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Ask a simple question, get a simple answer - mark 21 (READ THE OP)

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I'm not sure if the effect can BE Baton Passed. If so, I guess it might work. The best use I can think of is if you Baton Pass to something which will have similar moves to what your opponent has out, rendering them mostly useless, forcing the switch. A set-up user would likely be the best recipient.

@Ramblin Wreck: Smeargle learns everything, don't forget him.

EDIT: http://www.smogon.com/dp/moves/baton_pass lists what is passed; Imprison is not mentioned. Tactic spoilt :-(

Well damn... I could've used it as a tactic to defeat Stealth Rock and Weather Teams as an alternative to Taunt (Not counting abilities).

Would using Gastro Acid to cancel a Weather ability like SandStream, etc, cause the weather effect to stop, or do you need to counteract it with your own weather move?
 
Question about the CB Aerodactyl. The EV spread is 4 HP/252 Atk/252 Spd, and that makes it 508 total. I thought you had 510 EV's to use, so what happens to those other 2 EVs, or am I just completely wrong on this?
 
Question about the CB Aerodactyl. The EV spread is 4 HP/252 Atk/252 Spd, and that makes it 508 total. I thought you had 510 EV's to use, so what happens to those other 2 EVs, or am I just completely wrong on this?

Other two EV's don't matter. They technically add .5 to a stat at level 100, but that gets rounded down.

Well damn... I could've used it as a tactic to defeat Stealth Rock and Weather Teams as an alternative to Taunt (Not counting abilities).

Would using Gastro Acid to cancel a Weather ability like SandStream, etc, cause the weather effect to stop, or do you need to counteract it with your own weather move?

Using a Smeargle as your answer to Stealth Rock and weather teams is not a good idea.
 
Would a 12/120/70/120/80/108 spread on an Impish Primeape with Brick Break and Overheat while holding a Muscle Band be a good idea?

Damage Calculator supports that the answer is yes. What do you think?
 
Would a 12/120/70/120/80/108 spread on an Impish Primeape with Brick Break and Overheat while holding a Muscle Band be a good idea?

Damage Calculator supports that the answer is yes. What do you think?

What are you using that for? Sounds like Infernape would do whatever that Primeape is meant to do a million times better, unless this is meant for UU or NU.

EDIT: Or Ubers, but this doesn't sound like an Ubers spread.

Why Muscle Band? Why not Life Orb or even Fist Plate?
 
Does the local wireless (Colosseum battle) in Heart Gold/Soul Silver allow for auto-leveling to Lv. 100, as Wi-Fi does in the other 3 games? I gather (from the VGC rules thread) that it has auto-level to Lv. 50, but how about 100?

(I'm pretty sure it would be there if Lv. 50 is there, but I'd like to know for sure.)
 
Would a 12/120/70/120/80/108 spread on an Impish Primeape with Brick Break and Overheat while holding a Muscle Band be a good idea?

Damage Calculator supports that the answer is yes. What do you think?
If you're really intent on using Primeape that way (surprise factor, that's about it), then your EV spread is inefficient. 12 HP / 20 Atk / 136 Def / 120 SpA / 80 SpD / 108 Spe with an Adamant nature saves you 32 EVs.

Although with your EVs spread out that much, Primeape can't hit hard from either side of the spectrum.
 
Would a 12/120/70/120/80/108 spread on an Impish Primeape with Brick Break and Overheat while holding a Muscle Band be a good idea?

Damage Calculator supports that the answer is yes. What do you think?
Do you actually survive anything notable with the defensive EVs? Primeape's hardly powerful, so it'll probably want all the investment in its attacking stats you can get?
 
Do you actually survive anything notable with the defensive EVs? Primeape's hardly powerful, so it'll probably want all the investment in its attacking stats you can get?
Makes Bullet Punch a 2HKO if brought in off the KO of another Pokemon. Not sure about anything else, he will usually outspeed anything that is not Choice Scarfed or does not have a higher Base Speed, so that means his Brick Break is just at sure-kill range with 120 Attack EVs, same with his Overheat at 120 Evs. Both are at the minimum for destroying Tyranitar and Scizor (respectively) in a single hit with no Defense Boosts on them.
 
If I know that my opponent will be using a Deoxys-S lead to set up Reflect/Light Screen, should I attempt to taunt OR, just set up SR with my lead and Gyro Ball and waste a turn Brick Break'ing later?
 
Can you use Synchronizers on the Pokémon you have to purify later for special moves? Like using a Synchronize Careful Ralts for Dragonite?

Edit: This is for pokémon XD
 
If I know that my opponent will be using a Deoxys-S lead to set up Reflect/Light Screen, should I attempt to taunt OR, just set up SR with my lead and Gyro Ball and waste a turn Brick Break'ing later?
Depends entirely on your team. If you're offensive, you probably want to block at least one screen. If you're stall, opposing screens won't really matter.
And try and bring in your Brick Breaker when it won't be wasting a turn, like if it will force the opponent to switch.
 
Makes Bullet Punch a 2HKO if brought in off the KO of another Pokemon. Not sure about anything else, he will usually outspeed anything that is not Choice Scarfed or does not have a higher Base Speed, so that means his Brick Break is just at sure-kill range with 120 Attack EVs, same with his Overheat at 120 Evs. Both are at the minimum for destroying Tyranitar and Scizor (respectively) in a single hit with no Defense Boosts on them.

You're putting yourself through a lot of unnecessary trouble. Just use Infernape. Higher HP, one less base Attack (which Close Combat MORE than makes up for), higher Defense and a resistance to Bullet Punch, higher Special Attack and STAB on Overheat, and much higher speed. With Infernape, you don't have to resort to a shaky revenge killer.
 
@pokerama: Salamence learns Dragon Claw at lvl 61 and Dragon Dance from breeding. Outrage is generally the best option with DDMence in order to be able to hit things harder than with Dragon Claw. You get Outrage in Platinum from a Move Tutor.
 
Can you use Synchronizers on the Pokémon you have to purify later for special moves? Like using a Synchronize Careful Ralts for Dragonite?

Edit: This is for pokémon XD
Nope, no synching in XD.

And with the whole Primeape discussion, why Brick Break anyway? Primeape learns Close Combat. And surely Fire Punch would be a good choice. I once owned a friend's Forretress with a Primeape Fire Punch, surely that kind of power would be enough to down a Scizor.

Unless my friend's Forretress had crappy Defense, in which case I'm curious as to how well it'd work on things with better defense.
 
Can you use Synchronizers on the Pokémon you have to purify later for special moves? Like using a Synchronize Careful Ralts for Dragonite?

Edit: This is for pokémon XD

It depends on whether or not XD was released after Emerald, since Emerald was the first to have that and a lot of other mechanics (Magma Armor halving hatch time, etc.).

Also, I read the edit and thought "Of course this is for Pokémon, why the hell is that so funny? .....oh."
 
@pokerama: Salamence learns Dragon Claw at lvl 61 and Dragon Dance from breeding. Outrage is generally the best option with DDMence in order to be able to hit things harder than with Dragon Claw. You get Outrage in Platinum from a Move Tutor.

oh hell i forgot it was an egg move, and ive got plat, thanks
 
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