Cycle 1 alts: 2v2PP1 maxy1991991, 2v2PP1 maxy1991992, 2v2PP1 maxy1991993
Do my alts for Cycle # contain my forum name or a very similar variation/abbreviation of it as required by the rules?: Yes!
 

Memoric

私は私
is a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Site Staff Alumnusis a Community Leader Alumnusis a Community Contributor Alumnus
Hello! I'm not really much of an OM guy but I do kinda play DOU, I laddered for a bit and got #1! Anyways I'm sharing my team cuz I'm prob not gonna play with this team much again, and sharing this kinda stuff is good for the game probably


Darmanitan-Galar @ Choice Band
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Punch
- Icicle Crash
- Rock Slide
- Earthquake

Mew @ Sitrus Berry
Ability: Synchronize
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Imprison
- Trick Room
- Psychic
- Transform

Whimsicott @ Life Orb
Ability: Prankster
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
IVs: 0 Atk
- Moonblast
- Energy Ball
- Tailwind
- Protect

Dracovish @ Choice Scarf
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fishious Rend
- Crunch
- Psychic Fangs
- Ice Fang



The core idea of this team was CB Darmantian + Whimsicott, with Prankster Tailwind enabling Darm to delete 1 or 2 Pokemon at once pretty much. This is essentially the "default" play of the build if there's nothing that obviously stops this concept, which is pretty invalidating to a lot of strategies just off of pure power alone. The back two are picked for specific match-up beating; Mew is there in order to stop Trick Room as well as anything slow and passive, being able to pretty much render moot anything that can't overwhelm it in two turns, while Dracovish is there as another hitter for the things that Darmanitan doesn't do as well against, with the additional Speed and different coverage being quite handle while still retaining the idea of overwhelming force. I have double Ice move on Darm purely as a ladder option, just so I become more consistent in winning games I'm already supposed to win; another coverage move is supposed to be better but for the context of the ladder I prefer it. Icicle Crash in particular is necessary for opposing Dracovish.

While building this, I tried to take into account various matchups; as a newcomer, I had to resort to replays from past tournaments. This team is absolutely UNBEATABLE versus sand; Dracovish essentially wins regardless of what support mon you pick, while Darm can win with Whimsicott though that's less guaranteed. Trick Room options should fall to Mew, pretty much, as well as any strategies that are simply too passive, are defensive, or take two turns minimum. Rain should be doable, with CB Darm + Tailwind Cott being able to pull it out most of the time. The idea of overwhelming force to invalidate most Pokemon and strategies lends this team few "bad" matchups.

Still, the lack of Protect on both hitters means that Fake Out Pokemon are really bad to deal with; Fake Out + fast hitter is favored vs this team, while Fake Out + set-up / slow hitter would still have to contend with Mew but is otherwise still pretty tough. Another note to make with this build is that Dracovish is easily the most replaceable; something like Dragapult could be nifty in filling up this slot to fix the aforementioned weakness and then some, but I haven't really fleshed it out.


Mew @ Sitrus Berry
Ability: Synchronize
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Imprison
- Trick Room
- Psychic
- Transform

Something that I feel that is really good in 2v2 and I want to highlight is JailMew, which is actually a set that exists in DOU as well. I think the nature of 2v2 makes this set really strong as it can essentially solo TR strategies, and it also threatens most slow threats with a really bad time. The idea is to Imprison and then Transform into a select threat on the field, essentially invalidating them as they die to Struggle; what this is, then, is essentially a way to invalidate pretty much any threat that cannot overwhelm it by turn 2, allowing it to cover a wide range of threats by itself. This Mew is definitely a really solid 3rd option when building purely for its utility; as an added bonus, Trick Room can be really handy even when you don't have a Trick Room team, if only as a way to beat much more reliably beat Sand and Tailwind strategies.
 
