In my challenge cup 1v1 battle, the pokemon were unusually large.
https://replay.pokemonshowdown.com/gen7challengecup1v1-825787090
https://replay.pokemonshowdown.com/gen7challengecup1v1-825787090
In my challenge cup 1v1 battle, the pokemon were unusually large.
https://replay.pokemonshowdown.com/gen7challengecup1v1-825787090
Slowking learns Whirlpool as a HM is GSC and through Virtual Console get Regenerator. Slowpoke and Slowbro on the other hand only get Whirlpool through HGSS, where they can't have their HA. They can't learn Whirlpool in vanilla GSC and only get it from remakes, that's why they are different.Aye what’s poppin. Slowking is allowed on PS to have regen + whirlpool while Slowbro AND Slowpoke are illegal whilst running that set. How can Slowpoke not be able to, but King can? I don’t know what game would allow Slowking to have the move + HA but exclude Slowbro and Slowpoke. Slowking got access to it via virtual console, but wouldn’t Slwobro and Slowpoke get it from there as well?
Relic Song Dance has one Fighting-type hit and one Psychic-type hit.I didn't get a screenshot, but in SSBB, Meloetta's first hit of Relic Song Dance, a psychic move, hit Pangoro outside of Alien Wave for super-effective damage. (The second hit didn't hit)
Isn't it supposed to be in order? (Psychic, then Fighting)Relic Song Dance has one Fighting-type hit and one Psychic-type hit.
EDIT: From the guide:Relic Song Dance has one Fighting-type hit and one Psychic-type hit.
Thats a client side issue, on the server the base power is 75 (so its doing the correct amount of damage).When playing LGPE OU, Mega Drain doesn't have a base power of 75 like it does in the Let's Go games.
It has a base power of 40 like in the main series games instead:
View attachment 147891
This has indeed been true as of Gen 6. However, as of Gen 5, Pokémon that are not in the field do not have their Ability active, so the only way to demonstrate this is in a Doubles battle (or Triples in Gen 6). Additionally, also as of Gen 6, Aromatherapy doesn't affect active allies with a Substitute, unless something like Infiltrator Jumpluff uses it.My understanding is that Heal Bell does not heal party members that have Soundproof.
The battle log code was extensively rewritten a few weeks ago, and there have been a number of tweaks since to catch messages that don't work correctly. In such a case it would be helpful to have a replay demonstrating the issue.Weakness Policy is working, but it doesn't announce that it was Weakness Policy that boosts the stats. Is that intended?