Battle Tree Discussion and Records

So today I accidentally stalled out an Arena Trap Dugtrio on Battle Tree with a Choice Specs Xurkitree locked into Thunderbolt
It's moveset was Fissure, Substitute, Sandstorm, and a fourth move it never used for some reason (apparently it was Toxic)
It missed Fissure five times, set up a Substitute, switched into a Weavile (which went down to Focus Sash from Specs Thunderbolt), then switched back, set the Sandstorm up again, and let me die to Sandstorm.
I had Speed Boost Yanmega in the back, who completely walled the Dugtrio, and was able to outspeed and KO the 1HP Weavile left over.

This was a very interesting battle.

EDIT: I've also made it to 50+ wins with this team, Mega Altaria, Xurkitree, and Yanmega. I'll attempt a writeup later, but the streak is ongoing. Hoping to make it to around 70 wins.
 
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I'm reporting a completed doubles streak of 114 wins. Not really impressive, but it's actually my best performance in doubles to date in any of the facilities - and I'm glad good ol' Alakazam finally gets a spot on this gen's leaderboard.


Anyway,
My team's frontline revolved around abusing Tapu Lele's psychic terrain as much as possible. I had Lele and Alakazam (non mega, holding a sash) attacking and generally wreaking havoc with powerful psychic/psyshocks. Now for the back line, I had my mega - Gyarados.

I felt bulky psychics and ghosts were a singificant hurdle for this team, and that mega G's dark typing would solve this issue easily. That proved to be correct for the most part- shadow ball just doesn't harm the likes of annoying walls like Cresselia or Uxie that much, while mega G dealt with them easily.

As for my fourth mon, I had Bewear at first holding a Fightinium Z. I chose him for: a) his immunity to ghost, a weakness for the psychic frontline,
b) countering dark types, who could sometimes be problematic, and c) just the fact that I liked his physical bulk, of course, given my frontline's frailty.
I tried Bewear with the fighting z crystal and later the assault vest. My main problem with him was that he didn't gel with the team too well - he had the nasty psychic weakness, which was more powerful in Lele's terrain.

Another issue I had was that my two leads, being pretty fast, simply despised paralysis. I decided a thunder wave immunity was essential to keeping this team's hopes alive.

So I replaced Bewear with Mudsdale, and stuck on an Assault Vest on him. I still had troubles and lost the streak pre-50 twice, mostly due to my own unfamiliarity with how to play the team and my own clumsiness with doubles. Once I got the hang of it though, the team didn't look back. Lele, with a Life orb, seemed to be able to one-shot half the Tree. Alakazam also hit crazy hard, and I didn't usually have to bring in the backline.


Tapu Lele,
Holding life orb,
Timid nature,
Hyper Trained,
Move-set:
Psychic
Moonblast
Hidden power (fire)
Protect

Ev's: Max Sp attack and speed

Alakazam,
Focus Sash,
Hyper Trained,
Timid Nature,
Magic Guard (had synchronize at first but later switched),
Move-set:
Psyshock
Dazzling Gleam
Shadow Ball
Protect

Ev's: Max sp attack and speed


Gyarados, nicknamed Pseudodragon
Jolly nature,
Hyper Trained,
Intimidate/Mold Breaker,
Gyaradosite
Move-set:
Dragon Dance
Waterfall
Crunch
Protect

Ev's: Max attack and speed (should i shift some speed to hp?)

Mudsdale
Adamant nature,
Hyper Trained,
Stamina,
Assault Vest,
Move-set:
High horsepower,
Close Combat,
Heavy Slam
Rock Slide

Evs- Max attack and hp. (Thought of shifting some attack ev's over to defenses but never did so.)

BB4W-WWWW-WWWH-ECQP

A previous loss. Mixture of quick claw hax and just my backline being overwhelmed by its weakness to grass. Also, the terrain changed, which almost never happens, and it ended terribly for me.