Leafeon is underrated
Not as a sun abuser per se, but as a counter to Torkoal (and Ninetales but I personally did not need it to do that) teams. The set I've been using is occa berry max speed+special bulk (128/126, if anybody was wondering), which has a chance to survive Torkoal's eruption if it is not holding a boosting item. Obviously it should hold a boosting item, but the only Torkoal matchup where this is potentially a problem is Torkoal/Shiftry, where Shiftry can fake out, which is a 50/50 on whether to protect or not.
Against any other sun build it can click rain dance turn 1, neutering the threat of a sun team and buffing the water type you ought to be running alongside it (my choice is specs Milotic, though mystic water or water gem might work better to let it use protect)

And that leads into the second pokemon I think is underrated: Milotic. I know somebody was memeing about it before, but it does have a lot of utility here. Specs surf hits pretty hard, and icy wind is a nice move to have available against Dracovish teams and also all the other kinds of teams. Speed control is useful. Its movepool isn't fantastic, as in it is very bad, especially without hidden power. I have been running Surf/Icy Wind/Ice Beam/Dragon Pulse, and I have never clicked Dragon Pulse. As of writing this, I think I'm going to switch that to muddy water, which I guess could help to luck through a losing matchup, scummy as that is. Anyway, nerfing opponent speed is nice for obvious reasons, and rain-boosted specs surfs are strong. Good mon. Also competitive so it beats intimidate teams.

Anyway, I think that Leafeon has niche utility as one of few ways to prevent Torkoal teams from keeping sun up (minimum Torkoal hits 40 speed. Max speed Starmie at level 10 has 40 speed. The best way to underspeed it I think is level 79 Gigalith, which is a rabbit hole I think that the metagame does not want to go down.). Milotic has real utility not just as a counter to sun but also against defensive intimidate teams, sand teams that take significant damage from water moves, and is just a solid pick overall to provide some speed control with icy wind. It's not necessarily the best mon at each of these roles, but it can fill all of them passably and frees up a team slot for something else.
 

Lkjc

Formerly Lkjchjdhbjidcgjhd
"Unfortunate" doesn't begin to describe my series, this game rewards blind luck and nothing else, I am beyond convinced at this point. After getting completely tooled by scheduling with my opponent changing times on me last minute and refusing to provide confirmation prior to the day of the match as to play times, losing this way somehow felt even worse than I had thought possible. My preparation was superior, my play was superior, and I lost, so I don't see a reason to continue engaging in an activity where what is within my control is overwhelmingly outweighed by what is not.

I am done with competitive Pokemon, and you won't get a fond farewell. This community is infected to its roots with a degenerative disease that grows stronger over time but stops short of killing its host. Tournaments used to have a competitive spirit at their heart, this has been transplanted and replaced with an artificial organ that feeds on vitriol and mockery from insecure little boys that heckle by the sidelines and tear each other to shreds over scraps of attention. The environment we fostered has trapped us all like this in a vicious cycle, and escaping it requires acceptance of the harshest reality we all scramble to explain away, that none of the countless straining efforts we put ourselves through here will ever amount to one single shining glimmer of significance. I would make this the end, but World Cup is still ongoing, and I would never leave so many great friends out to dry, so I'll suffer through a few more games for them.

One last thing before I leave you all to react with disdain, ridicule, and self-righteous fervor, before you do everything in your power to minimize my words and thoughts, box them up and shove them to some cobwebbed corner of your memory, and hope they disappear forever as a stain on your finite time ground to dust. From this moment on, nothing you say matters to me. The foulest insults you hurl with intent to wound will calmly settle at the earth before my feet, and the venom you spit will bring all the pain of a warm summer breeze. You are less than anything you can conceive, while I carry on, brimming with joy distilled from detachment.

Jk I’m just washed
ggs
 
In the Discord a discussion started about possibly suspect testing Dracovish, Pelipper or rain, and we're bringing it back here for the record. So here's my two cents:

To me rain feels like the strongest weather, though not by that much. Sun and ice are pretty decent too. (Sand feels a little underwhelming for how strong the individual Pokémon on those teams are, too many overlapping weaknesses, not enough speedy mon.)

