Electrolyte
Wouldn't Wanna Know
Does Download include SpDef Sandstorm boosts / Screens / Soul Dew? In other words, would a Genesect receive an attack boost when it comes in on a 4 HP Terrakion in the sand, even though it's stats are the same?
Yes, it's always a special attack boostDoes download still boost even if a target is not present? For example after a Volt Switch kill and then into Genesect,
Well to be honest, you've walked right in to a weather dominated metagame. The fact that Rain, Sand, Sun and Hail now all have a permanent weather inducer leads to a lot of matches where half the battle is a fight to control the weather.-snip-
Well as a counter for other weathers Dugtrio fits quite nicely with Tornadus, basically Tornadus baits a weather inducer with Hurricane and instead U-turns out into Dugtrio to trap and KO with EQ or Reversal. A set would look like this:Hey, everyone. I was thinking of building a team with Tornadus T. Here is the rough draft.
Politoed/Jirachi/Mamoswine/Tornadus T/
I'm stuck on the last two mons. I was thinking another steel, and a gastrodon. I need something that can absorb rain boosted attacks, and counter other weather. Need some help here?
If you want to PM me your team, I'll take a look and get back to you.Hey guys. I was just wondering, Battling 101 aside, is there anywhere else I can get help on team building? RMT doesn't really fit if one doesn't have a solid 'team' yet. And I highly doubt it warrants making a whole new thread on its own.
Been trying out heaps of cores and think I may have found something potentially useful (probably been done before, though), but have no idea how to proceed. It'll be great if I can find a place/someone experienced to have a discussion.
Additionally your playstyle has a lot to do with it as well. If you're like me and switch constantly then you pretty much need a spinner because otherwise that hazard damage is going to wrack up fast. If your team and your playstyle doesn't require as much switching or has a lot of Pokemon resistant to hazards, or your team simply doesn't allow hazards to get set up due to the pressure it puts on the opponent, then you can probably pass on it.Is Rapid spin always worth it or does it just depend on the team? I'm using a standard Starmie set with Life Orb although it really can put holes in the opposing players team early on I always feel Starmie is taken down to quickly.
Thanks man! I'll try these out.Well as a counter for other weathers Dugtrio fits quite nicely with Tornadus, basically Tornadus baits a weather inducer with Hurricane and instead U-turns out into Dugtrio to trap and KO with EQ or Reversal. A set would look like this:
[pimg]51[/pimg]
Dugtrio(F) @ Focus Sash
Trait: Arena Trap
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Stealth Rock
- Stone Edge / Sucker Punch
- Reversal
It also acts a SR setter which can be handy. However you can't exactly handle Hippowdon with this Dugtrio and hazards can make things problematic as Dugtrio needs a focus sash intact to do its job properly. So if you decide to go with Dugtrio as a team member I highly suggest Tentacruel
[pimg]73[/pimg]
Tentacruel (M) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Scald
- Toxic / Toxic Spikes
- Rapid Spin
- Protect
This allows you to spin away any hazards that might be plaguing your team, SR switches on Tornadus-T can add up even with Regenerator. Scald is handy to burn opposing physical attackers who otherwise scare Tentacruel. You could also run an alternative EV spread of 252 HP / 252 Def / 4 Spe To be a better physical wall. Or you could even run an offensive Rapid Spinning set with MAx Spe and SAtk if you find that Hippowdon is causing you troubles.
Hope I could help a bit!
To be honest there are teams you can make that don't require a lot of prediction, however most of these teams are inferior play styles (i.e. baton pass) That being said if you want a team that can just put itself on "autopilot" then I might suggest a Volt-Turn team because you're really the one keeping the opponent on their toes, and you essentially get to adjust your switches catering to their moves.Thanks man! I'll try these out.
Another question, are there playstyles that doesn't make you predict as much? With certain teams, you have to predict well or you're screwed. Can you make a team, that can afford mispredicting? Sorry for being confusing.
Also, what would be the "perfect," politoed set that can counter other weather inducers and still survive?
Yes this is a thread. You accidentally double posted, try to avoid doing that in the future. Friend codes and other Wi-Fi stuff can be found here: http://www.smogon.com/forums/forumdisplay.php?f=53(plez Dont ban me anyone)I just want to know how to get people to exchange codes with me. Is it by posting threads like this (this is a thread right?) sorry if i broke a rule or somthing I Dont mean to. Just joined you know. Thanks