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Advance Wars Mafia (GAME OVER-IDS WINS!)

Deadline

The dawn of the third day comes slowly, like some random sexual innuendo that I'm too lazy to quote directly. And the dead bodies. Yes. Those.

First up was pokemonrocks777. His territory was completely invaded, but other than that there are no clues to how he died.

Dear pokemonrocks777,
You are Flak.

You are fat. That’s all.

Well, you’re also a mid-ranking Black Hole CO. Also, your name in Europe is Helmut. That’s pretty cool right?

At night, you may send a PM to smashlloyd20 titled ‘Night X - Give <user> a Helmut’. You will give <user> one of your many helmets, which will protect them from all night actions taken against them. However, a killer will be able to bust through the helmet.

You are a Direct attacking CO. If you are in possession of a Direct unit at any point in the game, you may use your Super CO Power by sending an additional PM to smashlloyd20 titled ‘Night X - Make <user> lucky...maybe?’ You will give <user> a very high Dispersion range, protecting them against any killers. However, because Dispersion is really luck that’s the only thing they will be protected against.

Currently you are in possession of the Missile, a Ranged unit. You can’t make use of it, but you’re sure someone can...

You are allied with Black Hole. You win if all threats are eliminated.

Next up was Dummy007. The cut in his throat hints at assassination.

Dear Dummy007,
You are Adder.

You are a high-ranking Black Hole officer with an insanely high ego and a love of snakes, you seemingly disappeared after the events of Advance Wars 2. However, you’ve returned to fight for your original army, the Black Hole.

At night, you may send a PM to smashlloyd20 titled ‘Night X - Stroke chin in <user>’s direction’. You will stroke your chin and tell them how much smarter you are than them, annoying them enough that they will forget to protect their items. You will then sneak in and make off with any items they have.

You are a Ranged attacking CO. If you are in possession of a Ranged unit at any point in the game, at night you may use your Super CO Power by sending an additional PM to smashlloyd20 titled ‘Night X - Point <user1> in <user2>’s direction’. You will use your creepy hissing-snake voice to inform <user1> that <user2> is a traitor to their faction, and because snakes always tell the truth <user1> will be forced to vote for <user2> the next day.

You are allied with Black Hole. You win if all threats are eliminated.

Then came Paperblade. It appeared he had been blasted to death from afar.

Dear Paperblade,
You are Tasha.

A former Lazurian CO, you went over to the Rubinelle side after realizing the real threat of IDS. You are a master of air combat, and sport a pretty slick fashion sense. Now that a new threat has emerged, you’ll once again be fighting for the Rubinelle side.

At night, you may send a PM to smashlloyd20 titled ‘Night X - Crash a Fighter into <user>’s forces’. You will fly a Fighter jet into <user>’s forces, destroying any items they are carrying.

You are an Air attacking CO. If you are in possession of an Air unit at any point in the game, you may use your Super CO Power by sending an additional PM at night to smashlloyd20 titled ‘Night X - Smuggle <user> away in a Fighter’. You will kidnap <user> in a Fighter jet, preventing them from posting in the game thread or using or being targeted by any actions or lynches for the next day and night.

You are allied with Rubinelle. You win if all threats are eliminated.

Finally was Jalmont. It appears he too had been brutally assaulted.

Dear Jalmont,
You are Sensei.

An elderly Yellow Comet CO, you used to be quite a paratrooper. However, you are now old and fat. You can still put up a good fight though, and will fight with all your arthritic might for the Allied Nations.

At night, you may send a PM to smashlloyd20 titled ‘Night X - Surround <user> with Infantry’. You will send in a battalion of Infantry to delay <user>, preventing them from posting in the game thread during the next day.

You are a Air attacking CO. If you are in possession of a Air unit at any point in the game, you may use your Super CO Power by sending an additional PM at night to smashlloyd20 titled ‘Night X - Give elderly wisdom to <user1> about <user2>.’ You will inform <user1> that <user2> is a traitor to their faction, and because the wisdom of old men is always right, <user1> will be forced to vote for <user2> the next day. However, you may not use both of your CO Powers on the same user.

You are allied with the Allied Nations. You win if all threats are eliminated.

You are in possesion of the Megatank, a Direct attacking unit. You can’t make use of it, but you’re sure somebody can...

With two shots taken out of Black Hole, the once-mighty squad is looking weak. Still, anything can happen in war, and the other two factions aren't looking great either. As you emerge cautiously for another day of deliberation, a crackling voice booms out, much like the one you heard a few days ago:

Hey guys, lets make this a good day, and lynch Ditto, for being so IMPOSTER!

Also paintball is fun js.

And with that, let the day begin!

It is now Day 3. Day 3 ends on Monday, February 20 at 8:30 PM EST.

Thanks to IRL being a shit I won't be able to get results out until later.
 
Deadline.

Have you ever noticed that people always try to get rid of things that are good for them? In this case, the unfortunate victim was cuteness. With Ditto gone, this game just got a whole less cuter.

Dear Ditto,
You are Sturm.

You were the mastermind behind the war between the Allied Nations, and created a clone of Orange Star CO, Andy. Thought to have been killed by Hawke during AW2: Black Hole Rising, you have come back and taken your rightful place as the leader of Black Hole.

At night, you may send a PM to smashlloyd20 titled ‘Night X - Invade <user>’s home.’ You will send the force of Black Hole to attack and kill <user>, eliminating just another obstacle in your dreams of world domination. However, because it takes time for your forces to regroup, you may only use this ability on even-numbered nights.

You do not specialize in any particular unit, but you have created many powerful war machines, the Neotank being the most powerful during your reign. If you are in possession of the Neotank at any point in the game, at night you may use your Super CO Power by sending a PM to smashlloyd20 titled ‘Night X - Obliterate <user>.” Now possessing your most powerful weapon, you may send out a small squad to attack and kill <user>. However, because reloading and refueling Neotanks take a long time, you may only use this ability on odd-numbered nights.

You are allied with Black Hole. You win if all threats are eliminated.

Well, Black Hole is a pretty sorry sight now. Still, the war goes on. Maybe this conflict still has an asspull yet to come.

It is now Night 3. Night 3 ends Wednesday, February 22 at 8:30 PM EST.
 
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