Pelipper feels like the strongest drizzle user, the one you want if you're doing a rain team. Without Pelipper rain wouldn't be quite as good. It has STAB Hurricane and Surf (for a combination with a Storm Drain or Water Absorb user, as an alternative to Swift Swim) on its good stat and only really has a bad matchup against electric mon, because most rock types don't really want to come in against a rain team. And Roost is always a nice option to have. To me it doesn't feel like Pelipper is a problem though, because while it dominates rain rain is only a small part of the meta, and rain itself is not really overpowered, just good. Pelipper furthermore has a low enough speed and HP that it can be taken out one way or the other. Especially in a doubles battle where Roost just isn't quite as reliable to the point where Pelipper often runs choice specs.

Dracovish is definitely one of the strongest currently legal creatures and a pain to encounter. If one of the opponents four mon is a Dracovish, that's usually the one you try to counter most with your two picks. Dracovish is a strong pick independent of the presence of rain or any other specific support (since strong jaw is often preferred over water absorb or sand rush anyway). It does a lot of damage, outspeeds most opponents and for such an aggressive mon is quite hard to take out with a single counter-hit. If any of these three things (Pelipper, Dracovish or rain) would come under suspect, I would expect it to be Dracovish. Although I'm not sure how I would vote if I were actually asked to vote for it. It doesn't have access to any of the game breaking "I guess Game Freak didn't think of that" move combo's or such that often get a mon or a tactic banned or borderlined. It has one stupendously strong attack that outspeeds most of the metagame, because the way to make the attack so stupendously strong (rather than the just very strong it gets from STAB, its good stat and its ability all coming together) is to invest in speed.
 
Ladder is finally up! The 2nd playing phase is over, so we're going on to the 3rd, which will be run a little bit differently, as a Ladder tour!

Thanks to DEG for post idea and other stuff

Qualifications:

1. I'm the host of the tournament, any question should be directed to me.

2. The qualifications will run for the duration of the month with pauses in-between, for #3. After each cycle, the top 2 accounts that appear on leaderboard will qualify (Using ELO).

3. These two players will bo7 in order to win that semiphases' prize (50 Kyubits)

3. In order to sign up, follow the Sign-Up format below and register your account on PS!




YOU MUST SIGN UP WITH YOUR FRESHLY MADE ALT BEFORE STARTING BATTLES WITH IT. Your alt must be registered on the day of sign-ups or onwards to prevent people from registering an account beforehand and laddering with it to gain and unfair advantage. It's very easy to check when an account was registered and we will be checking to make sure people comply. You will be allowed to include 2 to 3 alts in your sign-up for each cycle. You will not be allowed to edit these alts after you include them in your initial sign-up for any given cycle. By the way, make sure to register your LT alt on Pokemon ShowDown!. It is advised that you once you sign up here, you immediately register the accounts on PS afterwards.

4. Once you make the top 2 and qualify you’re qualified. You are free to ladder any other week you wish.

5. Given that this is a ladder tournament, many of you are likely thinking there are ways people can cheat the system. Any person found cheating will likely be subject to punishments.

DEADLINE: SUNDAY 5th OF JANUARY 4 PM GMT -5

Have fun!



For those who want a bit more resources, heres PP2's usage stats:

