Ask a Simple Question, Get a Simple Answer (CAP V. 3.0 READ THE OP!)

So where do I exactly "start" with CAP I am extremely confused which forum I should go in first to learn and contribute to the metagame, is there like an introduction forum I can see if so can I have a link to it
 
So where do I exactly "start" with CAP I am extremely confused which forum I should go in first to learn and contribute to the metagame, is there like an introduction forum I can see if so can I have a link to it
This is the metagame forum that contains all current information pertaining to the Sword shield CAP metagame.
https://www.smogon.com/forums/forums/create-a-pokemon-metagame.477/

This introduction to CAP is mostly up to date and explains each CAP and what it can do in the meta as well as particularities of the CAP SS metagame:
https://www.smogon.com/forums/threads/introduction-to-ss-cap.3676003/

In general there’s a lot of similarities between CAP and OU. Often what’s good in OU can be translated to CAP as well.
Obviously there are differences in Viability and team composition as CAPs shake up the Meta.
The VR and Sample teams thread are a good place to start building CAP teams and the metagame discussion thread provides additional information.

Note that these resources aren’t entirely up to date as we just released our newest CAP creation Saharaja.

The initial opinion of it is, that it’s able to shake up team structures, as its unique defensive profile helps make the ground team slot more versatile and that it can be a formidable wincon with Swords Dance and Rapid Spin, that you need to account for in Teambuilding.

For the hottest topic metagame and CAP project discussion you should also check out the discord.
 

Wulfanator

Sableye used Foul Play!
is a CAP Contributor
Who do I ask to get :ss/necturna: routed to the wonderful (2D gif of a) 3D model instead of the animated sprite?
I have been looking into and attempting to resolve these issues with outdated/missing assets in the builder, strategy dex, and forums. The goal is to have these resolved before the launch of generation 9 along with all the other housekeeping we plan to address.
 
A handful of caps have in-game signature moves that belong to a single Pokémon, and these moves appear to have in-game availability that ties to these single Pokémon. Examples are Nectruna, Equilibra, and Saharaja. When Gen 9 rolls around, will there be any provisions that will allow these caps to keep those moves if the in-game user is not available?
 

Wulfanator

Sableye used Foul Play!
is a CAP Contributor
A handful of caps have in-game signature moves that belong to a single Pokémon, and these moves appear to have in-game availability that ties to these single Pokémon. Examples are Nectruna, Equilibra, and Saharaja. When Gen 9 rolls around, will there be any provisions that will allow these caps to keep those moves if the in-game user is not available?
I don't think there is a clear answer for that. In the case of Necturna, we already face this problem to some extent. Gen 8 moves cannot be sketched since sketch is not available. Every other move has to be "sketched and then transferred" to the current gen. The main issue is that CAP's original goal was to use OU as its foundation. Adding provisions messes with the ruleset and no longer makes it as simple as OU ruleset+CAPs. This would need to be taken to PRC and would involving redefining CAP and its goals.
 

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