Beside the obvious current rby mechanic glitch of no charge up t1, and only insta-attack.
(Solar Beam, Sky Attack, & Razor Wind do not require the charge up turn)
[Skull Bash, & Bide are fine. Hyper Beam is also working normal].
Here we found a couple more weird bugs.
Replay Evidence: http://replay.pokemonshowdown.com/gen1ou-823515211
T. 55 - Fire Spin only 1.1% dmg???
Can't explain this one
Moltres Fire Spin vs. Aerodactyl: 13-16 (3.5 - 4.4%)
All other turns it was fine? It was a turn after I got out of a sub, but that was the turn before? Should that matter at all? Correlation? Idk.
T. 82 - Fire Spin missed & still unable to move
Moltres used agility, so it is faster. Aerodactyl moves second, and even when Moltres missed its partial trapping, Aerodactyl still was unable to move. ??
(Solar Beam, Sky Attack, & Razor Wind do not require the charge up turn)
[Skull Bash, & Bide are fine. Hyper Beam is also working normal].
Here we found a couple more weird bugs.
Replay Evidence: http://replay.pokemonshowdown.com/gen1ou-823515211
T. 55 - Fire Spin only 1.1% dmg???
Can't explain this one
Moltres Fire Spin vs. Aerodactyl: 13-16 (3.5 - 4.4%)
All other turns it was fine? It was a turn after I got out of a sub, but that was the turn before? Should that matter at all? Correlation? Idk.
T. 82 - Fire Spin missed & still unable to move
Moltres used agility, so it is faster. Aerodactyl moves second, and even when Moltres missed its partial trapping, Aerodactyl still was unable to move. ??