+ ---- + ------------------ + ---- + ------- + ------- +
| Rank | Pokemon | Use | Usage % | Win % |
+ ---- + ------------------ + ---- + ------- + ------- +
| 1 | Excadrill | 7 | 16.67% | 85.71% |
| 1 | Torkoal | 7 | 16.67% | 85.71% |
| 1 | Arcanine | 7 | 16.67% | 71.43% |
| 4 | Dracovish | 6 | 14.29% | 66.67% |
| 4 | Aegislash | 6 | 14.29% | 66.67% |
| 6 | Pelipper | 5 | 11.90% | 60.00% |
| 6 | Ferrothorn | 5 | 11.90% | 40.00% |
| 6 | Tyranitar | 5 | 11.90% | 40.00% |
| 9 | Shiftry | 4 | 9.52% | 100.00% |
| 9 | Weezing-Galar | 4 | 9.52% | 100.00% |
| 9 | Indeedee-F | 4 | 9.52% | 75.00% |
| 9 | Charizard | 4 | 9.52% | 75.00% |
| 9 | Whimsicott | 4 | 9.52% | 50.00% |
| 9 | Dracozolt | 4 | 9.52% | 25.00% |
| 9 | Accelgor | 4 | 9.52% | 25.00% |
| 16 | Stonjourner | 3 | 7.14% | 100.00% |
| 16 | Mew | 3 | 7.14% | 66.67% |
| 16 | Ninetales | 3 | 7.14% | 66.67% |
| 16 | Hatterene | 3 | 7.14% | 66.67% |
| 16 | Oranguru | 3 | 7.14% | 66.67% |
| 16 | Scrafty | 3 | 7.14% | 33.33% |
| 16 | Dragapult | 3 | 7.14% | 33.33% |
| 16 | Maractus | 3 | 7.14% | 0.00% |
| 16 | Roserade | 3 | 7.14% | 0.00% |
| 16 | Trevenant | 3 | 7.14% | 0.00% |
| 16 | Sawk | 3 | 7.14% | 0.00% |
| 16 | Perrserker | 3 | 7.14% | 0.00% |
| 28 | Hydreigon | 2 | 4.76% | 100.00% |
| 28 | Raichu | 2 | 4.76% | 100.00% |
| 28 | Gyarados | 2 | 4.76% | 100.00% |
| 28 | Mimikyu | 2 | 4.76% | 50.00% |
| 28 | Sableye | 2 | 4.76% | 50.00% |
| 28 | Seismitoad | 2 | 4.76% | 50.00% |
| 28 | Drednaw | 2 | 4.76% | 0.00% |
| 28 | Crustle | 2 | 4.76% | 0.00% |
| 28 | Diggersby | 2 | 4.76% | 0.00% |
| 28 | Durant | 2 | 4.76% | 0.00% |
| 28 | Rapidash-Galar | 2 | 4.76% | 0.00% |
| 28 | Darmanitan-Galar | 2 | 4.76% | 0.00% |
| 28 | Braviary | 2 | 4.76% | 0.00% |
| 28 | Espeon | 2 | 4.76% | 0.00% |
| 28 | Falinks | 2 | 4.76% | 0.00% |
| 43 | Obstagoon | 1 | 2.38% | 100.00% |
| 43 | Barraskewda | 1 | 2.38% | 100.00% |
| 43 | Polteageist | 1 | 2.38% | 100.00% |
| 43 | Barbaracle | 1 | 2.38% | 100.00% |
| 43 | Clefairy | 1 | 2.38% | 100.00% |
| 43 | Gengar | 1 | 2.38% | 100.00% |
| 43 | Haxorus | 1 | 2.38% | 100.00% |
| 43 | Rhyperior | 1 | 2.38% | 100.00% |
| 43 | Sylveon | 1 | 2.38% | 100.00% |
| 43 | Vikavolt | 1 | 2.38% | 100.00% |
| 43 | Flygon | 1 | 2.38% | 100.00% |
| 43 | Rotom-Heat | 1 | 2.38% | 100.00% |
| 43 | Malamar | 1 | 2.38% | 0.00% |
| 43 | Corviknight | 1 | 2.38% | 0.00% |
| 43 | Appletun | 1 | 2.38% | 0.00% |
| 43 | Abomasnow | 1 | 2.38% | 0.00% |
| 43 | Beartic | 1 | 2.38% | 0.00% |
| 43 | Duraludon | 1 | 2.38% | 0.00% |
| 43 | Gastrodon | 1 | 2.38% | 0.00% |
| 43 | Octillery | 1 | 2.38% | 0.00% |
| 43 | Conkeldurr | 1 | 2.38% | 0.00% |
| 43 | Chandelure | 1 | 2.38% | 0.00% |
| 43 | Lucario | 1 | 2.38% | 0.00% |
| 43 | Grimmsnarl | 1 | 2.38% | 0.00% |
| 43 | Kommo-o | 1 | 2.38% | 0.00% |
| 43 | Milotic | 1 | 2.38% | 0.00% |