KP3W-WWWW-WWWH-ECV8
A very close fight involving Trick Room. If you're going to watch only one vid from this team, it should be this one.

X8UG-WWWW-WWWH-ED3D
Uploaded this because it's the 100th win, and it's against Wally, who some teams have issues with.

NKEW-WWWW-WWWH-ED4A
My final loss. Very disappointing as I felt this team could do better. Still, I misplayed here so I guess I deserved it. You really can't let your guard down against those speed specialists, they're pretty dangerous in my experience (especially when Starmie4 is included).

Threats included very fast pokemon like Accelgor, and grass teams like Captain Mallow's, since the backline was weak to grass. Also, any pokemon which could potentially change the terrain was annoying to deal with, like one of Comfey's sets.
Thunder wave spammers were obnoxious and the reason I needed a ground type.

In conclusion, I recommend this team for people who want something fun to play around with in psychic terrain. I'm hopeful someone with a little more skill than me can take this team to 200 or beyond :)
All right, I made another run with almost the exact same team, but with Latios instead of Alakazam. The Latios held a Dragonium Z, and the team was wonderful. I lost after 117 battles, so not too much of an improvement, but it was so much better than the first team. Devastating Drake is so powerful, and breaks through many threats in one hit that Alakazam could hardly touch.
But alas, I lost on the 118th battle, and that serves me right for playing when I'm right about to sleep. I misplayed against Regice and Cobalion and forgot Regice has electric coverage to hit Gyarados with.

Oh well. Here's the loss: E72G-WWWW-WWWY-334E

Latios was great, but not perfect. One of its weak points was its susceptibility to fake out, given it's not protected by Psychic Terrain. It also risks losing speed ties to other Lati@s's, and underspeeds Mega Salamence.

That's why I've decided to make one last run with this team, but with Naganadel replacing Latios. It has slightly less power, but is a lot faster, has beast boost, and is grounded. It also has much needed fire coverage (would've been so handy against Cobalion in that losing battle, too).

Anyway, a note to NoCheese - feel free to put this streak on the board, but not the previous one. It's a much better team, after all, even if my final result didn't overwhelmingly prove it.

Edit- I forgot to mention, I changed mudsdale’s ev spread the second time around. Despite it holding assault vest, I felt it could use more bulk, and so took 100 from attack and put it in sp. def instead. All in all I think it was a good change. He’s stupidly hard to kill now, and his damage output is still acceptable.
 
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Naganadel has one big issue on tree... it's squishy and weak to Ground.

I've ran a few hundred matches and even got it on 90+ once: it desperately requires support to not die against certain matchups, and also actually lacks raw power. Dragon/Poison is not as amazing as it seems as stabs.
 
Naganadel has one big issue on tree... it's squishy and weak to Ground.

I've ran a few hundred matches and even got it on 90+ once: it desperately requires support to not die against certain matchups, and also actually lacks raw power. Dragon/Poison is not as amazing as it seems as stabs.
This may be true. I only tried a few battles with Naga so far. He is frail, but so is latios. The ground immunity is more of an issue for me, not to mention opposing psychics. I think with smart play and support though, he can hold his own in doubles.

Also, with latios I kept running into issues with fairies. Naga should have no problem nuking them.

I certainly think he has power.
Have you tried him with Draco meteor’s devastating drake? It’s crazy strong.
 
The set i used was Z-Dragon Pulse, Sludge Bomb, Flamethrower, Protect, it was timid EVd to get spatk boost, so actually only had 111 or so as speed tier all around. Fast, not as fast as you'd want for tree though.
Z-draco meteor as I experienced picks up a few extra notable KOs unboosted, but the spatk drop / accuracy is a notable drawback.

You can find the writeup here if you are bored:
https://www.smogon.com/forums/threa...ion-and-records.3587215/page-127#post-7627255
 
The set i used was Z-Dragon Pulse, Sludge Bomb, Flamethrower, Protect, it was timid EVd to get spatk boost, so actually only had 111 or so as speed tier all around. Fast, not as fast as you'd want for tree though.
Z-draco meteor as I experienced picks up a few extra notable KOs unboosted, but the spatk drop / accuracy is a notable drawback.

