Is there a resource somewhere for calcing Beat Up damage? Calc seems to treat it as a 10BP Dark attack.
https://docs.google.com/spreadsheets/d/1TI_ZCan_1XHIa9YLjNzoF3Fh9awRvYJ_niBwpsIP1vE/edit?gid=0#gid=0Is there a resource somewhere for calcing Beat Up damage? Calc seems to treat it as a 10BP Dark attack.
Excellent question that I think has pretty nuanced answers.If I want a defensive Swampert, how do I decide whether I use earthquake or not? Which threats are earthquake sets and non-earthquake sets better at covering?
252 SpA 30 IVs Charizard Fire Blast vs. 252 HP / 252+ SpD Skarmory: 312-368 (93.4 - 110.1%) -- 62.5% chance to OHKOAre there any specific targets that Charizard's fire blast OHKOs or 2HKOs and flamethrower doesn't? Are there any other reasons people use fire blast over flamethrower besides "the accuracy matters only 15% of the time"?
My understanding is that beat-up is often a 2HKO on Blissey with a healthy team. Charizard Focus Punch often can't 1HKO Blissey. Since Focus Punch needs to not be interrupted Blissey's 3-4HKO Ice Bean (or especially 2HKO Thunderbolt) can beat a Charizard behind a sub while Beat Up Charizard can beat Blissey 1:1.Sorry for double posting because I forgot about these questions in my previous post, but why do people sometimes have beat up instead of substitute/focus punch on Charizard? What does beat up cover? And do people ever use both fire blast and mild nature, or do they just pick one of them to OHKO the Skarmory and Metagross?
Charizard focus punch can struggle to 2 shot blissey. Otherwise this is the correct assessment, the beat up mechanic allowing most mixoff teams beat up fits on to 2 shot blissey even if a mon is statused/fainted.My understanding is that beat-up is often a 2HKO on Blissey with a healthy team. Charizard Focus Punch often can't 1HKO Blissey. Since Focus Punch needs to not be interrupted Blissey's 3-4HKO Ice Bean (or especially 2HKO Thunderbolt) can beat a Charizard behind a sub while Beat Up Charizard can beat Blissey 1:1.
Edit: for similar reasons you'll sometimes see beat up dugtrio because beat up and EQ are both a 2HKO on Blissey but dugtrio should be prepared to live one ice beam and beat up isn't counterable.
Nope never too late. While the average player might be better now, the average player is also relatively new to adv and had to start somewhere.Is it to late to get into ADV? I might as well be a beginner cus apparently the skill level of everyone has risen absurdly drastically in the last year and left me completely behind. I wish I could reset my knowledge and just start over because something about my approach is completely wrong. I cant even maintain 1100 with """""""meta""""""" teams. Peaked at 1450ish years ago, this game is going the way of SSBM in all the good and bad
Want to play the game but good god its just frustrating and unfun
I ran a chess club, and at some point the average ability rose, and I couldn’t come up hungover with 2 hours of sleep and dominate anymore. And it was frustrating at times, I’d go and lose to everyone, but I got better a lot faster.Is it to late to get into ADV? I might as well be a beginner cus apparently the skill level of everyone has risen absurdly drastically in the last year and left me completely behind. I wish I could reset my knowledge and just start over because something about my approach is completely wrong. I cant even maintain 1100 with """""""meta""""""" teams. Peaked at 1450ish a while ago, this game is going the way of SSBM in all the good and bad
Want to play the game but good god its just frustrating and unfun nowadays
Aero jolt spikes is unusable
Beerlover is unusable
Anything without tar instantly loses to endure hera
Callous regirock used to be a fun team to use
If you go for the safe play you lose to skarm bliss
If you go for reads its gambling if your opponent is braindead enough to stay in
lavos was right
I cannot for the life of me find a team that I like thats semi functional in the modern metagame
Im not super good at this myself, but I wanna guage where my ability to analyze Pokemon is at. Personally I use him to chip down walls, which leads to them switching out. He can also be used to scare the walls directly, but isn’t strong enough to do a lot of damage if the opponent has a defense that matches up well.Is there no role compendium of some form for ADV OU? I've been trying out one of the sample teams but I've been struggling to figure out what role some mons/sets have, and for here it's Hariyama, I havent found a proper use case for him that fits my playstyle (balance non-TSS with a bit of para) and I don't know if it's better for me to switch him out for someone else, but I can't do that if I don't even know what role he fills.
Is there no role compendium of some form for ADV OU? I've been trying out one of the sample teams but I've been struggling to figure out what role some mons/sets have, and for here it's Hariyama, I havent found a proper use case for him that fits my playstyle (balance non-TSS with a bit of para) and I don't know if it's better for me to switch him out for someone else, but I can't do that if I don't even know what role he fills.
Usually people recommend the TSS structures for starting out -- as it is the most versatile archetype that will teach you a lot about the meta. Certain kinds of offense teams like boomspam or phys magoff can also be easy to pick up, but they may limit you a bit if you spam only them while learning.Heyo. Sorry if this is a stupid question. I have been watching a lot of Jimothy Cool and have been wanting to get into learning adv. In the sample team thread, are there certain team structures people would recommend to new players learning the game? Or are most of the teams there similar in terms of relative ease of use for new players?
Maybe watch your own replays and think about what you could have done differently to win?Hi. I see that there are lots of resources on teambuilding, but I was wondering if there are videos or annotated replays of good players using the sample teams and explaining their decisions. I've been trying out some sample teams, but I'm struggling to figure out which buttons are good to click at any given moment during the game so I get my ass kicked whether I play predictably or try to be clever. Maybe I just need more experience.
I attempted this but ran out of stamina. You can see it in my teambuilding guide thread on this post https://www.smogon.com/forums/threa...s-a-data-driven-approach.3654874/post-8242662Hi. I see that there are lots of resources on teambuilding, but I was wondering if there are videos or annotated replays of good players using the sample teams and explaining their decisions. I've been trying out some sample teams, but I'm struggling to figure out which buttons are good to click at any given moment during the game so I get my ass kicked whether I play predictably or try to be clever. Maybe I just need more experience.
It pursuit traps gengar and also has stab fire which can threaten some steel types and celebi. Flash fire can also be good sometimesim new and dumb , but how would a houndoom team