+ ---- + ----------------------------- + ---- + ------- + ------- +
| Rank | Combos of 2 | Use | Usage % | Win % |
+ ---- + ----------------------------- + ---- + ------- + ------- +
| 1 | Arcanine / Aegislash | 5 | 11.90% | 80.00% |
| 2 | Weezing-Galar / Excadrill | 4 | 9.52% | 100.00% |
| 2 | Charizard / Torkoal | 4 | 9.52% | 75.00% |
| 4 | Stonjourner / Dracovish | 3 | 7.14% | 100.00% |
| 4 | Aegislash / Dracovish | 3 | 7.14% | 100.00% |
| 4 | Arcanine / Dracovish | 3 | 7.14% | 100.00% |
| 4 | Aegislash / Stonjourner | 3 | 7.14% | 100.00% |
| 4 | Arcanine / Stonjourner | 3 | 7.14% | 100.00% |
| 4 | Torkoal / Shiftry | 3 | 7.14% | 100.00% |
| 4 | Tyranitar / Pelipper | 3 | 7.14% | 66.67% |
| 4 | Excadrill / Pelipper | 3 | 7.14% | 66.67% |
| 4 | Excadrill / Tyranitar | 3 | 7.14% | 66.67% |
| 4 | Hatterene / Indeedee-F | 3 | 7.14% | 66.67% |
| 4 | Hatterene / Torkoal | 3 | 7.14% | 66.67% |
| 4 | Charizard / Hatterene | 3 | 7.14% | 66.67% |
| 4 | Torkoal / Indeedee-F | 3 | 7.14% | 66.67% |
| 4 | Charizard / Indeedee-F | 3 | 7.14% | 66.67% |
| 4 | Ferrothorn / Dracozolt | 3 | 7.14% | 33.33% |
| 4 | Arcanine / Dragapult | 3 | 7.14% | 33.33% |
| 4 | Roserade / Maractus | 3 | 7.14% | 0.00% |
| 4 | Trevenant / Maractus | 3 | 7.14% | 0.00% |
| 4 | Sawk / Maractus | 3 | 7.14% | 0.00% |
| 4 | Roserade / Trevenant | 3 | 7.14% | 0.00% |
| 4 | Roserade / Sawk | 3 | 7.14% | 0.00% |
| 4 | Trevenant / Sawk | 3 | 7.14% | 0.00% |
| 26 | Weezing-Galar / Shiftry | 2 | 4.76% | 100.00% |
| 26 | Excadrill / Shiftry | 2 | 4.76% | 100.00% |
| 26 | Weezing-Galar / Torkoal | 2 | 4.76% | 100.00% |
| 26 | Excadrill / Torkoal | 2 | 4.76% | 100.00% |
| 26 | Gyarados / Raichu | 2 | 4.76% | 100.00% |
| 26 | Weezing-Galar / Raichu | 2 | 4.76% | 100.00% |
| 26 | Excadrill / Raichu | 2 | 4.76% | 100.00% |
| 26 | Weezing-Galar / Gyarados | 2 | 4.76% | 100.00% |
| 26 | Gyarados / Excadrill | 2 | 4.76% | 100.00% |
| 26 | Oranguru / Torkoal | 2 | 4.76% | 100.00% |
| 26 | Mimikyu / Dracozolt | 2 | 4.76% | 50.00% |
| 26 | Scrafty / Mimikyu | 2 | 4.76% | 50.00% |
| 26 | Mimikyu / Ferrothorn | 2 | 4.76% | 50.00% |
| 26 | Scrafty / Dracozolt | 2 | 4.76% | 50.00% |
| 26 | Scrafty / Ferrothorn | 2 | 4.76% | 50.00% |
| 26 | Arcanine / Accelgor | 2 | 4.76% | 50.00% |
| 26 | Aegislash / Dragapult | 2 | 4.76% | 50.00% |
| 26 | Accelgor / Dragapult | 2 | 4.76% | 50.00% |
| 26 | Aegislash / Accelgor | 2 | 4.76% | 50.00% |
| 26 | Tyranitar / Seismitoad | 2 | 4.76% | 50.00% |
| 26 | Pelipper / Seismitoad | 2 | 4.76% | 50.00% |
| 26 | Excadrill / Seismitoad | 2 | 4.76% | 50.00% |
| 26 | Diggersby / Crustle | 2 | 4.76% | 0.00% |
| 26 | Durant / Crustle | 2 | 4.76% | 0.00% |
| 26 | Rapidash-Galar / Crustle | 2 | 4.76% | 0.00% |