You can find the writeup here if you are bored:
https://www.smogon.com/forums/threa...ion-and-records.3587215/page-127#post-7627255
Thanks, I’ll take a look.

On another note, I’m wondering what speed tier I should aim for with my adamant gyarados in doubles. I already rebred him from jolly because I figured he doesn’t need the extra speed.
 
Ideally you should check what you can reach at +1 and +0.
I think the best speed tier to aim at would be outspeed everything at 130 base or lower at +1
 
Well with adamant, lvl 50 gyarados at +1 reaches 199.5 speed (that rounds up correct?) and Jolteon is at 200. So at best it’s a tie.
 
300 - Aerodactyl-1
258 - Manectric-4
253 - Garchomp-3
250 - Entei-3
240 - Terrakion-2
229 - Landorus (Incarnate Forme)-2
228 - Staraptor-2
228 - Typhlosion-3
226 - Rotom (Wash Rotom)-2
226 - Rotom (Fan Rotom)-4
225 - Pinsir-4
222 - Electrode-2
222 - Electrode-3
222 - Alakazam-3
222 - Electrode-4
220 - Darmanitan-4

216 - Beedrill-3
216 - Accelgor-1
216 - Accelgor-3
216 - Sceptile-4
216 - Accelgor-4
211 - Heatran-4
205 - Manectric-3
205 - Lopunny-3
205 - Lopunny-4
204 - Tsareena-4
201 - Skarmory-3
200 - Jolteon-1
200 - Crobat-1
200 - Aerodactyl-2
200 - Jolteon-2
200 - Crobat-2
200 - Jolteon-3
200 - Crobat-3
200 - Gengar-4
200 - Aerodactyl-4
200 - Jolteon-4
200 - Crobat-4


This is what you are missing to outspeed with adamant over jolly, pmuch. The big threat you are missing on are Jolteon sets, M-Lopunny, M-Manectric. and M-Beedrill if caught mega evolved before +1. I don't think you can realistically aim higher than 220 speed even with jolly
 
Well with adamant, lvl 50 gyarados at +1 reaches 199.5 speed (that rounds up correct?) and Jolteon is at 200. So at best it’s a tie.
Everything in Pokemon rounds down, except for the recoil from Mind Blown (so it really can only be used twice).
 

Smuckem

Resident Facility Bot Wannabe
is a Community Contributor Alumnus
Kind of a more low-key update today: turskain has introduced me to a team he created last year, trying to make Mat Block Greninja more of a thing in Tree Doubles, and bringing back some of the glory it had in Maison Doubles/Triples. This was also an attempt to get some more value out of Hitmontop, who has kind of been MIA on this thread. However, he's out of space to share QR teams on his PGL account, so the team is technically being brought to you all by Worldie. I have added it to the QR3, check it~!

https://3ds.pokemon-gl.com/rentalteam/sm/BT-86FF-4102
 
I’m just constantly bashing my head against a wall trying to get Shuckle on the leaderboard. I know it’s possible, I’ve gotten 10+ runs ending in the 80s. I just have to keep trying and hope I get some RNG on the trainers to make it past 90. Please no Taunt leads...
 
I have a question:
I finally setup ACE on my Pokemon Red and can make every Gen 1 Pokemon, so I wanted to know if I could build a really good Level 100 Team, give them the right nature and atleast get to 50 wins in Ultra Sun.
AN EXAMPLE :

Mega-Kanga(no egg moves needed, HA doesn't matter), Starmie(no egg moves), Zapdos(got one Timid with HP Ice)

Now the above team is just an example, if you had access to every HA mon from Gen 1 with perfect nature but no egg moves, what would you do?
 
You might want to know that you cannot transfer them at level 100 as the nature will be fixed to Hardy.

A mono gen 1 team is quite unrealistic though. Most need egg moves to be relevant or are not good with their HA.