| 26 | Durant / Diggersby | 2 | 4.76% | 0.00% |
| 26 | Rapidash-Galar / Diggersby | 2 | 4.76% | 0.00% |
| 26 | Durant / Rapidash-Galar | 2 | 4.76% | 0.00% |
| 26 | Accelgor / Dracovish | 2 | 4.76% | 0.00% |
| 26 | Accelgor / Darmanitan-Galar | 2 | 4.76% | 0.00% |
| 26 | Whimsicott / Accelgor | 2 | 4.76% | 0.00% |
| 26 | Darmanitan-Galar / Dracovish | 2 | 4.76% | 0.00% |
| 26 | Whimsicott / Dracovish | 2 | 4.76% | 0.00% |
| 26 | Whimsicott / Darmanitan-Galar | 2 | 4.76% | 0.00% |
| 26 | Espeon / Falinks | 2 | 4.76% | 0.00% |
| 26 | Espeon / Tyranitar | 2 | 4.76% | 0.00% |
| 26 | Espeon / Perrserker | 2 | 4.76% | 0.00% |
| 26 | Falinks / Tyranitar | 2 | 4.76% | 0.00% |
| 26 | Falinks / Perrserker | 2 | 4.76% | 0.00% |
| 26 | Tyranitar / Perrserker | 2 | 4.76% | 0.00% |
| 66 | Obstagoon / Mew | 1 | 2.38% | 100.00% |
| 66 | Pelipper / Mew | 1 | 2.38% | 100.00% |
| 66 | Barraskewda / Mew | 1 | 2.38% | 100.00% |
| 66 | Obstagoon / Pelipper | 1 | 2.38% | 100.00% |
| 66 | Barraskewda / Obstagoon | 1 | 2.38% | 100.00% |
| 66 | Barraskewda / Pelipper | 1 | 2.38% | 100.00% |
| 66 | Polteageist / Indeedee-F | 1 | 2.38% | 100.00% |
| 66 | Polteageist / Ferrothorn | 1 | 2.38% | 100.00% |
| 66 | Barbaracle / Polteageist | 1 | 2.38% | 100.00% |
| 66 | Indeedee-F / Ferrothorn | 1 | 2.38% | 100.00% |
| 66 | Barbaracle / Indeedee-F | 1 | 2.38% | 100.00% |
| 66 | Barbaracle / Ferrothorn | 1 | 2.38% | 100.00% |
| 66 | Pelipper / Dracovish | 1 | 2.38% | 100.00% |
| 66 | Tyranitar / Dracovish | 1 | 2.38% | 100.00% |
| 66 | Excadrill / Dracovish | 1 | 2.38% | 100.00% |
| 66 | Gengar / Clefairy | 1 | 2.38% | 100.00% |
| 66 | Clefairy / Haxorus | 1 | 2.38% | 100.00% |
| 66 | Hydreigon / Clefairy | 1 | 2.38% | 100.00% |
| 66 | Gengar / Haxorus | 1 | 2.38% | 100.00% |
| 66 | Gengar / Hydreigon | 1 | 2.38% | 100.00% |
| 66 | Hydreigon / Haxorus | 1 | 2.38% | 100.00% |
| 66 | Shiftry / Ninetales | 1 | 2.38% | 100.00% |
| 66 | Rhyperior / Ninetales | 1 | 2.38% | 100.00% |
| 66 | Sylveon / Ninetales | 1 | 2.38% | 100.00% |
| 66 | Rhyperior / Shiftry | 1 | 2.38% | 100.00% |
| 66 | Sylveon / Shiftry | 1 | 2.38% | 100.00% |
| 66 | Sylveon / Rhyperior | 1 | 2.38% | 100.00% |
| 66 | Whimsicott / Vikavolt | 1 | 2.38% | 100.00% |
| 66 | Whimsicott / Ninetales | 1 | 2.38% | 100.00% |
| 66 | Flygon / Whimsicott | 1 | 2.38% | 100.00% |
| 66 | Vikavolt / Ninetales | 1 | 2.38% | 100.00% |
| 66 | Flygon / Vikavolt | 1 | 2.38% | 100.00% |
| 66 | Flygon / Ninetales | 1 | 2.38% | 100.00% |
| 66 | Oranguru / Shiftry | 1 | 2.38% | 100.00% |
| 66 | Charizard / Oranguru | 1 | 2.38% | 100.00% |
| 66 | Charizard / Shiftry | 1 | 2.38% | 100.00% |
| 66 | Oranguru / Sableye | 1 | 2.38% | 100.00% |
| 66 | Whimsicott / Oranguru | 1 | 2.38% | 100.00% |
| 66 | Torkoal / Sableye | 1 | 2.38% | 100.00% |
| 66 | Whimsicott / Torkoal | 1 | 2.38% | 100.00% |
| 66 | Whimsicott / Sableye | 1 | 2.38% | 100.00% |
| 66 | Arcanine / Mew | 1 | 2.38% | 100.00% |
| 66 | Arcanine / Rotom-Heat | 1 | 2.38% | 100.00% |
| 66 | Arcanine / Hydreigon | 1 | 2.38% | 100.00% |
| 66 | Rotom-Heat / Mew | 1 | 2.38% | 100.00% |
| 66 | Hydreigon / Mew | 1 | 2.38% | 100.00% |
| 66 | Rotom-Heat / Hydreigon | 1 | 2.38% | 100.00% |
| 66 | Drednaw / Sableye | 1 | 2.38% | 0.00% |
| 66 | Drednaw / Malamar | 1 | 2.38% | 0.00% |
| 66 | Corviknight / Drednaw | 1 | 2.38% | 0.00% |
| 66 | Malamar / Sableye | 1 | 2.38% | 0.00% |
| 66 | Corviknight / Sableye | 1 | 2.38% | 0.00% |
| 66 | Corviknight / Malamar | 1 | 2.38% | 0.00% |
| 66 | Abomasnow / Appletun | 1 | 2.38% | 0.00% |
| 66 | Ninetales / Appletun | 1 | 2.38% | 0.00% |
| 66 | Beartic / Appletun | 1 | 2.38% | 0.00% |
| 66 | Ninetales / Abomasnow | 1 | 2.38% | 0.00% |
| 66 | Beartic / Abomasnow | 1 | 2.38% | 0.00% |
| 66 | Ninetales / Beartic | 1 | 2.38% | 0.00% |
| 66 | Duraludon / Perrserker | 1 | 2.38% | 0.00% |
| 66 | Gastrodon / Perrserker | 1 | 2.38% | 0.00% |
| 66 | Perrserker / Dracozolt | 1 | 2.38% | 0.00% |
| 66 | Duraludon / Gastrodon | 1 | 2.38% | 0.00% |
| 66 | Duraludon / Dracozolt | 1 | 2.38% | 0.00% |
| 66 | Gastrodon / Dracozolt | 1 | 2.38% | 0.00% |
| 66 | Oranguru / Octillery | 1 | 2.38% | 0.00% |
| 66 | Oranguru / Conkeldurr | 1 | 2.38% | 0.00% |
| 66 | Chandelure / Oranguru | 1 | 2.38% | 0.00% |
| 66 | Octillery / Conkeldurr | 1 | 2.38% | 0.00% |
| 66 | Chandelure / Octillery | 1 | 2.38% | 0.00% |
| 66 | Chandelure / Conkeldurr | 1 | 2.38% | 0.00% |
| 66 | Mew / Ferrothorn | 1 | 2.38% | 0.00% |
| 66 | Mew / Braviary | 1 | 2.38% | 0.00% |
| 66 | Mew / Dracozolt | 1 | 2.38% | 0.00% |
| 66 | Braviary / Ferrothorn | 1 | 2.38% | 0.00% |
| 66 | Dracozolt / Braviary | 1 | 2.38% | 0.00% |
| 66 | Lucario / Dragapult | 1 | 2.38% | 0.00% |
| 66 | Lucario / Braviary | 1 | 2.38% | 0.00% |
| 66 | Arcanine / Lucario | 1 | 2.38% | 0.00% |
| 66 | Dragapult / Braviary | 1 | 2.38% | 0.00% |
| 66 | Arcanine / Braviary | 1 | 2.38% | 0.00% |
| 66 | Scrafty / Drednaw | 1 | 2.38% | 0.00% |
| 66 | Drednaw / Pelipper | 1 | 2.38% | 0.00% |
| 66 | Aegislash / Drednaw | 1 | 2.38% | 0.00% |
| 66 | Scrafty / Pelipper | 1 | 2.38% | 0.00% |
| 66 | Aegislash / Scrafty | 1 | 2.38% | 0.00% |
| 66 | Aegislash / Pelipper | 1 | 2.38% | 0.00% |
| 66 | Kommo-o / Grimmsnarl | 1 | 2.38% | 0.00% |
| 66 | Ferrothorn / Grimmsnarl | 1 | 2.38% | 0.00% |
| 66 | Milotic / Grimmsnarl | 1 | 2.38% | 0.00% |
| 66 | Kommo-o / Ferrothorn | 1 | 2.38% | 0.00% |
| 66 | Kommo-o / Milotic | 1 | 2.38% | 0.00% |
| 66 | Milotic / Ferrothorn | 1 | 2.38% | 0.00% |
Cycle 2 is up!