For example, Kangaskhan wants Scrappy to be strong on tree.
 
3-stage evolution lines other than Butterfree, Beedrill, and Dragonite all get L100 to correspond to Timid instead of Hardy, which is at least convenient for Alakazam and Gengar (this doesn't apply to lines that only became 3 stages in later generations, like Golbat or Electabuzz).
 

Smuckem

Resident Facility Bot Wannabe
is a Community Contributor Alumnus
Yeah, we're going HAM at the Discord today coming up with ideas for these starters.

All of these ideas, sadly, revolve around Trick Room. If anyone attacks these from any other angles, please share! We're paupers creatively.
 
You might want to know that you cannot transfer them at level 100 as the nature will be fixed to Hardy.

A mono gen 1 team is quite unrealistic though. Most need egg moves to be relevant or are not good with their HA.

For example, Kangaskhan wants Scrappy to be strong on tree.
Why does Kanga needs Scrappy?
Anyways I trade them over at Level 99 with the correct amount of EXP to fulfill the EXP%Modulo blabla formula
And I level them up with Rare Candies
 
Welcome to the battle tree Wrassle Cat


I plan on running an AV set with Fake Out, Flare Blitz, Darkest Lariat, and Drain Punch. Wanted some sustain in the last set, and chose Drain Punch over Leech Life due to redundant coverage and ability to hit Normal-types and Tyranitar harder. Thought about a Z-set with protect, but I really want him to be fat.

Adamant since I don't really mind being outspeed in TR by a lot of things since he is so bulky (and I can deal with them out of Trick Room first if need be). 44 speed EVs to bring my speed to 86, which creeps the bane of my existence Glaceon at 85. Haven't decided the rest of the spread yet (or his team for that matter), but the day of Spicy Garfield is finally here.
 
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Didn’t think I’d be playing the Tree again for awhile but I got bored and made a new team. This isn’t a serious team and was made purely for fun but it’s been doing surprisingly well. Currently at 63 wins.



Primarina (フィローネ Firone (Faron), M) @ Primarium-Z
Nature: Modest
Ability: Torrent
IVs: 31/0/31/31/31/17(HT)
EVs: 252 HP, 252 Sp. Attack, 6 Speed
Moves:
- Perish Song
- Ice Beam
- Moon Blast
- Sparkling Aria (Oceanic Operetta)

My left hand lead and the main reason I made this team. I enjoy shiny hunting when I’m not playing the Tree and I bred this shiny Primarina about a week ago (right before the HA starters were released). After taking all day to level him to Hyper Train his Speed IV (something I could have done in under an hour in ORAS (seriously screw levelling this generation)) I decided to give him a go in the Tree. Max special attack for maximum power, max HP for increased survivability and 6 speed EVs to outspeed other Primarina. Ice Beam and Moon Blast for coverage and STAB for the latter. Perish Song is very handy for dealing with annoying stally Pokemon the team struggles with like Ferrothorn, and for using against the last 2 Pokemon in case I potentially have a bad matchup that I’d lose against otherwise. A lot of my victories have been due to Perish Song KOs. Sparkling Aria for Z-Nuking stuff and hitting through subs. I could have gone for something else but I really just wanted to use Primarina’s unique Z-Move as I never did it in Moon and I just like watching the animation. Nicknamed after Faron, the water dragon from The Legend of Zelda: Skyward Sword.

Cacturne (ハーリー Harley, M) @ Focus Sash
Nature: Adamant
Ability: Water Absorb
IVs: 31/31/31/X/31/31
EVs: 252 HP, 252 Attack, 6 Defence
Moves:
- Sucker Punch
- Drain Punch
- Spiky Shield
- Seed Bomb

My right hand lead. Cacturne is one of my favourite grass types but he does have several flaws in the Tree. While he has decent power he’s extremely slow and frail so he’s almost always guaranteed to go last and be brought down to his Sash if not KOd, and his coverage isn’t the best with his only good physical STAB moves being Sucker Punch and Seed Bomb. I originally chose him because I needed something that wouldn’t take damage from Primarina’s Sparkling Aria and, thanks to Water Absorb, he was the only Pokemon I had that could do so without having to use Protect. I wasn’t expecting him to do as well as he’s been doing but he’s been pulling his weight and getting a surprising amount of KOs. In the battle against Blue he was the only Pokemon left standing at the end. Spiky Shield for obvious reasons which I use turn 1 99% of the time, and Drain Punch (originally Low Kick) for coverage although I’ve been considering changing it to Brick Break as Screeners have been an issue. Nicknamed after Harley, my favourite character from the Pokemon anime whose signature Pokemon was Cacturne.

Lopunny (バージニア Virginia, F) @ Lopunnite
Nature: Jolly
Ability: Limber > Scrappy
IVs: 31/31/31/X/31/31
EVs: 0/252/6/0/0/252
Moves:
- Low Kick
- Return
- Ice Punch
- Fake Out

The same Lopunny set I used in my Moon 110 win team. Kind of standard Mega Lopunny set with Return and Low Kick for STAB and Ice Punch for coverage. Fake Out for obvious flinching with max attack and speed for maximum killing power. I really didn’t have any other Mega to use for this team so I picked Lopunny as she’s done well for me in the past and she’s been doing well again. Nicknamed Virginia purely because I like the name and use it for all my Lopunny. My old team Lopunny was nicknamed Pleinair however she was actually the second Lopunny I bred on Moon as my first didn’t have Low Kick. That first Lopunny was named Virginia and was on that team for 92 wins. This Lopunny is number 3.

Tapu Koko (カプ・コケコ Kapu Kokeko) @ Choice Specs
Nature: Timid
Ability: Electric Surge
IVs: 31/0/HT/HT/31/31
EVs: 0/0/0/252/6/252
Moves:
- Grass Knot
- Thunderbolt
- Dazzling Gleam
- Volt Switch

Another returning face from my first team. Standard Specs-Koko. Again I don’t really have a lot of Pokemon I can use that don’t require Z-Moves or Trick Room so I picked Tapu Koko. Thunderbolt and Dazzling Gleam for STAB with Volt Switch for switching (which is very rarely used as Koko isn’t a lead this time) and Grass Knot for coverage. I might switch Specs for Life Orb as being locked into a move is what caused me to lose my original streak. No nickname as it’s the shiny event one.

Before Tapu Koko was added to the team I had Sableye in its place.

Oh Arceus, where do I start here? This team has had a lot of problems and has been plagued by bad hax. A lot. This is actually the team’s third attempt at a decent streak. The first ended pretty poorly as a result of 3 Will-O-Wisp misses in a row which resulted in the surviving Pokemon being too strong to take hits from. I can’t remember what it was but I lost at a streak of 37. After this streak I changed Cacturne’s Low Kick to Drain Punch as Low Kick wasn’t KOing a lot from him and Lopunny has it anyway.

The ending to streak 2 was more hilarious than anything else. At battle 40 I faced off against Kukui who IIRC used Magnezone, Incineroar, Primarina and either Lycanroc or Decidueye (I can’t remember which). I brought him down to 2 Pokemon and used Perish Song on them, one of which was Primarina. I had 3 Pokemon left by 2 turns left of Perish Song. Mega Lopunny finished off whatever the other Pokemon was before fainting to Primarina while my Primarina was still on the field at low HP. My last Pokemon was Sableye who wasn’t affected by Perish Song so I though the win was in the bag as I thought Kukui would definitely KO my Primarina. Alas, this was not the case and Kukui’s Primarina OHKOd my Sableye instead. Because of the 6 Speed EVs I have on my Primarina specifically for avoiding speed ties with other Primarina, mine fainted first thus resulting in the loss. I honestly wish I’d saved this one as I still find it pretty hilarious. Anyway, that was the end of that streak and Sableye was subsequently replaced by Tapu Koko.