Forum name: Pokesartoolcay
Cycle # Alts: 2v2PP2 Pokesart
Do my alts for Cycle # contain my forum name or a very similar variation/abbreviation of it as required by the rules?: Yes!
DEADLINE: SUNDAY 19th OF JANUARY 4 PM GMT -5
 
Forum name: Siglut
Cycle # Alts: 2v2PP2 Siglut
Do my alts for Cycle # contain my forum name or a very similar variation/abbreviation of it as required by the rules?: Yes!
 
I was unhappy with the like ~1325 elo that I had so now I am 1150. Please somebody else sign up it will be very easy to surpass me
 

Cantius

I COULD BE BANNED!
Forum name: Cantius
Cycle # Alts: 2v2PP2 Cantius
Do my alts for Cycle # contain my forum name or a very similar variation/abbreviation of it as required by the rules?: Yes!

I am here to qualify with 40% GXE
 
Forum name: GeneralGunderson
Cycle # Alts: 2v2PP2 Gunder
Do my alts for Cycle # contain my forum name or a very similar variation/abbreviation of it as required by the rules?: Yes!
 
:ss/dracovish:
As the metagame is progressing, the council has elected to hold a Dracovish suspect test.

Dracovish has been a defining Pokémon in both the singles and doubles metagames, and has seen widespread use in 2v2 Doubles. Dracovish's Fishious Rend attack is one of the most powerful moves ever released and lacks negative side effects. In singles, due to a larger team size, most teams are able to run a dedicated defensive counter for it, as well as a faster Pokémon that can revenge kill it. In 2v2 doubles defensive Pokémon are less viable, and Dracovish's teammates can run Tailwind, Quash, or Protect+Disable support options to prevent fast Pokémon from getting a hit off before dying to its Rend attack. Its respectable bulk and good defensive typing means it's very hard to take down Dracovish in one hit, making dedicated defensive counters or Fake Out options a requirement when facing it.​

How to vote:
  • Make an alt with 2DVS in the name (not spread out, but together)
  • Have at least 30 games on the alt
  • Have a gxe of 70 minimum
  • Vote BAN, DO NOT BAN, or ABSTAIN
  • I would appreciate at least a small and reasonable explanation of why you voted as such.
The suspect will end in nine days, on January 29th at 9am est. Dracovish will be allowed for the duration of the suspect test.

On an Unrelated note..

2v2PP2 Gunder
Elo: 1270
GXE: 68.7%

2v2PP2 Tom
Elo: 1256
GXE: 65.2%

GeneralGunderson vs Tom842

Also thanks to Knuckstrike for the writeup
 
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