This streak has been going a lot better. Nothing too horrible has happened so far and Tapu Koko is a lot more useful than Sableye.

During one of the first two streaks I faced off against a Serperior that used Gastro Acid on Cacturne when I used Sparkling Aria with Primarina resulting in Cacturne losing his Sash and being KOd by whatever Serperior’s partner was. This battle was early on and I won but it was pretty funny when it happened.

Lead Leafeon. This is the worst Pokemon to face against as it can OHKO Primarina with Leaf Blade and bring Cacturne down to 1 HP with X-Scissor. I have no choice but to Spiky Shield with Cacturne and hope it goes for him so Primarina can OHKO it with Ice Beam. 90% of the time however I lose Primarina. Eeveelution teams in general are a problem with Espeon being the only one that isn’t a problem in some way as Sucker Punch OHKOs it and the Sashed one only has Dream Eater which Cacturne is immune to.
- Sylveon is too bulky to OHKO even with Oceanic Operetta and Cacturne can’t hit it very hard either.
- Jolteon can hit Primarina hard with electric moves and can’t be OHKOd without Oceanic Operetta.
- Flareon can do the same to Cacturne and doesn’t get OHKOd by Sparkling Aria but can be revenge killed with Sucker Punch.
- Vaporeon is too bulky to OHKO and can threaten Cacturne with Ice Beam.
- Umbreon is less threatening but can have Swagger which is just a pain in the ass.
- Glaceon has Blizzard which has frozen me on a few occasions.
They might not seem threatening on their own but they are when there’s two of them.

Dual grass leads. Primarina is very slow and a lot of grass types outspeed him so he can’t hit them with Ice Beam. Due to lack of STAB a lot of them still survive and can revenge kill him as a result. If one is Leafeon it’s a whole lot worse.

Dual bug type leads. Primarina can’t OHKO many of these outside of Z-nuking them which leaves Cacturne at their mercy.

Rotom. All of them. Except the Oven one who gets immediately Z-Nuked.

These aren’t the only ones that cause problems but they’re the main ones. Most of the issues are because of the slow leads with the only means of outspeeding most of them being Sucker Punch which isn’t guaranteed to work.

As I mentioned at the start this isn’t a serious team, it’s just one I made for fun. I don’t expect it to be leaderboard eligible but I thought I’d post what I’ve been doing anyway because I’ve been having a lot of fun with it. And trying to get Cacturne on the leaderboard can be a goal I can work towards until the next games come out. Whenever that is.
 
I’m not sure if this is the area to post this but I need someone high level for the Battle Agency. I’m rank 47 and would love someone close to that.

Posting an updated streak of 69 wins in Super-Multis. I got Wally Scarfchomp/Mega Galade on my Ultra Sun version so I ran Thundurus/Mega Gyarados again. Same team as I used before. Lost to Mega Abomasnow’s Blizzard and Salazzle Fake Out front line. Not going to post a write up because it’s the exact same team I used for my other run.
Shoutout to Eisenherz for his Thundurus and Blueforce for his Gyarados
QU6W-WWWW-WWWY-VC53
 
I’m not sure if this is the area to post this but I need someone high level for the Battle Agency. I’m rank 47 and would love someone close to that.

Posting an updated streak of 69 wins in Super-Multis. I got Wally Scarfchomp/Mega Galade on my Ultra Sun version so I ran Thundurus/Mega Gyarados again. Same team as I used before. Lost to Mega Abomasnow’s Blizzard and Salazzle Fake Out front line. Not going to post a write up because it’s the exact same team I used for my other run.
Shoutout to Eisenherz for his Thundurus and Blueforce for his Gyarados
QU6W-WWWW-WWWY-VC53
Visit the discord intermittently and pester whoever is present for their FC, and since you're both (hopefully) online at the moment, you can arrange your plaza date and VIP right there. It's worked out well for some and it's easier than just adding someone and idling online for a designated time.
 

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